Bruno604 wrote...
Is it possible for Shepard to wear Jacobs armor?
Yes it is. Though female shepard will wear it like a dude. I've got the mods in my project. Jacob is one of those that might always work too.
Bruno604 wrote...
Is it possible for Shepard to wear Jacobs armor?


Modifié par Michel1986, 24 février 2010 - 09:50 .
Modifié par Michel1986, 24 février 2010 - 09:52 .
Very old news. But this thread is so huge that nobody bothers to read anything on the previous pages so people are just posting the same stuff every page every day.Michel1986 wrote...
I found some screenshots over the net that someone added the Merc armor, dont know if this is old or new news.
RoadCrewWorker wrote...
Very old news. But this thread is so huge that nobody bothers to read anything on the previous pages so people are just posting the same stuff every page every day.Michel1986 wrote...
I found some screenshots over the net that someone added the Merc armor, dont know if this is old or new news.
RoadCrewWorker wrote...
Very old news. But this thread is so huge that nobody bothers to read anything on the previous pages so people are just posting the same stuff every page every day.Michel1986 wrote...
I found some screenshots over the net that someone added the Merc armor, dont know if this is old or new news.
Modifié par southbeatz1169, 24 février 2010 - 10:52 .
DestinationTruthFTW wrote...
Oh wow thanks so much BiancoAngelo!!! But I was wondering is there any way to get TIM eyes on Shepard by using Gibbed's Save Editor? Because I only have a laptop to play games, Playing Mass Effect 2 will become a laggier experience.. But however, I appreciate all that you've done so far, so thanks so much!!!!
BiancoAngelo7 wrote...
@nofacej
Im not sure what you mean, using texmod the TIM issue is not easily resolved and even If I were to go in and personally make it so that MY shep was the only one functioning with TIM eyes, I would have to upload MY version of the ini to give to others, effectively overwriting theirs, and even if that were solvable, the issue that the eyes have different textures for different levels of paragon/renegade still remains. In short, I thank everyone for their interest in this project, but Im afraid we have to wait until this is possible through the GIbbed editor.

Modifié par nofacej, 24 février 2010 - 12:03 .
Awesome find! Im going to have to look into this further. Have you discovered any ingame slotlimit similar to the weapons?nofacej wrote...
I know I'm committing the most heinous of heinous crimes right now by double posting, but I figured this could potentially lead to something huge, so here goes. It appears that there is no limit to the number of talents you can give to your character. Here we have my test character with 8 and 9 talents in successive screenshots. The way to do this is to manually add the evolved version of a talent to your character already has through the save editor.
Hopefully we will find a way to alter these talents to ones from other classes that we want.
Are they usable ingame? I always figured that there was a limit to how many it will show.nofacej wrote...
I know I'm committing the most heinous of heinous crimes right now by double posting, but I figured this could potentially lead to something huge, so here goes. It appears that there is no limit to the number of talents you can give to your character. Here we have my test character with 8 and 9 talents in successive screenshots. The way to do this is to manually add the evolved version of a talent to your character already has through the save editor.
Hopefully we will find a way to alter these talents to ones from other classes that we want.
RoadCrewWorker wrote...
For a quick reference here is the majority of the appearances that can easily be loaded (without loadingstream or loadtrigger binds) since they're in the default packages always loaded by the game:
Been using them for weeks.
Anyone know the proper name for the EnergyDrain power?nofacej wrote...
I know I'm committing the most heinous of heinous crimes right now by double posting, but I figured this could potentially lead to something huge, so here goes. It appears that there is no limit to the number of talents you can give to your character. Here we have my test character with 8 and 9 talents in successive screenshots. The way to do this is to manually add the evolved version of a talent to your character already has through the save editor.
Hopefully we will find a way to alter these talents to ones from other classes that we want.
Modifié par Klystron, 24 février 2010 - 03:19 .