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Mass Effect 3 Wishlist


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#7876
lePlusCool

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From everything I've seen and heard, ME3's scale is gonna be huge. I really hope they will find a balance between the big set pieces and the smaller personal moments. EG I've recently replayed ME1 and I loved the small moment just before docking on the Citadel for the first time. The crew runs to the windows to admire the Destiny Ascension and talk about it in awe. These small scale moments give so much more weight to the big moments. They put everything in perspective.

#7877
Chuvvy

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Not having our Rooty Tooty point and Shooties always pointing in front of us when we're not in combat. Bugged the crap out of me in ME2 and 1.

#7878
OGTiago

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There was very little wrong with ME2, it's one of my favourite games of all time and definitely the best game in the current generation. Thinking of much is hard, but from what I heard from GI it will be epic.

All I can say is that I would like to explore more planets, scanning was a good system but 2 hours of my 32 hour playthrough I'm guessing was scanning... and it was always the small rocky planets which were best.

#7879
The Shadow Broker

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OK i believe this is important and not mentioned before.

BEING ABLE TO LEVEL UP SQUAD MEMBERS, FROM THE NORMANDY.
In ME2 you have to select them and visit omega illium or whaterver place select them, rank them up acording to your level, then select 2 new companions and keep doing the same to upgrade them all.
Maybe we could just visit their lockers (like in ME1 normandy for their weapons selection) and do it from there the level up also.

Modifié par The Shadow Broker, 13 avril 2011 - 10:57 .


#7880
don-mika

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 BioWare should add the new class of enemy, named MANGIRAFFEDOG :D  

#7881
Killer3000ad

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FemShep needs her own animation rig for walking, running, sitting and anything that would seem really odd if done with a male rig.

#7882
Baal883

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Making the Normandy a bigger part of the actual gameplay.
Now, i dont know if the game is gonna be set on just a planetary scale, or a galaxy scale like ME2.
What would be cool though, is if you could pilot the Normandy from orbit into atmospheric flight, and like... explore the planet or something, fly around the planet, dodging Reapers. maybe make a chase sequence if a reaper gets to close.

Also... show off the Normandy more. Its supposed to be state of the art, and what has it done so far? Cleave a reaper down the middle, blow up a collector rock. give us MOAR!!! maybe also make it more interactive this time too.

Modifié par Baal883, 13 avril 2011 - 02:07 .


#7883
Avissel

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Remove the ability for armor, like the yellow armor health bar, to stop biotic ability. Made fighting the "charge in rawr" enemies way annoying as an adept.

Other than that...more Companion/NPC dialogue please and thank you.

#7884
Skarwael

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I don't know if this has been mentioned before but it would be a nice feature to be able to change the names of your imports as well as the faces.

#7885
flipflopbop

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Tali's face....

#7886
Wonderbutt

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My first wish is probably impossible, but more Shepard voices. Kind of like DA, where you have a stern voice, sarcastic voice, flirty voice, etc.

Second, what many people have already mentioned, more ways to make my Chars unique. For example, I can choose to go with sleek, speedy, Miranda-Catsuit-type armor which increases speed, or clunky battle armor which increases protection....my choice.

Third, another that has been mentioned....being able to wander around a town,for example, so that the missions feel less linear. Put 3 objects that must be retrieved in buildings around the town, but you can get them in any order, so you have to explore the whole map.

Last, and I hope this is not a huge spoiler....the universe ultimately being saved by Emperor Niftu Cal and the Volus Horde! :)

#7887
atheelogos

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flipflopbop wrote...

Tali's face....

this

#7888
flipflopbop

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atheelogos wrote...

flipflopbop wrote...

Tali's face....

this

OMG!!!! I bet a million bucks...Tali's face is going to be revealed in a ME 3 DLC...I just know it!!!!:D

#7889
zico291

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Liara as full squad member...

#7890
The Shadow Broker

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Torhagen wrote...

The Shadow Broker wrote...

I did the same topic just after ME2 came out, with fresh gamers imprssions and this is what they said they wanted in ME3.http://social.biowar...5/index/1014273
resume=
- Final boss EPIC figh tvery hard to kill(not like terminator reaper), make the galaxy feel the danger
- Decisions that really make big different impacts.
- ME1+ME2 long
- Full citadel exploration
- Last battle choices, anyone can die/survive(whole races included)
- Missions with much more epic scope, like some of ME1(feros, noveria..)
- Every companions that survived comeback ME1+2, plus some new, maybe batarian?
- Every major decision in ME1-2 huge impact, not just few dialogue altered.
- ME1 inventory and armor for companions back
- more revelations and unexpected twist(example ME2 collectors were protheans)
- continue the suicide mission use of squad, making all 10+ companion useful instead of just 3.(you can interact with them by radio, like virmire with kaidan&ashley)
- new ship, new mako.
- Quarians homeworld vs geth fight
- Quarians face(at least tali)
- Unique weapon and armor(customization)
- No load screen, if you are with companions is better some chating.
- more crowded cities
- secret unexplored n7 missions with big weight to the main plot if done correctly
- Normandy battles, no matter if we control fully the ship or cgi scene we push interrupt botons for certain actions when correctly pushed the buttons  that pop up.
- Planets to land always available to fight enemies every new time we land.ex: thresher maws.


What he said


appreciated

#7891
mgd0000

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OK, there seems to be some confusion about Man-Giraffe-Dog on the forums, notably that it just looks like a Giraffe-Dog. Well... that's the POINT. Why do you think I'm the only one warning you. It's disguised as a Giraffe-Dog until it's ready to take over the world.
OK this is how Man-Giraffe-Dog came to be:
Image IPB

While growing up it was spotted in the wild (but the team was all killed by it and the photos were recovered afterwards)
Image IPB

After which it began its infiltration of humanity, disguised as Giraffe-Dog:
Image IPB

Which leaves us here. Man-Giraffe-Dog is poised to attack and destroy humanity and I'm trying to warn everyone before it's too late. This is totally serial guys. You need to prepare.

Excelsior!

#7892
Farbex

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A geth sniper rifle for Shepard, regardless of platform (unlike the first Mass Effect).

#7893
Notrufnot

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"Speaking of the PS3 version of Mass Effect 2, a lot of fans are wondering why the first game was not ported as well.

Muzyka: Well, it’s a range of factors. We made the determination that the game we thought represented the franchise the best was Mass Effect 2. And we brought it over and are really happy with the result. And as a result of investing a lot of effort into ensuring that it ran well and looked great and played great on PS3, now we can bring the trilogy to a close on PS3, and 360, and PC. " oh, what a shocking statement :(
ME2 as best representer?
Is Britney Spears' music better than Radiohead's? Well..... it sure sells better...

I found it here: http://www.gameinfor...s-effect-3.aspx

Modifié par Notrufnot, 15 avril 2011 - 10:31 .


#7894
greenshade

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I'm not going to read through all the pages of suggestions so if I am redundant, I apologize.

Here's my wishlist:

1. I'd like health to be more difficult to chip away at then shields or armor because sometimes shields or armor negate powers which are the funnest parts of the game.  Right now Shields and Armor take more time then health.  This should be reversed.

2.  A real RPG style of inventory. 

3.  Don't force us to play a FPS when we may want to choose a different play style like ME1.

4.  Bring back Miranda.  She was... perfect.

5.  More quests that have to do with the main story.  Side-quests are good, but the Main story in ME has been more interesting and funner to explore.

6.  More abilities to choose from.

7.  Option to get married.

8.  Less swearing.  A little swearing is okay but, my hell, you'd think the developers thought swearing alone would make a great game.  At least let there be an option to tone it down.

9.  Let there be an option to clothe Jack-like characters please:innocent:. 

Anyway, love the series.  Thanks Bioware:wub:.

#7895
Creator001

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Avissel wrote...
Other than that...more Companion/NPC dialogue please and thank you.


Yes please. More it is never too litle. 
Those characters may be animated, but who cares!

voice acting is amasing. So we feel like we are realy there Talkin to real people.. even if it is nothing more than momos and fiction. 
It is simply iriplacable key element of ME


in adition  I liked  how we were able to change characters behavior towards Shepard via conversatio and moral choices 

Modifié par Creator001, 16 avril 2011 - 01:23 .


#7896
Paulinator01

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I would like the ability to level up more or just the ability to get enough skill points to level up all of my powers. I know you level up powers based on your play style but since I already choose a class Id love to be able to unlock their full potential. I like level grinding a little so it would be awesome on a new game + to get more skill points.

With that said it would be awesome if you could hotkey all your powers so you can access them without the power wheel. Possibly have 2 separate sets of hotkeys that you can switch between. I like using the power wheel for some squad commands but it breaks up the fight if you use it for your own powers.

#7897
cactusberry

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More civillian interactions like Conrad! It lets us know that people actually listen to the Galactic News and know who Shepard is.

#7898
ANdrewJ

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The Shadow Broker wrote...

Torhagen wrote...

The Shadow Broker wrote...

I did the same topic just after ME2 came out, with fresh gamers imprssions and this is what they said they wanted in ME3.http://social.biowar...5/index/1014273
resume=
- Final boss EPIC figh tvery hard to kill(not like terminator reaper), make the galaxy feel the danger
- Decisions that really make big different impacts.
- ME1+ME2 long
- Full citadel exploration
- Last battle choices, anyone can die/survive(whole races included)
- Missions with much more epic scope, like some of ME1(feros, noveria..)
- Every companions that survived comeback ME1+2, plus some new, maybe batarian?
- Every major decision in ME1-2 huge impact, not just few dialogue altered.
- ME1 inventory and armor for companions back
- more revelations and unexpected twist(example ME2 collectors were protheans)
- continue the suicide mission use of squad, making all 10+ companion useful instead of just 3.(you can interact with them by radio, like virmire with kaidan&ashley)
- new ship, new mako.
- Quarians homeworld vs geth fight
- Quarians face(at least tali)
- Unique weapon and armor(customization)
- No load screen, if you are with companions is better some chating.
- more crowded cities
- secret unexplored n7 missions with big weight to the main plot if done correctly
- Normandy battles, no matter if we control fully the ship or cgi scene we push interrupt botons for certain actions when correctly pushed the buttons  that pop up.
- Planets to land always available to fight enemies every new time we land.ex: thresher maws.


What he said


appreciated


May i add a few things? 

- LI must be actually an LI. Even before a house on selected homeworld, she or he must be a little closer to you, walk closer to you, in combat take the same cover as you if possible. There is a peaceful time still? Yes?  Than when you simply walk on hmmm... Salarian homeworld? Or maybe the Citadel green gardens,  your LI approach to you, sometimes placing her/his head on shoulder, hugging you (don`t be greedy! make different hugs!),  some conversation, if situation allows - PARAGON option to give a kiss (+1 paragon). It`s not hard at all to make it, but the whole impact is tremendously positive! There is a cabin too, so add there it as well, with only difference - more intimate hugs, more abilities (paragon and renegade or only paragon) in interaction with LI. Ability to seat at least on more than one place in cabin (why all chairs are for? and a bed?), take more positions while holding each other on the bed, shift positions.

- Above is MUST HAVE, either in release, either in DLC. If this is DLC - work nicely and add more interaction variants.

- Different attire for battle and ship walk, again, especially for LI.

- Epic battles in space with reapers, other ships.

- N7 missions featuring point higher.

- Space Combat is joker part, ours - land based, so make it better.

- Are you not proficient in AI programming? Learn him to make basic assaut and flanking, calling air support if available, coordinate attack with other soldiers/vehicles.

#7899
Creator001

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ANdrewJ wrote...

The Shadow Broker wrote...

Torhagen wrote...

The Shadow Broker wrote...

I did the same topic just after ME2 came out, with fresh gamers imprssions and this is what they said they wanted in ME3.http://social.biowar...5/index/1014273
resume=
- Final boss EPIC figh tvery hard to kill(not like terminator reaper), make the galaxy feel the danger
- Decisions that really make big different impacts.
- ME1+ME2 long
- Full citadel exploration
- Last battle choices, anyone can die/survive(whole races included)
- Missions with much more epic scope, like some of ME1(feros, noveria..)
- Every companions that survived comeback ME1+2, plus some new, maybe batarian?
- Every major decision in ME1-2 huge impact, not just few dialogue altered.
- ME1 inventory and armor for companions back
- more revelations and unexpected twist(example ME2 collectors were protheans)
- continue the suicide mission use of squad, making all 10+ companion useful instead of just 3.(you can interact with them by radio, like virmire with kaidan&ashley)
- new ship, new mako.
- Quarians homeworld vs geth fight
- Quarians face(at least tali)
- Unique weapon and armor(customization)
- No load screen, if you are with companions is better some chating.
- more crowded cities
- secret unexplored n7 missions with big weight to the main plot if done correctly
- Normandy battles, no matter if we control fully the ship or cgi scene we push interrupt botons for certain actions when correctly pushed the buttons  that pop up.
- Planets to land always available to fight enemies every new time we land.ex: thresher maws.


What he said


appreciated


May i add a few things? 

- LI must be actually an LI. Even before a house on selected homeworld, she or he must be a little closer to you, walk closer to you, in combat take the same cover as you if possible. There is a peaceful time still? Yes?  Than when you simply walk on hmmm... Salarian homeworld? Or maybe the Citadel green gardens,  your LI approach to you, sometimes placing her/his head on shoulder, hugging you (don`t be greedy! make different hugs!),  some conversation, if situation allows - PARAGON option to give a kiss (+1 paragon). It`s not hard at all to make it, but the whole impact is tremendously positive! There is a cabin too, so add there it as well, with only difference - more intimate hugs, more abilities (paragon and renegade or only paragon) in interaction with LI. Ability to seat at least on more than one place in cabin (why all chairs are for? and a bed?), take more positions while holding each other on the bed, shift positions.

- Above is MUST HAVE, either in release, either in DLC. If this is DLC - work nicely and add more interaction variants.

- Different attire for battle and ship walk, again, especially for LI.

- Epic battles in space with reapers, other ships.

- N7 missions featuring point higher.

- Space Combat is joker part, ours - land based, so make it better.




Weeeeell
I dont see how that is possible... walking part

But I think every fan would sign under all of it ... 

- Personal:  I would like more interactions with Jokker. AND  Doctor Li 

Modifié par Creator001, 16 avril 2011 - 08:18 .


#7900
ANdrewJ

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Creator001 wrote...

ANdrewJ wrote...

The Shadow Broker wrote...

Torhagen wrote...

The Shadow Broker wrote...

I did the same topic just after ME2 came out, with fresh gamers imprssions and this is what they said they wanted in ME3.http://social.biowar...5/index/1014273
resume=
- Final boss EPIC figh tvery hard to kill(not like terminator reaper), make the galaxy feel the danger
- Decisions that really make big different impacts.
- ME1+ME2 long
- Full citadel exploration
- Last battle choices, anyone can die/survive(whole races included)
- Missions with much more epic scope, like some of ME1(feros, noveria..)
- Every companions that survived comeback ME1+2, plus some new, maybe batarian?
- Every major decision in ME1-2 huge impact, not just few dialogue altered.
- ME1 inventory and armor for companions back
- more revelations and unexpected twist(example ME2 collectors were protheans)
- continue the suicide mission use of squad, making all 10+ companion useful instead of just 3.(you can interact with them by radio, like virmire with kaidan&ashley)
- new ship, new mako.
- Quarians homeworld vs geth fight
- Quarians face(at least tali)
- Unique weapon and armor(customization)
- No load screen, if you are with companions is better some chating.
- more crowded cities
- secret unexplored n7 missions with big weight to the main plot if done correctly
- Normandy battles, no matter if we control fully the ship or cgi scene we push interrupt botons for certain actions when correctly pushed the buttons  that pop up.
- Planets to land always available to fight enemies every new time we land.ex: thresher maws.


What he said


appreciated


May i add a few things? 

- LI must be actually an LI. Even before a house on selected homeworld, she or he must be a little closer to you, walk closer to you, in combat take the same cover as you if possible. There is a peaceful time still? Yes?  Than when you simply walk on hmmm... Salarian homeworld? Or maybe the Citadel green gardens,  your LI approach to you, sometimes placing her/his head on shoulder, hugging you (don`t be greedy! make different hugs!),  some conversation, if situation allows - PARAGON option to give a kiss (+1 paragon). It`s not hard at all to make it, but the whole impact is tremendously positive! There is a cabin too, so add there it as well, with only difference - more intimate hugs, more abilities (paragon and renegade or only paragon) in interaction with LI. Ability to seat at least on more than one place in cabin (why all chairs are for? and a bed?), take more positions while holding each other on the bed, shift positions.

- Above is MUST HAVE, either in release, either in DLC. If this is DLC - work nicely and add more interaction variants.

- Different attire for battle and ship walk, again, especially for LI.

- Epic battles in space with reapers, other ships.

- N7 missions featuring point higher.

- Space Combat is joker part, ours - land based, so make it better.




Weeeeell
I dont see how that is possible... walking part

But I think every fan would sign under all of it ... 

- Personal:  I would like more interactions with Jokker. AND  Doctor Li 




Walking part is easy to perform, familiar with techniques to do so a little and able to say that can be done relatively quickly (walking, hugging, everything else i wrote). There is only wish required to do this and MARKETING DEPARTAMENT attention to run all this. They have technologies, resources AND what we need as well (As they say they love to keep people happy, well, i`ll write this with capital letters - THIS WILL MAKE PEOPLE VERY HAPPY) . 

Calling all guys out here,  read this quotes, and don`t let that forum, this quote line be forgotten in the ashes of forum topics and posts.

This is fundamental points is concerning every single guy out there, so please continue this and make them finally see what we want.