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I am concerned that BioWare wrote themselves into a corner in regards to the squad and ME3


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#76
magnuskn

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enormousmoonboots wrote...

Loading screens. They say something like, "You can import your character to ME3...if you survive."


Okay, I totally missed that. Yeah, that's a pretty definite statement. ^^

#77
vedrit

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I hope they pay more attention to who they saved. I prefer having those on my team that I am familiar with, rather than get to know the "personalities" of all new people. I was completely ticked that I couldnt have all of my old team back.

#78
supafreak1121

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Pauravi wrote...

They can't come up with a new crew every single game, at least some of them have to return. Bioware just spent a lot of time getting us to develop new interpersonal relationships with, and earn the loyalty of, what is supposed to be the most formidable team that is possible to assemble, with two of them stretching way back to ME1.

Story-wise, realize that we now have a new ship and a new crew, and there is little reason for them to be going anywhere. I don't see Bioware using the "omg teh ship blew up again!!1!" plot device, and having a whole crew of loyal shipmates just up and leave is practically inconceivable.

I agree that some of them may not come back for logistical reasons, such as Samara the loner justicar or, sadly, Mordin (who is a very old and non-romancable Salarian). Maybe Thane as well, if they decide to let his disease end him (you Thane lovers knew what you were getting into). But there are the ME1 love interests, the ME2 love interests, and a whole squad of characters that we already know and love.

ME2 is all about relationships, and it makes the whole episode almost pointless if they simply write them all out because of what MIGHT happen. They put a lot of effort into coming up with a set of very deep personalities. Bioware builds its games on its characters, and they are trying to get the players to have an emotional investment in the world and the mission; that doesn't happen if all the characters that we love disappear after every game. IMO, Bioware has just spent two games doing 2 things: introducing us to an inevitable disaster on an epic scale, and introducing us to the people that we will need to solve it.

Bioware understands the situation they've created with the cascading choices and branching relationships. I believe they fully intend to bring back many of the characters as full squadmates and relationships, even if many players will not utilize all of them. The more I think about it, the less I would be surprised if almost all of the cast members from ME1 and ME2 would be available except for a few who have good reasons not to be there (Wrex, Samara, maybe Thane or Mordin); it just increases replayability anyway :)

All you who think that they're going to get rid of everyone and start are, I believe, underestimating Bioware's storytelling skill and outright ambition. 2 DVD's full of characters and dialogue next game. Trilogy conclusions are supposed to tie up loose ends and bring resolution, and that is what is going to happen no matter what your character did along the way, mark my words ;)

I agree 100% 'cept i really hope mordin comes back. he's the best.

#79
Jonathan Shepard

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I was thinking about this too, but they did very well with Wrex in my opinion. The only thing missing was him being able to join. So really, I think as long as they DO make it "old members can join, but if they're dead, we have someone else for you." Then I'll be happy.



I better end up happy.

#80
grumpymooselion

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Ozymandias23 wrote...

cameo central. I think even Tali and Garrus will be reduced to cameo status.


Not to single these two crew members out, but I'm curious what their take on just how bad the reaction to all the crew members (that could possibly die) being booted to cameo status might be. Then there's Liara, she makes a brief appearance despite there being no actual ability to lose her to a death.

#81
Bigeyez

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I think you guys are seriously doubting the writers at Bioware. They are recognized as some of the best story writers in the industry for a reason you know.

#82
Kuari999

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Well, they DID say your choices in ME2 can have a pretty extreme impact on ME3. They didn't really make that clear in ME1 to ME2... I think surviving squad members can play a pretty extreme role, and losing them can result in some major problems. Losing Tali makes it harder to get the Quarians, Mordin harder to get the Salarians, Garrus hard to get the turians, etc... and part of that even resulting from what you do in the loyalty missions.

#83
AJanitor

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There's a lot of variables that will go into making the last one. I can't imagine the charts they must have to make all of this work.



However my guess is it will be a mix of cameos and people on your squad. As others have said, I think the point of the game will be to get various races to join the war for the Reapers. Races like the Quarians, Geth, and Rachni (sp?) may have an affect on the outcome of the end.



Perhaps if you have them as allies, then you get more firepower in the final battle against the Reapers. Perhaps, areas, ships, people that might not make it have a greater chance of being saved.



As far as carrying characters over I think BW needs to. They've developed enough characters to fill the majority of the squad and leave room for a few new ones. For new players perhaps they should consider having a "previously on Mass Effect" type beginning as an option. Basically it would take new players through what had happened so far and give a quick overview of the characters.



For people that lost squad members, maybe that just has consequences of having less members. They can't/shouldn't even it all out for people who let squad members die.



Also in ME 2 it made sense that you had to regain your powers. I wonder if this time maybe it should just start you off where you left off and then increase the powers further. The enemies are getting stronger, maybe this time your characters powers just develop further. Almost like what some of the cutscenes portrayed for Jack/Samara and biotics, but for every class.

#84
FredegarKadere

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I have faith that Bioware will handle the squad of ME3 well. Very little combat-wise in the game actually involves interaction between your chosen squad mates besides their Recruitment/Loyalty mission. On some worlds if you had Tali(example) there was a selectable that would have her respond with a one-liner. This existed randomly for all the squadmates. During some coversations your squadmate would give a one-liner.. When talking to the captured krogan scout I called him a belly-aching quarian, the camera panned to Tali and she replied "You know I'm standing right here," before panning back to Shepard and the krogan. This was really the limit to your interactions. Most events occured, once again, on the Recruitment/Loyalty mission or when on the Normandy during downtime.

I noticed more 'random' interaction in ME1.



With all that said; Tali must be a squadmate in ME<3. Garrus too.

#85
Fives

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If they take out Tali, then the best quarian squadmember to replace her is obviously Kal'Reegar. Now, I think Garrus should stay integral; after everything you've been through, he needs to stay. I'd rather have Garrus and Tali stay, but I like Kal'Reegar.

Modifié par MassAccelerator, 02 février 2010 - 02:12 .


#86
NoUserNameHere

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Attention Duelists:



How about Mass Effect 3's default Shepard starts with 3-4 of the most plot-essential characters from game two having survived the suicide mission. If you add in Liara and Ash/Kai then you're back to 5-6 characters.

Imported players can get all the above + some of the other characters that they saved.



Some of part 2's chracters seem to have ready made replacements that could be used in a pinch for plot-crucial dead characters if you fail so baddly that they happen to die. Alec Baldwins Quarian could replace Tali. A geth replacement for Legion could use most of the same dialog. Thanes son is pretty obvious.

#87
pvt_java

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Lady Discordia wrote...

To be honest, i'll be extremely disappointed if our ME1 LI doesn't return after their tiny cameo in ME2. I think that we deserve a resolution to that relationship, moreso if our Shepard's stayed loyal. Maybe if you stayed loyal, your ME1 LI could be a squadmate but if you weren't your ME2 LI will be?

I hope we get a nice mix of ME1 and ME2 squad mates as well as some new faces. After all, Shepard has spent months building up the trust and loyalty of those men and women and it wouldn't make sense for them to disappear in what will be the greatest galactic war in history... If I were Shepard, i'd make sure they were the first people on my ship!

But i'd like to see some newbies who want to help Shepard. Maybe instead of Shepard having to go and recruit people, and couple of talented folks may approach Shepard? After all, there must be a few people in the galaxy who are interested in whether or not life continues XD


 Honestly, I'm expecting something like this:
-If you stayed loyal to your ME1 LI in ME2, they have a "captain anderson/liara" esque role in ME3.
-If you chose a different LI in ME2 (Tali, Miranda, etc), your ME1 LI will have a minor cameo.

Meanwhile, for squadmates, I figure there will be a few from ME2 that will return, and a few will have a minor cameo in ME3. It'd work something like this.
Tali stays if: She survived ME2, and was exiled from the Flotilla.
Garrus stays if: He survived ME2 and was loyal.
Thane stays if: He survived ME2 and was loyal.

Then if you started a new character you would get a standard decisions sheet like in ME2, just much longer.

#88
ComTrav

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What if they recycled almost all of the character animations and dialogue?



Would allow for a lot more returning members, but I don't think anyone would be happy.



(Although I do miss "Shepherd." "Wrex.")

#89
haildodge

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I agree with those that that have said Bioware will limit the roster of returning companions to just a few.



One idea is that the cameos of others could be non-interactive cutscenes where each of them dies in a Reaper attack. At the end of ME2, there still aren't a lot of individuals aware of the Reapers and willing to fight them. It makes sense that those that do (your companions) would play a leadership role in trying to organize resistance. Having them killed by Reapers in opening cutscene vignettes packs an emotional punch. On the other hand, these cutscenes can easily be structured to be generic. For example, Jacob could be an Alliance ship that gets attacked. Wrex/Grunt could be on Krogan colony world that gets destroyed.

#90
wulf3n

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All i can say is my squad members better come back with more than just a cameo role. That would be a real kick in the teeth, i spend all that effort keeping them alive and all i get in ME3 is a "Hey shep, thanks for keeping me alive, i've just been pissing around the galaxy for a while, have fun saving the galaxy".



I think if you kept them alive, you should be rewarded by being able to use them in the attack on the reapers

#91
Nozybidaj

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Pauravi wrote...

They can't come up with a new crew every single game, at least some of them have to return. 


Why not?  I'm willing to bet that neither Tali nor Garrus were originally supposed to return in ME2 and were only added as fanservice due to the demand for romances with the characters.

Would you prefer they bring back every single squad member from both ME1 and ME2 with completely generic roles in ME3 so that people who may have had any number of them die don't miss out on important story related content or would you prefer new squad mates that can be written into the story appropriately?

Me? I'd rather they had never written the original cast out and we could have experienced three games worth of character development for everyone, but that ship has sailed and we have what we have.  At this point I'd rather none of them even make an appearance in mE3, especially if what happened to Liara is any indication of how the characters are going to be developed moving forward.

#92
wulf3n

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Nozybidaj wrote...

Pauravi wrote...

They can't come up with a new crew every single game, at least some of them have to return. 


Why not?  I'm willing to bet that neither Tali nor Garrus were originally supposed to return in ME2 and were only added as fanservice due to the demand for romances with the characters.

Would you prefer they bring back every single squad member from both ME1 and ME2 with completely generic roles in ME3 so that people who may have had any number of them die don't miss out on important story related content or would you prefer new squad mates that can be written into the story appropriately?

Me? I'd rather they had never written the original cast out and we could have experienced three games worth of character development for everyone, but that ship has sailed and we have what we have.  At this point I'd rather none of them even make an appearance in mE3, especially if what happened to Liara is any indication of how the characters are going to be developed moving forward.


Just because the ME2 characters cant be written into the main story doesnt mean they cant have interesting well written parts, it just means theyre not crucial to the end result, and that anyone who let them die miss out on character progression. Gives ppl more of a reason to keep their sqaud alive.

[edit] besides none of sqaud the charaters in ME2 are crucial to the end story, at least i dont think so, with the exception of Miranda and Jacob at the start, no one else really provides anything to the resolution of the story, that you cant complete without [edit]

Modifié par wulf3n, 02 février 2010 - 02:57 .


#93
samuraix87

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i see a battle with the leader of the reapers and you need all 12 squadies from me2 and the 3 me1 squadies that didnt join you and you split up into teams to take down the leader sorta like the finalbattle was with the suicide mission

#94
ilikeicehockey

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well as most of you know or don't know Bioware is actually tracking everyone's progression through the story. So they will be able to have a general idea of how many people kept tali alive, killed garrus, romanced miranda, stayed loyal etc. This might give them an idea of how much time to put into those respective categories. I'm sure most of you kept tali and garrus alive so they will most likely return as ME3 main characters. Otherwise I don't really see a reason for Bioware to track everyone's game decisions.

P.S. you can disable tracking in the options menu.

Modifié par ilikeicehockey, 02 février 2010 - 03:08 .


#95
dreicunan

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How anyone think they would even consider leaving out Grunt if he lives in your game? The guy is bloody indestructible and has some of the best lines in the game.

EDIT: I also seriously think that the everybody lives ending, at least as far as team members goes, is going to be the default ending. How tough can it be to figure out that you should have legion hack the door, your Asari be your biotic specialist, send Jacob to escort your old crew mates, and have Garrus be in charge of everyone else?

Modifié par dreicunan, 02 février 2010 - 03:16 .


#96
The-Person

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magnuskn wrote...

cpolisch wrote...

Right here:
http://blogs.ign.com...9/06/17/123208/

"But Mass
Effect is a trilogy about Commander Shepard’s journey - if your Shepard
dies in the end of Mass Effect 2, that’s the end of him / her. In that
case, you can play Mass Effect 3 as “a” Shepard – just not “your”
Shepard. As in real life, not being able to keep living is really the
main down-side of death. So if you care about playing the next game
with your character, make sure you survive this one. "
-Casey Hudson

And please don't say maybe he has a brother.  They made it very clear that dying in NOT canon. 


Ah, thanks. Well, I could word-wrangle the sentence into something, but no, it seems clear enough.

Very well, they won't need 2 new main VAs in addition to the current ones. :P

Now, let's hope they do invest those resources into Tali, Garrus and the more interesting rest of the cast.

No, he was talking about default shepard, you will play as a default shepard , not a new character.                         

#97
KBGeller

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I would be dissapointed to see all of the characters written out since we really didnt get to know any of the new ones like we did with the old ones.

Legion can easily come back, he is a program and thus can just easily with a few dialogue lines be brought back if he died opening up his story line for anyone.

Thane is likely dead no matter if you save him or not because like between ME1 and ME2 it was 2 years and his prognosis was like 6 to 18months. However, his son is a likely candidate.

Zaeed was a boring character anyway, so he will likely be written out.

Tali I would sorely miss as she seems the most intimate and interesting female.

Miranda I would miss due to her shared similarity with Sara from Chuck. Also, she was a much more interesting and like-able human female than Ashley IMO. Her role could result into a simple cameo like the ME1 LI's.

Garrus I would also sorely miss as he was always one of my squadmates in both ME1 and ME2.

Jacob did not play a big role, and will likely be a cameo at best.

Samara will likely be a cameo or one side quest as she goes off on her Justicar ways again. After all, we have 2 more of her daughters to kill off.

Grunt seems like a much deeper character than we really got to play. But he could possibly be replaced with Wrex in ME3.

It is possible for them to write in something like your squaddies didnt actually die, they were just very greatly injured and thus were able to be recovered and healed. Atleast the major players anyway. I really don't think BioWare would throw away Tali and Garrus after bringing them back in to ME2. I dunno, I guess only time will tell.

#98
Pauravi

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Nozybidaj wrote...

Why not?  I'm willing to bet that neither Tali nor Garrus were originally supposed to return in ME2 and were only added as fanservice due to the demand for romances with the characters.


I dunno about that.  It is possible, they do a good job of listening to their fans, but it is irrelevant anyway.  Fanservice or not, their parts were extraordinarily well written and well acted, and they've become symbols of steadfast loyalty to Shepherd whether that is what Bioware originally intended or not.  Bioware understands the importance of characters to the involvement of the player, though; they have since Baldur's Gate.


Would you prefer they bring back every single squad member from both ME1 and ME2 with completely generic roles in ME3 so that people who may have had any number of them die don't miss out on important story related content or would you prefer new squad mates that can be written into the story appropriately?


No, I'd prefer that they bring back most (not necessarily all) of the squad members with well-written roles just like they had in ME1 and 2.  They don't have to be essential to the plot, they just need to have a well-written personal involvement with Shepherd himself.  If you killed characters you don't get to interact with them, tough cookies; the endgame in ME2 will have some weight, then.  Kill your friends and you don't get to see them again.  Like I said -- Bioware knows that people will get attached to the characters, that is one of the reasons they take such care to write them well and endear them to us.  They are a way to get the player emotionally connected to the story, and scrapping the relationships that they get us to spend so long building is counterproductive to their goals as writers and storycrafters.  Does it take more time, money, and effort to include voice acting for characters that not everyone will necessarily see?  Yes, but they knew what they were getting into when they started making the ME Trilogy; it has been spectacularly ambitious and equally successful, and I don't see why they're going to get any less ambitious now.


At this point I'd rather none of them even make an appearance in mE3, especially if what happened to Liara is any indication of how the characters are going to be developed moving forward.


Myself and a lot of other people would be really upset if they did that.  Like I said, Bioware likes to develop their characters.  Two of the six original cast members have been heavily developed in ME2, and three others are love interests that have been assured of big roles in ME3.  I don't see any reason why they will abandon them now.  Taking your advice and getting rid of everyone will kill people's emotional involvement in the story. 

Liara is the way she is for good reason by the way, they didn't screw her up.  She is in the conflict part of her character development, and it isn't easy for her.  I'm betting that there will be some major emotional dialogue between her and Shepard, especially if they were a couple in ME1.

#99
ilikeicehockey

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KBGeller wrote...



Samara will likely be a cameo or one side quest as she goes off on her Justicar ways again. After all, we have 2 more of her daughters to kill off.





Actually, Samara says her other 2 daughters were ardat yakshi and that they went into a life of exile. They don't need to be killed.

#100
jerms510

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have a little faith. its not like they didn't plan on a third game from the get-go, and are like "oh man this game was a hit, but crap we didn't know if we'd be making a third so we have a lot of work to do...". Bioware knows what they're doing.