I guess this is not really news, think all of it has been mentioned in the thread but it was hard to find. For me bUseBackgroundLevelStreaming=False causes sound problems I cannot live with. But I also wanted to have my femshep run around in other outfits, like Mirandas.
For me using an entry in [Engine.PackagesToAlwaysCook] works without changing bUseBackgroundLevelStreaming, and I can get sound on the Normandy. The only thing is that I am still using my shepard head so there is some ugly joins at the neck. But others in the thread have changed heads.
My changes are as follows:
[Engine.PackagesToAlwaysCook]
Package=BIOG_HMF_MIR_LGT_R
[SFXGame.SFXPawn_Player]
CasualAppearances=(Id=501,Type=CustomizableType_Torso,Mesh=(Female="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL"),PlotFlag=-1)
FullBodyAppearances=(Id=502,Type=CustomizableType_Torso,Mesh=(Female="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL"),PlotFlag=-1)
My understanding of this is that this causes the Miranda outfit package to always be loaded and I can then use it without having to change bUseBackgroundLevelStreaming. But I have not really tested it from a save where Miranda was never present. Perhaps this helps someone.
Edit: testing this further, it seems to only work when Miranda is loaded for some other reason (in the party or on the same level). Load save from deck 2, move to deck 3 fails. Load save from deck 3, move to deck 2 and the appearance stays.
Modifié par Migrus, 17 février 2010 - 08:18 .