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Mass Effect 3 Wishlist


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#6751
kalle90

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I believe it's too late, but the focus should be on story options. I'd hope the entire game consists of alternative acts instead of a single core story that has slight changes (some person stands somewhere or not like ME2 mostly did)

The game can begin in a couple of different ways based on our old choices
The game can continue in few different ways based on our old and new choices
The game can branch different ways based on our old and new choices
The game can end in a many different ways based on our old and new choices

Even if a single playthrough lasted only 8-10 hours without skipping anything instead of 30-40 like ME1 and 2 do, it would be worth it IMO.

Modifié par kalle90, 30 octobre 2010 - 07:10 .


#6752
BFG Achilies

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SimonTheFrog wrote...

GregHutto wrote...


Tchones13 wrote...

Tchones13 wrote...

... snip...

I mean, you're playing an Adept and carrying around that bulky heavy armor (especially fem Sheps) and that huge grenade launcher on the back. Looks and feels wrong, unless you're playing a Soldier or similar class.


... snip...

On top of that: The fem Shep in ME2 walks, sits, sometimes talks (even dances) and overall behaves like the butchest dude in the galaxy.

... snip...

... snip...

Because the movement is always the same, it doesn't account for larger armor or the difference between male and female. It's a good point though. I just wouldn't hold my breath on that one.


I gotta agree on that one. As much as i love my femShep and playing the game with her, i doubt i can expect a better treatment for her in the future. 
It was quite a shock for me to see that only about 20% of the players take the female Shepard. From browsing the forum i had the impression it was more. So anyway, it would be economically unwise to put more resources on femShep then absolutely necessary (so that they wouldn't get bad press on it.) That means voiced dialogs and correct she's and her's. And the same amount of li-content (because it can be easily measured and sticks out prominently). But everything apart from that is a luxury. That includes animation, special references from NPC's, extra dialogs, special armor (i mean like more slender, elegant version, not just the chestplate), special hair animation (you now, moving pony tail etc.), different sidequests...
As much as i'd love to have all this i have the strong feeling it ain't gonna happen. 

But this thread is not about what will happen but what we would love to happen. So, yeah, go femShep! <3

did anyone else notice that during dialogue the fem shep fixes her pants like a man would 

#6753
Siegdrifa

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kalle90 wrote...

Even if a single playthrough lasted only 8-10 hours without skipping anything instead of 30-40 like ME1 and 2 do, it would be worth it IMO.


Ahhhh, i would HATE that !

When i buy a bioware game i'm expecting more than just 30 hours to play.
Making a game 4 times because every choice must lead to different places is just a big waste of ressources.

If it's a 40 hour game, why not, but if it make the games even only 20 hour,  hell NOOOOOO !

ME3 is the final chapter of Shepard, and i bet 99,9% of player expect a decend lenght (at least, a few hour superior to ME2).

If they have the ressoures to make it, i don't care, but if they can make only 20 level and choose to cut it if 5 pieces to make more diversity when replaying, then no no NO !

I want the full menu ! not the dessert and coffee !

#6754
mc FREAKOUT

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I suggest that there is more of the Citadel to explore in the third game.I loved the presentation and the detail Zakerav ward in the second game; but I would like to see this level of detail applied to areas I have explored in the first game. I want to go back and speak with consort Shiara and the Elcor diplomate I helped.I want to see how Septimus has changed since the first game.I want to know what happened to Chora's den after the geth attack.I also want to see the theater on Traceary ward.If the Citadel is center of galactic civilization in the mass effect universe then you should experience a lot more of it.(maybe donate an entire disc to the Citadel)

#6755
Dorza Shepard

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I would like ME3 to have a vehicle for exploration so long as they either redo the Mako or bring in a new vehicle that is better.

I think they should just get rid of the mineral gathering idea altogether. In ME1 it took a long time to gather and find all the minerals to complete the quest. It just got really boring after a while and pointless. It was all just for experience from a quest and no other reason. I completed the quest in my first play through and didn't bother doing it again in my second play through. In ME2 you needed the minerals for upgrades but after about halfway in the game I found that you really didn't need to gather any more.

I would like the levels to be bigger and the missions less linear for more exploration. I just don't want the levels/maps to be to big. I don't like games where you feel you played a whole day but done very little. They could probably overcome this by adding a lot side missions or people to talk or things to pick up. I just don't want to be walking from A to B taking forever to get there and have nothing to do on the journey to get there.

But really whatever Bioware do with ME3 I will still play it. Some things annoyed me about ME1 and ME2 but they were only minor things to me and I still played them more than once. Unlike some games I played where 1 or more things in the game ruined the whole game making it almost unplayable.

And trust me I played some s*** games!

Modifié par Dorza Shepard, 31 octobre 2010 - 02:44 .


#6756
fraise

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multiplayer madness!!!!!

#6757
HotPepper90

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How about prone... anyone? :P

#6758
kalle90

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Siegdrifa wrote...

kalle90 wrote...

Even if a single playthrough lasted only 8-10 hours without skipping anything instead of 30-40 like ME1 and 2 do, it would be worth it IMO.


Ahhhh, i would HATE that !

When i buy a bioware game i'm expecting more than just 30 hours to play.
Making a game 4 times because every choice must lead to different places is just a big waste of ressources.

If it's a 40 hour game, why not, but if it make the games even only 20 hour,  hell NOOOOOO !

ME3 is the final chapter of Shepard, and i bet 99,9% of player expect a decend lenght (at least, a few hour superior to ME2).

If they have the ressoures to make it, i don't care, but if they can make only 20 level and choose to cut it if 5 pieces to make more diversity when replaying, then no no NO !

I want the full menu ! not the dessert and coffee !


In a way I agree, but the alternative most likely is ME2 style decisions importing which didn't have much effect at all. Your actions in ME1 and ME2 only meant that some NPC was or wasn't there (possibly giving a quest that doesn't affect anything) or that a few lines of dialogue changed. There was no actually unique content.

In the end this series is about choices for me. The best thing ME3 can do is make my Shepards more different. I know not everyone likes to replay though

Modifié par kalle90, 31 octobre 2010 - 09:30 .


#6759
Gibb_Shepard

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Damn, so it looks like that "reliable" source saying that ME3 would be announced in October was just a rumour. :( Was looking forward to an announcement.

#6760
Dorza Shepard

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I would also like if you could select more than 2 squad mates at a time for your missions in ME3. They will just have to add more enemies for this or bigger environments.

Modifié par Dorza Shepard, 31 octobre 2010 - 11:36 .


#6761
NipWup

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More control and control detail... I found ME1 control options were better than ME2. I want to beable to crouch anywhere not just behind an object. all these keys on a keyboard and they are hardly used. dont limit the PC version just because a console controller is limited.

bring back the ability to crouch anywhere & grenade throwing, atleast.

as for my extra 2 cents.. optional 1st person with usable weapon targeting system would be incredible and add to immersion but maintain external cinematic..

oh and i want ME4 !! and more books / comics to read !!!Posted Image

Modifié par NipWup, 31 octobre 2010 - 02:47 .


#6762
FEC4x

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I want uncharted planets to be much bigger and offer more to explore.



In ME1, there was hardly any variety went it came to uncharted planets and in ME2, less planets to explore, but way more variety. Hopefully they can combine the two.

#6763
Guest_Tchones13_*

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PrivateCab00se wrote...

I want to play as Shepard's son/daughter if you had a relationship in the previous games. That would give us a chance to play as another race.


Probably too late by now, but this could be really awesome for a final installment (or maybe a spin-off game?) Posted Image

"Mass Effect: Generations"

Pitch: After Shepard’s death, all sorts of crap goes down and the galaxy desperately needs a new hero. Enters young Shepard, fresh out of training, looking to avenge his/her parent’s death and rebuild the galaxy.

This could reinvent the whole class system: Humans (case you romanced Ashley, Kaidan, Miranda, Jacob, Jack, etc…) would be the jack-of-all-trades, and could choose any class like in the previous games.

Asari daughters (if you romanced Liara) would be natural Biotics (Adept, Vanguard or Sentinel).

The Hybrids (half-Turian, Quarian, etc) would be mostly humanoids in appearance with some physical characteristics resembling the alien parent’s race, and would lean towards skill-specific classes as well (i.e Infiltrator or Soldier for Turians, Engineer for Quarians, etc…).

They could also have their own Specialization: for example, instead of Bastion and Nemesis, an Asari Shepard could eventually choose to specialize as Asari Commando (i.e Vanguard) or Scientist (Sentinel). Agent (Turian Infiltrator) or Assassin (Drell Infiltrator), and so on.

New squadmates and romantic interests could be like, Joker's daughter/son, Chakwas's son as the ship's Doctor, etc.

Modifié par Tchones13, 31 octobre 2010 - 09:49 .


#6764
diakrite

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-Deeper interaction on the Normandy (indeed, like Kotor 2)
_NO>MORE>MINERAL>SCANNING!!:pinched: It's boring to the umptheenth degree, even with the tweaks of recent patches, where the available amount of minerals was highly increased.

-Mix'n Match armours. Kotor did that magnificently, though some combo's looked weird...

-Mix 'n Match civvies'. yeah, I now, childish dress-up doll, but looking at the amount of custom armours&clothing users made for Oblivion and Fallout. it seems pretty obvious many people like that in a RPG.

-Keep the person You romanced in ME2 in a steady relationship, with the added possibility of being promiscuous and make it's ramnifications count, say, no loyalty for a while. Handicap some points, like Your ability to "charm' so to speak, or, if You're faithful, a couple of extra paragon points for more conversation options.

-Keep Tali and Garrus. Keep Liara "T soni as....ehhhh "Thingy" (I will not spoil!) Maybe even as recruitable again.

-More precice management of points. It's quick in ME2, but a bit too superficial for my taste.

-If there absolutely HAS to be mineral mining, please PLEASE give me something to see. I am a tourist by nature. Awe-fy me

-Make weapon-modding as interesting and satisfying like in Hellgate:London. Great premise. Crappy game, bloody repetetive, yet, they DID get the weapon-bits right.

-Do something about the level size. Yes, in Kotor levels were seldomly larger than 2 soccer-fields, but they had really interesting looking nooks&crannies, with interesting little side-quest hidden here&there. (The Jedi-planet comes to mind, with it's grassy plains and that family feud..) ME2 has some of it, f.i. on Illium, but most dungeons were just that. No extra's but for some extra stuff in locked rooms.
Kotor felt more..well, "planet-y" ME2 is a bit claustrofobic here&there.

-Make it longer&deeper. KOTOR could take anywhere from 60 to 120hrs. THAT's a game.(I used about 80 to 90 hrs ,every playthrough) ME2 will last from as little as 20hrs, to 50 hrs top....

-No.More.Vehicles.  >: (    Bioware CANNOT do vehicles . I thought the Mako was bad, but the Hammerhead is even worse with it's stupid jump&run ways of crossing lava and such, PLUS, what's the use of armour the thickness of copying paper? That damn thing p...ed me off to no end, even sofar that I NEVER could finish "Overlord" It's THAT convoluted. If I want jump&run, i buy Mario Bross.../end rant.

A sand-box variation of ME2 would be totally awesome, but , sadly, the current engine, unreal 3, I believe, cannot do that. They are certainly already too far in developing ME3 on the U3-engine ,so, an engine-switch would surely take another 2 years to implement and/or would probably bankrupt Bioware. I am just happy they didn't use the DA:O engine. To my spoilt graphics-wh.. eyes, it looks like utter crapola. Couple thet with an incomprehensible inventory and that blasted "tactical gameplay" (I HATE that overhead/isometric stuff with a vengeance:P)..I am totally sorry I bought it. Well, "win some.Lose some" At least I got ME2..

I think that's about it from the top of my head. For the rest of it, I found ME2 a truly enjoyable ride.

Modifié par diakrite, 31 octobre 2010 - 10:05 .


#6765
Mr. Man

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I would really enjoy it if they could make combat a little more epic and engaging. There are all those Marines on the normandy, we should be able to call up there support in addition to our 2 partymembers- at the risk of having them get killed and lost forever. In DAO, you had your party, but there would also be allies that you ran into that would help, I would like to see that in ME3.

#6766
Mr. Man

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Next wish: Please make the enviorments, particularly hubs (Illium, Citadel, Earth[for ME3?]) a bit more dynamic. I find it a tad annoying seeing people standing in the exact same places, doing the exact same things in perpetuality; Assasin's Creed had a pretty bad story I thought, but they nailed the cities (Particulary in AC II). DAO was only marginally better.

#6767
kalle90

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diakrite wrote...
ME2 will last from as little as 30 to 40 hrs, to 50 hrs top....


30 is the least? My fastest ones are less than 15 hours, granted I skipped nearly everything.

#6768
nullunit

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Mr. Man wrote...

I would really enjoy it if they could make combat a little more epic and engaging. There are all those Marines on the normandy, we should be able to call up there support in addition to our 2 partymembers- at the risk of having them get killed and lost forever. In DAO, you had your party, but there would also be allies that you ran into that would help, I would like to see that in ME3.


If you look at the over arcing quest and plot choices for the ME series to date you will see that they already have set that up. It is in fact structurally similar to DAO, or since ME came first, DAO is patterned after ME. It isn't as explicit in ME because unlike DAO, ME's plot isn't to enlist the help of all the races in a big final battle to save the galaxy. However I do assume that people, cultures and organizations you have chosen to assist so far will influence the outcome in ME3. I would be more specific but this is a no spoilers forum and I don't want to dilute someones experience by blurting a bunch of major plot hooks.

In the end we won't know what happens until Bioware starts hyping ME3. I don't see that happening untill sometime in late 2011/2012 and we prolly won't see a new game until late 2012 or sometime in 2013. It all depends on how many of their resources get tied up in SW:TOR.

Modifié par nullunit, 31 octobre 2010 - 09:54 .


#6769
diakrite

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kalle90 wrote...

diakrite wrote...
ME2 will last from as little as 30 to 40 hrs, to 50 hrs top....


30 is the least? My fastest ones are less than 15 hours, granted I skipped nearly everything.


There You have it..
I rest my case.:P

#6770
m deezy

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Dorza Shepard wrote...

I would also like if you could select more than 2 squad mates at a time for your missions in ME3. They will just have to add more enemies for this or bigger environments.




i love this idea. you have like 13 squadmates in ME2 but can only use 2 at a time. It makes you feel too restricted. i understand 2 squadmates flows better with the commands but if you retool it to a window wheel like the weapon selection and power wheel you could bump it up to 3 or even 4. and if you add bigger battles and more enemies on screen it would make you feel like your actually a small army taking on the galaxy.

#6771
m deezy

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i would love to not lose any of my squadmates. i didnt appreciate losing my squad from ME1. it was kool how they brought some of them back. for example when Archangel took off his helmet i had no idea it would be Garrus. That was my favrit cutscene out of any game ever. Im gonna be really mad if the beginning of ME3 starts off with you losing your entire team again. i think it would be kool if you keep your team nd work on recruiting entire planets or fleets for the fight against the reapers. cuz your team of 12 or so specialists wont be able to fight off thousands of reapers no matter how much i want them to be able to. idk tho im just spit balling here. please tell me what you guys think of this idea.

#6772
Mr. Man

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m deezy wrote...

i would love to not lose any of my squadmates. i didnt appreciate losing my squad from ME1. it was kool how they brought some of them back. for example when Archangel took off his helmet i had no idea it would be Garrus. That was my favrit cutscene out of any game ever. Im gonna be really mad if the beginning of ME3 starts off with you losing your entire team again. i think it would be kool if you keep your team nd work on recruiting entire planets or fleets for the fight against the reapers. cuz your team of 12 or so specialists wont be able to fight off thousands of reapers no matter how much i want them to be able to. idk tho im just spit balling here. please tell me what you guys think of this idea.


I agree, it would be a shame if we lost the squad we spent one third of the trilogy cultivating.

#6773
NipWup

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Tchones13 wrote...

PrivateCab00se wrote...

I want to play as Shepard's son/daughter if you had a relationship in the previous games. That would give us a chance to play as another race.


Probably too late by now, but this could be really awesome for a final installment (or maybe a spin-off game?) Posted Image

"Mass Effect: Generations"

Pitch: After Shepard’s death, all sorts of crap goes down and the galaxy desperately needs a new hero. Enters young Shepard, fresh out of training, looking to avenge his/her parent’s death and rebuild the galaxy.

This could reinvent the whole class system: Humans (case you romanced Ashley, Kaidan, Miranda, Jacob, Jack, etc…) would be the jack-of-all-trades, and could choose any class like in the previous games.

Asari daughters (if you romanced Liara) would be natural Biotics (Adept, Vanguard or Sentinel).

The Hybrids (half-Turian, Quarian, etc) would be mostly humanoids in appearance with some physical characteristics resembling the alien parent’s race, and would lean towards skill-specific classes as well (i.e Infiltrator or Soldier for Turians, Engineer for Quarians, etc…).

They could also have their own Specialization: for example, instead of Bastion and Nemesis, an Asari Shepard could eventually choose to specialize as Asari Commando (i.e Vanguard) or Scientist (Sentinel). Agent (Turian Infiltrator) or Assassin (Drell Infiltrator), and so on.

New squadmates and romantic interests could be like, Joker's daughter/son, Chakwas's son as the ship's Doctor, etc.

+1
that would be awesome, imagine playing as liara's daughter (maybe as an asari commando!!!). you could have amazing mother daughter relationship moments as liara would most likely live long enough to make an appearance in a fourth or fifth episode. possibly along with wrex, grunt, legion and samara. revisiting other characters aswell like Aria, patriarch, consort sha'ira, the asari councilor... you get the drift. The concept is fantastic, it practically sets itself up for a sequel... options are unlimited.

Modifié par NipWup, 01 novembre 2010 - 01:21 .


#6774
William Adama

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Make the game for hardcore gamers.

#6775
Evelinessa

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m deezy wrote...

i would love to not lose any of my squadmates. i didnt appreciate losing my squad from ME1. it was kool how they brought some of them back. for example when Archangel took off his helmet i had no idea it would be Garrus. That was my favrit cutscene out of any game ever. Im gonna be really mad if the beginning of ME3 starts off with you losing your entire team again. i think it would be kool if you keep your team nd work on recruiting entire planets or fleets for the fight against the reapers. cuz your team of 12 or so specialists wont be able to fight off thousands of reapers no matter how much i want them to be able to. idk tho im just spit balling here. please tell me what you guys think of this idea.


I know, we spent the whole game gathering the BEST of the BEST. Who are we going to get now? The second best? If we lose them all then what was the point of ME2? I need to have my favorite characters back. Having a new team save the galaxy with you isn't going to cut it. I want my old team. I'm worried they will have the game start with everyone gone just to make it easier for the newbies. We need to have much bigger conseqences. I don't want a bunch of emails. I want drastic changes. So hopefully Bioware planned for ME3 when they made it possible to kill off every character except for Liara.