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Mass Effect 3 Wishlist


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#1676
Dark_Maiden

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I might be jumping the gun here, as I have not gotten a response to the thread I made, but I am going to add my 2 cents in here.



Please allow male/male romances. (I am not male). I think it's unfair I can have female/female romances, but no male/male ones. Show me some progress here and make romances non-gender specific. I want to be able to date who I want, no matter my gender.



Thanks for listening.

#1677
awdfa2

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-Inventory system wasn't bad at ME2 but more weapons would not kill anyone ;P,



-moding system was fun but levels of mods from 1-9 was sick.



-want to see again asari from zhu coloni and asari doctor from saren clone fabric(she could even work for com. shep. ;D)



-longer game and more dialogues. 30h have taken me to finsh this game by enginire. More dialogues, 1h per npc would be great,

#1678
Iona

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I really enjoyed the music in ME that played when you were on abandoned ships.

#1679
Lazerfodder

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Get rid of the Mission Recap screen. It's an RPG, not Time Crisis 4.

#1680
Guest_gmartin40_*

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Renegade options that ACTUALLY sound renegade.

#1681
Dougy Fresh

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o wow there are so many things...



First of all i didnt think that Bioware could top ME1 but they did, ME2 is easily the BEST game i have ever played. This make me very excited to see what will be in store for ME3.



The Cerberus Network DLC was a great idea this will be able to let us ME addicts possibly play new downloadable missions and such as we wait for ME3



I would love to see a mission on future Earth i think everyone here wants that.



it would be awesome if there was closure on the genophage with the krogan and it would be a great opportunity for some game changing decisions in there.



But it would be incredible if in ME3 if we could help the Quarians take back there homeworld! I've always felt bad for the Quarians they got a bad wrap with the whole geth invasion thing, and i think it would be cool if you could turn that around, plus i think certain events in ME2 are alluding to what i am saying.



and i want to see what tali looks like! ... its only fair right.. haha

#1682
Guest_PureMethodActor_*

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mjboldy wrote...

I would like to be able to talk to my companions without having to worry about activating a romance that I don't want. It always seems like if you're nice to the companion, you activate the romance. If your neutral or a jerk to them, then your not. How about a option to be nice to them but remain friends. I would also like it if all companions were able to really open up to you without the need of romancing (e.g. Thane and Garrus). When I watched the youtube video of especially the thane romance, I was sitting there wondering why that couldn't happen to my maleshep minus the actual romancing part.

In short, I want to be close friends with my companions. Not LI's or people that I treat like crap in order to avoid activating a LI. I also want for companions to really open up to you without the need for a romance (e.g. Thane Garrus).


I agree wholeheartedly

#1683
foilpainter

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I love the game as it is except mining planets for resources to update equipment but what I would love to see in the next game would be some hand to hand combat or flipping opponent over the shoulder and such would be cool!



I hope ME3 will be the best game yet...I hope!

#1684
Fash21

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Am I the only one missing the lifts?

I mean, I remember coming from the citadel tower down to the presidium through a lift with my teammates talking about recent events. The same when you took the lift in C-sec up to the Normandy docking Ramp. Then we reached our destination and you really had the feeling of being in a huge station. It warms my heart when I think about it again.

How could players complain about that? Of course it wasn't fast-paced action but do you even know what a RPG is about? Now, we have a very boring loading screen that cut us out from the game's atmosphere so I guess a thanks is in order, people...

Next, I completely agree with people saying that ME2 has a weaker story and music than ME1 (I almost fall asleep during shepard's "epic" speech at the end). I agree as well with people who are wondering what the heck happened to the RPG features and I would like to join you in regards of the impossibility to avoid romance when being nice with our teamates. Don't get me wrong, Romance is a great idea but I don't want to have sex with a computer game :) Someone mentionned having the possibility to help Jack trust others. I mean, THAT is an awesome idea.

In the end, I'm afraid now that ME3 will be a console fps action game for horny teenagers :(

Modifié par Fash21, 21 février 2010 - 11:43 .


#1685
jamie94

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1) My idea is that if you romanced ash after me3 ends you will have like a 15 minute cutscene where you will get to meet the rest of ashley's family and talk with them about what you have been through and things.



2) Then you can have dinner with them and after dinner you skip to a scene where you and ash are standing on a balcony of her parents house watching the sunset.



3) Then male shep will propose to her or she can just look at him and say i do.



4) After then you see a scene of their wedding and watch them run of into the sunset or horizon together. Normandy's crew can attend and obviously all the aliens that survived your mass effect 2 and possibly 3. All this would happen on earth i presume because maybe her family lives on earth.


#1686
Vandessa

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One thing I enjoyed in Dragon Age, was the witty banter between party members as you traipsed across the map. It reminded me of the banter you sometimes got to hear in the old ME1 elevators, except the DAO versions had a kind of continual thread to them. I think the Dragon Age solution of positional triggers worked quite well and would love to see that happen in ME3 with the various team combinations.

#1687
GreenNinja87

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I wish there would be more plot-related missions which don't involve combat, like Samara's and Thane's Loyalty Missions. The game's an very interesting Shooter/RPG hybrid, but I don't like how it always boils down to "just another battle".



People keep shouting for more Elcor, but let's not forget the Space Dwarfs... ehr, I mean Volus. They might have some problem with using cover, but it would be a nice change.



One thing that bothered me about the original ME and was at least partly fixed in part 2 was, that almost every Alien you met **** the same kind of armor/suit/clothes. Especially Krogan and Turians. I would like to see how a Krogan's back side looks like for example.

#1688
juxtaposedjoker

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I know most of what I'm about to say has most likely already been said but hey why not add one more voice to the din?



I agree with the OP.



Give us Thessia/asari capitol! Give us (insert salarian capital world here/capital city)! Give us Palavan/turian capitol city! Give us room to explore the Migrant Fleet!! And of coarse give us Earth!! Since this is the final installment of the series why not show us more of these integral parts of the mass effect universe? The one thing I missed about Mass Effect 2 was the lack of exploration though I understood it to be necessary for the pace of the plot. However, it would make sense that the preparations for an all out galactic confrontation would take longer than the preparations for a suicide mission so it wouldn't go against a realistic time line to open the world up and let us explore it.





Let paragon/renegade convo interrupts bare more weight on the plot and the lives of your crew! In stead of it just effecting the mortality of npcs let it determine which crew members live or die. Dive and save Garrus from the sniper or use him as cover to not let your query get away?



More crew/squadmate interaction! In both ME1 and ME2 it felt like you could use all your convo options up way too quickly. More please!



More complex crew/squadmate interaction! They aren't dumb, they are opinionated why not a wider range of reactions to the choices made on missions? And let those choices have serious consequences. Holy crap Samara vs Renegade Shepard mini boss fight ON THE NORMANDY?! Rawr!



Shepard gets a revealing sub plot! I know I know Shepards plot is the friggin' game but it would be nice if, but for a short time, Shepard has to take care some of his/her past business that gives the player some more insight into who Shepard was before the events of ME1 that is more complex then just brief conversations about it.



No more new squad mates! Combine ME1 squad mates with ME2 and let the player choose who stays and who goes and don't make that mandatory. If a player wants to have one big party on the Normandy then let 'em but doing so should make things more complicated. Their strong personalities should show through more.



A glorious/infamous death for Shepard! C'mon we all know its trilogy and Shepard should go out with a bang and his/her paragon/renegade points should help determine how Shepard dies, how the death is received and how Shepard is remembered. Paragon Shepard in a glass casket in the center of the presidium with thousands of persons of all races lined up to touch/look upon their savior? *sniffles*



Don't let the threads that have spread through ME1 to ME2 end up in knots in ME3! Conclude them thoroughly, please don't ignore the smaller but interesting choices and no short cuts. *coughs* Email *coughs*



Let the game be longer! Four discs yes? Please? *begs* Won't be hard if ya open the world up some more!




#1689
JCKarlo

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Mass Effect 3 has to be perfect!!!

#1690
Guest_mrgnash_*

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* More romance options for lesbian characters. Only being able to choose Yeoman Chambers (for whom you don't even get the Paramour achievement) is not really an ideal situation for non-androphilic female characters in ME2, so I'd love to see this addressed in the sequel.



*I know this is a stretch: but I'd love to be able to pilot the Normandy around from a cockpit view, and maybe even engage in a few real-time skirmishes :)



*Even more DLC! I know we haven't seen all there is to offer as far as DLC for ME2 goes, but if you could do something as awesome as a full-on expansion pack like you did for Dragon Age, that would be very cool indeed. It would be even cooler, if, in the future you released several such expansion packs like you did for the original NWN. With games that have sold this well, and are so well-loved, the return on the investment in terms of development time should make it well worth it. One of my friends who I convinced to get ME2 is holding on to the game just because he wants to see what you guys do in terms of DLC -- something I've never known him to do before, because he usually finishes a game once and then sells it. People are hungry for more ME2, and I know that the same will be true of ME3.



*The introduction of some fun minigames wouldn't go astray... especially if they were to replace the definitely not-so-fun mineral scanning drag in ME2. Fable 2 and the Witcher both had immsensely fun minigames that offered a way to 'unwind' after some of the more gruelling quests (well, they were gruelling in the Witcher: not so much in Fable 2 :P ), and I'd love to see something similar in ME2. If you could work out how to implement said games on the Normandy itself, then they might also serve as a more organic way of the crew getting to know each other/bonding. Once again, I know this last point is a bit of a stretch, but your previous titles have consistently exceeded my expectations in terms of what I thought was possible in an RPG anyhow, so I think you can do it ;)

#1691
Guest_mrgnash_*

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Double post: please delete.

Modifié par mrgnash, 22 février 2010 - 01:33 .


#1692
rvinny88

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Please Please, hear me, this is not GOW2, no realoads, this is future, heatsinks were great for weapons. And why would you down grade character development and complicity for a sequel, the fans are getting older and smarter, so why would you dumb down a sequel, just like morrowind and oblivion. A big group of my friends refuse to play oblivion and me2 because of what they have heard. (military group). I do love me2, length, char. development is more visual then statistical. but no variety. i would rather have more armor types then accessories, and more modifiable weapon types then upgrades. i get the feeling that me1 and me2 were made by completely different devs. i hope i am wrong, but if i am right, my honest opinion is that 1 was more attractive for rpg shooter fans, 2 is a rpg cine mix, shooting is just shooting, there was no reward in killing your enemies with a freshly aquired eviscerator 7 or avenger 8.

#1693
Romaka

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I have to say I want more stuff to do with the Normandy.  Some type of fighting with it.  I mean if you upgrade it fully by games end it is essentially the most advanced ship in the galaxy.  Top of the line human built, speed, stealth, special turian weaponry based on Reaper tech, asari based armor and Quarian shields.

#1694
Trojan Cover

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Allow us to pick our squad in a less linear way.  For example, when you choose your Adept ally, have the ability to choose between Liara, Samara, Jack or a new ME3 character.  Really make it feel like your building YOUR team of personnel favorites.  The squadmate should also have ALL of their class abilities, instead of just 3 powers like in ME2.  In addition it would also be cool if each squadmate you pick has their own unique ability, for example Liara can give other squad mates barriers, while Jack's attacks do more damage than the others, and so-on. That is if Bioware does'nt decide you pick EVERYBODY in all 3 games and just blow even more stuff up.

 

#1695
Clintly

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I'd like to see the Mako (or some new variant) make a comeback.
I liked the scanning for landing sites idea in ME2 but i wish that you could choose to land on foot or land with a vehicle (or have some mix of missions that require foot/vehicle)

I'd like to see more RPG elements coming back into the game, for example more armor and weapons like there was in ME1.
ME2 felt much more like a shooter, Which was good... but i missed all the different types of guns and modifications that ME1 had, although the research option sort of made up for this.

More normandy fighting, the cutscenes near the end of ME2 were amazing, would like to see more of the same in ME3.

and finally Romance, I heard that they will be carried through from ME1 and ME2 and that cheating will have consiquences.
Anyone know what consiquences these will be? Like... extra missions or just a simple paragon/renegade button clicking fest?

#1696
Kaoru17

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I think earth should play a major role in ME3 and it would be awsome to be able to work with other spectres

#1697
mishdadon

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terminus and inferno gear able to purchase in x box marketplace

#1698
alickar

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add deeper romance like ur romance partner dosent treat u like commander shepard she treats u like his/her love and weapon attachements like u can attach a scope for more accuracy or attach bigger mags so you have more ammo and you will also be able to see the attachements on ur gun.

#1699
Mrxknown

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Em23 wrote...

practical issue: have the x button, which skips dialogue, not also select conversation options - I keep accidentally saying things by pressing x one too many times when someone's talking.


1) Ditto.


2) Also, I'd like to request that DLC in ME3 does NOT require players to be online. What happens when EA's servers go down even by accident or worse cause the game doesn't meet it's criteria such as Madden 2009! Now I know this doesn't apply to ME2 for 360 users, but someone else complained about ti so I assume they are on the PC.

Which would be stupid to have that restriction. PCs have a huge amount of storage compared to the consoles so I say let them store the DLC there.

3) No spoilers before the game is released! I'm looking at you EA AND BioWare. Before the first game we knew the plot of the game, who could lived and who could died. We knew about "the true enemy" and if I didn't run away from this forum like it was a horny elcor than I would have been disappointed.

For ME2, people knew how the game started and what happens to you. Why can't developers surprise us WHEN we play the game and not tell us about ti before we get to play it? Sheesh!

4) All surviving ME1 & ME2 squadmates ON MY TEAM! All storylines (minor & major) resolved!

5) I want a mission to go back to the Mars Prothean cache. I want to see the Sol System protect Mars from alien attack. I want the 3rd act to go back to how close Humanity & Shepard is tied to the fate of the galaxy.

6) I want to learn more about Shepard's past (from Before the start of ME1). How long was he assigned to the Normandy? What did he do after Torfan, Ellusim, Aluze?

#1700
Andorfiend

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Can we please have our radar screen back for ME 3? I'm trying to like the Vanguard. I think Charge is a great power. But I KEEP DIEING to shots from mobs I cannot see offscreen. It's a flat monitor so I do not have peripheral vision. You are not using stereo sound to let me know where the shots are coming from even though I play with earbuds. So for the love of god give us some way to know where incoming damage is coming from!
In ME 1 you had three ways to tell where damage was coming from/where enemies were.
  • Radar
  • When shot from the side your shields flashed on that side.
  • Bullet trails
In ME 2 you removed 1 & 2 and your shields drop so fast that by the time you might notice bullet trails the screen is half obscured by hideous red snake/vines. (Bad idea btw, gut that in ME 3.)

Now Shep is wearing a full on battlesuit with onboard sensors, a miniframe, a combat software suit and a heads-up display. So if Shepard has a freaking raday display in-game (and he should or the designer on the HUD needs a shot in the quads) they bloody give us one too! Please?