Increase the inventory. More inventory than in ME2 (which was nothing), and less than ME1 (My GOD how many weapons you collected!). I missed the selling in ME2. By the way; I would absolutely LOVE to be able to customize my weapons! Assembling different parts of the weapons would give us (players) a feeling of great freedom! There was no such thing in ME2, but in ME1 you could assemble small, small things (there was great results!).
About the levels that makes the game more challenging: I sort of liked the sorts of levels that were in ME1 (Electronics, Sniper Rifles), but they were too many (sorry). By the way, there were difficulties in ME2. I would like to give an example, but NO SPOILERS ALLOWED
The vehicle. Loved it! I did however not enjoy the long rides. I only liked the driving when I had a goal. Just exploring a planet for minerals or anomalies was boring, but it was fun when you had a goal.
The Citadell: YES! Make the Citadell larger! My god, I suffocated in ME2.
About the linearity, I would love some crucial choices; such as if you should take on a fortified position, held by enemies, through the main entry, through a "backdoor" or by using a more explosive way.
One of the things I did not agree on was that the Normandy should land. GOD I hate not to use references (SPOILERS)!
Another thing that I personally think would be great for ME3 is to re-introduce the long walks/trips. Like, when you dock/land you must exit the Normandy and take some elevators down/up. The elevators gave me (as a player) the feeling that everything was big and had dimension. In ME2 you just told when you wanted to go, and voilá, you were almost INSTANTLY there!
There are two things I considered really bad in ME2:
1. When you were on a planet/station and made progress, you were automatically sent to the Normandy and the Normandy just took off! It happened that all I wanted to do was to change weapons, customize my armour, and when I got on board the Normandy the ship just flew away! I think that the ship should only move when you actually TELL IT TO!
2. When you got a new team member, there were only one or two (will not name them!) persons that greeted him/her. I think that the entire team should have been introduced. This problem gave me the feeling that the team-members actually do not have any idéa who they are with. I wanted to see them more together. Maybe see them discuss something and bond. Sure, sometimes they were together, but it was either too little or too hostile.
I hope that someone in charge of making ME3 will see this post. I want the end of the trilogy to be an epic experience!




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