The Grand Cosmic DLC thread/The Romance Pack
#201
Posté 17 février 2010 - 09:03
Especially for Thane. He dragged me into his family crap, the least he can do is visit Mindoir with me. I mean, that damned Galactic News thing said that I "maintain ties to the colony"... when did I do that? Dead for two years, all that stuff with the geth beforehand... so it's been maybe four years, and that's "maintaining ties"? So let me do some maintaining already!
I don't have basically any hope for this because it'd probably be too much work and expense, but hell... I'd shell out a good bit of money for this sort of thing. An expansion of the relationships. Especially if it gave you an alternate path to romance Garrus besides having to sound like a pervy turian-fancier.
#202
Posté 17 février 2010 - 10:15
First Bioware would have to see value in it, from time and resources spent on developing it, and what they would actually make off of it. I realize there are quite a few people who posts on here that would buy your expansion in a heartbeat, but there are equally a lot of folks that wouldn't be bothered with it because it's part of your character building and the in-game relationships.
I'll bump this thread with my comment and hope that BW might see some merit in your idea.
If it's any consolation, I would buy it.
#203
Guest_PureMethodActor_*
Posté 18 février 2010 - 12:09
Guest_PureMethodActor_*
1. I think that on top of quests that Shepard can request of love interest, said love interest could ask Shepard about background (either the Earthborn, Colonist, or Spacer) and how the background and experiences within (revealed by Shepard via choices in dialogue) affected Shepard's development and personality, and could spark a side mission for Shepard/Love interest to undertake
2. Love interest could ask about Shepard's ME1 love interest and how the breakup has affected Shepard, what drew Shepard to his/her ME1 love, and depending on the character, ask if Shepard still loves them, which Shepard can answer yes or no depending on your choice.
If any of this sounds confusing, let me explain further via example if my idea was implemented:
My second ME2 playthrough is as follows:
-Male Commander Shepard, Vanguard
-Earthborn, War Hero
-In ME1, was 100% paragon, no renegade, Made the Paragon choices in all 3 main missions, saved the Council during the fight against Saren
-In origins missions, made paragon choices. Strongly renounced his time with The Reds, prevented the terrorist bomb from going off on that one uncharted planet (forgot mission title)
-romanced Ashley entire time in ME1
-ME2; 100% paragon with only a small bit renegade, achieved 100% loyalty with all the squad and fully upgraded Normandy, but still lost 2 squad members, romanced Tali and saved her's AND her father's reputation in loyalty mission, and destroyed the collector base against Illusive Man's wishes.
Now, if my ideas were implemented in the Romance pack:
-that would mean that Tali could ask my Shepard about his rough upbringing on Earth and his association with the Reds, and how Shepard changed himself and elevated his life above his upbringing. This could spawn a mission where Tali helps Shepard either work with or eliminate the Reds once and for all. Shepard could either reveal his misfortune in having to do dirty deeds or reveal the event that changed his views.
-Tali could ask about Shepard's relationship with Ashley Williams, why Shepard thinks Ashley left him, and how Shepard feels about Ashley now.
the above is purely an example only. There can be many combinations depending on how you would play out the dialogue.
Besides my suggestions, I have nothing else to add to an already awesome idea
#204
Posté 18 février 2010 - 04:23
#205
Posté 18 février 2010 - 04:26
#206
Posté 18 février 2010 - 04:41
#207
Posté 19 février 2010 - 02:42
#208
Posté 19 février 2010 - 02:42
Modifié par Johndoex9112, 19 février 2010 - 02:43 .
#209
Posté 19 février 2010 - 03:38
#210
Posté 19 février 2010 - 04:15
very nice idea
#211
Posté 19 février 2010 - 07:37
What I really like about it is that its highly personal. You've really come up with a good piece of dlc, OP.
#212
Posté 20 février 2010 - 02:55
Modifié par Aedral, 20 février 2010 - 02:56 .
#213
Posté 20 février 2010 - 07:38
It would make the whole thing much more personal and develop the characters much more. And it bugs me how Shepard doesn't come out and say 'I love you.'
This would also be a great incentive to continue playing after the main story. Because doing dinky little left-over quests just doesn't cut it.
I would totally buy a DLC like this.
#214
Posté 20 février 2010 - 10:58
#215
Guest_Guest12345_*
Posté 20 février 2010 - 11:03
Guest_Guest12345_*
- New Weapons
- New Armor, both aesthetic and stats
- New Squad members
- New missions and Content for current Squad members (ie. Thane Cure)
- New Planet or City (ie. Turian or Salarian city!)
- New Primary missions
- New Side-missions
- Love Interest DLC
- New Casual Clothes
- Option to sell resources for credits
- New method to gather resources
- Increased Level Cap
- More Content on planet's surfaces
- Ability to reset Squad member skill points
- Expanded areas for current locations (Illium/Omega/Citadel)
- More locations from ME1
- New Conversation, Dialogue, Decisions
- More Character creator options (Hair/face)
- Combat Simulator (ie. Pinnacle Station)
- Post-endgame content and dialogue (NPCs acknowledging you defeated collectors)
- Vehicles
- New Enemy types
- New areas designed with vivid colors and less black/grey (ie. colorful Gas Giants)
- New Skills for SHEP (ie. new ammo types/biotics/tech)
#216
Posté 25 février 2010 - 01:03
1. ME1 LI's, I don't know how they'd do it, but it would be nice to see them beyond casual conversations or the dreaded single, unrepliable e-mail.
2. A non-romance pack. This isn't really an addition to your well thought out plan, but rather a different bit of DLC for those with no LI that still want to learn of more Shepard's past. Instead of a conversation with an LI to bring up the backround quests, maybe with Chakwas/Joker/Tali/Garrus since they've known you since the beginning.
All in all, I think any storydriven DLC would be nice, help us out here Bioware!
#217
Posté 25 février 2010 - 01:04
Modifié par catgirl789, 25 février 2010 - 01:05 .
#218
Posté 25 février 2010 - 01:04
Modifié par catgirl789, 25 février 2010 - 01:06 .
#219
Posté 25 février 2010 - 01:21
scyphozoa wrote...
- "Awakening" Style full expansion pack
*snip*
This is the type of thing I wouldn't mind seeing (and paying for).
#220
Posté 25 février 2010 - 01:49
ME showed that BioWare seems to view DLC as secondary, and disconnected to the main plot and story. The sort of DLC the fans want to see, continuing story and character development, is something they (to this point) seem to think is too risky to implement.
I hope for DLC like this. Where we get to know the characters better, and explore more of the universe and backstories. But I fear we won't get it.
#221
Posté 25 février 2010 - 02:23
I would pay 40$ for that.scyphozoa wrote...
- "Awakening" Style full expansion pack
- New Weapons
- New Armor, both aesthetic and stats
- New Squad members
- New missions and Content for current Squad members (ie. Thane Cure)
- New Planet or City (ie. Turian or Salarian city!)
- New Primary missions
- New Side-missions
- Love Interest DLC
- New Casual Clothes
- Option to sell resources for credits
- New method to gather resources
- Increased Level Cap
- More Content on planet's surfaces
- Ability to reset Squad member skill points
- Expanded areas for current locations (Illium/Omega/Citadel)
- More locations from ME1
- New Conversation, Dialogue, Decisions
- More Character creator options (Hair/face)
- Combat Simulator (ie. Pinnacle Station)
- Post-endgame content and dialogue (NPCs acknowledging you defeated collectors)
- Vehicles
- New Enemy types
- New areas designed with vivid colors and less black/grey (ie. colorful Gas Giants)
- New Skills for SHEP (ie. new ammo types/biotics/tech)
And I am highly supportive of the OPs original idea. The post-endgame romance is cute with all the cuddling, but it needs some expansion, since Tali still talks to me as if what happened before the suicide mission never existed.
This DLC has my full support.
#222
Posté 25 février 2010 - 02:50
I'm especially worried about that last bit, as something like that could get lost in the next game. Not overlooked, but not a priority among all the amazingness that is sure to come.
In short, I support expanded personal DLC!!!
#223
Posté 25 février 2010 - 02:45
If they do it, though, it will most likely be a story-driven expansion, delving somewhat deeper into every character's background. Like a set of new loyalty missions with some overarching plot line to hold everything together, e.g. finding a surviving collector outpost or uncovering some other proof of reaper meddling.
The single-character-centered DLC would be even far more awesome if done right, but not lucrative enough for them to make it, I fear. The audience for each one would be too narrow.Except perhaps for the one for Tali, as evidenced by her prolific fanbase
#224
Posté 25 février 2010 - 10:37
#225
Posté 26 février 2010 - 07:38
No if not.




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