Aller au contenu

Photo

Modding is possible (guide)


  • Ce sujet est fermé Ce sujet est fermé
3174 réponses à ce sujet

#226
droid105

droid105
  • Members
  • 513 messages
Hi, just wonder can you make the Blood Dragon armor more robotic, lost the red dragon on it and make it more darker?

#227
MoneyDeluxe

MoneyDeluxe
  • Members
  • 170 messages
@l0stl0rd
Thanks for that ini. file it works great.:)
You've already done some great reskins of the DLC Armor.If you make more of these could you please also add a Cerberus "Black & White" style of them as well?
Essentially what you already did with the Inferno armor in black, only with white stripes added.Something like this skin pattern:
Image IPB

Modifié par MoneyDeluxe, 08 février 2010 - 07:53 .


#228
The Demonologist

The Demonologist
  • Members
  • 658 messages
Indeed, Money's idea is excellent.



Could anyone provide me the method to add the Revenant Machine Gun and Widow Sniper Rifle so we get them at Freedom's Progress?



And, to take it a step further, is there any way to make it so all our squad members can use these?



I'm particularly interested in pairing Zaeed with the Revenant, etc.

#229
Zhaocore

Zhaocore
  • Members
  • 168 messages
Wow, great job. Just curious, is it possible to make HD versions of these yet?

#230
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages
Full Paragon? Anyone figured this out yet?

#231
ParasiteX

ParasiteX
  • Members
  • 77 messages
Anyone found Shepards N7 Helmet from her original armor?

#232
bjdbwea

bjdbwea
  • Members
  • 3 251 messages

l0stl0rd wrote...

Here is my new ini file is some of you want to test it too :)
http://depositfiles....files/9tbd6288w

Ooh and the intro logos are disabled.

It featues:
3 new helmets with stats
Image IPB

2 Medium armors with stats
Image IPB

And a few cool new casual costumes like:
Image IPB


Amazing, saves us the work. Keep it up! :)

#233
tmollee

tmollee
  • Members
  • 6 messages
Has anyone figured out how to edit the DLC weapons and armor yet?

#234
fallen one 84

fallen one 84
  • Members
  • 3 messages
to add a new heavy weapon in
[SFXGame.SFXPlayerSquadLoadoutData]
add
HeavyWeapons=(className="SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher")

then
copy the stats from
[SFXGameContent_Inventory.SFXHeavyWeapon_MissileLauncher]
to
[SFXGameContent_Inventory.SFXHeavyWeapon_RocketLauncher]
to get a working rocket launcher
the rocket launcher doesn't seem to lock on like the missile launcher so change the stats around.


for the people who want all weapons unlocked.
at
[SFXGame.SFXPlayerSquadLoadoutData]

remove the unlockplotID=**** part so it just says ***Inventory.SFXweapon_weaponName")
you can unlock the weapons from the first weapons locker.
BTW where it says weapon name is the name of the weapon.

on some of the weapon there is a line that say bNotRegularWeaponGUI=true
change it to false that will make the gun available to all characters that can use it.

to potentially unlock reseach witout searching for it all. search for
Research=(PlotName="Tec_AssaultRifle",TreasureId=6038,UnlockId=6051,RMode=1,ChoiceEntry=

just remove where it says TreasureId=####,UnlockId=####,RMode=#

so says it
Research=(PlotName="Tec_AssaultRifle",ChoiceEntry=

i can't be sure about what the last thing that says RMode=# does either remove it or leave it in.

an i think that will allow you to unlock the all research at the terminal.  but i havn't tried yet

#235
droid105

droid105
  • Members
  • 513 messages
Hi All: Just asking if anyone found the Asari Commando outfit yet for casual wear?

#236
MoneyDeluxe

MoneyDeluxe
  • Members
  • 170 messages
@fallen one 84

Do you also know how to unlock all the N7 Armor parts so it won't be necessary to gather them anymore?

#237
Rixxencaxx

Rixxencaxx
  • Members
  • 457 messages
what about shirtless jacob outfit ? :P

#238
sherban1988

sherban1988
  • Members
  • 118 messages
Can anyone please tell me how I can load the .pcc files (for models) into Unreal Model Viewer?

Thanks

#239
lakics

lakics
  • Members
  • 4 messages
Hello.

Someone knows how to program an extension of the PCC can be opened?

Modding should be

#240
lakics

lakics
  • Members
  • 4 messages
Hello.

Someone knows how to program an extension of the PCC can be opened?

Modding should be

#241
l0stl0rd

l0stl0rd
  • Members
  • 95 messages
Ok here we go again :) Cylon and Vader mod for the Dragon armor. Vader might perhaps be a bit too dark...
It was quite a pain to get rid of the dragon but I think it worked out not too bad.

Image IPB

Download:
http://depositfiles....files/tjyh2rmq6

@lakics get umodel from there http://www.gildor.org/downloads

Modifié par l0stl0rd, 08 février 2010 - 03:26 .


#242
SithLordExarKun

SithLordExarKun
  • Members
  • 2 071 messages

l0stl0rd wrote...

Here is my new ini file is some of you want to test it too :)
http://depositfiles....files/9tbd6288w

Ooh and the intro logos are disabled.

It featues:
3 new helmets with stats
Image IPB

2 Medium armors with stats
Image IPB

And a few cool new casual costumes like:
Image IPB



What about kaidens or bluesuns helmet? Sorry to keep asking the same question. If these custom helms can be intergrated i am sure kaidens or blue suns helmet could be intergrated too.

#243
Heretic

Heretic
  • Members
  • 20 messages
I haven't played ME1 for quite some time now but after seeing these, I suddenly realized how much I love and miss the Heavy Armor look. Any chance of modding the armors/clothes of squadmates?

Image IPB

Image IPB



#244
l0stl0rd

l0stl0rd
  • Members
  • 95 messages
@SithLordExarKun I will try once I find where the models are.

#245
Soldier989

Soldier989
  • Members
  • 397 messages
Good job figuring this stuff out.

#246
Okogawa

Okogawa
  • Members
  • 46 messages
Off topic but still relevant: don't miss out my latest 1.3 guide for Gibbed's save game editor: click here

Modifié par Okogawa, 08 février 2010 - 05:06 .


#247
BladeRyo

BladeRyo
  • Members
  • 28 messages
@fallen one 84

I tried to get access to all weapons, like getting the widow sniper rifle, i edited (WeaponclassName="SFXGameContent_Inventory.SFXWeapon_MassCannon") like you said, but i cant choose the weapon in the W-Locker.

And my AR that i picked up in Coll. Ship now isnt showing also in the locker.

Any ideas? I wanted to try a insane diff run with all weapons...but kinda stuck on this now...

#248
CShep25

CShep25
  • Members
  • 329 messages
Is it possible to switch out an armour for casual clothes? I want to see Shepard shooting people in his Cerberus tee.

#249
LeOoX

LeOoX
  • Members
  • 26 messages

l0stl0rd wrote...

Ok here we go again :) Cylon and Vader mod for the Dragon armor. Vader might perhaps be a bit too dark...
It was quite a pain to get rid of the dragon but I think it worked out not too bad.

Image IPB

Download:
http://depositfiles....files/tjyh2rmq6

@lakics get umodel from there http://www.gildor.org/downloads


Can you upload it to mediafire?

I cant download it from depositfiles.
We are sorry, but all downloading slots for your country are busy.
;)

#250
BiancoAngelo7

BiancoAngelo7
  • Members
  • 2 268 messages

MoneyDeluxe wrote...

@l0stl0rd
Thanks for that ini. file it works great.:)
You've already done some great reskins of the DLC Armor.If you make more of these could you please also add a Cerberus "Black & White" style of them as well?
Essentially what you already did with the Inferno armor in black, only with white stripes added.Something like this skin pattern:
Image IPB


WOW just WOW Im a noob I know basics but nothing complex, cna someone ANYONE tell me how to get this armor plz it looks AMAZING waaaay better than standard inferno

(Plus i would love to be able to get any other similar styles please! :) )