Missions should actually depend, in part, on which members you choose to go with you. Easier if you make the best choices and harder to impossible if you make the wrong choices. As it is currently, you could simply choose the two members with the hottest bods as your criteria and you would still get through.
Similarly, weapon loadout should matter. Your mission members loadout appears to be irrelevant to the success of a mission - a mere submachine gun and pistol is as good as a member with an assault rifle and sniper rifle, regardless of the actual nature of the enemy encountered. Shouldn't be this way. In melee attacks, a shotgun should be a BIG plus, as would be a submachine gun. In a more combat-oriented situation, an assault rifle and sniper rifle loadout should be much better than a shotgun and pistol loadout.
Here's another suggestion/comment: if Jack can get by with a loin cloth and pasties in battle, what kind of moron am I to be all suited up in what must be a heavy suit of armor? Apparently I could get by with shorts, a Hawaiian shirt, and flip-flops. Now, if the lovely ladies wear next to nothing (or even better NOTHING) in their off-time, fine, but when we go to battle, I expect them to dress the part: armor, helmets. I mean, c'mon! Even embed reporters wear PASGT or MICH full helmets and full body armor when they travel with the troops they report on.
Finally, just because I jump Jack at the first opportunity, it shouldn't necessarily rule out developing that into a real LI as the game progresses. In real life sex hot and early does NOT guarantee a ruined relationship.
Love the games and look forward to ME3 - make it bigger/longer/more involved. I would like to be able to play ME3 for a LONG time before it has run its full course. I will beg if that is what it takes.
Modifié par Getorex, 11 février 2010 - 03:52 .