Crashing/Stuttering issues on Single Core for PC
#326
Posté 15 février 2010 - 02:02
#327
Posté 15 février 2010 - 02:16
PS: I´m talking abot Mass Effect 2.
Modifié par John Sheppard, 15 février 2010 - 03:10 .
#328
Posté 15 février 2010 - 02:38
Recnamoken wrote...
If you would have read the readme_en.txt you would know. It's in the first part before the install instructions. Hard to miss.
Thats not what I'm asking - been there, done that.
I want to know where on my computer this DelayTime can be found/accessed so that i can play with adjustments.
#329
Posté 15 février 2010 - 02:44
Is reading and comprehension that hard?
Modifié par Recnamoken, 15 février 2010 - 02:46 .
#330
Posté 15 février 2010 - 02:53
Please point out where exactly in this readme file, it explains how one is supposed to find/access 'delayTime':
ENBSeries 0.075:
Patch for Silent Hill Homecoming version d10. Freeze fix, sound problems for single core
processors, allow to run SH5 on Radeon X1300-1950
WARNING! To skip crashes in some areas, press SHIFT F10 keys together before the area
where game terminates, go through that zone and press SHIFT F10 again. Also, if not helps,
press SHIFT F7, SHIFT F8, SHIFT F11 before entering the area, after it press those keys again to restore.
Black characters and walls, colored objects in some places - will be fixed in future.
If your videocard is not Radeon X1300-1950 (or based on the same gpu series), set
PixelShaderLimit=4096, UseVertexTextureFetch=1 and don't need file vars_pc.cfg
If the sound still distorted, try to modify DelayTime from 0 till 100 (start from 0).
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
HOW TO INSTALL:
Extract file "vars_pc.cfg" to "Engine" folder of the game (replace old one).
Extract all other files to the "Bin" game folder, where SilentHill.exe is located.
I strongly recommend in the game video options DO NEVER SET quality level to "high".
SUPPORTED VIDEOCARDS:
LIMITED:
ATI Radeon X1xxx series. Do not ask me to do this for older cards.
FULLY WORKABLE
NVidia GeForce 6100 and higher.
ATI Radeon 2400 and higher.
FIXED:
d8: fixed game freezes for single core processors, but not tested.
d7: turned on sound for some hardware configuraton
d6: some videocards/drivers combination not allow to run game at all because of error
in the version message displayed on the screen, removed.
PS: Sorry for such slow development, i don't have videocards for testing myself.
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
This patch is the part of ENBSeries project.
http://boris-vorontsov.narod.ru
Copyright © 2008 Vorontsov Boris (ENB developer)
#331
Posté 15 février 2010 - 04:36
JanKowalczyk wrote...
In the readme for the fix it says, that if you are having sound problems you can try adjusting DelayTime in enbseries.ini
Modifié par JanKowalczyk, 15 février 2010 - 04:40 .
#332
Posté 15 février 2010 - 05:09
Appreciate the useful help there
Modifié par Hammer_Of_God, 15 février 2010 - 05:26 .
#333
Posté 15 février 2010 - 05:44
Hammer_Of_God wrote...
Dzenki JanKowalczyk
Appreciate the useful help there
I played a bit with Delayed values, aside MASSIVE fps drop, sound didnt improve. Set to 100, and i ahd 5 FPS in menu, its 60 fps ussualy, so i reduce the value but aside fps going up, sound still craps up.
#334
Posté 15 février 2010 - 05:48
From:
http://support.creat...ET=CategoryID:1
--------------------------------------
Release date : 30 Jul 09
This download is a driver providing Microsoft® Windows® 7, Windows Vista® and Windows XP support for Creative Sound Blaster® X-Fi™ Titanium series of audio devices. For more details, read the rest of this web release note.
File Name : XFTI_PCDRV_LB_2_17_0007.exe
This download is a driver providing Microsoft® Windows® 7, Windows Vista® and Windows XP support for Creative Sound Blaster® X-Fi™ Titanium series of audio devices. For more details, read the rest of this web release note.
This download supports the following audio devices only:
Sound Blaster X-Fi Titanium Fatal1ty® Champion Series
Sound Blaster X-Fi Titanium Fatal1ty Professional Series
Sound Blaster X-Fi Titanium Professional Audio
Sound Blaster X-Fi Titanium
Added Features or Enhancements:
Adds Silencer, a noise-cancelling technology for use with Creative Fatal1ty Professional Series Gaming Headset MK II.
Adds VoiceFX, a voice-morphing feature.
Implements new workaround to improve compatibility issues with NVIDIA® graphics cards running in SLI™ configuration on NVIDIA-based motherboards.
Fixes:
Resolves the following issues:
Changing effects in Audio Creation Mode results in the system taking a long time to shut down.
When system enters hibernation while DTS® Connect or Dolby® Digital Live is enabled, sound does not output to the external decoder after system wakes up.
Known Issues:
Audio stutters during the opening video for certain game titles while Dolby Digital Live is enabled. This issue occurs on certain hardware and OS configurations only. More details and a workaround are available here.
Requirements:
Microsoft Windows 7 64-bit, Windows 7 32-bit, Windows Vista 64-bit with Service Pack 1 (SP1), Windows Vista 32-bit with SP1, Windows XP Professional x64 Edition, Windows XP Service Pack 3 (SP3), Windows XP Media Center Edition (MCE) 2005 or Windows XP MCE 2004
Sound Blaster X-Fi Titanium series audio devices listed above
Notes:
To install this driver
1.Download the XFTI_PCDRV_LB_2_17_0007.exe file onto your local hard disk.
2.Double-click the downloaded file.
3.Follow the instructions on the screen.
-------------------------------------------
After 2 clean re-installs of Windows 7, I narrowed down my unplayable ME2 to this prob. Stuttering was not limited to only audio. It also severly affected video to the point that the game was too jerky to play.
GA-EP45-UD3P (rev. 1.6)
Intel® Core2 Duo CPU E8400 @ 3.00GHz
NVidia GeForce 9600 GT
Creative Sound Blaster PCI Express X-Fi Titanium Fatal1ty Pro
Windows 7 Home Premium (64bit)
#335
Posté 15 février 2010 - 05:50
I didn't say it works, it was only a suggestion. I don't have any problems with sound after applying the fix.
Modifié par JanKowalczyk, 15 février 2010 - 05:53 .
#336
Posté 15 février 2010 - 05:50
#337
Posté 15 février 2010 - 06:00
Modifié par Orillo, 15 février 2010 - 07:19 .
#338
Posté 15 février 2010 - 07:27
JanKowalczyk wrote...
@ BladeRyo
I didn't say it works, it was only a suggestion. I don't have any problems with sound after applying the fix.
No harm done buddy, i am always up for improvements.
#339
Posté 15 février 2010 - 10:25
Bioware isn't known for being fast, but at least their patches work.Orillo wrote...
We hope that BioWare quickly shoot a patch
#340
Posté 16 février 2010 - 08:50
Modifié par CCHIPSS, 16 février 2010 - 08:51 .
#341
Posté 16 février 2010 - 10:29
#342
Posté 16 février 2010 - 11:48
CCHIPSS
Use the Sargass Fix noted in the third post in this thread. This fixes problems with stuttering movies and fixes the IFF mission too. Had no problems playing it.
#343
Posté 17 février 2010 - 02:02
#344
Posté 17 février 2010 - 04:23
bluegorilla wrote...
Yes, I know the game is relatively new, but this bug is pretty flagrant..not to be addressed quickly. I'm a fan of BW but this is not just a bug for many, but a show stopper. It doesn't just discriminate against the out-dated/lower than minimum hardware, it won't run on rigs which meet/exceed the minimum specs. More testing would seem to be in order.
This ^ is totally right.
#345
Posté 17 février 2010 - 07:29
In order to dock on the Citadel I need to enable movies again. My problem is that after the interrogation bit you are automatically sent elsewhere...which means my game will freeze during that loading screen. Citadel will not load at all if I have movies disabled, therefore I cannot save before the interrogation then try and load the game from there. Has anyone with the problem gotten around this, or is my Thane doomed?
#346
Posté 17 février 2010 - 09:55
#347
Posté 18 février 2010 - 01:34
You'd think it (the bug) wouldn't have gotten past testing in the first place<_<...bluegorilla wrote...
Yes, I know the game is relatively new, but this bug is pretty flagrant..not to be addressed quickly. I'm a fan of BW but this is not just a bug for many, but a show stopper. It doesn't just discriminate against the out-dated/lower than minimum hardware, it won't run on rigs which meet/exceed the minimum specs. More testing would seem to be in order.
Normally I'd use one of the user fixes... but I simply don't have the patience to go slogging through the game's files, backing up and replacing this and that<_<....
So Bioware... Find the problem and get that patch out already!!!
Modifié par Renorick, 18 février 2010 - 01:36 .
#348
Posté 18 février 2010 - 12:24
#349
Posté 18 février 2010 - 01:17
#350
Posté 18 février 2010 - 01:47





Retour en haut




