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Modding is possible (guide)


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#101
Sparrow475

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1Parmenides wrote...

I noticed that there is the
HelmetAppearances=(.....) stuff. I wonder if you can toggle the helmet appearance off with that.

Not with the DLC armor, but you should be able to make the Death Mask and N7 Helmets invisible with it. 

#102
l0stl0rd

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I don't think that we can get Miranda's hair, she has no hair mesh, the head and the hair are one piece.



We can always hope for better modding tools, can't wait for the new Gibbed's save editor to see what else he adds :) Well official modding tools would be great but I bet we will never get those.

#103
Sparrow475

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l0stl0rd wrote...

I don't think that we can get Miranda's hair, she has no hair mesh, the head and the hair are one piece.

We can always hope for better modding tools, can't wait for the new Gibbed's save editor to see what else he adds :) Well official modding tools would be great but I bet we will never get those.

There's still hope for ME3... Not much, but it's still there. 

#104
l0stl0rd

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Black/Grey Inferno Armor

Posted Image

get the Texmod file here if you like it

http://depositfiles....files/qd5islz5e

#105
Colonel_Temp

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Now I wish I had that armour.. Shame.

#106
BiancoAngelo7

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Man I really wonder WHY bioware doesn't release something, anything to help us modify things instead of waiting for one of us that's tech savy enough to go around their game settings.



Also, OP Im naming my first born after you, because now that we can mod these things......





INFINITE AMMOOOOOOOO



the reapers conspiracy to give us weapons that are inferior to those of two years ago has been thwarted by....





FORUM MODDING !!!!



lol

#107
The Demonologist

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l0stl0rd wrote...

Black/Grey Inferno Armor
Posted Image
get the Texmod file here if you like it
http://depositfiles....files/qd5islz5e


LOVE IT.

Now if it ain't too much of a problem, could you do a clean black one too?

YOU ROCK.

#108
Sparrow475

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BiancoAngelo7 wrote...

Man I really wonder WHY bioware doesn't release something, anything to help us modify things instead of waiting for one of us that's tech savy enough to go around their game settings.

Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.

#109
Lavans6879

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What .pcc files did you find the hair meshes and textures in? I recall seeing them in random .pcc files but I forget which.

Sparrow475 wrote...

Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.


People keep saying that but I highly doubt it's true. Keep in mind that the only thing that transferred over from ME1 to ME2 was Shep's appearance and his/her Paragon/Renegade status.

Modifié par Lavans6879, 05 février 2010 - 11:08 .


#110
l0stl0rd

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The Demonologist wrote...
LOVE IT.

Now if it ain't too much of a problem, could you do a clean black one too?

YOU ROCK.


I could fill in everything with 100% black but not sure if that still is nice ...

#111
BiancoAngelo7

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Sparrow475 wrote...

BiancoAngelo7 wrote...

Man I really wonder WHY bioware doesn't release something, anything to help us modify things instead of waiting for one of us that's tech savy enough to go around their game settings.

Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.


Yeah ok but its gotta be a pretty big slap in the face to basically have this modability witch pretty much says a big ol F**K YOU to the devs who chose to implement ammo and "thermal clips" (contains laughter at ridiculousness of going back in time)...

Devs: "Commander instead of assault rifles, weve found this weapon on an old extinct alien world!!"

Shepard:....but its a cannon.

Devs: "We know isnt it amazing!?"

Shepard:....but its a cannon with gunpowder.

Devs: But the geth use it!!!

Shepard: I know...I killed them all.

Devs: Look! its in the codex!

Shepard: *Facepalm*

lol


Shepard has forum modding to thank for avoiding more facepalm pain.

....

Devs: Its ok! You can find Gunpowder all over the battlefield, cuz EVERYONE uses gunpowder now!

Shepard: wait...WHAT?


NEW ME3 Minigame announced!!!   Collect gunpowder for your cannons!!! rofl

Modifié par BiancoAngelo7, 05 février 2010 - 11:24 .


#112
Sparrow475

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Lavans6879 wrote...

What .pcc files did you find the hair meshes and textures in? I recall seeing them in random .pcc files but I forget which.

Sparrow475 wrote...

Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.


People keep saying that but I highly doubt it's true. Keep in mind that the only thing that transferred over from ME1 to ME2 was Shep's appearance and his/her Paragon/Renegade status.


BIOG_HMF_HIR_PRO.pcc

Also, should we remake this thread in the Spoiler section so we can discuss things more openly? 

Modifié par Sparrow475, 05 février 2010 - 11:29 .


#113
Colonel_Temp

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Where are the helmets and such kept?

#114
Akrim_Drak

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Lavans6879 wrote...

Sparrow475 wrote...

So, any chance we'll eventually be able to use Miranda's hair?


Doubtful. Miranda's hair seems to be a part of her facial mesh.

Akrim_Drak wrote...

I'm terrible with modding(I can draw but all the numbers stuff is beyond me) is it possible to make the casual outfits into an actual wearable armor that you can wear to missions and stuff?


Yes, that subject was covered in the first post.


Sweet, sorry I didn't skim it over first. Got it working, wasn't as hard as I thought it'd be. I Can wear my captain's uniform everywhere now, you guys rock!

#115
Rheia

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l0stl0rd - thank you very much for the help with hair mesh and textures!

#116
l0stl0rd

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Ok here they are both.
Posted Image

Black 1: http://depositfiles....files/qd5islz5e
Black 2: http://depositfiles....files/p2dbiqktj

for everyone wondering how texmod works
  (not my tutorial)

Modifié par l0stl0rd, 06 février 2010 - 12:00 .


#117
Akrim_Drak

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l0stl0rd wrote...

Ok here they are both.
Posted Image

Black 1: http://depositfiles....files/qd5islz5e
Black 2: http://depositfiles....files/p2dbiqktj


Would you mind doing those for mShep too? At least the black2 one? Might make me actually wear the inferno armor :D

#118
The Demonologist

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How exactly do we use them, by the way?

#119
StrikeSaber47

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So TexMods work with ME 2 PC? Nice!

#120
l0stl0rd

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@Akrim_Drak they work for both the male and female

#121
Akrim_Drak

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l0stl0rd wrote...

@Akrim_Drak they work for both the male and female


Ah, awesome! Thanks a bunch.

#122
l0stl0rd

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for everyone how has trouble finding a working version of texmod

http://depositfiles....files/swslsfv8d

#123
The Demonologist

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Nevermind.

Modifié par The Demonologist, 06 février 2010 - 12:16 .


#124
The Demonologist

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Not to appear unintelligent, but how exactly does one use this TexMod?

#125
droid105

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Thanks l0stl0rd for the mod :)!