Not with the DLC armor, but you should be able to make the Death Mask and N7 Helmets invisible with it.1Parmenides wrote...
I noticed that there is the
HelmetAppearances=(.....) stuff. I wonder if you can toggle the helmet appearance off with that.
Modding is possible (guide)
#101
Posté 05 février 2010 - 10:26
#102
Posté 05 février 2010 - 10:26
We can always hope for better modding tools, can't wait for the new Gibbed's save editor to see what else he adds
#103
Posté 05 février 2010 - 10:28
There's still hope for ME3... Not much, but it's still there.l0stl0rd wrote...
I don't think that we can get Miranda's hair, she has no hair mesh, the head and the hair are one piece.
We can always hope for better modding tools, can't wait for the new Gibbed's save editor to see what else he addsWell official modding tools would be great but I bet we will never get those.
#104
Posté 05 février 2010 - 10:45

get the Texmod file here if you like it
http://depositfiles....files/qd5islz5e
#105
Posté 05 février 2010 - 10:54
#106
Posté 05 février 2010 - 11:00
Also, OP Im naming my first born after you, because now that we can mod these things......
INFINITE AMMOOOOOOOO
the reapers conspiracy to give us weapons that are inferior to those of two years ago has been thwarted by....
FORUM MODDING !!!!
lol
#107
Posté 05 février 2010 - 11:04
l0stl0rd wrote...
Black/Grey Inferno Armor
get the Texmod file here if you like it
http://depositfiles....files/qd5islz5e
LOVE IT.
Now if it ain't too much of a problem, could you do a clean black one too?
YOU ROCK.
#108
Posté 05 février 2010 - 11:06
Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.BiancoAngelo7 wrote...
Man I really wonder WHY bioware doesn't release something, anything to help us modify things instead of waiting for one of us that's tech savy enough to go around their game settings.
#109
Posté 05 février 2010 - 11:07
Sparrow475 wrote...
Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.
People keep saying that but I highly doubt it's true. Keep in mind that the only thing that transferred over from ME1 to ME2 was Shep's appearance and his/her Paragon/Renegade status.
Modifié par Lavans6879, 05 février 2010 - 11:08 .
#110
Posté 05 février 2010 - 11:20
The Demonologist wrote...
LOVE IT.
Now if it ain't too much of a problem, could you do a clean black one too?
YOU ROCK.
I could fill in everything with 100% black but not sure if that still is nice ...
#111
Posté 05 février 2010 - 11:20
Sparrow475 wrote...
Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.BiancoAngelo7 wrote...
Man I really wonder WHY bioware doesn't release something, anything to help us modify things instead of waiting for one of us that's tech savy enough to go around their game settings.
Yeah ok but its gotta be a pretty big slap in the face to basically have this modability witch pretty much says a big ol F**K YOU to the devs who chose to implement ammo and "thermal clips" (contains laughter at ridiculousness of going back in time)...
Devs: "Commander instead of assault rifles, weve found this weapon on an old extinct alien world!!"
Shepard:....but its a cannon.
Devs: "We know isnt it amazing!?"
Shepard:....but its a cannon with gunpowder.
Devs: But the geth use it!!!
Shepard: I know...I killed them all.
Devs: Look! its in the codex!
Shepard: *Facepalm*
lol
Shepard has forum modding to thank for avoiding more facepalm pain.
....
Devs: Its ok! You can find Gunpowder all over the battlefield, cuz EVERYONE uses gunpowder now!
Shepard: wait...WHAT?
NEW ME3 Minigame announced!!! Collect gunpowder for your cannons!!! rofl
Modifié par BiancoAngelo7, 05 février 2010 - 11:24 .
#112
Posté 05 février 2010 - 11:23
Lavans6879 wrote...
What .pcc files did you find the hair meshes and textures in? I recall seeing them in random .pcc files but I forget which.Sparrow475 wrote...
Because the likelyhood of that screwing over our saves for import is 100000 to 1. The game doesn't rely on these tweaks to run like an actual mod, so they don't carry over between games.
People keep saying that but I highly doubt it's true. Keep in mind that the only thing that transferred over from ME1 to ME2 was Shep's appearance and his/her Paragon/Renegade status.
BIOG_HMF_HIR_PRO.pcc
Also, should we remake this thread in the Spoiler section so we can discuss things more openly?
Modifié par Sparrow475, 05 février 2010 - 11:29 .
#113
Posté 05 février 2010 - 11:29
#114
Posté 05 février 2010 - 11:45
Lavans6879 wrote...
Sparrow475 wrote...
So, any chance we'll eventually be able to use Miranda's hair?
Doubtful. Miranda's hair seems to be a part of her facial mesh.Akrim_Drak wrote...
I'm terrible with modding(I can draw but all the numbers stuff is beyond me) is it possible to make the casual outfits into an actual wearable armor that you can wear to missions and stuff?
Yes, that subject was covered in the first post.
Sweet, sorry I didn't skim it over first. Got it working, wasn't as hard as I thought it'd be. I Can wear my captain's uniform everywhere now, you guys rock!
#115
Posté 05 février 2010 - 11:53
#116
Posté 05 février 2010 - 11:55

Black 1: http://depositfiles....files/qd5islz5e
Black 2: http://depositfiles....files/p2dbiqktj
for everyone wondering how texmod works
(not my tutorial)
Modifié par l0stl0rd, 06 février 2010 - 12:00 .
#117
Posté 05 février 2010 - 11:59
l0stl0rd wrote...
Ok here they are both.
Black 1: http://depositfiles....files/qd5islz5e
Black 2: http://depositfiles....files/p2dbiqktj
Would you mind doing those for mShep too? At least the black2 one? Might make me actually wear the inferno armor
#118
Posté 06 février 2010 - 12:00
#119
Posté 06 février 2010 - 12:00
#120
Posté 06 février 2010 - 12:01
#121
Posté 06 février 2010 - 12:02
l0stl0rd wrote...
@Akrim_Drak they work for both the male and female
Ah, awesome! Thanks a bunch.
#122
Posté 06 février 2010 - 12:04
http://depositfiles....files/swslsfv8d
#123
Posté 06 février 2010 - 12:15
Modifié par The Demonologist, 06 février 2010 - 12:16 .
#124
Posté 06 février 2010 - 12:28
#125
Posté 06 février 2010 - 12:35




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