Now, I haven't beaten ME2, taking my time,
[SLIGHT SPOILER, HIGHLIGHT TO SEE]
I have just got off the collector ship
[END SPOILER]
and I now I'm just doing the loyalty missions for the crew.
But so far, the game has been very linear and I hardly had any decisions that would make me stop and think what to do, unlike in ME1 where you can dictate the fate of some of your crew members. Is it going to change? Because right now it feels like I'm playing Half Life in terms of story linearity.
Modifié par Infiltrator, 01 février 2010 - 10:58 .




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