Okay, I'm on virmire, past the bit with Sovereign... I disable the AA guns, some geth approach, I kill em and the ones that come up in the elevator.
Then wether or not I've holstered the guns, when i enter the elevator and press use on the lift, the 3 chars go to the right positions, then it crashes. It gets an error, And I couldn't keep the window open to get here.
My comp:
Vista Ultimate x86.
AMD Athlon 7850 X2 @ 2.8ghz
4GB OCZ RAM
ECS mATX Mobo with onboard 8100 graphics [gfx not in use]
Gigabyte/ATI 4670 512MB[GDDR3] graphics.
20" AOC monitor, 1680x1050 resolution. Graphics in-game set to maximum, AA set to 4x.
Error Message: Hold on, just bringing it up...
WTF? It works?
Okay, error happens when: getting onto lift after killing geth that were on it.
not happen when, after killing the geth, you save before entering the lift, and LOAD THAT SAVE. then you summon the lift (it needs to be when you load a savegame.)
Can anyone else tell me if they've had this very problem? On Virmire, after that prothean beacon/sovereign part, you go out and disable the AA turrets.... Where if you save after the other geth arrived and load that savegame...?
I used a savegame from before the geth arrived and it kept happening And something about pawns and stuff in the error message at the end is 'deleteme 0'. (there were geth bodies in the lift, so I guess that's what it was about.)
ME1 - Virmire, Crashing on trying to do Elevator.
Débuté par
Alex Mcpherson
, févr. 01 2010 04:15
#1
Posté 01 février 2010 - 04:15
#2
Posté 19 mars 2012 - 12:57
Had it too, you say i have to save just before the lift and load that save for it to work?
#3
Posté 19 mars 2012 - 02:35
This is the ME-2 Forum, and the thread died here two years ago, should never have been dug up again. Please ask that where the question belongs. Thank you.





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