INSANITY... TOO INSANE?
#126
Posté 07 mai 2010 - 09:25
#127
Posté 07 mai 2010 - 02:42
#128
Posté 07 mai 2010 - 03:32
If it was really Insane then you would be not able to make even 1 mistake on the hard fights (bosses, YMIR mechs etc). As it is, you have about 2 seconds to get back in cover in most situations and that's plenty of time. If you are Infiltrator or Soldier then Cloak and Andrenaline Rush give you plenty of opportunity to dish out the pain.
I died alot but I still don't think Insanity is Insanely hard.
I think there should be a Perfection Level, which also includes 30% more foes... so ammunition management gets REALLY tight.
You should also have to push waves of enemies back, so being able to neutralise, stun and take down waves and advance at the same time.
Modifié par JohnnyBeGood2, 07 mai 2010 - 04:39 .
#129
Posté 07 mai 2010 - 05:14
JohnnyBeGood2 wrote...
I think there should be a Perfection Level, which also includes 30% more foes... so ammunition management gets REALLY tight.
QFT! YES! 30% more enemies would be much better. As it is after almost every fight in the game I am always wanting more to fight. Seriously, they need to up the difficulty and up the amount of enemies you face. It's way to easy as it is now :/
Also...
ARK of ILKS wrote...
And I dont
suck in shooters (I beated gears of war in the hardest difficulty...
BOTH OF THEM!!!!!!!!!!!!!!!!!!!).../../../images/forum/emoticons/sad.png
This is an obvious lie. If you did beat both games on the hardest difficulty than you should be just fine with the insanity difficulty of Mass Effect 2. I myself played and beat both games on the hardest difficulty and both were much harder than Mass Effect 2. There is a big difference.
#130
Posté 07 mai 2010 - 05:19
#131
Posté 07 mai 2010 - 05:32
#132
Posté 07 mai 2010 - 05:50
7th_Phoenix wrote...
No... not really, actually. If anything it's not challenging enough.
Depending on the class, I agree with this post. For example, I found it easier to get through Insanity on my Engineer than say, my Vanguard or Infiltrator. Out of those three, my Vanguard is probably the one I have the hardest time getting through Insanity on. With my Infiltrator/Assassin, I rely more on cloak/SMG than I do cloak/SR so it isnt quite as bad. And I can almost run through with my eyes shut with my Engineer on Insanity lol.
#133
Posté 07 mai 2010 - 08:09
#134
Guest_Guest12345_*
Posté 07 mai 2010 - 08:10
Guest_Guest12345_*
Modifié par scyphozoa, 07 mai 2010 - 08:10 .
#135
Posté 07 mai 2010 - 08:52
Modifié par THEE_DEATHMASTER, 07 mai 2010 - 08:53 .
#136
Posté 07 mai 2010 - 09:18
scyphozoa wrote...
not insane enough. enemies have too many redundant armor/tech/barriers, not enough aggressive AI. Also not enough enemy types or weapon types. Enemy AI needs more attacks and tactics to use against the player, specifically to drive them out of cover - and not just harbinger's knockback.
Yer, the AI on Insanity should be gunning for you HARD, driving you out of cover, pushing you back and constantly threatening you.
The only thing that came close was the Geth Hunter - fast and tough.. and pushing you hard to take him down before he can nail you.
It's a pity that AI Hacking just turns that into a Ho Hum threat.... if you have Tali versus Geth or you are an infiltrator its then not hard at all - that's not a big negative though - the Geth Hunters were the most threatening and toughest to beat if u dont have Hacking.
Modifié par JohnnyBeGood2, 07 mai 2010 - 09:19 .
#137
Guest_cjasko94_*
Posté 07 mai 2010 - 09:22
Guest_cjasko94_*
#138
Posté 07 mai 2010 - 09:41
cjasko94 wrote...
I love how everyone just automatically turns to EA for the problems or faults in the game.
What? Who did?
#139
Posté 09 mai 2010 - 08:05
#140
Posté 09 mai 2010 - 08:28
Insanity is very challenging for me, but so far not frustrating. I've beaten the Collector ship, recruited everyone except Legion, and I've done Zaeed, Kasumi, Miranda, Jacob, Samara and Tali's loyalty missions. Got a few more to go, then it's off to take on the Collectors.
Once I'm done with this run, though, I'm not playing insanity again. It's a good challenge, but too much to be my "main" difficulty. Well, unless Hardcore is too easy after Insanity, I guess...
#141
Posté 09 mai 2010 - 09:17
I've done everything but that before continuing the main plot with Reaper IFF. But the quarian crash site is, well, insane. I can't kill the varren fast enough to save the quarian. This Shepard is an Engineer.
Modifié par Ieldra2, 09 mai 2010 - 09:18 .
#142
Posté 09 mai 2010 - 10:50
With the scion able to flank you in the very first floating platform, it can be really easy to be overwhelmed without decent cover.
I just popped the cain, took out the first scion and first batch of enemies, and allowed cover to build through platforms.
I've only done it with an adept, a solider and a vanguard, so i can't comment for the other classes, but insanity isn't that hard with those classes, you just need to be smart and patient.
#143
Posté 09 mai 2010 - 10:52
#144
Posté 09 mai 2010 - 10:59
#145
Posté 09 mai 2010 - 04:08
Tali's loyalty mission? Not so hard with an Engineer configured for AI Hack and Miranda and Kasumi. But those geth hunters can be annoying.smecky-kitteh wrote...
tali's mission is a **** on insanity. i never want do do that again. the geth rifle is not worth it!
Edit:
No one knows how to beat the N7 Quarian Crash Site mission on insanity?
Modifié par Ieldra2, 09 mai 2010 - 04:09 .
#146
Posté 09 mai 2010 - 04:14
Shooting 100 slugs into 1 puny mercenary only to have him pop immunity and regen back was no fun.
#147
Posté 09 mai 2010 - 05:04
#148
Posté 09 mai 2010 - 05:35
smecky-kitteh wrote...
Edit:
No one knows how to beat the N7 Quarian Crash Site mission on insanity?
I've beaten it with a Vanguard and a Soldier on Insanity, haven't attempted it with other classes. I would spec Shep to reduce cooldowns so you can keep using Incinerate, plus consider bringing along Grunt and Jack--both of which are useful melee companions armed with shotguns.
For advice that's actually useful, try here: http://masseffect.wi...rian_Crash_Site
Edit: argh, can't get it out of the quotes. Ah, well...
Modifié par ProudCynic, 09 mai 2010 - 05:37 .
#149
Posté 09 mai 2010 - 05:44
1) Turn the difficulty down. There are what, 5 difficulty levels? Pick one other than the level that makes you pull your hair out.
2) Accept the fact that you just might not be as good at this game as you think you are. Insanity really isn't that hard.
#150
Posté 09 mai 2010 - 08:03
But now I started a new game, on Normal with Soldier. Every 2min I go "This is so easy I am ashamed for winning"





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