Removed hair mesh.
And reloaded saved game. then I select her head. save and reload again.
Valtonis wrote...
is it possible to have Miranda have this outift for normal missions
Kwonnern wrote...
Valtonis wrote...
is it possible to have Miranda have this outift for normal missions
Able to put Grunts face on that?
I guess you enabled a mod including the infamous "bUseBackgroundLevelStreaming=False" changeSgt.Roadkill wrote...
when i used the mod manager all my soudn got scrwed up... any ideas?
;ONLY ADD THIS IF YOU NEED TO USE bUseBackgroundLevelStreaming=False ;NOTE IT WILL MAKE YOUR GAME LOAD VERY SLOWLY AND ****S UP SOUNDS ON NORMANDY IF IT DOESN'T OUTRIGHT CRASH YOU ###FILE:BIOEngine.ini [Engine.Engine] -bUseBackgroundLevelStreaming=true +bUseBackgroundLevelStreaming=FalseUnfortunately the some mods in the experimental phase include it:
Modifié par RoadCrewWorker, 16 février 2010 - 03:22 .
Modifié par Sgt.Roadkill, 16 février 2010 - 03:24 .
If you can figure out a way to have them always work without that command then yeah sureSgt.Roadkill wrote...
so is there no way to fix this in his mods?
Modifié par BiancoAngelo7, 16 février 2010 - 03:44 .
What.BiancoAngelo7 wrote...
Narfgarg and sgt roadkill, when you say mods are you talking about the ini mods? Cuz if you are, and I think you are, you could just revert to the preceding ini file you used and manually tweak things and adjust with the ruby ini script instead of installing complete new ini mods.
Modifié par Holdgar, 16 février 2010 - 04:07 .
If you open the save with the save editor do you see these? I have no idea if this is what would do it, but those are the values that I have under there.Holdgar wrote...
So
Wandering with this question around all ME2 modding threads and forums.
Accidently (well, um, stupid) used med-bay (HEAL SCARS). Now, I'm playing renegade, so is there any way to get them back? Didn't find such option in save-game editor.
And it would be really great to find a way to make TechArmor (Sentinel class) show in cut-scenes. For example, Fortification is shown, and it's main difference is that it has duration timer.
Little help?(
Modifié par Sgt.Roadkill, 16 février 2010 - 04:32 .
NarfGarg wrote...
What.BiancoAngelo7 wrote...
Narfgarg and sgt roadkill, when you say mods are you talking about the ini mods? Cuz if you are, and I think you are, you could just revert to the preceding ini file you used and manually tweak things and adjust with the ruby ini script instead of installing complete new ini mods.
The mod manager takes small .mod files that are filled with the changes that you want to make to the ini. You only select the ones you want, not every single one of them without reading what they do.
Jacob seems to always work no matter what. Getting miranda to work is easiest when she is in your party. If its on the normandy wait for someone to make a mod file for that.Sgt.Roadkill wrote...
after all this i've got it workign but only certain armours ar working, like Jacobs is fine btu mirandas doesn't show up and her head only show up occasionally, what am i doing wrong?
Kenny Lim wrote...
Hey Valtonis how did you get that
outfit?
Modifié par Valtonis, 16 février 2010 - 04:57 .
You can edit the mod files yourself to add the bonus you'd like, they're just text files. Look at the main large ini file to see how you're supposed to add them.Sgt.Roadkill wrote...
ok thanks Narf, i will jhust have to wait.
ALso RoadCrewWorker, is ther any chance of having blank pieace whcih give stats like on the helemt for all parts of the armour? jus thtink it would mean i could use stuff like jacobs armoru with the bonus i collect.
Also thanks Narf for helping out in this thread and to RoadCrewWorker for all his hard work. Thanks guys *thumbs up*