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So, they really weren't joking sbout the whole "anyone can die" thing...


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#76
Endo322

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People keep saying you need "all possible upgrades" No, none of the upgrades besides the 3 ship upgrades matter.

And just because you pick someone for the right job doesn't mean THEY live. For example, if you choose the wrong squad leader, then whoever goes through the vents has a greater chance of being shot in the face. If you put the wrong person in the vents then they have an even greater chance of being shot in the face.

It seems like the formula's taking place are simply too complicated to decifer through trial and error. I think time also plays a big roll. But the fact of the matter is, if people are dying then you're doing something wrong. I've played the mission 3 times, and never had anyone die.

Modifié par Endo322, 01 février 2010 - 08:52 .


#77
Mrxknown

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I took Mordin & Zaed with me to the final boss fight. It was so easy with their skills.

#78
Naltair

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The vent person's survival is dependent upon the leader for Team 1, the more competent the leader the better the chance for the door to be opened and closed with no fatalities.

#79
Foop DK

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A foolproof way to make sure they all live (assuming you have done you loyalty quests and upgraded your ppl!)



Vents: Legion/Tali, equally good.

Fire Team Leader: Garrus, tried with Samara, Legion got popped in the head. Miranda and Jacob might work too, haven't tried, but Garrus is the solid choice.

Escort: Thane is optimal for this, he cares about life, he's trained to adapt to any given situation, and he helped alot of Salarians on his way to Nassana on his recruitment mission.

Fire Team Leader, second part: Again, Garrus is unmatched here.

Biotic Suppressor: Jack or Samara, both are good, and will get the job done.



Who to take against reaper: tried Legion/Tali, Tali/Mordin succefully so far, don't think it matters though, just chose the right leader, which is Garrus.

#80
Naltair

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I am pretty sure escort person can be anyone loyal, I have not seen any real reports of that person failing if they were loyal.



I had Zaeed do it for my playthru.

#81
Sir Ulrich Von Lichenstien

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SunfighterG8 wrote...

Im starting to wonder why bioware even wasted time with multiple outcomes considering everybody seems to want that perfect flawless ending....... they might as well just make a static game from now on.


There is always going to be people wanting that 'perfect flawless ending', some because they want to RP that their shep is that darn good, some because they are completionists/perfectionists, some because they just can't stand not having it any other way.

Then there are those of us that don't really care though would try their best to do it.

I know on my current playthrough I ain't coming back with everyone I take, not a case of intentional kill off, just the odds are definitly stacked against my character in that run.

#82
Katsaurs

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Apart from losing Legion on the flight to the Collector's HQ due to insufficient Normandy/Geth upgrades I did the following:

Vents: Since Legion was no longer available Tali was my optimal choice. I think it depends on how quickly you can get all 8 vents open when it comes to keeping her alive for the door- getting her health bar down in the vents seems to ruin her concentration and she ends up being skittish.

Team Leader: Jacob kept everyone alive. I have yet to try anyone else for this part but I'll keep trying things out.

Grunt & Mordin were my choice to run through opening the Vents.

-----

2nd Team: Zaeed. I foolishly thought he'd be able to keep it together but sadly he sustained too many hits and died. Everyone else under him however lived. I guess Garrus would've proved much better here or perhaps Jacob once more.

Escort: Garrus managed this without a problem.

Biotic Shield: Samara was excellent. Though I admit I was scared I'd almost lost her towards the end. Will try Jack on the next playthrough.

Had Mordin and Grunt in party once more for the biotic shield bit.

----

Final battle I took in both Tali and Mordin- both managed to survive without any issues.

All characters were loyal to Shepard also.

Modifié par Katsaurs, 01 février 2010 - 09:16 .


#83
TyDurden13

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Two questions:

1. There are 3 upgrades to the ship that prevent crew deaths: the guns, the armor, and the shields. We know so far that for each one not upgraded a squad member dies. Are these deaths randomly determined?

2. Is there anyone who CANNOT die if your Shepard also lives? For example, I haven't seen or heard of Miranda dying unless Shepard also dies...anyone know if that is true?

#84
ODST 3

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SunfighterG8 wrote...

Im starting to wonder why bioware even wasted time with multiple outcomes considering everybody seems to want that perfect flawless ending....... they might as well just make a static game from now on.

When I did it perfectly, it felt awesome because that's what I was going for. Knowing that your people can die and still managing to do it right makes it much more rewarding. I plan on killing Zaeed in future playthroughs cause he's a ******.

#85
StreetlightEagle

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I have to admit, I feel cheated that none of my characters died. One of the most engaging bits of ME1 was the Virmire decision and I didn't lose anybody this time around... at all. It was a bit disappointing, I must have just done everything right. I'm gonna purposely do the opposite next playthrough.

#86
ScorpSt

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Haadurin wrote...

The only characters that I do not have loyal to me are Miranda and Zaeed, and I beat the game last night. Jacob/Garrus as Fire Team Leaders, Grunt for Crew Escort, Jack for Barrier, and Tali/Jack for the final boss fight. Nobody died...

I'm curious to see if there is a way that I can replay the suicide mission where I can lose Zaeed and Miranda (I hate their guts...), does anyone know a way I can get those two killed without losing anyone else? Should I select Zaeed as a team leader and Miranda for barrier? Or will that also kill other people?


If you want to kill them both at the same time, team up with them for the bubble mission and select someone other than Jack or Samura for the Biotic Bubble. Otherwise, you could probably kill them off by sending Miranda into the Vents and making Zaeed the distraction team leader (that's how he died on my playthrough).

#87
Commisar_V

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TyDurden13 wrote...

Two questions:
1. There are 3 upgrades to the ship that prevent crew deaths: the guns, the armor, and the shields. We know so far that for each one not upgraded a squad member dies. Are these deaths randomly determined?
2. Is there anyone who CANNOT die if your Shepard also lives? For example, I haven't seen or heard of Miranda dying unless Shepard also dies...anyone know if that is true?

No, it's not true. I had a normal loyalty Miranda as Fire Team Leader #2, and everyone lived except her.

#88
ScorpSt

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Commisar_V wrote...

TyDurden13 wrote...

Two questions:
1. There are 3 upgrades to the ship that prevent crew deaths: the guns, the armor, and the shields. We know so far that for each one not upgraded a squad member dies. Are these deaths randomly determined?
2. Is there anyone who CANNOT die if your Shepard also lives? For example, I haven't seen or heard of Miranda dying unless Shepard also dies...anyone know if that is true?

No, it's not true. I had a normal loyalty Miranda as Fire Team Leader #2, and everyone lived except her.


Yeah, anyone can die if you put them in the wrong situation and/or they're not loyal enough. Your tech dies if they're not a good enough tech, they're not loyal, the Team 2 Leader is not a good enough leader, or the Team 2 Leader isn't loyal. I think at least one of the guys you take with you is taken if you pick a biotic you isn't loyal or not a good enough biotic. Your Distraction Team leader will die if they're not the right person either. I think they's also a chance your squad members won't make it through the final battle if they're not loyal either. There also seems to be a random chance (not really, we just don't know the actual reason) that Mordin or Tali will die trying to hold the door.

#89
Starscream723

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Ha, I was so stressed out when they were making me choose. Luckily my common sense was good enough and everyone survived.



I didn't feel cheated that nobody died, I felt relieved. I sent Legion into the vent, because I didn't care what happened to him and I was too worried about Tali. When Garrus got shot, my stomach lurched, but he shrugged it off and was fine. When Samara's field started weakening, I was thinking similar thoughts to when Joker was running through the ship on his own. When Samara was sliding all down the platforms at the end, I was tensed, ready for a paragon trigger or QTS or something, practically praying for her not to die. When Miranda had the rubble on top of her at the end, I was like "No!", but then punched the wall with a "Yes!" when she survived.



Shepard's leap at the end was also a worry.



In short, I think the devs did a fantastic job of making me care about these characters and what was happening. Well done Bioware.



(Of course, now I'm going to do a replay where everyone gets slaughtered, but that doesn't count.)

#90
Spectreshadow

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I didn't have anyone hold the door, it seemed like that would get them killed.

#91
ODST 3

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Starscream723 wrote...

Ha, I was so stressed out when they were making me choose. Luckily my common sense was good enough and everyone survived.

I didn't feel cheated that nobody died, I felt relieved. I sent Legion into the vent, because I didn't care what happened to him and I was too worried about Tali. When Garrus got shot, my stomach lurched, but he shrugged it off and was fine. When Samara's field started weakening, I was thinking similar thoughts to when Joker was running through the ship on his own. When Samara was sliding all down the platforms at the end, I was tensed, ready for a paragon trigger or QTS or something, practically praying for her not to die. When Miranda had the rubble on top of her at the end, I was like "No!", but then punched the wall with a "Yes!" when she survived.

Shepard's leap at the end was also a worry.

In short, I think the devs did a fantastic job of making me care about these characters and what was happening. Well done Bioware.

(Of course, now I'm going to do a replay where everyone gets slaughtered, but that doesn't count.)

Yeah it was tense as hell.

#92
malkuth74

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Who you use is a small part of it all.  I used Legion and he was loyal but did not get his sniper added to him and he died.

Oh as for Mordin I did nothing with him and he lived. but I did have his upgraded Omi tool bought for him. And he was loyal.

One more thing I forgot to add.  In the last battle were your other troops are holding back the door and you see a small battlescene and talking to your team leader.  I saw someone fall on the ground, I could not tell who it was but someone fell and looked like was taken out.  But at the end Nobody died in that scene.

Modifié par malkuth74, 02 février 2010 - 12:33 .


#93
bjdbwea

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StreetlightEagle wrote...

I have to admit, I feel cheated that none of my characters died. One of the most engaging bits of ME1 was the Virmire decision and I didn't lose anybody this time around... at all. It was a bit disappointing, I must have just done everything right. I'm gonna purposely do the opposite next playthrough.


In my opinion it was very easy to save everyone. I don't know if the game could even have been designed to make it harder (at least not make the right choices SO obvious perhaps), but it was very easy, and the final mission is definitely way too short for all that build up. But at least they didn't force some random companion deaths on us, that would be even worse.

#94
Vanguard Alpha

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Do mission straight away after the crew abduction or the crew dies although i believe there is a window for 1 mission, which most use for legions loyalty thing.

Give a motivating speech at the start!
Use Tali or Legion as your tech specialist!
Use Miranda, Jacob or Garrus as your team leaders!
Use Jack or the Assari as your Biotic ****!
Use any loyal main case to escort your crew back!
Dont use Zeed for ANYTHING!
Have your team hold the line at the end!

If you have the ship upgrades, done there personal upgrades and there all loyal, then like me, you will survive with zero mortalities.

#95
Treason1

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Vanguard Alpha wrote...

Do mission straight away after the crew abduction or the crew dies although i believe there is a window for 1 mission, which most use for legions loyalty thing.

Give a motivating speech at the start!
Use Tali or Legion as your tech specialist!
Use Miranda, Jacob or Garrus as your team leaders!
Use Jack or the Assari as your Biotic ****!
Use any loyal main case to escort your crew back!
Dont use Zeed for ANYTHING!
Have your team hold the line at the end!

If you have the ship upgrades, done there personal upgrades and there all loyal, then like me, you will survive with zero mortalities.


Wrong.

Legion was my tech.  Worked out fine.
Miranda lead the first team.  Worked out fine.
Samara was the biotic protector.  Worked out fine.
Used Grunt to escort crew back.  Worked out fine.
Used Garrus as my second team leader.  Worked out fine.

All loyal.  All ship upgrades.  More than half the other, armor, weapon, etc upgrades don, but none of the crew specific upgrades in (i.e. Mordin's Omnitool, Jack's Implants, Grunts shotgun, etc).  Played on Veteren difficulty.

Mordin died, while holding the door.  Like many, no damned clue as to why.  Perhapse there's something to the theory that time plays a part in it, during the last battle with the Reaper-Human.

#96
Kreidian

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Garrus or Miranda as the fire team leader

Samara or Jack as the Biotic specialist.

Tali or Legion as the tech expert.



Strange thing though is that Even with Tali being completely loyal she still died on me as the tech expert. So I just stick with Legion generally.



So far I've noticed that it doesn't matter who you send back to escort the crew, so long as they're loyal they'll survive, as will the crew.

#97
Jasonco2

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Einz360 wrote...

SunfighterG8 wrote...

Im starting to wonder why bioware even wasted time with multiple outcomes considering everybody seems to want that perfect flawless ending....... they might as well just make a static game from now on.


They always said in the interviews that it will all be up to you and how good of a leader you are, and that includes recognizing who is best suited for each assignment (Vents, Fire team Leaders, Shield, Escort)


See, this right here is what gets me. "How good a leader you are". Who you choose for these missions isn't just about being a good leader, and I don't understand people saying this.

Sending Garrus or even Mordin through the vents makes a lot of sense in many ways. What if the vents were blocked and the person in them had to strike it out solo to make it to the door? What if the vents were suddenly flooded with a seeker swarm? Garrus has experience in gorilla combat, and Mordin is a master of disabling organic opponents. There are VERY good reason to bring them. Especially if you are expecting the unexpected.

Same with the distraction team, a number of characters would make sense. The team is called a "distraction" for a reason. One would think that someone used to running small wars like Zaeed is would be well suited for it. Maybe Grunt, few can argue that he's a force of nature. Or even Legion, who can think and react faster then any organic in the party in case things go wrong. All are potentially good canidates for whatever people think they should do.

As it stands though, the outcome is A LOT more then just "being a good leader". Heck, the events you see play out actually have nothing to do with the people you pick in some cases. If Zaeed is the leader of my second squad, suddenly Tali can't figure out how to close the door. Yet if Garrus is in charge, it's a piece of cake!

Although I haven't tried it, I suspect that if I put someone like Miranda in charge of the fire team, and put Garrus in the vents then he'll probably have no problem hacking the door.

All I'm saying is that there is more to the final area then just "being a good leader". It just sounds so... snobby. 

Personally, I think the outcome of party members loyalty missions plays a role as well. Some people say that Mordin died in their mission mysteriously. I'm wondering, what was the outcome of Mordin's mission for them? Use, keep or destroy the Genophage? Kill that guy or not?

I also saw someone say they had Garrus take a shot to the face during the final mission, and he was ok. Not sure if that's true or they were confused, but perhaps the outcome of his mission also plays a role in it all. Just saying... this it isn't as simple as who you pick. haha.

#98
Haadurin

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ScorpSt wrote...

If you want to kill them both at the same time, team up with them for the bubble mission and select someone other than Jack or Samura for the Biotic Bubble. Otherwise, you could probably kill them off by sending Miranda into the Vents and making Zaeed the distraction team leader (that's how he died on my playthrough).


I tried again, and was able to kill Zaeed (but Thane and Legion also died), no luck with Miranda though. Also, you cannot send her into the tunnels. It seems kind of unfair, really, because I mean, she has tech skill, but I can send 2 other people in that have none at all. That is so fail.

#99
Mox Ruuga

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SunfighterG8 wrote...

Im starting to wonder why bioware even wasted time with multiple outcomes considering everybody seems to want that perfect flawless ending....... they might as well just make a static game from now on.


The only people who care about it are us hardcore fans on message boards such as this. The vast majority of the people who end up importing to ME3 have played ME2 through once or twice, and without the careful attention to detail and obsessive upgrading and loyalty missioning they will end up with casualties.

Then there are the RPGers like me, who think it will make a better story, for some Shepards (obviously I too will have at least one "No One Left Behind" save game), to not have a clean run. For example, my current character is a Renegon Infiltrator. I'm trying to achieve Paragon goals while using Renegade options as much as I can. And anyone threatening the mission has to go, no matter his personal feelings. Alas poor Wrex. He also loved Ash, but sacrificed her on Virmire, because Kaidan is a biotic and a superior officer. I wonder if I will try to have him romance Miranda, and try to have her die. Kind of a take on the Fleming Bond.

I'm hoping that there is option for some angst (not wangst tho) in ME3, if your LI died during the mission. I would have liked the fact that Ash and my Shep had a thing going despite the fact that he sacrificed her acknowledged in ME1 and ME2... Perhaps some increased anger/incredulity from Kaidan? Alas.

#100
Vicious

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First playthrough I used JACOB to lead the second fire team. I figured he was due for some spotlighht. Sure enough, his fire team survived... He got shot but he literally walked it off like a champ, I was proud.