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Thermal clips are idiotic


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#26
CaptainZaysh

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Valfrekr wrote...

Now if the new weapons are more powerful, and were based on geth technology or something, then I would understand the upgrade. As it stands, the thermal clips suck. The game is good though.


Ahem.

The Codex wrote...

After analyzing geth advances in weaponry, the Alliance retrofitted every weapon in service with a thermal clip system developed by the geth.



#27
Valfrekr

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CaptainZaysh wrote...

Valfrekr wrote...

Now if the new weapons are more powerful, and were based on geth technology or something, then I would understand the upgrade. As it stands, the thermal clips suck. The game is good though.


Ahem.

The Codex wrote...

After analyzing geth advances in weaponry, the Alliance retrofitted every weapon in service with a thermal clip system developed by the geth.




Oh :whistle: I guess I missed that one. 

#28
justinprince

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Mass Effect was greatly imbalanced by the weapons. The shooting mechanic was no more than a dice roll...



I like the shooting mechanic in ME2, it forces you to tailor your shore party better and to rely on you squad mates and use squad commands to whittle away health.



I was an infiltrator and even with the 10 round Mantis I still managed, i'd press up on the D-pad to have my squad mates concentrate on a particular enemy, then snipe a head shot to finish them off.



I remember playing as a Vanguard in ME and when I tricked out my shotgun enough I could take out Geth with one shot blasts running... highly un realistic but fun... ME2 challenged my shooter mentality much better than ME1 did and I stand by the people who think ME2 is a vast improvement...

#29
sinosleep

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JKoopman wrote...

I've played more than my fair share of shooters and I'm damn good at them (I consistently ranked #1 on virtually every server I played on in Battlefield 1942 back in the day). I also got the headshot achievement before I even left the Lazarus station, so don't tell me that I need to "learn 2 aim".

The fact is, I'm playing an Infiltrator and that class got hit the hardest with the ammo stick. Your 2 "primary weapons" (sniper rifle and pistol) also have the lowest ammo capacity in the entire game: 10 shots with the Mantis and 24 with the Carnifex! As a result, I'm constantly running out of thermal clips and being forced to run out and "spray'n'pray" with my wildly inaccurate machine pistol trying to collect more. Unlike Soldier-types who can simply mow someone down with their assault rifle or shotgun and quickly run over their corpse to collect more ammo without breaking stride, you're often not in a position to gather clips while you snipe as you're enemies (and their dropped thermal clips) are far down range. This severely restricts the playstyle of the Infiltrator.

I died 2 times in my first battle with the Praetorian not because the fight was particularly difficult but because I would run out of ammo taking down his barrier and armor and by the time I could scramble around gathering up more he would have his barrier regenerated and I would be back at square one until eventually the damn infinitely spawning Husks would overwhelm me.


Jkoopman, believe it or not before the end of my next playthrough I may actually agree with you in regards to infiltrators and sniper rifles. I haven't play an infiltrator and never used the sniper rifle so my posts have all been in regards to shotguns, pistols, and the smg. I recently started a new playthrough as an infiltrator and while I didn't run out of sniper rounds in Horizon, I did finish the mission with 1 round in the chamber and 1 round in reserve. A hell of a whole lot close than I have with the shotgun. You are right in that if you are sniping at range, then of course its going to be harder to reup ammo, where as with my vanguard even though it's similarly limited by being a powerful low ammo weapon, I'm right in front of enemies when they die. And as such, I tend to find ammo the instant I kill something. Not to mention that charging around the battle field I often pick up thermal clips without even realizing I'm doing it simply by virtue of covered ground.

#30
Tiuwaz

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I was sceptical but after playing I prefer the new ammo system, however some weapon classes could do with an increase in ammo capacity. shotgun/pistol mostly

#31
vashts1985

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justinprince wrote...

Mass Effect was greatly imbalanced by the weapons. The shooting mechanic was no more than a dice roll...

I like the shooting mechanic in ME2, it forces you to tailor your shore party better and to rely on you squad mates and use squad commands to whittle away health.

I was an infiltrator and even with the 10 round Mantis I still managed, i'd press up on the D-pad to have my squad mates concentrate on a particular enemy, then snipe a head shot to finish them off.

I remember playing as a Vanguard in ME and when I tricked out my shotgun enough I could take out Geth with one shot blasts running... highly un realistic but fun... ME2 challenged my shooter mentality much better than ME1 did and I stand by the people who think ME2 is a vast improvement...


this.

best i see is some tweaks to the system here and there. otherwise, the new system is fantastic. hopefully bioware does not take too much stock in the complaints for ME3 because losing what we have gained would be a travesty.

#32
AudioJane

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What makes me chuckle is all the people saying ammo has made the game soo much better, tactical. It's like Rainbow six Vegas baby, spare me it didn't make the game harder at all or tactical. What made combat better in Mass effect 2 was level design, streamlining ability's and making biotic more balanced with enemy's. If anything all Bioware did was annoy everyone with low mag ammo count weapons and having to look at the damn floor so much.



Also not to mention the complete lack of a verity of weapons and mag sizes to begin with.

#33
SSGv2

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The thermal clips ARE based off Geth Tech, it says so in the manual, and it also says the reason why it was addopted was beacuse it allows for a greater volume of sustained fire, you can keep going as long as you have the clips, un like in Me were you need to take a longer pause for a gun to cool down, which is longer than reloading. Plus running out of ammo give more tactical depth, making you think more about how to use your ammo and to prioritise targets ect...

#34
Niorcs

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I think it's only a big thing to be angry about if you can't really aim or shoot right in the first place. In ME1, you could basically spray and pray and wait for the heat to go down.



I rather like the ME2 system, particularly when playing as an Infiltrator. I just have to conserve my shots with my Widow- it wouldn't make sense if I could just one-shot everything the entire game.

#35
JKoopman

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sinosleep wrote...

JKoopman wrote...

I've played more than my fair share of shooters and I'm damn good at them (I consistently ranked #1 on virtually every server I played on in Battlefield 1942 back in the day). I also got the headshot achievement before I even left the Lazarus station, so don't tell me that I need to "learn 2 aim".

The fact is, I'm playing an Infiltrator and that class got hit the hardest with the ammo stick. Your 2 "primary weapons" (sniper rifle and pistol) also have the lowest ammo capacity in the entire game: 10 shots with the Mantis and 24 with the Carnifex! As a result, I'm constantly running out of thermal clips and being forced to run out and "spray'n'pray" with my wildly inaccurate machine pistol trying to collect more. Unlike Soldier-types who can simply mow someone down with their assault rifle or shotgun and quickly run over their corpse to collect more ammo without breaking stride, you're often not in a position to gather clips while you snipe as you're enemies (and their dropped thermal clips) are far down range. This severely restricts the playstyle of the Infiltrator.

I died 2 times in my first battle with the Praetorian not because the fight was particularly difficult but because I would run out of ammo taking down his barrier and armor and by the time I could scramble around gathering up more he would have his barrier regenerated and I would be back at square one until eventually the damn infinitely spawning Husks would overwhelm me.


Jkoopman, believe it or not before the end of my next playthrough I may actually agree with you in regards to infiltrators and sniper rifles. I haven't play an infiltrator and never used the sniper rifle so my posts have all been in regards to shotguns, pistols, and the smg. I recently started a new playthrough as an infiltrator and while I didn't run out of sniper rounds in Horizon, I did finish the mission with 1 round in the chamber and 1 round in reserve. A hell of a whole lot close than I have with the shotgun. You are right in that if you are sniping at range, then of course its going to be harder to reup ammo, where as with my vanguard even though it's similarly limited by being a powerful low ammo weapon, I'm right in front of enemies when they die. And as such, I tend to find ammo the instant I kill something. Not to mention that charging around the battle field I often pick up thermal clips without even realizing I'm doing it simply by virtue of covered ground.


Wow. Color me surprised. It gives me some hope that I'm not just crazy when one of the staunchest supporters of the new ammo system actually agrees that Infiltrators at least might be disadvantageously unbalanced.

#36
Lonely_Fat_Guy

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JKoopman wrote...

I've played more than my fair share of shooters and I'm damn good at them (I consistently ranked #1 on virtually every server I played on in Battlefield 1942 back in the day). I also got the headshot achievement before I even left the Lazarus station, so don't tell me that I need to "learn 2 aim".

The fact is, I'm playing an Infiltrator and that class got hit the hardest with the ammo stick. Your 2 "primary weapons" (sniper rifle and pistol) also have the lowest ammo capacity in the entire game: 10 shots with the Mantis and 24 with the Carnifex! As a result, I'm constantly running out of thermal clips and being forced to run out and "spray'n'pray" with my wildly inaccurate machine pistol trying to collect more. Unlike Soldier-types who can simply mow someone down with their assault rifle or shotgun and quickly run over their corpse to collect more ammo without breaking stride, you're often not in a position to gather clips while you snipe as you're enemies (and their dropped thermal clips) are far down range. This severely restricts the playstyle of the Infiltrator.

I died 2 times in my first battle with the Praetorian not because the fight was particularly difficult but because I would run out of ammo taking down his barrier and armor and by the time I could scramble around gathering up more he would have his barrier regenerated and I would be back at square one until eventually the damn infinitely spawning Husks would overwhelm me.


Posted Image

change your 24 shooter for the other one 60 shots.
havent tried the infeltrator looks like fun.

playing vanguard and soldier, no problems so far with ammo on hardcore and insanity

i dont understand the kids crying about ammo.
this makes the game abit harder and more challeging instead of spraying my gun like a retard and everything dies

#37
Aratham Darksight

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JKoopman wrote...

The fact is, I'm playing an Infiltrator and that class got hit the hardest with the ammo stick. Your 2 "primary weapons" (sniper rifle and pistol) also have the lowest ammo capacity in the entire game: 10 shots with the Mantis and 24 with the Carnifex! As a result, I'm constantly running out of thermal clips and being forced to run out and "spray'n'pray" with my wildly inaccurate machine pistol trying to collect more. Unlike Soldier-types who can simply mow someone down with their assault rifle or shotgun and quickly run over their corpse to collect more ammo without breaking stride, you're often not in a position to gather clips while you snipe as you're enemies (and their dropped thermal clips) are far down range. This severely restricts the playstyle of the Infiltrator.


1. Don't use the Carnifex. I played an infiltrator as well and it's just not worth it. No matter how much more damage the hand cannon does, the Predator is a better fallback weapon for an infiltrator.

2. Do the mission to recruit Thane ASAP. You'll find something that might alleviate your pain.

#38
Ryngard

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I like the ammo system. I play an infiltrator and use my sniper rifle 80% of the time with no problem. If I run out of ammo with that, I pull out a pistol, use tactical cloak, and run forward to cover with some ammo and reload. No worries!

Plus when I got my 40+ mag sniper rifle, mmm... problems solved. :)

#39
Svest

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Valfrekr wrote...
Now if the new weapons are more powerful, and were based on geth technology or something, then I would understand the upgrade. As it stands, the thermal clips suck. The game is good though.


They are.  That is almost exactly what the codex says about the new thermal clips.  The geth came up with an idea to swap out a gun's heat sinks rather than wait for them to cool.  A good soldier can do that in like a second rather than waiting forever after it overheats.  So everyone started using thermal clips. 

#40
DarthCaine

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Warrcry13 wrote...

I wish they had thermal clips in ME1.

This

Before ME1 came out people complained why there's unlimted ammo
Now, only a few are complaining while the rest prefer the change

#41
JKoopman

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DarthCaine wrote...

Warrcry13 wrote...

I wish they had thermal clips in ME1.

This

Before ME1 came out people complained why there's unlimted ammo
Now, only a few are complaining while the rest prefer the change


Really? You consider a new 10+ page thread posted every day (sometimes multiple time in a day) every day since release to be "most people prefer the change"? It seems to me more like the vast majority of players hate the new system and only a few hardcore shooter fans support it.

#42
Niorcs

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JKoopman wrote...

DarthCaine wrote...

Warrcry13 wrote...

I wish they had thermal clips in ME1.

This

Before ME1 came out people complained why there's unlimted ammo
Now, only a few are complaining while the rest prefer the change


Really? You consider a new 10+ page thread posted every day (sometimes multiple time in a day) every day since release to be "most people prefer the change"? It seems to me more like the vast majority of players hate the new system and only a few hardcore shooter fans support it.


Yeah, every person who got ME2 and hated the system would join and clog the forums. You have the same group of people whining about the clip system. It's like like you have every single person who bought a copy on here.

#43
JKoopman

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Niorcs wrote...

JKoopman wrote...

DarthCaine wrote...

Warrcry13 wrote...

I wish they had thermal clips in ME1.

This

Before ME1 came out people complained why there's unlimted ammo
Now, only a few are complaining while the rest prefer the change


Really? You consider a new 10+ page thread posted every day (sometimes multiple time in a day) every day since release to be "most people prefer the change"? It seems to me more like the vast majority of players hate the new system and only a few hardcore shooter fans support it.


Yeah, every person who got ME2 and hated the system would join and clog the forums. You have the same group of people whining about the clip system. It's like like you have every single person who bought a copy on here.


I could say the same thing about the people who "love" the new system, that it's just the same handful of individuals reposting the same "learn2aim" comments in every thread complaining about it.

Modifié par JKoopman, 01 février 2010 - 06:51 .


#44
DarthCaine

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JKoopman wrote...

DarthCaine wrote...

Warrcry13 wrote...

I wish they had thermal clips in ME1.

This

Before ME1 came out people complained why there's unlimted ammo
Now, only a few are complaining while the rest prefer the change


Really? You consider a new 10+ page thread posted every day (sometimes multiple time in a day) every day since release to be "most people prefer the change"? It seems to me more like the vast majority of players hate the new system and only a few hardcore shooter fans support it.

Those 10+ pages are populated by the same people, and the people that actually like the game are playing it right now instead of complaining on forums

#45
Svest

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JKoopman wrote...
Wow. Color me surprised. It gives me some hope that I'm not just crazy when one of the staunchest supporters of the new ammo system actually agrees that Infiltrators at least might be disadvantageously unbalanced.


With the first sniper rifle you are correct, though you shouldn't be using the carnifex as your heavy pistol, it really does suck (though that's not a problem with the ammo system, its just a problem with that gun).  Once you get past the first sniper rifle it gets much better. 

#46
0Gabe0

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personally it makes the game more fun. i really like it. overheat sucked. story is great but sometimes you gotta fight and this new system is perfect

#47
Clumsy Ninja

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I would agree, but I just found a sniper rifle that holds more than 10 rounds, and I'm a whole lot happier with the ammo system (even though it appears to be a weaker rifle, requiring numerous headshots.)

#48
sinosleep

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JKoopman wrote...

I could say the same thing about the people who "love" the new system, that it's just the same handful of individuals reposting the same "learn2aim" comments in every thread complaining about it.


Forums usually run counter to reality. Fact of the matter is people are more likely to go to a forum to complain about something than they are to praise it. It's just the way it is. It's the reason why on comic book forums New Avengers is regularly the most hated on comic even though it's gotten great reviews and has been the top selling comic consistently for FIVE years running selling 100k a month in an industry where 50k a month is healthy. It's the reason why when you go to a rap forum everyone hates Jay Z while going on about clowns that have been stuck underground or the last 10 years. I could go on and on and on about the just about any subject where when you step into a forum it's as if you've entered the twilight zone, up is down, the sky is green and grass is blue, etc, etc etc. Go to the warcraft forums and even though it's incomparably more successful than any mmo before or after it's release 90% of posts are complaints. If 90% of the fanbase hated the game they wouldn't be playing.

I'd say the 96 on metacritic (and for the obligatory people who don't know, it's an AGGREGATE SCORE. metacritic has no reviews of their own, they simply gather everyone else's reviews and average them together) and 9.0 in user reviews there is far better measure of how the game was recieved.

Modifié par sinosleep, 01 février 2010 - 06:57 .


#49
action jim

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I've been playing 2 characters. And my Vanguard has no ammo problems, while my infiltrator keeps running out of sniper ammo. However, I fully expect to have this situation rectified by the end of the game with Sniper rifle and ammo upgrades. Until then, I'm gonna try using the first pistol as was earlier suggested.

#50
Nemesis7884

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limited ammo is okay... but then please give the enemies also limited ammo...it's kind of irritating if guys are bazooking rockets at me like a gatling gun for minutes....are they sitting on a ****ing pile of rockets or what???