Okay I would try to keep this as short and constructive as possible. I ADORE Mass Effect and that's why i write this...
First I am very disapointed with the small number of weapons and armor components in ME2. I LOVE the N7 armor, seriosly but i would like to see a bit more components(chestplates...etc..). Very poor in that department compared with ME1. The weapons are the thing that disapoints the most. I was thrilled when I got and made use of the inventory system in ME1. The options for the weapons and armors(rail extensions, heat dumpeners, exosceletons...) were great! And the equipment feels more customizable that way...Like it's yours and yours only, not some default gun that every ME owner shoots with. To summarise the inventory system needs to be far reacher that it is.
Second, I see the course the game has taken. It orientates on shooter elements more, in expense of the RPG. That is no go! The shooting mechanics in ME2 is far better that in ME1. The cover, the leg shooting, the squad commanding, the abilities menagment is GREAT. Good work on that. But like I said it should be in everyone mind that Mass Effect is a RPG with Shooter elements, not Shooter with RPG elements. I would hate to see ME turn into some kind of clone from Halo, Gears of War and similar games!NO! What made Mass Effect so popular and GREAT game is the unique experience from playing it. Cinematic storytelling and shooting and lot of RPG elements.
Third, I am very pleased with the resource gathering, the space exploration and the researches done aboard the Normandy. Exploring planets is great. And also the "uncharted world missions" are far far better than in ME1. Each one of them is unique, keep it that way.
Fourth, in my opinion the "main" planets are very limited and small. I am refering to Illium, The Citadel and Omega. I remember in ME1, The Citadel was HUGE! Many levels, many characters, many weapon stores, many quests! Now it's smaller and very limited. It simply doesn't feel like the "galaxy capital" with so little to explore. Illium is great but also small. There should be more levels on the planet, some locked but unlockable at some point, but we need more!
And as a last but not least, THE STORY. I like The Illusive Man, but It's strange how all of a sudden Shepard is done with the Alliance and the Council. I mean he worked his entire life with the Alliance...made friends like Anderson and Admiral Hacket. And now in ME2 we can't use them for nothing. They should have had a bigger role in ME2. In ME3 it some things should be cleared and understanded and backed by everybody including the Council(unfortunately no spoilers allowed). The Spectre status doesn't make any use in ME2. Why is that? I mean I am a SPECTRE!!! And I can't do a godamn thing with it

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P.S. In ME3 make a mix from the characters of ME1 and ME2. Not new ones

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AND BTW... I LOVE OMEGA!!! ESPECIALY AFTERLIFE...my god, the club, the music, the ambient, the set up....one word...GREAT!!!
Mass Effect is a great game, but keep it RPG with Shooter elements, don't turn it into Shooter with RPG elements!
Modifié par just_revan, 02 mars 2010 - 09:11 .