ME2: Threadbare Plot and Sickening Story Elements
#51
Posté 02 février 2010 - 12:30
#52
Posté 02 février 2010 - 12:32
Now story... Sure, it was a little shallow, flat out, the story was to get a team that could handle the toughest mission of your life so far and get out alive. Was all about preparing for that mission. I personally don't find that a terrible thing though. There are times to act like an investigator like in ME1, and there are times where you just need to push forward. I thought it was a nice change of pace, and I hope for a new experience in ME3 as well. I don't go into sequels hoping for the same thing, pure and simple.
#53
Posté 02 février 2010 - 12:35
#54
Posté 02 février 2010 - 04:43
Modifié par Anticitizen1, 02 février 2010 - 04:45 .
#55
Posté 02 février 2010 - 05:03
Alocormin wrote...
The OP didn't read any of the books for the Mass Effect universe, I take it. All these terrible elements were addressed in those books.
Maybe so, but that's not acceptable. This a game, and we have every right to expect that all relevant information is present in the game - not only in a comic, not only on a website, not only somewhere else. In the game.
The dialogue and cutscenes in ME 2 are even better than in ME 1, but I can't help but feel they could've told a better story. However, I have no problem with the language or "dark" elements of the story, as long as they're implemented in a believable way.
Playing the game for the second time, I have to agree the story is not as engrossing as in ME 1. All those rather short missions feel too independent, almost as if they've nothing to do with actually trying to save the galaxy. The problem is, most of the "story" time is spent those loyalty quests of your companions - if you don't leave those quests out, in which case the game and story becomes even shorter than it already is. ME 1 wasn't exactly a long game either, but I still spent double the time on my first playthrough of ME 1 - and I did everything in ME 2 and listened to all dialogue I came across. Finally we get some real companion quests in an RPG, but unfortunately at the cost of the rest of the story. If this game had its companion quests as well as a main story as great and immersive as in ME 1, then it would truly have been a masterpiece. I would gladly have waited a year longer for that, and if necessary paid 20 bucks more.
Modifié par bjdbwea, 02 février 2010 - 05:04 .
#56
Posté 02 février 2010 - 05:31
#57
Posté 02 février 2010 - 05:54
ME1 was different because you travel with relative "Clean Space" the civilized world if you will. ME2 has you going through the underbelly and it was really showing that as far as the Races had come, old habits die hard.
I was pleasantly surprised the game touched on moral decisions that plague us even in this day an age. Such as Homophobia, Equal rights, Political corruption, organized crime, failed leader ship, economic instability, mix race relationships. and the list goes on.
ME2 was a good commentary on all of this about how to over come it or just sweep it under the rug. It showed that the world we live in is not Black and White but only shades of gray.
#58
Posté 02 février 2010 - 06:00
Overall, I think Mass Effect 2 is an outstanding game, and personally, I like the suicide mission better then the Seige of the Citadel (but it was still awesome). It added a good deal to the overall story, and had a few good surprises in there.
ME and ME2 are vastly different, yet very similar.
Edit: And I think one thing ME2 did amazingly was make the whole universe seem more real. The voice acting, the script, everything felt so natural. It made me actually believe just how Human the other species are, while still being different in their unique way.
So while ME2's plot is not as.... large? I don't know the word... as the first Mass Effect, it remedies that by improving the lore.
Modifié par Sursion, 02 février 2010 - 06:03 .
#59
Posté 02 février 2010 - 06:03
What format, entertainment or otherwise, would you deem it 'appropriate' to depict themes of rape, sexual abuse, torture and murder?
I understand that these are emotionally resonant issues for you, as they are for all of us. But I take serious issue with your assertion that they should never be depicted in entertainment mediums, and your implied assertion that somehow the rape, torture, and sexual abuse portions of the game were included as 'entertainment'. During which portion of the game did you rape as part of a gaming objective? They were depicted as environment circumstances, never were they trivialized, never were they made jest of. Your reaction to the situation and circumstance was purposeful and deliberate.
What I take issue with, and I think what many on this board take issue with, is your assertion that these issues are too emotionally raw to be depicted at all. And THAT is deeply offensive. We already live in a world that daily glosses over the suffering of others, deeming it 'too traumatic' to be depicted. Is this the philosophy to which you adhere? Perhaps it is too traumatic for you, and that is fine. But to say that it should be excised completely, to demean it as an unecessary addition to the Mass Effect universe simply because it is 'too harsh' to be included in any work of fiction whatsoever is idiotic and insulting.
#60
Posté 02 février 2010 - 06:06
#61
Posté 02 février 2010 - 06:06
MrGOH wrote...
TL;DR. GAFB.
Even better.
Sorry all I read was " I'm a bible thumping moral retard, who can't fathom issues of political, sexual and philosophical nature, that exist in our own time being transected onto a video game."
Wins this thread.
END OF ISSUE
Modifié par Vicious, 02 février 2010 - 06:07 .
#62
Posté 02 février 2010 - 06:11
#63
Posté 02 février 2010 - 06:22
I'd also point out that if you're a female shepard, well, there's a pretty huge positive model for women. Also, the leader of Omega is a woman, Samara's not weak or exploited, and Liara isn't helpless or being taken advantage of.
As for the rest, I think they could have made it clearer that the only group willing to help shepard was Cerberus, maybe have something where you try to warn the alliance/whatever and lose a colony because no one will believe you.
I can also see where you're coming from with the formulaic story issue, although I personally don't think it was all that different from ME1's plot, which you can characterize as "go to random colonies and discover something, hang up on the council, then go to another random colony and discover something".
Most of ME2's story is bound up in the characters rather than discovering something, which is pretty different.
Modifié par Curry Noodles, 02 février 2010 - 06:23 .
#64
Posté 02 février 2010 - 06:27
Two Towers = Dark killing almost genocide etc at the end slight happiness followed by realization that you're F'ed.
Return of the King = Massively long epic of awesomeness never see before because all the threads of story that seemed to have frayed in 2 were actually made awesome and put together deadly resulting in an explosion of box office success and oscars.
#65
Posté 02 février 2010 - 06:36
...Maybe JGHutch is on to something, heh!
#66
Guest_SwobyJ_*
Posté 02 février 2010 - 06:53
Guest_SwobyJ_*
pacer90 wrote...
Fellowship of the ring = o!! fun fun lets explory how cool is middle earth?
Two Towers = Dark killing almost genocide etc at the end slight happiness followed by realization that you're F'ed.
Return of the King = Massively long epic of awesomeness never see before because all the threads of story that seemed to have frayed in 2 were actually made awesome and put together deadly resulting in an explosion of box office success and oscars.
You made this thread worth it!
#67
Guest_SwobyJ_*
Posté 02 février 2010 - 06:54
Guest_SwobyJ_*
Curry Noodles wrote...
Wait a minute, now that I think about it, i remember someone making a thread like this when Dragon Age came out. They kept talking about how they felt like Duncan raped them and it read very similarly to the OP's post, and I'm pretty sure the person who posted it was also named Ozymandias.
...Maybe JGHutch is on to something, heh!
I've read many Ozymandias material on these forums. Yes, big troll. Whatever.
#68
Posté 02 février 2010 - 06:54
Mature content that actually makes me feel the entire emotional spectrum, in my preferred artistic mediums?! How dare they?!
Modifié par SomethinNothing, 02 février 2010 - 06:54 .
#69
Posté 02 février 2010 - 07:04
You said you played ME1. I think you're forgetting how dark it was. Here, let me give you a run down:
- You discovered there was a race revered by the galaxy was actually wiped out by a race of artificial beings
- Said beings are out for your blood
- Said beings have had practice committing genocide
- There is a shadow organization that engages in very questionable activities, some being luring Alliance soldiers to Thresher Maw nests to see what happens, as well as experiments with Husks, Rachni and Thorian Creepers
- There is another ancient being (the Thorian) that can mind-control pretty much any being its spores comes in contact with
- One of your party members (Garrus) would rather kill criminals without question
- The geth, who have nearly wiped out one civilization, and many Krogan, who would have wiped out several, want to kill you as well. Remember that this supply of Krogan is cloned, and thus ever-growing.
- Batarians are going to drop an asteroid on a major human colony
I'm forgetting a lot of things, but suffice it to say that Mass Effect 1 was not a bundle of joy and flowers. And you haven't even gone to the lawless systems yet.
#70
Posté 02 février 2010 - 07:06
In ME2 we have the collector's, mechanically altered protheans (simialr to how Saren was modified) who are capturing humans to build a giant T800. Since they are under the direct control of the reapers there really isn't much to empathize with there.
Also, the idea of working for Cerberus feels really contrived. They are the only group willing to stop the colony disappearances in the Terminus? When Eden Prime was attacked, the council sent a Spectre in to track down the turian responsible since their fleet might cause a war in the Terminus. Now with multiple human colonies under attack and humans ON the council they send...Williams and some defense guns? Where are the Spectres? What the hell is going on there?
But that is so they can strong arm you into working for Cerberus, because they are the only ones who will stand for humanity out in the Terminus, just like they did on Eden Prime. Oh wait, they were busy luring alliance marines to a thresher maw site and the murdering and alliance admiral when he tried to dig up the truth.
#71
Posté 02 février 2010 - 07:06
ME2 is an great story (could have done more) with less running.
I have played both and both have left me wanting more.
and here is my thought on the the political correctness of the game........ I don't care it's entertainment and i am a very tolerant person. intolerance is what is killing people in the world. so to all of you cerberus fanatics out there if you don't like the game then don't play and keep your remarks about the political correctness of the game to yourself. your killing the fun of the game.
Modifié par shawn1979, 02 février 2010 - 07:11 .
#72
Guest_SwobyJ_*
Posté 02 février 2010 - 07:16
Guest_SwobyJ_*
ajlueke wrote...
I think I said this before on another thread. ME2 definitely had more fleshed out characters you could relate too, what it did not have was nearly as compelling of a villain. Saren was a fantastic villain in the original game. Precisely because he was doing what he felt his Spectre duty was. "The peace of the galaxy is their's to uphold, at any cost". When Saren learned of the Reapers (however it happened) He decided it was best to side with them and prove the organics were useful, so some in the galaxy would be spared. Some surviving is better than none, and in his mind he thought it was the only way. He is basically the ultimate renegade, sacrificing a great many so that some may live. He even questions himself, as seen in his research on the Thorian. He is concerned that the indoctrination is affecting him. Perhaps at the end of Mass Effect 3 we'll even see he was right when the galaxy again annihilated with no survivors.
In ME2 we have the collector's, mechanically altered protheans (simialr to how Saren was modified) who are capturing humans to build a giant T800. Since they are under the direct control of the reapers there really isn't much to empathize with there.
Also, the idea of working for Cerberus feels really contrived. They are the only group willing to stop the colony disappearances in the Terminus? When Eden Prime was attacked, the council sent a Spectre in to track down the turian responsible since their fleet might cause a war in the Terminus. Now with multiple human colonies under attack and humans ON the council they send...Williams and some defense guns? Where are the Spectres? What the hell is going on there?
But that is so they can strong arm you into working for Cerberus, because they are the only ones who will stand for humanity out in the Terminus, just like they did on Eden Prime. Oh wait, they were busy luring alliance marines to a thresher maw site and the murdering and alliance admiral when he tried to dig up the truth.
I thought it was the Alliance that sent Alenko/Williams, as the Council still has its heads in the sand.
#73
Posté 02 février 2010 - 07:17
The story is the same, if not stronger.
The action is better.
Heck, everyone about it is better. The only thing debatable is the story, and even at worst they are on the same level.
Oh wait. That's right. Trolls crying out for attention.
Modifié par Sereaph502, 02 février 2010 - 07:18 .
#74
Posté 02 février 2010 - 07:18
Sereaph502 wrote...
Still to this day I can not understand why someone would love ME1 but hate ME2.
The story is the same, if not stronger.
The action is better.
Heck, everyone about it is better. The only thing debatable is the story, and even at worst they are on the same level.
I think most people who feel this way are not looking at the quality of the storytelling. They simply had their own ideas about what the story should be like, and since those expectations aren't met, they whine and complain about it now.
Modifié par izmirtheastarach, 02 février 2010 - 07:23 .
#75
Guest_SwobyJ_*
Posté 02 février 2010 - 07:21
Guest_SwobyJ_*
izmirtheastarach wrote...
Sereaph502 wrote...
Still to this day I can not understand why someone would love ME1 but hate ME2.
The story is the same, if not stronger.
The action is better.
Heck, everyone about it is better. The only thing debatable is the story, and even at worst they are on the same level.
I think most people who feels this way are not looking at the quality of the storytelling. They simply had their own ideas about what the story should be like, and since those expectations aren't met, they whine and complain about it now.
Yup, 'Fandumb'.





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