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[guide] Weapons stats


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#1
Flash_in_the_flesh

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Assault Rifles:
M-8 Avenger
damage 10.8
penetration light
rate of fire 850/min
clip size 40
spare ammo 400

M-15 Vindicator
damage 36.8
penetration light
rate of fire 900/min
burst rounds 3
burst refire time 0.625
clip size 24
spare ammo 96

Light Machine Guns:
M-76 Revenant
damage 21.3
penetration medium
rate of fire 700/min
clip size 80
spare ammo 480

Submachine Guns:
M-4 Shuriken Machine Pistol
damage 20.5
penetration very light
rate of fire 700/min
burst rounds 3
burst refire time 0.25
clip size 24
spare ammo 240

M-9 Tempest
damage 14.0
penetration very light
rate of fire 925/min
burst rounds 5
burst refire time 0
clip size 50
spare ammo 450

Heavy Pistol:
M-3 Predator
damage 37.2
penetration medium
rate of fire 300/min
burst rounds 1
burst refire time 0.32
clip size 12
spare ammo 60

M-6 Carnifex Hand Cannon
damage 85.4
penetration heavy
rate of fire 145/min
burst rounds 1
burst refire time 0.54
clip size 6
spare ammo 24

Shotguns:
M-23 Katana Shotgun
damage 27.5
penetration light
rate of fire 58/min
burst rounds 1
burst refire time 1.25
clip size 5
spare ammo 10

M-27 Scimitar Assault Shotgun
damage 20.34
penetration light
rate of fire 100/min
burst rounds 1
burst refire time 0.8
clip size 8
spare ammo 16

M-300 Claymore Heavy Shotgun
damage 50.1
penetration light
rate of fire 64/min
burst rounds 1
burst refire time 1.25
clip size 1
spare ammo 10

Sniper Rifles:
M-92 Mantis Sniper Rifle
damage 263.1
penetration heavy
rate of fire 70/min
clip size 1
spare ammo 9

M-97 Viper Sniper Rifle
damage 81.9
penetration heavy
rate of fire 240/min
burst rounds 1
burst refire time 0.65
clip size 12
spare ammo 48

X-98 Widow Anti-Material Rifle
damage 368.3
penetration heavy
rate of fire 70/min
clip size 1
spare ammo 12

Heavy Weapons:
M-100 Grenade Launcher
damage 500
penetration medium
rate of fire 100/min
burst rounds 1
burst refire time 1.0 (default is zero)
clip size 10

ML-77 Missile Launcher
damage 350
penetration medium
rate of fire 80/min
clip size 15

M-622 Avalanche
damage 50 (freeze)
rate of fire 50/min
clip size 20

M-920 Cain
damage 10000
penetration heavy
rate of fire 30/min
clip size 1

Collector Particle Beam
damage 20
penetration very light
rate of fire 1200/min
burst rounds 5
clip size 500

Other:
Geth Pulse Rifle

damage 3.7
penetration very light
rate of fire 1000/min
clip size 40
spare ammo 480

Modifié par Flash_in_the_flesh, 01 février 2010 - 09:34 .


#2
WillieStyle

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Awesome!

Thanks.

#3
Timex1

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Thanks, good information.

#4
tthammy

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thanks

#5
konfeta

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What about the Incisor Sniper Rifle and the Collector Assault Rifle? Also, Geth Assault Rifle and Collector Particle Beam? And da Flamethrower?

And shouldn't there be projectile per shot number for shotguns? Because according to this, shotgun damage is on several orders of magnitute below that of an assault rifle.

Modifié par konfeta, 01 février 2010 - 06:00 .


#6
andrewv42

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I always thought the missile launcher was falling short of the grenade launcher in some aspect...

thanks!

#7
WillieStyle

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Interesting that the Widow has higher dps than the viper.



81.9*240/70 = 280.9 < 368.3



I assume you got this info from coalesced.ini

Is there a file that shows the exact effects of abilities like Adrenaline Rush?

#8
loudent3

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Isn't there also a geth pulse rifle? Also what about the collector disruptor ray heavy weapon?

#9
NSIBystander

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Very nice information.  I was wondering, though, where did you find this information.  And also, think you might be able to find/provide the stats for some of the other weapons as well (such as the Collector's Rifle, the M-490 Blackstorm (Gamestop preorder))?

#10
Flash_in_the_flesh

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I don't have these promo weapons. Can't find info about them in game file.

This data comes from coalesced.ini file.
There's a lot of info there but can't find anything from DLCs. I have only Terminus set and weapon.

Modifié par Flash_in_the_flesh, 01 février 2010 - 06:04 .


#11
dynas2001

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wow.. i wish this was in the game!!! Thanks. Where did you get the info!?!

#12
HemisH

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You are my savior. I couldn't for the life of me figure out which weapons were best. I miss weapon stats!

Subscribed!

Modifié par HemisH, 01 février 2010 - 06:05 .


#13
Flash_in_the_flesh

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Added Collector Particle Beam and Geth Pulse Rifle

#14
sunovafm

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could we get the amount of pelets per shot gun shot please that realy helps with them especialy if your like me and only use them to spread an elemantla effect (cyro one shots husks for instance)

#15
_KTA_

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Where is the location of the:



M-9 Tempest

damage 14.0

penetration very light

rate of fire 925/min

clip size 50

spare ammo 450

#16
sunovafm

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hastrom on a dead quarian when you go to recute tali :)

#17
jarred1907

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So basically eff all of the vangaurds out there. The hand canon trumps the shotty?

#18
dynas2001

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i was finding the shotty pretty week. I stopped using it up close and switched to the machine gun.

#19
sunovafm

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nope i think that shoty damage is for each pelet because if all of them hit an enemy in the head even harbinger its instant death wich is why i want to know how many pelets they have

#20
vhatever

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WillieStyle wrote...

Interesting that the Widow has higher dps than the viper.

81.9*240/70 = 280.9

I assume you got this info from coalesced.ini
Is there a file that shows the exact effects of abilities like Adrenaline Rush?


Not really it doesn't. That number is not counting reload time.

70 shots in a minute? Takes 1.5-2 seconds to reload. Good lord, use your friggin head.

#21
tthammy

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i don t know how to read the thingy

#22
Pinnatus

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Interesting. I don't like the Widow much, ROF is too low. Even with higher theoretical DPS you can't deliver it quickly enough, as the higher ROF lets you unbalance enemies.


#23
vhatever

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That shotgun damage must be the damage of one "fragment". Shotgun shoots about 5 of them.

#24
jarred1907

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Sonovafm: ahhh. Ok. That makes sense then. I was getting a little miffed

#25
tmelange

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Thank GOD! You rock for posting this. I still can't believe this info isn't provided in-game...