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Crashing/Stuttering issues on Single Core for PC


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#351
sodajonesx

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Durmgrid wrote...

I would like to remind folks that when they come out with their next patch, it will not contain anything deliberately targeted at solving these problems.  We will have to wait until the next patch after that for any fixes.  If you think this is taking long now, just wait until they have to start from patching scratch after this one is released.  Due to BioWare's inability or unwillingness to see any of these issues as needing immediate attention, it will be months before they patch this, and that is if they patch this at all.  If you keep coming back every hour/few hours/few days/week/few weeks hoping to see something, you're wasting your time.  I know I am...


It's really quite odd the specific problem regarding the game is solely related to movies causing bugs (a trend which has continued from other high profile releases using RadTools movies for their intros) . Having said that, since the issue is also affecting dual and quad core PCs and is a gamestopping bug, it will probably get fixed sooner than later.  Bioware should at get credit for making the game engine way more playable/streamlined on lower end PCs than Mass Effect 1 ever was, studdering playback issues aside.

#352
OneBadAssMother

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The green screen fix managed to fix everything in ME2 for me.



And yeah... I have to admit it too, ME2 has 2x the framerate of ME1... which kinda shocked me.



Better graphics + better framerate?! Darn Demiurge Studies and their PC port... -.-

#353
Durmgrid

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sodajonesx wrote...

Durmgrid wrote...

I would like to remind folks that when they come out with their next patch, it will not contain anything deliberately targeted at solving these problems.  We will have to wait until the next patch after that for any fixes.  If you think this is taking long now, just wait until they have to start from patching scratch after this one is released.  Due to BioWare's inability or unwillingness to see any of these issues as needing immediate attention, it will be months before they patch this, and that is if they patch this at all.  If you keep coming back every hour/few hours/few days/week/few weeks hoping to see something, you're wasting your time.  I know I am...


It's really quite odd the specific problem regarding the game is solely related to movies causing bugs (a trend which has continued from other high profile releases using RadTools movies for their intros) . Having said that, since the issue is also affecting dual and quad core PCs and is a gamestopping bug, it will probably get fixed sooner than later.  Bioware should at get credit for making the game engine way more playable/streamlined on lower end PCs than Mass Effect 1 ever was, studdering playback issues aside.


Actually, that why I put in the line about 'immediate attention'.  Throughout the last thread and this one, they have shown an understanding that it is a gamestopping bug, yet they also have said that a possible fix will be rolled into a future patch.  I would think that if they really took a gamestopping bug seriously, a fix would be released in a hotfix or emergency patch as people suggested in the early pages of the last thread.  If that were the case, it would probably have been released by now, or at the very least they'd tell us thats what they're doing.  Instead I can't help but feel that they believe tiny graphical issues affecting people who've already played, beaten, and gotten bored with the game rank higher than me being unable to play the game at all.

All the while they blame me saying I didn't read the requirements.  The truth is I did read the requirements for the CPU, but I only saw the part that has ever been relevant to any other game I've ever played on computers, and saw the needed 1.8GHz which my 2.6 should've handled easily.  Before all this I thought "core" was just a cool word they use in names for these things.  After reading these threads I now know it is an actual thing, and it's a thing that can frik up good programs on good computers.  But that doesn't exactly help me now that I've spent $50 on a paperweight that doesn't weigh down paper very well...

#354
Renorick

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Durmgrid wrote...

sodajonesx wrote...

Durmgrid wrote...

I would like to remind folks that when they come out with their next patch, it will not contain anything deliberately targeted at solving these problems.  We will have to wait until the next patch after that for any fixes.  If you think this is taking long now, just wait until they have to start from patching scratch after this one is released.  Due to BioWare's inability or unwillingness to see any of these issues as needing immediate attention, it will be months before they patch this, and that is if they patch this at all.  If you keep coming back every hour/few hours/few days/week/few weeks hoping to see something, you're wasting your time.  I know I am...


It's really quite odd the specific problem regarding the game is solely related to movies causing bugs (a trend which has continued from other high profile releases using RadTools movies for their intros) . Having said that, since the issue is also affecting dual and quad core PCs and is a gamestopping bug, it will probably get fixed sooner than later.  Bioware should at get credit for making the game engine way more playable/streamlined on lower end PCs than Mass Effect 1 ever was, studdering playback issues aside.


Actually, that why I put in the line about 'immediate attention'.  Throughout the last thread and this one, they have shown an understanding that it is a gamestopping bug, yet they also have said that a possible fix will be rolled into a future patch.  I would think that if they really took a gamestopping bug seriously, a fix would be released in a hotfix or emergency patch as people suggested in the early pages of the last thread.  If that were the case, it would probably have been released by now, or at the very least they'd tell us thats what they're doing.  Instead I can't help but feel that they believe tiny graphical issues affecting people who've already played, beaten, and gotten bored with the game rank higher than me being unable to play the game at all.

All the while they blame me saying I didn't read the requirements.  The truth is I did read the requirements for the CPU, but I only saw the part that has ever been relevant to any other game I've ever played on computers, and saw the needed 1.8GHz which my 2.6 should've handled easily.  Before all this I thought "core" was just a cool word they use in names for these things.  After reading these threads I now know it is an actual thing, and it's a thing that can frik up good programs on good computers.  But that doesn't exactly help me now that I've spent $50 on a paperweight that doesn't weigh down paper very well...


Paperweight indeed... I'm actually tempted to return my preordered copy and get my 50 bucks back because of this... right now it's just sitting on my desk and harddrive collecting actual and virtual dust... really, this problem sounds like it should be a straightforward find-fix-patch deal... but nooooooo... Bioware's just gonna take their sweet, fat, time on thisImage IPB... being an infiltrator (and by extension, a sniper) I can be very patient, but being a screaming perfectionist at the same time I frequently have the violent thought of finding a Bioware staff-member and beating him repeatedly over the head with the case screaming "HOW COULD YOU **** THIS UP?! HOW?!" . However, I will wait them out on this, It's a fantastic game and I'm sure that it will be worth the extra (unessecary) wait...

Modifié par Renorick, 18 février 2010 - 08:42 .


#355
ernja

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Hey all! Ive read the whole thread!
My system configuration is
Pentium 4 2.4 GHz
1,5 GB RAM
GeForce 7600GS 512MB

I had the first loading problem, but fixed it with the fake loading videos... THEN i figured to use the Sargass's forwarded SH patch...I replaced the loading vids back to the original, put those files into binaries (and the one from folder for my video-card), BUT the game still freezes on first load! could please someone who fixed this with that user patch please direct me on how he used it! thank you!

BTW on my system the game runs with no flaws!!! :bandit:

Modifié par ernja, 18 février 2010 - 08:57 .


#356
sodajonesx

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The Sargass patch just manages the after-effect from video lag that is the result of the movies, it doesn't actually negate the loading screen movies breaking if I remember right. You'll still most likely need the green screen loading movies fix.

Side note, for the IFF mission, if you have trouble just getting into the game in order to load up the Normandy to use the Galaxy Map that triggers the event, use the Green loading files until you're sitting next to the Galaxy Map, then just alt-tab, rename the movie folder, and load in the full movie set as the 'Movies' folder again. You should be able to progress without having to figure out which loading screen out of 60 you have to replace with a full movie in order to progress. Saved me a load of time.

Modifié par sodajonesx, 18 février 2010 - 09:10 .


#357
DashRunner92

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Any updates on the patch? Starting to get a little anxious >_<

#358
Renorick

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DashRunner92 wrote...

Any updates on the patch? Starting to get a little anxious >_<


nobody said there was one yet... When there is, I'll gladly be the first to tell ya...

Modifié par Renorick, 18 février 2010 - 10:31 .


#359
sodajonesx

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Renorick wrote...

DashRunner92 wrote...

Any updates on the patch? Starting to get a little anxious >_<


nobody said there was one yet... When there is, I'll gladly be the first to tell ya...



Bioware rep posted a couple of pages back about the patch, I believe. 

#360
Recnamoken

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But not when they are releasing one.

#361
DashRunner92

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Renorick wrote...

DashRunner92 wrote...

Any updates on the patch? Starting to get a little anxious >_<


nobody said there was one yet... When there is, I'll gladly be the first to tell ya...


Have you read this thread O_o Gamble has said multiple times 

#362
ernja

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sodajonesx wrote...

The Sargass patch just manages the after-effect from video lag that is the result of the movies, it doesn't actually negate the loading screen movies breaking if I remember right. You'll still most likely need the green screen loading movies fix.

Side note, for the IFF mission, if you have trouble just getting into the game in order to load up the Normandy to use the Galaxy Map that triggers the event, use the Green loading files until you're sitting next to the Galaxy Map, then just alt-tab, rename the movie folder, and load in the full movie set as the 'Movies' folder again. You should be able to progress without having to figure out which loading screen out of 60 you have to replace with a full movie in order to progress. Saved me a load of time.

Ok thanks, I am almost at the IFF mission I will tell if your advice helped or not, but thanks!

#363
Michael Gamble

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Patch will be released Monday.



http://social.biowar...6/index/1318886

#364
Knightlife66

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Monday Feb 22nd or Monday March 22nd? The top forum post says March, but this reply sounds like this coming monday...thanks!

#365
Admiral K

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Michael Gamble wrote...

Patch will be released Monday.

http://social.biowar...6/index/1318886


As the above poster asks, do you mean this coming Monday? Because the post regarding the patch details says Monday, March 22nd.......

#366
killgannon1337

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bioware is the shiznat! i knew they had our backs patch is out feb 22 and im so excited!

thank you bioware!

Modifié par killgannon1337, 20 février 2010 - 02:19 .


#367
Hammer_Of_God

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THANK YOU BIOWARE!!!!



Love you guys, thanks for addressing our needs! Cant wait for the patch!

#368
bjdbwea

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Great news about that patch. Appreciate it.

#369
ernja

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Thanks Gamble for the update of the patch =) can't wait

#370
_John Sheppard

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Let´s hope it will work!

#371
Renorick

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John Sheppard wrote...

Let´s hope it will work!


Let's hope it works indeed... My opinion concerning Bioware will not change until I see the results of this patch firsthand, only then may I consider giving them proper credit and appreciation for a phenomenal game...

But until then I still consider the game to be a broken piece of software...

Until Monday then! *raises glass for a toast*

Modifié par Renorick, 20 février 2010 - 03:37 .


#372
DashRunner92

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Woooo Thank you Bioware!!

#373
tempAE0F

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http://www.radgameto...com/bnkhist.htm



In the latest update to bink, you see mention of some fixes that are supposed to reduce skipping on older (Single core) machines.



Perhaps Bioware should try updating the version of bink that they use to see if that solves some of the freezing by people here?

#374
Recnamoken

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tempAE0F, they already fixed that. They release the Patch tomorrow. Also with the Sargass fix the videos run normally, but the fix itself changes nothing in the Bink player.

Modifié par Recnamoken, 22 février 2010 - 12:33 .


#375
TurdBoomerang

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i'm probably going to cry if this patch doesn't fix it.