It's simple mathematics.
We get some ME1 and some ME2, we boil to 150 degrees and vouala, we got the ME3.
LOL
Modifié par ale3o0lini, 20 février 2010 - 12:15 .
Modifié par ale3o0lini, 20 février 2010 - 12:15 .
Modifié par Orkboy, 20 février 2010 - 12:28 .
Modifié par Cchar, 20 février 2010 - 12:28 .
What do you think the probes are for? I guess, I'm the only one that
assumed that the probes were just telling a mining team where to dig
and you were 'marking your territory'. If you think about it, with the
time table of the main quest, you wouldn't have time to set up a full
mining expedition. I figured you marked the area and Cerberus would
reinburse you for the find, not so much that the items were on ship.
Heck, the research may not even be done on the Normandy, but on a
cerberus base somewhere and you just call them up and tell them what
you need. Just how I saw it. That being said, the scanning did draw
me out of the game somewhat.
Modifié par Delerius_Jedi, 20 février 2010 - 07:10 .
frostblade52 wrote...
In playing the game there are a few things that i found kinda weird that werent put in:
1) no stats on the weps: where i noticed it first was when i got the first new shotgun, the hand pistol had said "upgrades the predator" so i knew it was better but the shotgun didn't so i was staring at the two of them trying to figure out which one i should equip to my squad. just something like damage and range, maybe firing rate and clip size(noticed that was the big change in the second sniper) would be enough doesnt need to be to fancy.
2) health and shield indications for teammates: kinda annoying that i have to wait till someone dies to know that i should use unity to heal them
little side note: why can you only have 1 type of fish in the aquarium? i was hoping to make have a bunch of different fish until i got something like a shark that would just eat them all.
jeffreykm wrote...
This thread is utterly massive, so I apologize in advance if this was said before:
If we saved the Collector base in ME2, in ME2 we better have it as a galactic map point (just like the Citadel, Illium, Tuchanka, etc) to go to mostly whenever we want.
ME is a great, awesome series, and for ME3, it truly must be a massive finish---and to do this, you may need heavily divergent story lines. Not as in, "heres a story divided into X number of chunks, each chunk is differently written based on a decision made, but they all lead to the same place" but instead, "heres a story that forks with each decision made, and lead to different places."
Modifié par Subject 01, 20 février 2010 - 07:42 .
Modifié par darknoon5, 20 février 2010 - 07:46 .
tallrickruush wrote...
There are indicators showing Health and Shield Strength for your allies, though they aren't as clear as they might be, I guess. A shield indicator shows when they're taking fire, and their pic turns red when they are taking damage.
Likewise, you can have a pretty big variety of fish in your aquarium, all at once, just as you desire.
Modifié par frostblade52, 20 février 2010 - 07:53 .
Modifié par Guanxii, 20 février 2010 - 10:07 .
Modifié par awdfa2, 20 février 2010 - 10:37 .
Modifié par awdfa2, 20 février 2010 - 10:16 .