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So, they really weren't joking sbout the whole "anyone can die" thing...


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#101
crimsontotem

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I think Mordin dies if you don't upgrade his omni tools

#102
AuraofMana

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See, this right here is what gets me. "How good a leader you are".
Who you choose for these missions isn't just about being a good leader,
and I don't understand people saying this.


Yes it does.  Getting the right person for the right job, thus getting the mission done in the best way possible, and getting everyone out alive are some very important aspects to have as a successful leader.

Sending Garrus or
even Mordin through the vents makes a lot of sense in many ways. What
if the vents were blocked and the person in them had to strike it out
solo to make it to the door? What if the vents were suddenly flooded
with a seeker swarm? Garrus has experience in gorilla combat, and
Mordin is a master of disabling organic opponents. There are VERY good
reason to bring them. Especially if you are expecting the unexpected.


Because gorilla combat is totally viable in the vent...
The game asked you for tech experts, nothing else.  Assuming things that the game did not specifically tell you is not how it works.  It asked for a tech expert, and you get the best one for the job.  The only pure techs are Tali and Legion.

Same
with the distraction team, a number of characters would make sense. The
team is called a "distraction" for a reason. One would think that
someone used to running small wars like Zaeed is would be well suited
for it. Maybe Grunt, few can argue that he's a force of nature. Or even
Legion, who can think and react faster then any organic in the party in
case things go wrong. All are potentially good canidates for whatever
people think they should do.


Leading the distraction team.  Now I get why you fail at picking people, you didn't even read what the game wanted.  The best soldier is not the best leader, and Zaeed has been fighting as a lone mercenary for years.  In fact, if you talk to him, he tells you tales of how he and couple of other mercs go on missions where he is the only one that lives in the end.  That is a sign of bad leadership right there.
Why would Legion make a good leader?  Geth squad would not require a leader because they are practically one entity.  Having him work as a leader for your teammates is a horrible idea.

As it stands though, the outcome is
A LOT more then just "being a good leader". Heck, the events you see
play out actually have nothing to do with the people you pick in some
cases. If Zaeed is the leader of my second squad, suddenly Tali can't
figure out how to close the door. Yet if Garrus is in charge, it's a
piece of cake!


Maybe is because Zaeed fails at leading, thus Tali is under more pressure, which makes hacking, a very focus-intense job, more difficult.

Although I haven't tried it, I suspect that if I
put someone like Miranda in charge of the fire team, and put Garrus in
the vents then he'll probably have no problem hacking the door.


Nope, he gets a rocket in the face and dies.  He is NOT a tech expert.  Read what the game wants.

All I'm saying is that there is more to the final area then just "being a good leader". It just sounds so... snobby. 


No, you just fail at reading and utilizing logic.

Personally,
I think the outcome of party members loyalty missions plays a role as
well. Some people say that Mordin died in their mission mysteriously.
I'm wondering, what was the outcome of Mordin's mission for them? Use,
keep or destroy the Genophage? Kill that guy or not?


Loyalty missions have two different endings, optimal and not.  You got the not optimal one.

I also saw
someone say they had Garrus take a shot to the face during the final
mission, and he was ok. Not sure if that's true or they were confused,
but perhaps the outcome of his mission also plays a role in it all.
Just saying... this it isn't as simple as who you pick. haha.


Actually, it is.  You just can't read or pick.

#103
sinc zaucier

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I'm thinking Mordin getting killed might have to do with whether or not you gave the motivational speech to your squad at the end. Remember how Mordin said he new Captain Kirrahe and was a fan of his speeches? Did you people who had Mordin die give the speech or did you just select "We better hurry"?

#104
Drzaues

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 A swarm of insects swooped in and engulfed grunt and carried him away when the doors were closing ( he was with my fire team the whole time he was loyal)

Jack(not loyal) was my biotic specialist and suddenly at the end i saw a cut scene of her dead.

Everyone else lived, Miranda led my "off teams" both times and was wounded but survived.

Tali led the survivors back she was loyal and my LI and she lived.

Ship was fully upgraded so it did well.

I wound up facing the final boss with thane and garrus

Lost grunt and jack (don't really miss jack didn't like the character very much) grunt will be sorely missed should i choose to import this game.

#105
SharpEdgeSoda

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For Specilaist, don't send guys who are "pretty good, I guess."

No, you send the BEst of the Best of the Best Best.

Tech, Tali (duh) or the freaking talking robot (super duh)

Biotic, Crazy Asari Killer Monk (duh) or CRAZIER SUPER mostly naked Biotic EXPERIMENT Lady (super, duper duh)

As for leading Fire teams, thats actualy not very Duh. I sent Jacob the First time and Garrus the second. Both had obvious leadership qualities. But I can see Miranda, Zaeed, even Tali, and perhaps Moridan having leadership traits. That I think is were most of the Deaths come from.

My first time mission, with no prior hints of information, was 100% successful, with Jack and Zaeed not loyal, because I seriously considered, who would be best.

Modifié par SharpEdgeSoda, 02 février 2010 - 08:11 .


#106
Direwolf029

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stillnotking wrote...

You have to send either Tali or Legion through the vents.
Mordin's death at the end is a hotly debated topic. :D There are a lot of theories about what causes him to die when he is loyal and all the correct decisions have been made, but the only sure-fire ways to prevent it are to have him escort the crew or bring him on your squad for the final mission.


really? I never had Mordin on my squad or sent him back and he lived. All my crew lived Posted Image

#107
Pat Thompson

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The clue to team selection is in the character bio's that come up when you need to choose. Team leaders have reference to their skills, Same with Tech and Biotic characters. Mordin's bio takes pains to point out that he is a biologist not a technician.



All the characters bios have enough keywords in them to let you know who to choose.






#108
Jasonco2

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AuraofMana wrote...

See, this right here is what gets me. "How good a leader you are".
Who you choose for these missions isn't just about being a good leader,
and I don't understand people saying this.


Yes it does.  Getting the right person for the right job, thus getting the mission done in the best way possible, and getting everyone out alive are some very important aspects to have as a successful leader.

Sending Garrus or
even Mordin through the vents makes a lot of sense in many ways. What
if the vents were blocked and the person in them had to strike it out
solo to make it to the door? What if the vents were suddenly flooded
with a seeker swarm? Garrus has experience in gorilla combat, and
Mordin is a master of disabling organic opponents. There are VERY good
reason to bring them. Especially if you are expecting the unexpected.


Because gorilla combat is totally viable in the vent...
The game asked you for tech experts, nothing else.  Assuming things that the game did not specifically tell you is not how it works.  It asked for a tech expert, and you get the best one for the job.  The only pure techs are Tali and Legion.

Same
with the distraction team, a number of characters would make sense. The
team is called a "distraction" for a reason. One would think that
someone used to running small wars like Zaeed is would be well suited
for it. Maybe Grunt, few can argue that he's a force of nature. Or even
Legion, who can think and react faster then any organic in the party in
case things go wrong. All are potentially good canidates for whatever
people think they should do.


Leading the distraction team.  Now I get why you fail at picking people, you didn't even read what the game wanted.  The best soldier is not the best leader, and Zaeed has been fighting as a lone mercenary for years.  In fact, if you talk to him, he tells you tales of how he and couple of other mercs go on missions where he is the only one that lives in the end.  That is a sign of bad leadership right there.
Why would Legion make a good leader?  Geth squad would not require a leader because they are practically one entity.  Having him work as a leader for your teammates is a horrible idea.

As it stands though, the outcome is
A LOT more then just "being a good leader". Heck, the events you see
play out actually have nothing to do with the people you pick in some
cases. If Zaeed is the leader of my second squad, suddenly Tali can't
figure out how to close the door. Yet if Garrus is in charge, it's a
piece of cake!


Maybe is because Zaeed fails at leading, thus Tali is under more pressure, which makes hacking, a very focus-intense job, more difficult.

Although I haven't tried it, I suspect that if I
put someone like Miranda in charge of the fire team, and put Garrus in
the vents then he'll probably have no problem hacking the door.


Nope, he gets a rocket in the face and dies.  He is NOT a tech expert.  Read what the game wants.

All I'm saying is that there is more to the final area then just "being a good leader". It just sounds so... snobby. 


No, you just fail at reading and utilizing logic.

Personally,
I think the outcome of party members loyalty missions plays a role as
well. Some people say that Mordin died in their mission mysteriously.
I'm wondering, what was the outcome of Mordin's mission for them? Use,
keep or destroy the Genophage? Kill that guy or not?


Loyalty missions have two different endings, optimal and not.  You got the not optimal one.

I also saw
someone say they had Garrus take a shot to the face during the final
mission, and he was ok. Not sure if that's true or they were confused,
but perhaps the outcome of his mission also plays a role in it all.
Just saying... this it isn't as simple as who you pick. haha.


Actually, it is.  You just can't read or pick.


Being prepared, looking at all the options, and thinking outside of the box are also traits of a good leader. So I disagree with you on a number of those points. Likewise, it is not uncommon for a game to ask for one thing, and give you another. Happens plenty in ME2 even.

Also, I don't fail at reading. If anything I over thought the whole situation. Likewise, good logic usually involves taking in every single possible variable. So I'm inclined to say I didn't fail at that either. You're welcome to disagree.

Also, in Zaeed's defense, the man started and ran one of the biggest mercenary organizations in the Terminus Systems. And his being overthrown from it had nothing to do with his leadershp ability, and everything to do with his own values. He didn't want Batarians working for them, Vido did. The fact that Vido had to pay six men to hold down could even be argued as evidence that Zaeed was a pretty decent leader.

I'm not saying Bioware needs to re-write the game so my line of thinking gives me a certain ending. I'm just saying that people should realize it's just a game, and more goes into the final ending then "how good a leader" you were.