So.....squad armor explained? Ever?
#126
Posté 03 février 2010 - 01:34
As for the vacuum thing, there is no portion of the game where you and your squad are in a vacuum. The only thing even remotely close is when you jump from one ship to another and then you are protected by the ship’s atmospheric shielding and are merely floating in Zero G. Also, pretty much every time you land on a planet, you land on a base with atmospheric shielding intact. The only part of the game where you would be in trouble without a full on enviro suit would be the planet with the chlorine atmosphere.
#127
Posté 03 février 2010 - 01:35
CMD-Shep wrote...
Laterali wrote...
Man there's so many of these threads... Can we look at this objectively? This is a game where there are giant bugs running around with laser beams, and big lizards crawling through air vents shooting blue people with tentacles for a head. And "Big, stupid jellyfish" asking whether or not you feel fortunate that the heat sink is spent or not... And you're here saying it's not realistic cause they aren't wearing armor while fighting aliens that look like they have a butt where their head should be...
My advice, relax. There are far greater worries in this life than how BioWare is going to explain how their shields work... This is a piece of fiction after all, things don't have to fit neatly in our world of logic. Otherwise instead of playing Mass Effect 2, we'd be playing Have You Filed Those TPS Reports 7....
^This
It's called suspension of disbelief folks. Don't forget, you're also on a SPACE SHIP with ALIENS, but those last two are tottaly believable as opposed to the whole "not wearing space suits" thing. Right? <_<
Yep. It's not about space suits. I'm not sure why the hell that got brought up so much. It's about armor. Reasonable preparations for the environment they know they're going to be in.
Space ships and aliens are perfectly acceptable within the game's universe because they're established from the outset. We had them in ME1. They're part of the narrative. They maintain internal consistency. If the turians in ME2 were all of a sudden pink unicorns, I think people would go, "Hey, wait, that doesn't make any sense." Similarly, it was established all throughout ME1 - and all throughout ME2, outside of your squad - that individuals going into combat wear body armor, biotic or not. It's called internal consistency.
It's really called missing the option to kit out your squad, but the fact that my team of elite badasses is too ****ing dumb to consider the fact that they might just take a bullet sometime, somewhere is kind of annoying from a suspension of disbelief perspective, too.
#128
Posté 03 février 2010 - 01:36
Zanallen wrote...
Of all of the stupid things to complain about…Look, there is no need for them to wear armor.
Kinda weird that Shepard wears armor then, huh? I mean, I'd kinda like to run missions in that futuristic tuxedo of his.
#129
Posté 03 février 2010 - 01:37
Mikey_205 wrote...
One problem I have with armor in games like ME and Dragon Age is that armor is designed as a full polygon it doesn't wrap onto your character. So if you have swappable armour everyone starts to look identical. I must say I am irked that she will be in space with her catsuit on even I know thats a complete no-no. Its a pity because that was something ME1 strived to avoid on the toxic planets.
Indeed, they forced the full suit and helmet on you if you were on one of those.
#130
Posté 03 février 2010 - 01:50
Khavos wrote...
Kinda weird that Shepard wears armor then, huh? I mean, I'd kinda like to run missions in that futuristic tuxedo of his.Zanallen wrote...
Of all of the stupid things to complain about…Look, there is no need for them to wear armor.
Good job isolating one sentence and ignoring the rest of my post. However, if you want to do this on a case by case basis, so be it.
Shep wears armor because he is former military. It is what he does. He has more combat experience than most anyone in his squad and spends his day to day life in battle. However, even then, his armor is pathetic at best. As I said, once the shield goes down, you are dead within a few shots. This is why the enemy mercs without shields die in 1-3 shots.
Miranda, on the other hand, is not a soldier at all. She is a glorified project director. At best, she is a practiced in infiltration and espionage. She uses her "gifts" to make her way.
Tali...Isn't wearing armor. She is equipped in an enviro suit. It has little to no combat use aside from her not dying of an infection halfway through a firefight.
Grunt was born with his armor already on.
Jack has no need for armor. She is one of the most powerful biotecs ever. She uses her own power to keep her alive.
Samara...See Jack.
Zaeed is wearing armor, but he has no helmet. Not sure why, though he doesn't seem like a "play it safe" individual anyway.
Thane is an assassin. Bulky armor would completely screw up his skills.
Jacob. There is a reason he gets the barrier ability.
Garrus. He wears armor. But then, most Taurians do. Perhaps it has something to do with their militaristic background.
Mordin is a doctor with special forces training. he wears about as much armor as any other Salarian, just forgoing a helmet. Of course, I've seen what sniper rifles can do in ME2 and I feel that helmets are fairly useless.
Your other character is a damn robot.
#131
Posté 03 février 2010 - 01:55
Janan Pacha wrote...
Does it matter? They don't have suits. No matter the environment they can't function without suits, yet the game puts them in said environment despite. In Space. Anywhere. Heck, there were countless planets you could visit in ME1 where it forced full suits on people.
I can't believe people are arguing for Jack in a bikini top in space as being somehow reasonable - vacuum aside there are all sorts of forces in space that you do not want exposed to in any way.
Yes it matters, because there aren't any levels that take place entirely in the vacuum of space. There are planets with non-breathable gases, there are space stations with no life support systems, there are all kinds of planets, but I don't recall there being a single goddamned level that took place in the vacuum of space.
Just because ME 1 decided to have some planets that required a full suit doesn't mean that in ME 2 you JUST DON'T LAND ON THOSE KINDS OF PLANETS. I mean is that really that friggen hard to believe? You go places where all that's required is a breather. End of story unless the planet description says otherwise.
Modifié par sinosleep, 03 février 2010 - 01:57 .
#132
Posté 03 février 2010 - 02:00
Janan Pacha wrote...
Not that the argument is valid, which it's not, but even if it were it wouldn't account for all the other characters essentially wearing clothes at best. In addition, you do need to be sealed, because the vacuum isn't the only thing in space you have to deal with. Not to even mention that it's not just space but planets with hostile environments that can have effect beyond just what you breathe.
I dont understand what this has to do with other hostile enviroments or other characters essentially wearing clothes. All I was trying to point out was that it could be plausible for Miranda to be able to survive in space (which you know, without any facts in the canon to say otherwise, could be true as nobody seems to have any facts, just assumptions), as ridiculous as it seems the reason I pointed it out in the first place was as a joke. Thanks for the fun man
#133
Posté 03 février 2010 - 02:05
edit: about them having sheilds i would assume that the thing that makes the sheild is bulky and would have like emiters to make the sheild unless future cloths come with that stuff built in
on a side note you could of just given the whole group that odd holographic power armor stuff thats better then nothing
but still its a good game
Modifié par CarbonShinigami, 03 février 2010 - 02:15 .
#134
Posté 03 février 2010 - 02:18
#135
Posté 03 février 2010 - 02:22
danielxrefused wrote...
All I was trying to point out was that it could be plausible for Miranda to be able to survive in space
Not without a suit.
#136
Posté 03 février 2010 - 02:27
#137
Posté 03 février 2010 - 02:34
Janan Pacha wrote...
danielxrefused wrote...
All I was trying to point out was that it could be plausible for Miranda to be able to survive in space
Not without a suit.
Okay Miranda is genetically modified. Its possible, while not being likely, while it being ridiculous and stupid, while it being the most bull**** idea in the history if sci-fi, it is still possible that she could be modified to the point where she is unaffected by ultraviolet rays, extreme temperatures and her body expanding. Of course ME writers would never write this in to the canon because its just cheap and bad. So why did I say it? Like I said it was a joke. I am bored now
inb4 "no"
#138
Posté 03 février 2010 - 02:43
danielxrefused wrote...
Janan Pacha wrote...
danielxrefused wrote...
All I was trying to point out was that it could be plausible for Miranda to be able to survive in space
Not without a suit.
Okay Miranda is genetically modified. Its possible,
Doesn't account for the others that aren't modified.
#139
Posté 03 février 2010 - 02:49
Janan Pacha wrote...
Doesn't account for the others that aren't modified.danielxrefused wrote...
Okay Miranda is genetically modified. Its possible,Janan Pacha wrote...
Not without a suit.danielxrefused wrote...
All I was trying to point out was that it could be plausible for Miranda to be able to survive in space
But the fact that they never go into an open vacuum does account for the others.
#140
Posté 03 février 2010 - 02:51
Janan Pacha wrote...
danielxrefused wrote...
Janan Pacha wrote...
danielxrefused wrote...
All I was trying to point out was that it could be plausible for Miranda to be able to survive in space
Not without a suit.
Okay Miranda is genetically modified. Its possible,
Doesn't account for the others that aren't modified.
Yeah but Thane's muscle tissue is made out of pokemon.
Doesn't matter. I can't be bothered to keep this up anymore
#141
Posté 03 février 2010 - 02:52
#142
Posté 03 février 2010 - 02:53
Zanallen wrote...
Of all of the stupid things to complain about…Look, there is no need for them to wear armor. They have kinetic shielding. The shields are what protect them from gunfire. You may have noticed that, once your shields break, your health drops pretty fast, no matter what kind of armor you are wearing. Also, the armor that most of the mercs wear in the game is pretty useless if you ask me. If they aren’t equipped with shields, their health drops within 1-3 shots. Only the Krogan can survive for very long while getting hit.
As for the vacuum thing, there is no portion of the game where you and your squad are in a vacuum. The only thing even remotely close is when you jump from one ship to another and then you are protected by the ship’s atmospheric shielding and are merely floating in Zero G. Also, pretty much every time you land on a planet, you land on a base with atmospheric shielding intact. The only part of the game where you would be in trouble without a full on enviro suit would be the planet with the chlorine atmosphere.
People aren't really complaining about it, people are just so demented that they have to bend reality in order to justify they want customizable squadmates.
OK WE GET IT. YOU WANT CUSTOMIZABLE SQUADMATES. MAKE A THREAD ABOUT THAT.
Not this invalid crap :/
No they aren't. Maintaining Biotic barriers of that sort for any
amount of significant time is impossible for any of them but Jack and
Samara. At the end everyone else dies when they try to maintain one if
you pick them instead of Jack and Samara, and even Jack and Samara get
tired - not to mention they can't maintain said barrier while also doing
anything else like, you know, fighting.
Hey you know that purple **** you see on enemy's health bars, and on your own if you play an adept or vanguard?
Thats a biotic barrier
Modifié par newcomplex, 03 février 2010 - 02:54 .
#143
Posté 03 février 2010 - 02:59
There is a side quest where you go on a space station that had been overrun by mechs. Destroyed windows = vacuum. Last time I checked, vacuums causes oxygen in the blood to boil. Even if Miranda's clothing shielded against radiation and vacuums, her boobs, which are hanging out, WILL EXPLODE.
Which brings up an interesting radio show from GTA VCS.
#144
Posté 03 février 2010 - 03:02
newcomplex wrote...
Zanallen wrote...
Of all of the stupid things to complain about…Look, there is no need for them to wear armor. They have kinetic shielding. The shields are what protect them from gunfire. You may have noticed that, once your shields break, your health drops pretty fast, no matter what kind of armor you are wearing. Also, the armor that most of the mercs wear in the game is pretty useless if you ask me. If they aren’t equipped with shields, their health drops within 1-3 shots. Only the Krogan can survive for very long while getting hit.
As for the vacuum thing, there is no portion of the game where you and your squad are in a vacuum. The only thing even remotely close is when you jump from one ship to another and then you are protected by the ship’s atmospheric shielding and are merely floating in Zero G. Also, pretty much every time you land on a planet, you land on a base with atmospheric shielding intact. The only part of the game where you would be in trouble without a full on enviro suit would be the planet with the chlorine atmosphere.
People aren't really complaining about it, people are just so demented that they have to bend reality in order to justify they want customizable squadmates.
OK WE GET IT. YOU WANT CUSTOMIZABLE SQUADMATES. MAKE A THREAD ABOUT THAT.
Not this invalid crap :/No they aren't. Maintaining Biotic barriers of that sort for any
amount of significant time is impossible for any of them but Jack and
Samara. At the end everyone else dies when they try to maintain one if
you pick them instead of Jack and Samara, and even Jack and Samara get
tired - not to mention they can't maintain said barrier while also doing
anything else like, you know, fighting.
Hey you know that purple **** you see on enemy's health bars, and on your own if you play an adept or vanguard?
Thats a biotic barrier
Um, no. I don't care about customization, in ME1 I rarely upgraded my or my squads armor because I just didn't give a crap. Every 10 levels or so I'd take a peak and pick whatever had the best shields and slap on whatever gave the best health regen, and ignore it for awhile again.
ME1 was relatively hard sci-fi, not Heinlin hard but fairly hard. Not wearing armor for the sake of cool just breaks immersion for me, it is so dumb I can't comprehend it. If I am going into a gun fight, I am putting on some damn armor. Hey if they wanted cool to be an option to rule fine make that the standard outfit, but the alternate outfit could have been armor for those of us who don't want charlies angels in space but want there hard sci-fi back.
By the way where is the spell check on this thing, the red underline appears in quick reply but not in qutoes or normal reply. I am dyslexic it is kind of a pain in the butt when spell check is not enabled. The abc thing in the top bar says strike through, and while that is cool it is not nearly as useful as a spell check.
#145
Posté 03 février 2010 - 03:02
newcomplex wrote...
Hey you know that purple **** you see on enemy's health bars, and on your own if you play an adept or vanguard?
Thats a biotic barrier
On your own if you play an Adept or Vanguard.
You don't get the Barrier ability that Jacob unlocks as an Adept or Vanguard at a base. Furthermore, that Barrier does not work the same as the barrier Samara or Jack maitain later in the game. The insects will eat through your normal barrier in no time, but not the one they maintain. This signifies what they can withstand. If they can't withstand a bunch of insects pecking at it, then they certainly can't withstand the forces of being in space or other such hostile environments.
#146
Posté 03 février 2010 - 03:03
Awwman wrote...
Spoilers.
There is a side quest where you go on a space station that had been overrun by mechs. Destroyed windows = vacuum. Last time I checked, vacuums causes oxygen in the blood to boil. Even if Miranda's clothing shielded against radiation and vacuums, her boobs, which are hanging out, WILL EXPLODE.
Which brings up an interesting radio show from GTA VCS.
Ten points for Gryffindor
#147
Posté 03 février 2010 - 03:04
Awwman wrote...
Spoilers.
There is a side quest where you go on a space station that had been overrun by mechs. Destroyed windows = vacuum. Last time I checked, vacuums causes oxygen in the blood to boil. Even if Miranda's clothing shielded against radiation and vacuums, her boobs, which are hanging out, WILL EXPLODE.
Which brings up an interesting radio show from GTA VCS.
The kinetic barries could still be intact. The hostile environments don't bother me much because there could be kinetic barries keeping those at bay. supposedly trained profesionals not wearing armor in a gun fight does bother me though.
#148
Posté 03 février 2010 - 03:08
There's no plot hole Eezo can't fill.
#149
Posté 03 février 2010 - 03:14
Ahglock wrote...
Awwman wrote...
Spoilers.
There is a side quest where you go on a space station that had been overrun by mechs. Destroyed windows = vacuum. Last time I checked, vacuums causes oxygen in the blood to boil. Even if Miranda's clothing shielded against radiation and vacuums, her boobs, which are hanging out, WILL EXPLODE.
Which brings up an interesting radio show from GTA VCS.
The kinetic barries could still be intact. The hostile environments don't bother me much because there could be kinetic barries keeping those at bay. supposedly trained profesionals not wearing armor in a gun fight does bother me though.
And so I direct you to my earlier post. Your squad is made up of professionals, but not necessarily combat professionals. Miranda is a tactical officer and glorified project head. Jack is pretty much just good at killing things with her powers. Tali is a science officer. Thane is an assassin and not a soldier.
#150
Posté 03 février 2010 - 03:14




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