Einz360 wrote...
SunfighterG8 wrote...
Im starting to wonder why bioware even wasted time with multiple outcomes considering everybody seems to want that perfect flawless ending....... they might as well just make a static game from now on.
They always said in the interviews that it will all be up to you and how good of a leader you are, and that includes recognizing who is best suited for each assignment (Vents, Fire team Leaders, Shield, Escort)
See, this right here is what gets me. "How good a leader you are". Who you choose for these missions isn't just about being a good leader, and I don't understand people saying this.
Sending Garrus or even Mordin through the vents makes a lot of sense in many ways. What if the vents were blocked and the person in them had to strike it out solo to make it to the door? What if the vents were suddenly flooded with a seeker swarm? Garrus has experience in gorilla combat, and Mordin is a master of disabling organic opponents. There are VERY good reason to bring them. Especially if you are expecting the unexpected.
Same with the distraction team, a number of characters would make sense. The team is called a "distraction" for a reason. One would think that someone used to running small wars like Zaeed is would be well suited for it. Maybe Grunt, few can argue that he's a force of nature. Or even Legion, who can think and react faster then any organic in the party in case things go wrong. All are potentially good canidates for whatever people think they should do.
As it stands though, the outcome is A LOT more then just "being a good leader". Heck, the events you see play out actually have nothing to do with the people you pick in some cases. If Zaeed is the leader of my second squad, suddenly Tali can't figure out how to close the door. Yet if Garrus is in charge, it's a piece of cake!
Although I haven't tried it, I suspect that if I put someone like Miranda in charge of the fire team, and put Garrus in the vents then he'll probably have no problem hacking the door.
All I'm saying is that there is more to the final area then just "being a good leader". It just sounds so... snobby.
Personally, I think the outcome of party members loyalty missions plays a role as well. Some people say that Mordin died in their mission mysteriously. I'm wondering, what was the outcome of Mordin's mission for them? Use, keep or destroy the Genophage? Kill that guy or not?
I also saw someone say they had Garrus take a shot to the face during the final mission, and he was ok. Not sure if that's true or they were confused, but perhaps the outcome of his mission also plays a role in it all. Just saying... this it isn't as simple as who you pick. haha.