Modding is possible (guide)
#351
Posté 10 février 2010 - 09:14
Very incredible.Are you planning on making a tutorial how you accomplished that?
And if so what other variations can be achieved with this method?
#352
Guest_poisonoustea_*
Posté 10 février 2010 - 09:19
Guest_poisonoustea_*
I know, I could restart the game.
#353
Posté 10 février 2010 - 10:04
MoneyDeluxe wrote...
@NarfGarg
Very incredible.Are you planning on making a tutorial how you accomplished that?
And if so what other variations can be achieved with this method?
It requires save-editing and a lot of ini editing. Think you can get anybody to work as a casual appearance. Using Legion now but the face is messed up.
http://i48.tinypic.com/qnjyma.jpg
Can't really do a tutorial just yet, but shouldn't be too long.
#354
Posté 10 février 2010 - 10:12
Good to hear.These mixtures sure make for some hilarious scenes
#355
Posté 10 février 2010 - 10:57
Some new vids
Shepard with Grunts body
http://www.youtube.com/watch?v=odGZJG3qLsM
Shepard with Mirandas body
This is so cool, will we get to use anyone of the companion body and their 2 outfits? Any chance of using Morinth first appearence?
Modifié par droid105, 10 février 2010 - 11:20 .
#356
Posté 10 février 2010 - 11:48
#357
Posté 11 février 2010 - 12:36
#358
Posté 11 février 2010 - 12:47
I would also be interested in a tutorial.
Modifié par Stompi, 11 février 2010 - 12:48 .
#359
Posté 11 février 2010 - 02:30
I switched it so you can use them on shields but I don't think my squamates use their powers unless they are gone.
#360
Posté 11 février 2010 - 02:58
#361
Posté 11 février 2010 - 05:37
Thanks alot
#362
Posté 11 février 2010 - 07:51
#363
Posté 11 février 2010 - 09:40
#364
Posté 11 février 2010 - 10:28
Modifié par David Hingtgen, 11 février 2010 - 10:29 .
#365
Posté 11 février 2010 - 11:15
CShep25 wrote...
Is it possible to get rid of the annoying paragon/renegade interrupt jingle that sounds out whenever you hit them? It's a bit immersion breaking. Or would that require going into the sound files and causing all sorts of trouble?
You can find that under [SFXGame.BioHintSystemBase] and tinker with it there or turn it all off completly
#366
Posté 11 février 2010 - 11:21
#367
Posté 11 février 2010 - 11:50
#368
Posté 11 février 2010 - 03:09
I haven't yet tried to alter the team mates. Next on the agenda I guess.David Hingtgen wrote...
Well, since Shepard's model is now alterable---is it possible to alter your party members? Or more specifically--does it even look likely that it could happen? Changing Shepard's model was easy in ME 1 and quickly figured out---but altering anyone else was impossible. Is ME 2 different? If I could get Morinth to wear her commando outfit while fighting... (or even better, put Liara's head on Samara's body, then it'd be pretty close to having Liara in the party) Or Ashley's head on Miranda's body. I basically want my ME 1 party members back.
Tali and Tali on the bed
Got all except Jack to work as Shepard. No idea what's different about her.
#369
Posté 11 février 2010 - 03:38
#370
Posté 11 février 2010 - 07:38
BUT!
He did mention that if you use his decompressor tool, it removes the compression code to make it possible to hex edit the .pcc
Having said that, it may still be possible to mess around with the package names and loading flags so we can at least wear NPC gear.
You can get his decompressor tool here - http://www.gildor.org/downloads -
I imagine you could use just about any free hex editor to do the job.
Modifié par Lavans6879, 11 février 2010 - 07:45 .
#371
Posté 11 février 2010 - 07:53
#372
Posté 11 février 2010 - 08:32
NarfGarg wrote...
I haven't yet tried to alter the team mates. Next on the agenda I guess.
I'll be following your results with interest.
#373
Posté 11 février 2010 - 08:59
Aria's body is located in "BioD_OmgHub_220DenBar.pcc" as "HMF_ARM_LGTd_MDL".David Hingtgen wrote...
I'll be following your results with interest.Just had a thought----Morinth with Aria's body? That'd look/work really nice plot-wise. (has Aria's model been found yet though?)
#374
Posté 11 février 2010 - 09:40
HMM_HGR_SHPa_MDL combined with a heavy breather HMM_BTR_NVYb_MDL
http://img2.pict.com...0/800/cpb02.jpg
But i don't get it how to combine them through ini.
Modifié par giffn, 11 février 2010 - 09:48 .
#375
Posté 11 février 2010 - 10:28




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