INSANITY... TOO INSANE?
#176
Posté 26 mai 2011 - 01:41
#177
Posté 26 mai 2011 - 01:48
#178
Posté 26 mai 2011 - 01:53
freestylez wrote...
The most difficult part of insanity for me was fighting Hock with Kasumi. I didn't upgrade Kasumi so she had no overload, and I was just starting off the game. I died probably 5-6 times.
I found the Collector platforms ridiculously easy. I had Miranda and Grunt to my periphery. I died once because my controller died and Harbinger bumrushed me. Afterwards I used my Window and cloak to dispose of them easily.
Another difficult mission was the anomaly where you found the shipment of 180 Mechs. That wsa definitely a beyotch.
Yes...I found Kasumi's difficult too...I end up giving the Arc Gun a good work out on her mission.
#179
Posté 26 mai 2011 - 01:57
You don't HAVE to play on Insanity if it's too hard for you. The Insanity achievement does nothing.
This is why I don't like achievements. People feel like they MUST get them all, and when they can't they blame the game, and the devs end up catering to those people.
#180
Posté 26 mai 2011 - 02:04
To be truly insane everyone needs to be pouring milk all over their faces and wearing bowler hats with little flowers on the top and standing on top of a pile of old moudly newspapers yelling:
"I AM THE LIZARD QUEEN!"
*ahem*
Okay but seriously, it's called insanity because the difficulty level is insane. It's not the sort of thing that's expected to be fair on the player. But honestly I just play casual, I'm in it for the story, not the difficulty.
If I want to play a game that's needlessly difficult I'll play Psychonauts.
#181
Posté 26 mai 2011 - 02:08
I think BioShock is hard, and only played it on Normal.
#182
Posté 26 mai 2011 - 02:11
lolwut666 wrote...
Psychonauts wasn't that bad.
I think BioShock is hard, and only played it on Normal.
The Meat Circus level.... my god. That one almost killed me with frustration.
That said, the imaginative gameplay, witty writing and fabulous worlds were enough to keep me going.
#183
Guest_Aotearas_*
Posté 26 mai 2011 - 02:13
Guest_Aotearas_*
Curunen wrote...
That's quite a necro...
Epic Necro indeed. I think that is about the most grave defiling action yet to be achieved in here. One year old topic unburied, man man.
#184
Posté 26 mai 2011 - 02:40
Still, I can't deny there's a certain charm to re-reading a topic you still remember from over a year ago.Curunen wrote...
That's quite a necro...
#185
Posté 26 mai 2011 - 02:53
What's the point of starting a new thread when you know there's another thread about the same thing already?
You're just draining bandwidth from the forum (dunno if that's how you say it).
Modifié par lolwut666, 26 mai 2011 - 02:53 .
#186
Guest_Aotearas_*
Posté 26 mai 2011 - 02:59
Guest_Aotearas_*
lolwut666 wrote...
This "necro" thing is so stupid, IMO.
What's the point of starting a new thread when you know there's another thread about the same thing already?
You're just draining bandwidth from the forum (dunno if that's how you say it).
It's only necro if you don't add to the topic. In this case, the difficulty has been discussed to no ends and it makes no sense to open up a year long dead topic on a discussion such as this.
Not everything people like calling a necro is actually thread necromancy, but this is just useless.
tvtropes.org/pmwiki/pmwiki.php/Main/ThreadNecromancer
Modifié par Neofelis Nebulosa, 26 mai 2011 - 03:01 .
#187
Posté 26 mai 2011 - 03:13
#188
Posté 26 mai 2011 - 03:27
#189
Posté 26 mai 2011 - 03:28
#190
Posté 26 mai 2011 - 03:40





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