Nautica773 wrote...
But for a plot riding solely on these individuals, to have them stand mute through most of the game is rather uncompelling. I feel there should have been more interaction between the Normandy crew and the Collector's. For a main narrative, a few snippets on the derelict Reaper and a quick sojourn to the remote human colony doesn't create the richest narrative experience. Even if every encounter doesn't involve the Collector's some more general threats for the team to face would have also worked to flesh out a strong story.
Okay, honestly in ME1, how many more meaningful reactions did you actually get from anyone about anything? The only time you really got meaningful reactions in ME1 when talking to someone was after completing a major quest world/mission or at major turning points (the same basically applies in ME2). Otherwise, you were basically left with nothing new and no reactions to anything. You couldn't really talk with your crewmembers outside the Normandy in ME1 and get anything interesting (barring occasional special hotpoints), unless you liked hearing the same comments over and over. I mean, seriously, did anyone really say anything new on the Citadel after going back there X times in ME1? I found plenty of interesting interactions in ME2. If you chat with Legion at hotpoints on that Geth space station, you can get into details about geth hubs, etc. etc. The characters aren't totally mute, and apparently, from what I hear, if you take Garrus and Tali to the Citadel you can actually get some amusing dialogue out of them.
Also, talking to Legion on the Normandy led to plenty of topics that were fascinating. I'm pretty sure that if you compared the amount of personal dialogue from, oh, ME1 Garrus (listed as such to distinguish him from the new & improved ME2 Garrus) to Legion, you get more out of Legion than you did from ME1 Garrus. Legion gives some important insights about Geth society, their beliefs, their evolution and their history with the Quarians. It was all well done, and I think his hesitancy on coming up with a reason for keeping the N7 armor to patch himself after you press him on it indicates that the Geth may be coming close to developing emotions. He said "no data available" as if confused or uncertain how to process it, but I digress.

Talk to Thane in certain areas on certain planets, and he'll make comments - ditto for other crew members if you find the right spots. It's all usually unique and doesn't turn into annoying spam comments like you got in ME1. Talk to Samara enough, and she'll even tell you about her run-in with Nihlus.

As for actually recruiting someone like Thane - hello - you're still in the Terminus systems. You've got enemies to fight besides the Collectors. If I'm facing mercs or other normal humanoids (and even the Collectors), I really don't mind having at least two-three sniper-types with me to choose from (Thane, Garrus & Legion). You're not JUST fighting the Collectors, you still have to deal with problems in Omega and elsewhere. Also, some of the things each character brings aren't really relevant UNTIL you're on the suicide mission. If you need someone who can lead a team well, then you have Garrus or Jacob for example at the end. If you need someone with tech skills, it's Tali or Legion, etc. etc. You need all kinds of people who are the best at what they do. Sometimes it's because they're leaders, sometimes it's because they're efficient and deadly, and sometimes it's because they have tech skills you need or powerful biotics. They all have their place even though you might not immediately see why they're useful, and that's why TIM selected them.
Modifié par AtreiyaN7, 01 février 2010 - 11:04 .