I loved ME1, though there were certainly aspects of it I considered rather flawed, long before ME2 came along and made those flaws stand out like a sore thumb.
To borrow Devos' system from above.
In favour of ME2:
- Vastly improved and proper shooter mechanics that make ME2 combat play out pretty much or almost as well as some of the best third person shooters, like Uncharted 2 or Gears of War 2, rather than the clunky shooter and stats based bastardization we got in ME1.
And yes, I personally like the addition of the ammo system. Having to duck down behind cover to reload regularly just feels "right" to me. Perhaps just because I've gotten used to it playing a fair amount of shooters the last two years.
- A more varied and more interesting selection of locations (Omega, Illium or the new Citadel sections make the Citadel in ME1 look really bland, and the mission settings are generally also much better in ME2), sporting much better architectural and general visual design.
- An improved graphics engine, particularly in terms of lighting and shaders. Still some ugly, jagged edged textures here and there though (playing the PC version at 1920x1200 with everything maxed).
- Characters, dialogue, voice acting and quests/missions that are even better and more varied than ME1.
- No cumbersome inventory management and other RPG stables that certainly still work well in some games (DA:O for instance), but really didn't in ME1.
- Good consolidation and reimplementation or creation of old and new skills. Although I'm playing as a soldier, so I'll refrain from commenting on biotic and tech powers, aside from what my squad mates use.
- The scanning/probing mini game might become a bit tedious after a while (I still find it pretty relaxing though, 20 hours into the game), but it definitely beats planet exploration in the Mako. Though I am looking forward to seeing what they have planned with that Hammerhead thing.
In favour of ME1:
- It was a great game when it was released, and still is in terms of story and dialogue. I think I would have a very hard time going back to replay it again after trying the combat in ME2 though.
- The RPG fan in me did initially miss the weapon and armor variety from ME1 during my first couple of hours in ME2, but frankly there weren't that many good armor choices anyway in ME1, and most of the weapons were just recolored versions with different stats.
And as I've already said, managing the inventory was cumbersome at best, on both the 360 and PC.
Edit: Why does this forum insist on making all these extra line shifts between paragraphs? It looks horrible. Another forum platform only optimized for the two main browsers (I'm using Opera 10, which is obviously not one of them)?
Modifié par Miths, 01 février 2010 - 08:46 .