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Mass Effect 3 Wishlist


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#7401
wingmanzlv

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1. Liara back as permanent team member and romance mission. Especially after shadowbroker DLC for ME2.
2. some kind of inventory and loot system. Or at least more detailed item system, more different kind of weapons. 
3. and just don`t do multiplayer for this game. that`s what old republic will be for.
4. more talk among team members while on a mission. would make them seem more alive, and less bot-like.

Modifié par wingmanzlv, 14 décembre 2010 - 10:20 .


#7402
Annihilator27

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Unique boss fights.

#7403
Weiser_Cain

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How about you take an extra year smoothing things out instead of working on that day one dlc?

#7404
martin_bgi

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1. weapon inventory and modification system
i find the number of different weapons of each type quite too small in ME2. i'd like to have bigger choice to prepare my Shep for battle, but i don't want a return of ME1 system. we've all seen that there is a way to make copies of weapons onboard Normandy, so finding a weapon should mean that every crew member is able to use it. and every crew member should be able to adjust his weapon to meet his or her needs by modding. and by modding i mean very through system. for example, i want Shep's AR to be based on LMG, but with hybrid cooling system, explosive ammo and stability upgrades. at the same time, i want my companion to have his AR scoped for longer range, with stability and ammo penetration upgrade, and with cooldown system. that would allow players to put different characters in different roles in combat.

2. ability to choose armaments
just not like in ME2. i want my Shep to be equipped with both AR's i mentioned above - and nothing else. that would work as a kind of weight based equipement - each weapon/piece of armor would have it's weight and a character would be able to carry different amounts of armaments. that way it shouldn't be broken - it wouldn't permit something like 2 AR's with 3 heavy weapons. also, less weapons should translate to more speed. another thing - i think that crew members should wear some kind of  armor...

3. world that is alive
Citadel, the "center of galaxy" - with less than 100 inhabitants. i'd like to see cities alive, crowded. i'd like to see people react to things that happen around them. and i think it would be better not to have areas divided between hostile and safe - have crowded cities attacked by surprise, have shootouts between innocent civilians, have people panic, have people die (millions die off-screen, Shep's team kills quite a number themselves and yet civilians in cities are safe?), have people try to survive. allow Shep to draw his weapon everywhere - but make people react to it.

4. skill system
while i like ME2 skill progression system, i find the number of skills underwhelming. good - players should need more points to progress skills further, but there should be more skills to choose from. while i'm certain that weapon proficiency skills are needless (at least for class weapons. others may be there as a way to expand a class - something like advanced training), but there could be skills to make a character more versatile.

5. more interactions between crew members
while i think ME2 improved on ME1 in this department, it's still too little, characters don't see the existence of other characters. i'd really love to see Garrus compete with Wrex over the number of enemies they've killed, or Tali arguing with Legion while exploring a planet. yes, there were several discussions like that in ME2, but they happened once and that's all. and yes, i know that it would make ME3 fill like 4 DVDs. this expands the point about ME world not being "alive"

6. ability to punch Turian councilor in the face.
ah, yes, the reap-*punch*

#7405
Sedres

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Sorry if these have been mentioned already, but I can't find myself dragging myself through near 300 pages of replies :P

POSSIBLE MINOR SPOILERS.

And I'm putting money on the Martiarch in the Illium bar being Liara's "Father".

1) Change X so that you can skip conversations but NOT make X work like A and confirm a choice in dialect by accident. I'm not a fan of going through the same story again, spamming X to skip the same ol' conversation, then finding X spammage accidentally picked the default choice instead of letting me choose the one I want. People could argue this may result in more people blitzing through the game and not giving a damn about the story, but surely such people aren't all that bothered about what choices they make anyway?

2) Hybrid the two "ammo" systems, so you need to be careful with your rate of fire to conserve ammunition. I.E shooting in short bursts means you get more bang for your buck (haha, pun), but if you overheat you have the choice of a super fast reload. Obviously, ammo wouldn't be so abundant as it was as well as being a more logical transition from no ammo to ammo in everything. I may be alone here.

3) Change the commands to move an npc so that it won't run out into death when you miss the target when you're trying to use an npc's power. For example, I'm carefully lining up my sights so Miranda uses Warp on a Barrier when I'm shot just as I hit the shortcut, place a marker out in the field and watch Miranda run into a hail of fiery death instead of using the power I wanted to. Standing up and shooting with rockets coming at you, also not terrible clever.

4) A happy medium of driving around like we did in ME1 with the Mako and the diversity we saw in ME2 would be a nice touch. Personally I'm not sure what the issue with the Mako was, other than trying to take a shortcut over a sheer mountain face, but this is easily rectified with either a vehicle that laughs in the face of physics or more easily accessable, obvious routes to objectives.

5) Perhaps some consequences for taking the time to develop your squad in ME2 having detrimental effects in ME3. It was a bit obvious that if you spent time developing your team in ME2, they're more likely to survive. Perhaps having some choices of that nature out of reach would make each players own ME story a little more personal. Admitedly, I liked being able to keep everyone alive, but it was a more shallow feeling then ME1 having to choose between Kaiden and Ashley.

That's it for now :D

6) More music by Faunts

7) Ammo powers should be universal for classes with no cooldown. It's not like there's a risk the switch for the guns between ammo types is going to break, right?

8) Bring back the Tank bred krogan from Grunt's retruitment mission! "I am not perfect, but I have purpose". Would nice to see this reject become something in the future. I think his speech pattern made him interesting.

9) More effort with regards to motion capture. Seeing a Krogran's crest seemingly disappear into it's armour was unessesary, as was an NPC's hands melding when they put them together.

10) Liked the suggestion of removable helmets. Maybe even a helmet that unmasks it's self to reveal the face during conversations (like a bike helmets visor being liftable, etc.)

11) Tali unmasked...

12) Bit more variety with regards to weapons. Maybe the point in this was to buy DLC... personally not a huge fan of DLC, but hey, if it's going to make people more money...

13) I almost miss the elevator conversations. Sticking a really, really dull loading screen showing the same thing over and over was not a step in the right direction. At least the elevators actually gave you some distraction from thei purpose.

14) Perhaps some way to actually use your own face for Shepard via gamer or something, instead of struggling to recreate it. I seem to recall something similar for Perfect Dark on the N64 (it was later removed, they didn't like the idea of shooting your friend on multiplayer or something).

15 ) I think part of the problem with the inventory in ME1 was the option to Take All, but only reduce individual pieces to omni gel. Then of course interupting the flow by saying "Your back pack is full!" instead of a simple little "your bag is full. Duplicates/inferior variants will be automatically converted to omni gel/credits". Something simiple like this will take all the headache out of having such a vast amount of options. Heck, even just having the same variety as ME1, but only needing one pick up for everyone as opposed to individual pieces for whoever has it equipped a la ME2.

16) More of the Citadel! In ME1 it reminded me of Midgar of FF7, getting this pretty big space to walk around in, then later finding you had an entire WORLD map to explore (FF7 was my first JRPG, so the whole world map thing was a big wow factor when I was expecting just to stay in Midgar). Maybe this only caters to new players, though.

17) Codex entries. Perhaps if you go out of your way to talk to people, it'll offer you insight into other species. For a (really simple) example, while chatting to some NPC, they let slip that all turians left knee is particularly weak, and so shooting their left leg trips them quicker than their right, or that barriers are weaker to one type of biotic than another, etc.

18) Need some figure head for the enemies. Working against Saren was more compelling than working against a horde of voiceless, uncompelling waves of Collectors.

Sleep takes me...

Modifié par Sedres, 15 décembre 2010 - 09:00 .


#7406
MrBionade

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A big and unique place or world that serves as something like a centre of the game. Something like the Citadel in ME1...I really missed this special kind of location to which you regularly return in ME2.

#7407
ZABL2010

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didiware :

“I said it in another thread, but I'll say it in this one too, just to be sure.

1. No high heels! High heels are not practical in space combat. And I don't see any men in them either. It's ridicilous, c'mon!

2. Female aliens.

3. A little bit of looting would be nice :) Maybe some special armor?”



These are good suggestions. But an important element in the ME3 will be - “composition” of the team in future. Tali will be a "head" of the kvarian’s army. Legion - led the Geths. Liara is busy in the “Lair of Shadow broker”. It's time to remind about Jack. Jack - Subject Zero - perhaps the most controversial character in the game Mass Effect 2. She causes the polar emotions in players. From hatred to adoration ... Her assistance will be important on the planet Earth. Especially if Shepard have - "romantic" relationship. with Jack. In a small musical film I tried to recall some details of her history with “help” Two Steps from Hell.

http://www.dailymoti...1-3-music_music

I hope – Jack will be in ME3.


#7408
Ajara123

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1. I would hope to see my squadmates move around the ship instead of staying in one area all the time. I got tired of garrus and his caliburations.



2. Bring back the ability to have our squadmates to wear armor on unstable and hazardous planets.



3. Allow us to walk around on the citedal and places like it with our casual clothes on.



4. Put in more LI dialog and even friendship dialog.



5. Bring back the mako but keep the small shuttle.



6. Give us all our dlc armor and weapons from me2.



7. If you keep the mining then make it some what better. Make flying around in the ship better.



8. Bring back ashley/kaiden as squadmates.



Thats just some of the ideas i can think of now.

#7409
Morrigans God son

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I want to play as the british sniper!

#7410
GrumpyGit

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1. Deeper character customization e.g Design logos for your armor and deicide on more options to your characters back story.



2.All DLC squad mates and Armors back! (I spent lots on DLC)



3.Recuit groups eg. Cerberus, Alliance, Krogans to help you take back earth.



4.Characters from the Mass Effect novels making an apearance eg. Kalhee Sanders.ect



5.Flashbacks into Shepards pasts eg. Akuze and Elisium.



6.A mission were you fly the Normandy and blast some Reapers.



7.More action sequences.



8.Controler Support for the PC.

#7411
Erode_The_Soul

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There are many things I'm hoping for for this game, but superficially I'm hoping for two things:

1: The ability to be friends with my crew, instead of being totally ignored if I don't want to have sex with them.

2: A romance with Joker. If this is just simply not possible, then a more important and fleshed out friendship. Joker is awesome and the more time spent with him the better, IMO.

#7412
antonmax

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Make the citadel larger



Customizable weapons



And don't just tease us with wonderful worlds we can look at. let us explore the cities.



And more car chases.



LOVE the masse effect games


#7413
The Lost Boy N7

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Everyone else seems to be saying it but I think it can be said a couple of more times.



Lots more exploration thats why I loved Mass Effect so much because of the exploring that could be done in the Mako wether it be excavating minerals or discovering strange anomolies and from these anomolies sidequests would be gained and then you could go and explore a whole other planet. Please Bring Back The Mako and Lets us Explore.

#7414
vimpel

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I wish Shepard could build a new home for Tali. )))

#7415
eldav

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MAKO


#7416
Cyberstrike nTo

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I want to see Liara and Shepard get married at end.

#7417
The Lost Boy N7

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There might be a different variant of the MAKO should and when shepard returns to earth in Mass Effect 3.

#7418
The Lost Boy N7

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Bring Back the Protheans

#7419
Dionkey

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Garrus and Wrex in your squad for one mission. You do this and my life is complete.

#7420
Guest_AwesomeName_*

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1. TRANSPARENT DIALOGUE

2. CONVERSATION HISTORY




Please, I'm reloading every single conversation, exploring every possible dialogue option, because I don't know what my shepard is going to say... please, at least have a toggle button to show us what each dialogue option gives us.

#7421
Kane-Corr

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I want to read an elder scroll...surely you can weave this in, Bioware?

#7422
Praetor Knight

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Only two things I'd add to the wishlist:

#1) One persuade/coerce skill (maybe even tied to the class passive).

I would like that instead of the separate Paragon/Renegade, as seen in ME2, for charming and intimidating others, so that I can go either way on any conversation. So to balance this what could be done is you can succeed or fail in your attempts.

#2) An evolution of the ME2 combat system.

My thought was to have "ammo" replenish with health and shields when in cover. To balance, have improved AI, more enemy powers that can force you out of cover (like Harby, but obviously in different ways :D) and/or breakable/pierce-able cover where you have to stay fluid in a fight.
As Bruce Lee once said be like water my friend :ph34r:.

Modifié par Praetor Shepard, 15 décembre 2010 - 10:10 .


#7423
-Skorpious-

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Some nice suggestions from Terror_K here.

Oh, and Garrus for ME3 squadmate please.

Modifié par -Skorpious-, 15 décembre 2010 - 10:05 .


#7424
shumworld

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Zurcior wrote...

Mindless_Prey wrote...

PLEASE, get rid of the thermal clips.


 No.


Thermal clips are awesome.

#7425
Loup Blanc

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  • I want ME3 to be longer than ME2 or ME1 (like 3 DVDs on 360).
  • I want a catfight between the ME and ME2 love interests. Go Miranda !
  • During this confrontation, I want Shep to be able to say: "Hey, you're the one who turned your back on me, beeyatch!"
  • I want a large array of different endings, including happy ones (Shep lives and becomes a living legend and gets the girl ! Note: the sacrifice ending where the hero dies is getting old !)
  • I want more RPG and customization features, like everyone else.
  • I want more exploration on uncharted worlds (unlikely though, as ME3 is the endgame of the trilogy and there won't be any time to waste with distracting activities)
  • I want the mining activity kept at its strict minimum, which I understand is the direction Bioware's headed.
  • I want the most badass, impressive, imposing and memorable final boss ever.
  • I want a real playable epilogue, where you get to do things and check on your teammates, as well as witness the consequences of your actions. NO RUSH ENDING please !
  • I do NOT want any multiplayer involved. I do not want Bioware's ressources to be wasted on this ! Focus on the single player experience only !

Modifié par JL81, 15 décembre 2010 - 11:06 .