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The Grand Cosmic DLC thread/The Romance Pack


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#126
Myrmedus

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Gar_Logan wrote...

Myrmedus wrote...

As for the Romance Pack, no thanks - sorry. If I wanted to play the game for that I'd be happy with The Sims.


....The Sims isn't a romance game...And neither is Mass Effect really. What's your point?


The Sims is DEFINITELY a romance game, at least the newer incarnations of it "Sims 3 for example". You don't 'pass on your seed' your family's game ends essentially.

#127
Cosmicinator

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Darth_Ultima wrote...

Your idea sounds horrible.  You are suggesting that a formulaic cookie cutter set of missions and dialog trees that are structurally similar to each other will be emotionally charged?  Your plot idea's sound cliche and you have no variety in your varying suggestions.  It does sound awful.


Well, we all have different tastes in what we want, and I don't deny that. You may see my ideas as dull and pretentious, and I may see others as stupid and mediocre, we all want different things. But ask yourself, if my ideas were truly awful, why are so many people saying they like them? 

Modifié par Cosmicinator, 06 février 2010 - 05:50 .


#128
Talifan420

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Its a very cool idea I just don't have too much faith in them being made. Why would Bioware make individual character packs where only people who like that character will buy them instead of general adventures that appeal to a wide audience.

#129
Yakko77

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It seems Shepard is building quite the force. Maybe it's just speculation but it seems my paragon Shepard will havethe aid of the Council, Alliance, rachni, quarians and even the geth but I wonder if it will be possible in a DLC or in ME3 to somehow bring about if not peace then at least a truce with the batarians.



Shepard has built a career on doing the impossible after all.

#130
Sathwater

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Yakko77 wrote...

It seems Shepard is building quite the force. Maybe it's just speculation but it seems my paragon Shepard will havethe aid of the Council, Alliance, rachni, quarians and even the geth but I wonder if it will be possible in a DLC or in ME3 to somehow bring about if not peace then at least a truce with the batarians.

Shepard has built a career on doing the impossible after all.


Cool idea, although they have always been shown to be untrustworthy. Maybe Shepard could either resolve some conflict in their leadership, or as a Renegade option, plant a bomb on their homeworld to compel their cooperation

#131
supafreak1121

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i agree completely tht is a great idea bc lets face it we all dont want another pinnacle station.

#132
notphrog

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I support this idea fully. Also, more dialogue in general. Mordin has a lot to say, but more would be fun.



Also, more big missions. Stuff with choices and dialogue with NPCs and interrupts and the like.

#133
Sathwater

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Mordin's singing was not featured prominently enough

#134
xenapuff

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I like the idea of a romance dlc. Those who don't like it don't have to get it.



I personally would like to see a dlc where Shepard gets to finish up her "unfinished business" before the suicide mission. This could also be background related. For example, if you're a spacer, you can visit your parents and help them on a quest (after all you've been dead for 2 years, you can at least visit them before you go off to impending doom)

#135
Poison_Berrie

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I don't like the idea of specific romance DLC. I would like it that besides mission specific dialogue a DLC would also add to your teams response post-mission.

Just some lines that they can mix up, rather than the same response over and over and something that puts more character in them.



Otherwise DLC, would have to bring in new interesting environments to explore, NPC's to interact with and some new equipment/research that can be accessed. And off course an interesting story with some good gameplay choices.

#136
DeathCultArm

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This really is baffling....People are asking for romances for DLC for a shooter game..I hope it happens so I can see you all complain about EA when they add it.

#137
Sathwater

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Mass Effect 2 is an action role-playing game developed by BioWare Edmonton, with assistance from BioWare Montreal, and published by Electronic Arts. - Wikipedia

#138
Doug84

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Ok, so, I've finally read the OP and I have to say I like the idea. I would like this along side weapons, armour, missions, and so forth, but adding into those romances so there's something to do after the suciude mission would be great.

#139
AtreiyaN7

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For the people claiming this romance thing is a bad idea: part of the reason is that some of us want more character interaction because it was a little on the thin side in the game. Lest you forget: it is a shooter/ROLE-playing game. While I want new guns, new missions, exploration etc. it doesn't hurt to have some character development too. A lot of people enjoy the series because of the story and the colorful characters.

#140
Doug84

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AtreiyaN7 wrote...

For the people claiming this romance thing is a bad idea: part of the reason is that some of us want more character interaction because it was a little on the thin side in the game. Lest you forget: it is a shooter/ROLE-playing game. While I want new guns, new missions, exploration etc. it doesn't hurt to have some character development too. A lot of people enjoy the series because of the story and the colorful characters.


Agreed. This mobile platform believes the logic is sound.

#141
Cosmicinator

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DeathCultArm wrote...

This really is baffling....People are asking for romances for DLC for a shooter game..I hope it happens so I can see you all complain about EA when they add it.


If you just see Mass Effect as just a shooter then you are not completely experiencing the game, Mass Effect is not built for machismo or random killing, it is a story-driven experience.

And getting to empathise and learn of characters is a fantastic way to drive the story.

#142
66six

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If Bioware can release expansions like Shadows of Undrentide, Hordes of the Underdark, Mask of the Betrayer and Storm of Zehir for ME2 while incorporating them all into the main game... man it would be epic. I have faith Bioware can release good expansions because they have always done so with NWN.

#143
Phobius9

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Here's some text taken from a interview with Ray Muzyka on IGN about DLC etc:



IGN: BioWare supported Neverwinter Nights for 6 years after its release. What plans do you have for your current generation of games?



Ray Muzyka: We like to support our games long-term. Our fans are really important to us, and we try and support them. We have long-term plans for both Dragon Age and Mass Effect. Actually, we have a separate team running in parallel as part of the franchise team. You know, people are moving back and forth, but we've made a dedicated investment in DLC for Dragon Age and Mass Effect, so we're going to support them for a long time. Stand alone products, expansion packs, things like that as well.

#144
madisk

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I'd say you're on the right track though, OP. Perhaps DLC based on a 3 man squad would be better? IE Shep, Legion and Tali could be an interesting mission. Mordin and Grunt would be another good mission, deciding the genophage bit once and for all. In fact, if these were truly well developed DLCs (similar to GTA 4's) they could be quite lengthy and worthwhile. I think DLC based on finishing the genophage/geth questlines would be great. And maybe a pre ME3 DLC that offers much more detail about the Reaper threat.

I doubt character-specific DLCs would come out - they won't. Side missions will probably be it. There is no economically sound way to deal with the fact that many of someone's squaddies could have died in the last mission, leading to them being unable to have any incentive to buy DLC geared towards characters.

Hello World!

Creating a DLC with a main focus on romance would be a bad idea. A good chunk of people play Mass Effect just for the action and pay little to no attention to the storyline (which I think is blasphemous, since it's so well written it overshadows most of the space opera  science fiction I've read/watched/played, bonus points for the whole AI vs 'natural' intelligence). In my opinion, they should create a DLC that has it's core value in well-written missions with their own intriguing story line (BDtS was way too shallow) that would have at least 5-10 hours of solid gameplay in one playtrough, accompanied with voice acting, some new armor items and perhaps even a new weapon or unique research, or whatever. These small added bonuses are completely for BW to come up with.

For the people who want romance and/or character relationship development, they should update and add to the post-endgame dialogues. You could have more conversations with your crew members, and your LI would stop rehashing the same stupid response over and over again. It really pissed me off how Tali basically had no new dialogue after I romanced her (I didn't even realize she had such a following on the BW forums before I registered ME2 here - would have imagined BW would add in more dialogue to make sure the fans get what they really want - more Tali. In my honest opinion, there was never a chance that BW wouldn't include her either as a squad member/LI. I mean, the whole Geth vs Quarian storyline is one of the most intriguing/important ones in the whole game and what better way to tell it than trough a familiar character, especially trough someone as important among the Quarian people as Tali'Zora). I mean, the game prompts you to either 'start a new game' or 'develop relationships with your crew members'. It strikes me as rather odd that the LI has no new dialogue after finishing the final mission when you go talk to her. I'd imagine two people that show trust and affection towards each other would have something to talk about after they survive the suicide mission. To get to know each other more intimately, to tell each other things they haven't told before, etc.

In addition to the Normandy-dialogue updates, the LI characters, if taken along on the DLC missions, could have an unique effect on how the missions play out. There are numerous different ideas regarding what the DLC missions would be like that I could entertain here, but it's ultimately up to BW. I'm certain their writing staff is times more imaginative than I am. Whatever the DLC story might be however, I hope they'd have a different feeling with each LI should you bring them along to the missions. Would be true to the Mass Effect spirit, imho.

While the DLC missions should definitely have an intriguing central plot, it shouldn't be directly tied in to ME3. I'd imagine the DLC as an intriguing side mission that has no real relevance on how the events in ME3 play out. I imagine that there's going to be some kind of a gap in time between the events in ME2 and ME3. Presumably, during that time, the relationships between Shepard and his/her crew will develop further, but the player who jumps from ME2 to ME3 wouldn't normally get to play it / see it, and it wouldn't have a direct effect on how events in ME3 play out. Such a DLC would just allow you to fill that gap by throwing you in to another near-impossible adventure that would also allow you to further connect with your squad, get to know them better and share personal experiences with them. 

I'm assuming again, but I imagine the whole 'squad hunting' in ME3 would largely be over with and you're left with whoever stayed alive in ME2 and who doesn't have a pressing reason to leave your team. Thus, having a DLC that offers good combat missions tied in together with an intriguing side story (please, no more mundane experiences like BDtS and PS) and additional squadmate dialogue would be a great way to get to know better all of them.

However, a DLC with roughly 5 to 10 hours of gameplay, fresh dialogue (would require the voice cast for your crew to drag their asses to the studio) and unique variations on dialogue and events should you bring along a LI + new art and assets, animations, etc. would cost. Quite a lot, probably. For me, the first playtrough of ME2 including all the loyalty missions, most of the assignments in the hub worlds + a couple of side missions clocked in 30 hours of gameplay. I bought the game on Steam for €50. I wouldn't mind paying up to €25 for a DLC (expansion) that does all that and adds at least ~10 hours of gameplay. After all, the developers could always follow the fans' wishes, but they also need to make a living.

Also, to all the "me2 is not a dating sim" trolls out there - Mass Effect is a lot more than just action and combat - in my eyes it's a role playing game first and foremost, and character interactions, whether they're friendly, neutral, hostile or deeply intimate tie in to the role playing experience. It's ridiculous and ignorant to assume that the people who ask BW to expand on overall relationship development with your crew members are desperate losers who have no real life relationships of their own. ME2 is a role playing game and a lot of people play the game assuming the role of someone else, somewhere and somewhen else. You're basically living an alternate life in an alternate reality, and giving the players the opportunity to have a fulfilling role playing experience is something I think BW should definitely aim towards. Having the option to interact and/or romance the characters in the game is a natural part of the role playing experience, especially if the universe and the characters within the game are so well written. If you cannot appreciate it then you have no appreciation for the artistic value of ME2. Might as well strip all the story out for you and give you the baseline 'shooter experience'.





p.s. Tali <3

Modifié par madisk, 07 février 2010 - 04:46 .


#145
redBadger14

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Mass Effect 2 is an Action RPG, not a shooter. Ignorance only shows how dumb someone can be.

Anyway, I am all for well fleshed out DLC that adds a great deal to the game. This romance pack is a very great idea as I do feel that relationships with your party members were never really fleshed out, something that was not improved on from ME1.

#146
Neroteyen

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I really like this idea for DLC. Hope BW does something along these lines.

#147
mandalore18

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I also like this idea for a DLC but it is highly unlikely that this would happen but we can all hope that this will happen can't we. Head of BW DLC department read this fourm post.

#148
Fear_me_leader

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How about some DLC with a new race, like there could be a new race in the galaxy and you have to investigate them and get an new squadmate. Or a mission where Shepard must create a new team while his current team prepares, you would have to get the backing of the groups to unite.

#149
Landline

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DeathCultArm wrote...

This really is baffling....People are asking for romances for DLC for a shooter game..I hope it happens so I can see you all complain about EA when they add it.



Correction: Shooter RPG game.

#150
ModProp

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You are a insane, hermaphrodite twelve year-old.



And all joking aside, this is actually a smart idea. Even if people disagree. What you are proposing would actually help the whole RPG vs. Shooter argument by giving to both sides.



"I fully endorse it. Let's try it at once!" ~ Mayor of Halloween Town