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Modding is possible (guide)


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#2451
Azureum

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Big stupid jellyfish wrote...

Azureum wrote...

Big stupid jellyfish wrote...

Azureum, may I bother you? :P

Thank you for the mod - I like it, it's easy and pleasant to use. But it allows you to change weapons only, right? If you mark all weapons with '///' in the file that won't remove them from Shepard, five last weapons would be displayed by default anyways.

I believe I've seen something about removing the weapons from Shep completely on the last pages but didn't see any mod/tip. Is there a way to do this? Please enlighten me :)


There is a reason I didn't include that option, put simply with the command in there people wouldn't be able to use their DLC weapons until they got to an actual weapons locker, because if you wanted to use my mod to give yourself a different weapon you'd wipe off your DLC weapon, so I took it out.

Near the top of the txt file above the weapon commands put the command "ResetInventory", that will clear out your inventory on every press.


Strange, didn't work for me for some reason...

As that's a command it can be added to the .ini file separately, right? I've tried the following:

Bindings=( Name="F1", Command="resetinventory" )

under the [SFXGame.SFXGameModeDefault] section - doesn't work. Am I doing it right? :)


Near the top of the TXT file, not the INI file lol.

Hence the weapon locker txt file, not in coalesced.ini :) and you just need to put the command itself, no binding stuff.

#2452
Big stupid jellyfish

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Azureum wrote...

Big stupid jellyfish wrote...

Azureum wrote...

Big stupid jellyfish wrote...

Azureum, may I bother you? :P

Thank you for the mod - I like it, it's easy and pleasant to use. But it allows you to change weapons only, right? If you mark all weapons with '///' in the file that won't remove them from Shepard, five last weapons would be displayed by default anyways.

I believe I've seen something about removing the weapons from Shep completely on the last pages but didn't see any mod/tip. Is there a way to do this? Please enlighten me :)


There is a reason I didn't include that option, put simply with the command in there people wouldn't be able to use their DLC weapons until they got to an actual weapons locker, because if you wanted to use my mod to give yourself a different weapon you'd wipe off your DLC weapon, so I took it out.

Near the top of the txt file above the weapon commands put the command "ResetInventory", that will clear out your inventory on every press.


Strange, didn't work for me for some reason...

As that's a command it can be added to the .ini file separately, right? I've tried the following:

Bindings=( Name="F1", Command="resetinventory" )

under the [SFXGame.SFXGameModeDefault] section - doesn't work. Am I doing it right? :)


Near the top of the TXT file, not the INI file lol.

Hence the weapon locker txt file, not in coalesced.ini :) and you just need to put the command itself, no binding stuff.


Guess I didn't make myself clear :) Before adding this line to the .ini file I've tried to modify the txt file like this:

...

// ENJOY !!

ResetInventory  

// ####  Heavy Pistols  ####

// GiveItem Self HeavyPistol          // M-3 Predator Heavy Pistol.
GiveItem Self HandCannon      // M-6 Carnifax Hand Cannon.

etc

Didn't work :(

#2453
Azureum

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Lmao sorry, got my head all over the place here, its EmptyInventory

#2454
phoenixofthunder

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I'm trying to change Grunt's blue/yellow outfit light glows to red (I like red^_^). Is this possible?

#2455
Azureum

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Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.

#2456
phoenixofthunder

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Azureum wrote...

Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.



?


Guess I will leave it alone.:crying:

Modifié par phoenixofthunder, 19 mars 2010 - 11:28 .


#2457
Big stupid jellyfish

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Azureum wrote...

Lmao sorry, got my head all over the place here, its EmptyInventory


Aha! That did it. Thank you! <3 And btw, creating this line in the .ini file works perfect as well:

Bindings=( Name="F1", Command="emptyinventory" )

#2458
Azureum

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phoenixofthunder wrote...

Azureum wrote...

Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.



?

Guess I will leave it alone.:crying:


Me too, since I'm the person I mention lol

#2459
phoenixofthunder

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Azureum wrote...

phoenixofthunder wrote...

Azureum wrote...

Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.



?

Guess I will leave it alone.:crying:


Me too, since I'm the person I mention lol




Oh now I understand you:pinched:.

So you don't TexMod?:blink:

Here's what I was working on: a Loyality Outfit color modification for all squadmates except Zaleed (:sick:) and Legion (can't beat perfection:)) was trying to get Grunt red light glow. Yellow / Blue don't look right with new color scheme<_<.

Modifié par phoenixofthunder, 19 mars 2010 - 11:42 .


#2460
neok182

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Azureum wrote...

Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.


what is it that your looking for? havn't really been paying attention to this topic the last few days lol

#2461
phoenixofthunder

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neok182 wrote...

Azureum wrote...

Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.


what is it that your looking for? havn't really been paying attention to this topic the last few days lol


He was responding to my question.

Modifié par phoenixofthunder, 20 mars 2010 - 12:29 .


#2462
Azureum

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I'm rubbish at creating forum graphics, I need someone who can create them to do so for our new modding forum :P

#2463
Karstedt

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Azureum wrote...

Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.


I can up the ante to aroud 6 year old level... what kind of graphics are you looking for? I have no innate artistic talent, but I am meticulous and good with gimp.

As for forums catagories. Putting weapons and other coalesced type info in the beginner forum is fine... unless we find a lot more weapon related stuff in the weapon pcc files. There are pcc files for weapons, powers, and a some other stuff. So while it makes sense to lump ini alterations into the beginner section now, the posibilty of splitting related information between the beginner and advanced (pcc editing) section is all I'm worried about. you could always add a dedicated section later and redproduce the relevant inforamtion from the beginner section if it turns out that we can a lot more with the pcc files though.

#2464
Azureum

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Mainly looking for buttons and the like for the forums and also ones for the post editors that fit with the color scheme, it's almost as good as I can make it without graphical aid now.

#2465
xDarkicex

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phoenixofthunder wrote...

Azureum wrote...

Could someone who can create graphics that don't look like a 4 year olds dribblings please help me out with this forum lol.



?


Guess I will leave it alone.:crying:


I can make any graphic you would like shoot me a PM at a semi pro level

Modifié par xDarkicex, 20 mars 2010 - 10:28 .


#2466
Karstedt

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You should use a tiny pic of the turian councilor doing air quotes for the reply with quotes button. And rename it to, "Ah, yes...". It's probably a good thing I don't run the site. It would be littered with stuff like that.

#2467
Merchant2006

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I uh... won't be penalised in anyway for changing a few thingies ingame, will I? :P

#2468
droid105

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Hello Everyone:  I like to asked is this armor in ME2 and can we use it for combat?  The armor I asking is about is the one Nihlus wears in ME1.  Why I asking is I one of my Shepards wear this armor in ME1 and I would really like to use in ME2.  Here a picture of her in that armor,

Image IPB

Could any of the modder help me on my request please?

#2469
Lord Ed1

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I have a skinning request.. I'm looking for a reskin of Grunt's alternate outfit. Perhaps there are some already, but I haven't been able to find them. I'd like it to look like tough armor (with some of that silver like the original outfit), but with some dark accents. Anyone up for this?

Also, I'd like to know how to disable tutorial pop-ups. There's gotta be some .ini commands for that one.

#2470
neok182

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droid105 wrote...

Hello Everyone:  I like to asked is this armor in ME2 and can we use it for combat?  The armor I asking is about is the one Nihlus wears in ME1.  Why I asking is I one of my Shepards wear this armor in ME1 and I would really like to use in ME2.  Here a picture of her in that armor,

Image IPB

Could any of the modder help me on my request please?


not possible. We cant add models to the game so that can't be added into ME2. sorry.

#2471
Azureum

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Merchant2006 wrote...

I uh... won't be penalised in anyway for changing a few thingies ingame, will I? :P


penalised in what manner? lol

#2472
War-Neck

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droid105 wrote...

Hello Everyone:  I like to asked is this armor in ME2 and can we use it for combat?  The armor I asking is about is the one Nihlus wears in ME1.  Why I asking is I one of my Shepards wear this armor in ME1 and I would really like to use in ME2.  Here a picture of her in that armor,

Image IPB

Could any of the modder help me on my request please?



That girl looks a little bit like a hooker :o
Shes pale white and has way to much makeup.
No disrespect, I just had to mention it ^^

#2473
Karstedt

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So when will the new forum be up and functional?

#2474
neok182

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bit of a request here. I'm wondering if anyone knows the code for the buzz cut hair mesh for males.



Don't really feel like starting a new save, but i want to change my hair to that using the save editor so i can use the alliance beret and not have to worry about the hair clipping through.

#2475
Azureum

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@Karstedt, I'm hoping over the next 2 days, hoping, as it's giving me some trouble lol. Think I got it sorted now but it delayed me somewhat, had to re-install it because I was sure in my tinkering I had screwed something up, but it seems it was already screwed up (not working the way I wanted it, so I'm now tasked to fixing it).



You'll be able to start joining it just as soon as I get my head around the few remaining bits that need adjustment.