So.....squad armor explained? Ever?
#76
Posté 02 février 2010 - 04:54
#77
Posté 02 février 2010 - 04:56
#78
Posté 02 février 2010 - 05:03
badmammajamma04 wrote...
Wait you're saying that when Miranda's in space, she wears the breather mask with her normal suit?? Wow that is pretty bad... Maybe they thought we'd be mesmerized by her fine buttocks?
Okay, I've not yet beaten the game, but I haven't seen her walk into space so far. What she did was following me on a planet with no sufficient O2 in the atmosphere, or a space station where the O2-restauration was disabled, thus the air was CO2-filled and not breathable.
Never has there been a vacuum or a total absence of atmosphere, thus resulting in a vacuum and dead by explosion. A breather-mask is good enough in these environments.
Please correct me if I'm wrong, maybe there is indeed a space walk in a mission I've not yet played.
#79
Posté 02 février 2010 - 09:09
i wont say when or were , but there was a part (and it depends on who you pick for the mission i guess) were i had miranda leaping from one ship to another through space in her catsuit and breathing mask.GODzilla_GSPB wrote...
badmammajamma04 wrote...
Wait you're saying that when Miranda's in space, she wears the breather mask with her normal suit?? Wow that is pretty bad... Maybe they thought we'd be mesmerized by her fine buttocks?
Okay, I've not yet beaten the game, but I haven't seen her walk into space so far. What she did was following me on a planet with no sufficient O2 in the atmosphere, or a space station where the O2-restauration was disabled, thus the air was CO2-filled and not breathable.
Never has there been a vacuum or a total absence of atmosphere, thus resulting in a vacuum and dead by explosion. A breather-mask is good enough in these environments.
Please correct me if I'm wrong, maybe there is indeed a space walk in a mission I've not yet played.
Modifié par freedman007, 02 février 2010 - 09:10 .
#80
Posté 02 février 2010 - 09:57
p.s. Since no one bothered to go educate themselves ...
http://en.wikipedia....wiki/Space_suit
Some of you seriously have no idea what you are talking about in regards to vacuums, space, space suit requirements, or what the effects of any of these are on the body. You'll have been watching way to many sci-fi movies where people freeze in 2 seconds and explode.
Modifié par sinosleep, 02 février 2010 - 10:02 .
#81
Posté 02 février 2010 - 10:00
#82
Posté 02 février 2010 - 10:09
sinosleep wrote...
Here's the thing, they aren't military, so they can wear whatever they want. I'm currently in the police academy, did you know that cops AREN'T required to wear bullet proof vests? Even though on any given day they may well wind up in a firefight? So what are cops wearing then? Cloth, knowing they can wind up in a firefight. Cloth.
Sure unlike cops these characters KNOW they're going into battle but it's still essentially the same thing. Most of the characters that aren't wearing some kind of combat gear are biotics any way, so that's always it's own explanation.
Your analogy was pretty amusing. Mind if I break it?
If you, as a future police officer, knew for certain than you were going into a firefight, would you put on a vest? Of course you would. It's not "essentially the same thing" at all. This crew isn't out patrolling and possibly getting into trouble; they know, without a doubt, every single time, that they are, in fact, getting into trouble.
And biotics would be its own explanation if the enemy biotics in the game weren't all layered up in armor themselves.
The explanation is that Bioware wanted a distinctive, "cool" visual style for the party. I can dig that. Miranda's there to sell ****** and ass, I can dig that, too. But at least give the chick a helmet and some ceramic plating. Garrus and Grunt seem to have remembered their armor, so I'm not sure why everyone else couldn't have, too.
#83
Posté 02 février 2010 - 10:10
sinosleep wrote...
I've beaten the game and I have no idea what you're talking about freedman007.
p.s. Since no one bothered to go educate themselves ...
http://en.wikipedia....wiki/Space_suit
Some of you seriously have no idea what you are talking about in regards to vacuums, space, space suit requirements, or what the effects of any of these are on the body. You'll have been watching way to many sci-fi movies where people freeze in 2 seconds and explode.
Actually the most realistic showing of decompression in space was in the movie Event Horizon. Sci fi horror film with Sam Neil and Lawrence Fishbourne. It is a damn good movie with some fun bits to it. It also taught me that if the drive core of a starship has unnecessary spikey bits it is time to run away as quickly as possible.
#84
Posté 02 février 2010 - 10:13
#85
Posté 02 février 2010 - 10:18
Yeah, Samara and Miranda wearing heels on combat missions is kind of stupid. However, the catsuit is actually better at avoiding attention than Garrus' heavy armour. It's light, doesn't make noise and you retain a lot of flexibility and agility in it. I'd choose Miranda (sans heels of course) anytime, given her talents (by which I don't mean her bottoms). I do think the "barechested badass" style (a.k.a. Jack) should be banned from combat missions altogether. I was so glad you could cover her up after her loyalty mission... even though the shirt looks awfulKhavos wrote...
Won't help her much when she gets a stiletto heel stuck in a grate. Which would probably happen right around the time she alerted everyone inside to her presence by wearing a skintight white catsuit.
#86
Posté 02 février 2010 - 10:42
#87
Posté 02 février 2010 - 10:52
Khavos wrote...
Your analogy was pretty amusing. Mind if I break it?
If you, as a future police officer, knew for certain than you were going into a firefight, would you put on a vest? Of course you would. It's not "essentially the same thing" at all. This crew isn't out patrolling and possibly getting into trouble; they know, without a doubt, every single time, that they are, in fact, getting into trouble.
And biotics would be its own explanation if the enemy biotics in the game weren't all layered up in armor themselves.
The explanation is that Bioware wanted a distinctive, "cool" visual style for the party. I can dig that. Miranda's there to sell ****** and ass, I can dig that, too. But at least give the chick a helmet and some ceramic plating. Garrus and Grunt seem to have remembered their armor, so I'm not sure why everyone else couldn't have, too.
I would wear a vest every day regardless, doesn't mean there aren't tons of officers that don't. And at the end of the day THAT'S the point. It should be common sense for an officer to wear a vest every day, may don't. It should be common sense to wear armor in ME, Jack, Miranda, Samara, Thane, and Jacob don't. Garrus and Grunt wear armor cause it suits them, everyone else doesn't cause it doesn't suit them. Everyone doesn't have to or need to be decked out in armor.
Modifié par sinosleep, 02 février 2010 - 10:54 .
#88
Posté 02 février 2010 - 10:54
Khavos wrote...
Garrus wears armor as well. Zaeed I class in the "just wearing clothes" category.
I find it extremely annoying, myself. As I said in another thread, if I were ever assaulting a well-defended compound in real life, the last person I'd choose to go with me would be the girl dressed like a go-go dancer.
You must live in the middle of a warzone if you think Zaeed's armor looks like normal clothing.
#89
Posté 02 février 2010 - 11:00
Khavos wrote...
Garrus wears armor as well. Zaeed I class in the "just wearing clothes" category.
I find it extremely annoying, myself. As I said in another thread, if I were ever assaulting a well-defended compound in real life, the last person I'd choose to go with me would be the girl dressed like a go-go dancer.
One of the reasons I like Tali and Garrus for most of the missions is that:
A. Tali's always in a suit/helmet so the bad/low/no atmosphere areas make sense with her . . .
and
B. Garrus actually adds a helmet on.
One of the most mind boggling things is seeing your party members in these no/low/toxic atmosphere areas in their normal clothes with maybe a little breath mask on over their mouth and nose. I could understand them in some areas, but how hard would it have really been to give them all space suits? Even if it would have been hard, you know what . . . it would just make more sense.
#90
Posté 02 février 2010 - 11:04
Selvec_Darkon wrote...
How Joker made it to his pod without being frozen by the vacumn of space. The sheild was in front of the pod entrance in the intro scene.
Damn, I never noticed that one. Good call.
The way the "armour" has been handled in ME2 is rediculous, I really don't see why their current outfits couldn't have been used for the Normandy and then they use the armour customiser for combat.
Why would I go into battle with someone that..
Was wearing high heels.
Was wearing practially nothing.
Had a big hole in their chest showing their inner workings.
Was wearing a labcoat.
Was wearing armour that had been blown up.
Infact armour in general is handled a bit daft.
Who's idea was it to have only a few bits of armour and then link them to stat boosts so I have to choose between looks or function? Why couldn't thay have had the stat boosts done so that we could choose them independant of choosing the parts themselves .
Modifié par Orkboy, 02 février 2010 - 11:09 .
#91
Posté 02 février 2010 - 11:07
Soldier989 wrote...
Khavos wrote...
Garrus wears armor as well. Zaeed I class in the "just wearing clothes" category.
I find it extremely annoying, myself. As I said in another thread, if I were ever assaulting a well-defended compound in real life, the last person I'd choose to go with me would be the girl dressed like a go-go dancer.
You must live in the middle of a warzone if you think Zaeed's armor looks like normal clothing.
Looks like the dude's just wearing leather pants and a jacket. I may not be looking at it closely enough.
#92
Posté 02 février 2010 - 11:15
#93
Posté 02 février 2010 - 11:18
sinosleep wrote...
Do guys all **** and moan about mages wearing robes in every fantasy game known to man too?
Nah. Most of them come up with some claptrap about heavy armor interfering with their magic. Not to mention it's integral for game balance.
Neither's really the case here. I do tend to **** and moan when narratives lack internal consistency. It's the writer in me.
#94
Posté 02 février 2010 - 11:31
Before you have a heart attack, start to foam at the mouth and spew pro bioware anti me bile calm down. This is my opinion. While you may consider it wrong, bad, evil, a sin against god almighty it doesnt matter. My opinion no matter how much you hate it is valid. Just like your opinion.
#95
Posté 02 février 2010 - 11:33
sinosleep wrote...
I've beaten the game and I have no idea what you're talking about freedman007.
p.s. Since no one bothered to go educate themselves ...
http://en.wikipedia....wiki/Space_suit
Some of you seriously have no idea what you are talking about in regards to vacuums, space, space suit requirements, or what the effects of any of these are on the body. You'll have been watching way to many sci-fi movies where people freeze in 2 seconds and explode.
ty if people bother to read the article posted u do not need a a damn suit. tight fitting elastic clothing can do the job and mask to breathe
#96
Posté 02 février 2010 - 11:41
sinosleep wrote...
I've beaten the game and I have no idea what you're talking about freedman007.
p.s. Since no one bothered to go educate themselves ...
http://en.wikipedia....wiki/Space_suit
Some of you seriously have no idea what you are talking about in regards to vacuums, space, space suit requirements, or what the effects of any of these are on the body. You'll have been watching way to many sci-fi movies where people freeze in 2 seconds and explode.
the reaper ship right at the end. and i dont think i was suggesting she should have have exploded in frozen chunks for a lack of a space suit.
#97
Posté 02 février 2010 - 11:44
AAAAAAAAAARGH!Noktarn wrote...
No toggable helms for squad members (some of us LIKE looking like badasses with cool helmets..) and lack of REAL unique armor options (wtf is a color shift? Lame.. cop out...) is a serious degrading problem for such a fun experience.
Every time I heard this, it gets sadder and more idiotic.
Mass Effect 1 did not have unique armour options. All the armour were exactly the same, with the same 3 useless stats. Sure, there were 7 or 8 different looks, but half of them looked horrible and I didn't really notice it while playing. If something like this really impacts your enjoyment of the game, all I can say is WOW. Shallow.
#98
Posté 02 février 2010 - 11:47
Sure, but your opinion is still STUPID AS HELL. Shepard actually has more, and REAL armour options this time around. But no, you want to be able to put butt-ugly pink armour or bland green cameo crap on all your squadmates, and make them look like generic soldiers. Just like in Mass Effect 1, the pinnacle of RPG gaming. *sarcasm* I suppose you also want the 4 guns per character back, all strapped to their backs, even if they can just use the pistol? Or how about all the awesome armour for Tali? Just a bunch of recolours. Yeah, what an in-depth RPG that game was.steve1945 wrote...
For me I dislike how we dont have armor custimizations in game. The fact that I cannot deciede what my team will wear is a negative to me. It detracts from my experience. For me the little things they left out. IE Inventory system, squad armor, more weapons. Thats a big big negative for me and I would love to have those. Infact without those things I consider ME2 a great, yet inferior game when in comparision of ME1
Before you have a heart attack, start to foam at the mouth and spew pro bioware anti me bile calm down. This is my opinion. While you may consider it wrong, bad, evil, a sin against god almighty it doesnt matter. My opinion no matter how much you hate it is valid. Just like your opinion.
I will never ever ever understand it. You have this great game, and all you can whine about is the stupid armour.
#99
Posté 02 février 2010 - 11:48
Spaghetti_Ninja wrote...
AAAAAAAAAARGH!Noktarn wrote...
No toggable helms for squad members (some of us LIKE looking like badasses with cool helmets..) and lack of REAL unique armor options (wtf is a color shift? Lame.. cop out...) is a serious degrading problem for such a fun experience.
Every time I heard this, it gets sadder and more idiotic.
Mass Effect 1 did not have unique armour options. All the armour were exactly the same, with the same 3 useless stats. Sure, there were 7 or 8 different looks, but half of them looked horrible and I didn't really notice it while playing. If something like this really impacts your enjoyment of the game, all I can say is WOW. Shallow.
What's your problem with his post? He doesn't even mention ME1 in the piece you quoted . . .
Your squad mates have two color schemes you can select for them, essentially. Only a few like Garrus and Tali have anything resembling suits that would work on planets where atmosphere was hostile or outright bad for you. The idea of Miranda going around in her tights, with no helmet, and just a breath mask is laughable, especially if she ever had to go out in a vacuum.
#100
Posté 02 février 2010 - 11:49
Modifié par newcomplex, 02 février 2010 - 11:51 .




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