The Grand Cosmic DLC thread/The Romance Pack
#176
Guest_Maviarab_*
Posté 13 février 2010 - 06:24
Guest_Maviarab_*
I say this based on the number of people I know and the dwonload numbers of the (off topic slightly) Aribeths Revival modules for NWN, where there was virtually no action, killing, grinding whatever, but lots of dialogue and sentiment between pc and Aribeth (though the modder did take great time and spend a lot of attention to detail in those mods to make them 'work' just right')
Sure a lot would not be interested, but then they don't need to buy it (especially if there was no xp involved, special items etc)...but I can imagine there would be a huge demand for something of this ilk.
#177
Posté 13 février 2010 - 07:08
#178
Posté 13 février 2010 - 11:32
If, on the other hand, each character pack expanded on FRIENDSHIP relationships (as well as romantic relationships), that would be another matter. As a Liara loyalist, I missed out on extra interaction with six characters because their conversation tress all cut off prior to romance (and with the male characters, I just had to avoid talking to them altogether because I felt as if I were forced into flirting with them to strike up a friendship (especially with Jacob)... An obvious option telling them you're not interested in a romance with them early on in their dialogue would be nice next time, Bioware, that way we don't have to worry about kicking off an unwanted romance).
#179
Posté 13 février 2010 - 11:37
But I'd like some DLC that gives you more conversation options.
#180
Posté 13 février 2010 - 11:55
1. What I'd primarily like would be small, atmospheric tweaks done by some DLCs, like new newscast messages (like, for example, the ones you get transmitted via the Cerberus Network) - some of them foreshadowing new missions maybe? - and a wider range of reactions of the NPCs and the places you visit, especially after you've done the main storyline.
For one, the colony attacks do stop, and more and more people, starting with Omega, will most likely be able to put two and two together and figure out who did it (hint: the guy with the prototype warship and the 'Dirty Dozen'-like crew of specialists). Put that in the game, have the bystanders react on you (in AWE if you did it as a paragorn, in FEAR if you went renegade).
Also, improve the reactions of the environment especially if you have Legion in your squad! Add some cutscenes, add some drama if you want, but it's obvious for all the world to see LEGION IS GETH! If I take him to the Citadel I can very well expect there to be major complications and constant reactions from the populace. The way it is now, Anderson does not even look at him and just gives one line on the armed to the teeth AI platform. There should at least have been a major problem at the customs' location instead of everybody dismissing the armed to the teeth AI platform as Shephard's personal notebook.
And I second the call for larger explorable sections on Omega, Illium and the Citadel.
2. Secondly, receive updates on the work on the Collector base if you decided to keep it, maybe even make a small mission where Cerberus tasks you with shipping some critical supplies and a dozen or so specialists there so you can see what is happening. Also: Show that Cerberus is salvaging the literally hundreds of ancient wrecks there; the data and technology to be found there is priceless and will add even more depth to the universe (eg. give some more info on all those space-faring races we read about when we explore and scan planets that went extinct).
And I want some good reasons added why after I opted for keeping the base basically every of my team members reacted as if I had just offered the Virgin mary to Lucifer on a silver plate. Seriously, either you make it a conscious choice that makes sense like the end discussion in ME1 or you at least make everybody give me some good reasons for their statements that go beyond 'I don't trust the IM'. /images/forum/emoticons/wondering.png I mean, d'uh! The ambiguity is the whole point of the character.
3. Downloadable missions should either be massive, stand-alone narratives that truly do span hours of game play OR should tie in with already existing narratives (Liara and the Shadow Broker, Mr. Thrax, the information-smuggling Salarians on Omega...). It doesn't even have to do something with the main storyline about the Reapers, really. The SR2 going after a pirate lord in the Terminus systems (new solar systems, please) because the Alliance doesn't have to guts for it would be fine. Hell, throw in a space battle or animated boarding sequence, and it would be great!
I am more than willing to pay for new content as long as that content warrants payment! Paying 5$ for the Asteroid mission in ME1 was okay, even though I had hoped for a bit more, but I won't open my purse for DLCs that amount to no more than the side-missions you did in ME 2 when you found an anomaly while scanning a planet.
#181
Posté 14 février 2010 - 01:06
CorvushatesEA wrote...
I dont think Bioware should alter the sexual orientation of their existing characters.
But I'd like some DLC that gives you more conversation options.
I never said they should. I like Jack, Miranda, Tali, Jacob, Garrus, and Thane just the way they are. I would really have loved to have been able to cultivate friendships with them, however... Which you sort of do, but you get less conversations with them if you're not romancing them... Kind of like it punishes you for not being in a romance with them.
(I also like seemingly pansexual Kelly, and was disappointed that you could only have a fling with her... and I was also a little disturbed by her stripper getup at the end...
Modifié par Zandilar, 14 février 2010 - 01:09 .
#182
Posté 14 février 2010 - 01:34
CorvushatesEA wrote...
I dont think Bioware should alter the sexual orientation of their existing characters.
But I'd like some DLC that gives you more conversation options.
Zandilar wrote...
I never said they should. I like Jack, Miranda, Tali, Jacob, Garrus, and Thane just the way they are. I would really have loved to have been able to cultivate friendships with them, however... Which you sort of do, but you get less conversations with them if you're not romancing them... Kind of like it punishes you for not being in a romance with them.
(I also like seemingly pansexual Kelly, and was disappointed that you could only have a fling with her... and I was also a little disturbed by her stripper getup at the end...Not that I'm a prude, but it did seem a little gratuitous.)
About the same-sex thing... I can understand why the same-sex community are understandably annoyed that they don't really have any options in ME2, but I think rewriting any of the existing characters to be bi-sexual or same-sexual would be too much fanservice.
Yes, I'm aware of the irony about Tali and Garrus becoming LI's because of fan requests, thank you. Call me a hypocritic if you like. Though with both Tali and Garrus, it strikes me as alittle odd you couldn't be LI's with them in ME1. Wrex, I can understand not being an LI. "Get a quad, human"
As for Zandilar's comments, yeah, the end game conversations just aren't there
#183
Posté 14 février 2010 - 11:39
Doug84 wrote...
About the same-sex thing... I can understand why the same-sex community are understandably annoyed that they don't really have any options in ME2, but I think rewriting any of the existing characters to be bi-sexual or same-sexual would be too much fanservice.
It's about being true to the characters. I understand why some people think that simply disabling gender checks (and recording appopriate lines with regard to gender) is the way Bioware should go... But ultimately that's hardly a realistic approach.
I would far rather that the writers at Bioware took the time to come up with genuinely bisexual or homosexual characters, than just disable gender checks for existing heterosexual romances. For example, lets take a Miranda who was written from the ground up to be bisexual (I know she wasn't, but this is just an example using a familiar character, and extraoplation if you will - "what if" and all that). She has a certain way of reacting to male Sheperds, but would she react exactly the same way to a female Sheperd - especially if she'd never felt that way for a woman before? Her dawning realization of her sexuality would definitely influence her reactions and the romance between her and a female Sheperd would be competely different to a romance between her and a male Sheperd. Simply changing her romance so she uses exactly the same lines, but with the gender pronouns for Sheperd reversed, is, quite frankly, cheap.
Having said all that, I do read slash fiction. I have been known to write it too... :innocent:
Yes, I'm aware of the irony about Tali and Garrus becoming LI's because of fan requests, thank you. Call me a hypocritic if you like. Though with both Tali and Garrus, it strikes me as alittle odd you couldn't be LI's with them in ME1. Wrex, I can understand not being an LI. "Get a quad, human"
As much as I love Tali, I really wish they'd just been left to be good friends. There were no indications given in the first game that either of them were attracted to Sheperd that way - they were arbitarily made xenophilic to please the fanbase. This is the reason why some people think it would be okay to arbitarily make some of the LIs bisexual in a DLC... and because of Garrus and Tali, the idea is somewhat justified.
If Bioware were to make the character integrity argument against making an existing love interest bisexual, they would be being hypocritical.
As for Zandilar's comments, yeah, the end game conversations just aren't there
I mean, I get that you aren't really meant to be playing that much ahead, but still.
I just don't like how you get gimped on conversation if you're not romancing the characters in question. Having them all have friendship paths means no one misses out.
Modifié par Zandilar, 14 février 2010 - 11:40 .
#184
Posté 14 février 2010 - 11:52
Zandilar wrote...
Doug84 wrote...
About the same-sex thing... I can understand why the same-sex community are understandably annoyed that they don't really have any options in ME2, but I think rewriting any of the existing characters to be bi-sexual or same-sexual would be too much fanservice.
It's about being true to the characters. I understand why some people think that simply disabling gender checks (and recording appopriate lines with regard to gender) is the way Bioware should go... But ultimately that's hardly a realistic approach.
I would far rather that the writers at Bioware took the time to come up with genuinely bisexual or homosexual characters, than just disable gender checks for existing heterosexual romances. For example, lets take a Miranda who was written from the ground up to be bisexual (I know she wasn't, but this is just an example using a familiar character, and extraoplation if you will - "what if" and all that). She has a certain way of reacting to male Sheperds, but would she react exactly the same way to a female Sheperd - especially if she'd never felt that way for a woman before? Her dawning realization of her sexuality would definitely influence her reactions and the romance between her and a female Sheperd would be competely different to a romance between her and a male Sheperd. Simply changing her romance so she uses exactly the same lines, but with the gender pronouns for Sheperd reversed, is, quite frankly, cheap.
Having said all that, I do read slash fiction. I have been known to write it too... :innocent:
...erm, which one is slash fiction again? I know its to do with sex, I just can't remember which sort.
Anywho... I suppose it would double the work for BW if they made the characters bisexual - I mean, the M/F sex scenes won't be the same as the F/F or M/M scenes.
Yes, I'm aware of the irony about Tali and Garrus becoming LI's because of fan requests, thank you. Call me a hypocritic if you like. Though with both Tali and Garrus, it strikes me as alittle odd you couldn't be LI's with them in ME1. Wrex, I can understand not being an LI. "Get a quad, human"
As much as I love Tali, I really wish they'd just been left to be good friends. There were no indications given in the first game that either of them were attracted to Sheperd that way - they were arbitarily made xenophilic to please the fanbase. This is the reason why some people think it would be okay to arbitarily make some of the LIs bisexual in a DLC... and because of Garrus and Tali, the idea is somewhat justified.
If Bioware were to make the character integrity argument against making an existing love interest bisexual, they would be being hypocritical.
Maybe. I prefer things as they are. Though I dunno if Bioware have tried to justify the inclusion of them as LI's. I dunno if they've justifed the lack of same sex relations either. Though I can imagine they ran out of time to do them because I have heard an audio file with FemShep doing MaleShep's Tali romance lines.
True...true...As for Zandilar's comments, yeah, the end game conversations just aren't there
I mean, I get that you aren't really meant to be playing that much ahead, but still.
I just don't like how you get gimped on conversation if you're not romancing the characters in question. Having them all have friendship paths means no one misses out.
#185
Posté 14 février 2010 - 11:57
#186
Posté 14 février 2010 - 11:57
#187
Posté 15 février 2010 - 03:21
Doug84 wrote...
...erm, which one is slash fiction again? I know its to do with sex, I just can't remember which sort.
Anywho... I suppose it would double the work for BW if they made the characters bisexual - I mean, the M/F sex scenes won't be the same as the F/F or M/M scenes.
I was using Slash in the general sense of any fanfictional work that has two canonly straight characters of the same gender in a romantic relationship. Usually it's further distinguished between slash (m/m) and femslash (f/f).
As for how Bioware would handle it... In Dragon Age, they cheated. In both same sex romances, they mostly used the same lines as for the het romances. There were minor differences, but ultimately fem!Warden/Leliana worked out similarly to male!Warden/Leliana, and fem!Warden/Zevran worked out similarly to male!Warden/Zevran. So that's how they would probably end up handling things, unless they made the same sex romances exclusively homosexual... In which case, they'd either replace a non-romantic NPC with a homosexual romantic one... Or replace one of the het options with a homosexual one (yes, I know a lot of heterosexual players would be up in arms about that, but they'd still end up with more options, as they always do... Privelage, learn that you have it).
Maybe. I prefer things as they are. Though I dunno if Bioware have tried to justify the inclusion of them as LI's. I dunno if they've justifed the lack of same sex relations either. Though I can imagine they ran out of time to do them because I have heard an audio file with FemShep doing MaleShep's Tali romance lines.
If you prefer things as they are, you have no reason to complain if Bioware decided due to fan demand to make one of the heterosexual characters bisexual. Especially in light of finding that audio file, because that shows their original intentions and proves that fictional characters can be maleable! :happy: If you might happen to let me know where I can find that audio file, I'd be most pleased.
#188
Posté 15 février 2010 - 11:14
#189
Posté 15 février 2010 - 11:23
Maybe even a full blown expansion.
I'd love more squadmates, hell, more turians (female
#190
Posté 16 février 2010 - 06:02
#191
Posté 16 février 2010 - 08:16
I only expect to see 2 or 3 DLC things from bioware at most 5 or 6. They NEED to focus on making the third one absolutely perfect. Well as damn near close as they can get. Like Housecat4 said 1st ME pulls you in. 2nd one just a bridge but a damn good bridge and the 3rd one has to be the definitive title in the franchise. They really need to pull out all the stops in the third one. I could sit down for hours and talk to them about it.
#192
Posté 16 février 2010 - 08:34
#193
Posté 16 février 2010 - 08:47
Modifié par Zeekal, 16 février 2010 - 08:51 .
#194
Posté 17 février 2010 - 03:36
Cosmicinator wrote...
A-Chu wrote...
Like for Tali, you could go and help her bury her father..etc.
Co-incidentally that was my original idea for her quest, you could travel to the Quarian homeworld to give her father an appropriate send-off. It could involve some negotiations with Legion to have the right to go there.
I completely agree! That is exactly what ME2 needs!../../../images/forum/emoticons/grin.png
Modifié par XTVengeance, 17 février 2010 - 03:38 .
#195
Posté 17 février 2010 - 07:26
GIVE US THIS DLC AND WE WALK OUTTA HERE, SEE???
MAH, SEE?
hehe j.k. but seriously. why isn't this being taken into consideration?
oh i think i know why.... because it'd be unfair for the Kaiden-Liara-Ashley L.I.
.....
but then again. they COULD also add missions where you either visit Liara and she found a lead on the shadow broker that you can take and help her get even CLOSER to him (*reward*: Love)
and
Kaiden/Ashley you bump into them on after receiving a distress signal on a distant planet and fight side by side to find the distress beacon and find out what the problem is. and find out it was a trap by pirates.
kill them, and end up sharing a moment with that L.I
i mean lets face it. the Ashley-Liara-Kaiden L.I guys got screwed in this game.
and so did the new L.I followers.
expansion of the character's feelings and emotions are required to better deepen the story between them.
i mean. it's pretty harsh how the love interests in ME1 got screwed over in this game.
but it's ALSO pretty harsh how we only get to spend a couple of moments with THIS games L.I's
personally i'm a fan of Tali and Garrus. they deserved better in the first game. but also. in the second. they deserved FAAAAAAR better.
but instead. we got short and sweet.
that was one of the reasons why i joined this forum. because i felt the game was too short. not much to do as in the first one. i could drive around in the Mako. sure it was stupid controls.
but you know what? trying to figure out those controls was fun. and the stupid idiots who complained about the Mako were probably dum****s who just wanted to complain about things.
seriously. the only problem with the mako was that YES, you could get stuck. but if you weren't resourceful. you wouldn't make it out. it's not our fault your not smart.
it's not our fault you fools don't know how to drive for ****.
i swear. people complaining about the mako just made me sick.
i just hope the hammerhead is just like the Mako. just so we can get it back and ****slap those Mako haters.
Modifié par SerSpiffy, 17 février 2010 - 07:28 .
#196
Posté 17 février 2010 - 09:04
Just give us dialogues, a few more small cutscenes (visiting the citadel and the likes), maybe even a little advancement of the squadmemer quests (visiting Thanes son in prison or C-Sec) and so on
Ofc there's always the "Shooter crowd" (inapropiate term for everyone who plays it for the sake of action). With those people being quite a lot, we can't really say if a Romance DLC would be a success, moneywise. With all the OPs points being valid, this strikes me as the most likely reason why DLC like this won't happen.
#197
Posté 17 février 2010 - 09:09
#198
Posté 17 février 2010 - 12:30
All else - big or small, via Cerberus Network or not - would be neat, but nothing I'd lose any sleep over. And yes, additional dialogue (romance or otherwise) would be the most appreciated, but I wouldn't hold my breath for it. I suppose they could record them at the same time as the voice-over for a BDtS-like DLC, but I doubt it.
#199
Posté 17 février 2010 - 07:38
#200
Posté 17 février 2010 - 08:48
...or maybe not - we'll see..
Wouldn't mind closure on paragon BdtS... On the other hand, why would Shepard, in particular, stumble over Balak twice, unless taking time off from reaper duty, to do detective work, when there's the entire alliance fleet keeping an eye out for him...
(Does the guy's cause outlive him thru ME2 (other than the general Batarian resentment), by the way, those of you who killed him?)




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