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Mass Effect 2, obviously pushed out the door early


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#1
kiyyto

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I see the complaints on this board and I agree with many of them, even though I find ME2 reasonably enjoyable it is so much less than I expected given the first game.

The thing that strikes me is that many of the reasons for complaint appear to be the result of a game that was pushed out the door, before it was done.

I think we all agree that BioWare has made great games and we all agree that ME2 has some great aspects to it, most notably the story, but isn’t it obvious that the cause of the problems here is a game that has simply been forced to market before it was done?

Before it was done to BioWare’s previous level of standard and design?

Does this reflect poorly on the EA BioWare merger, from the gamers point of view?
:unsure:

#2
KalReegar

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EA has a habit of ruining good franchises. Mercenaries, Command and Conquer, to name a few.



And if the studio they assimilated fails, they get the ax. Pandemic, Bullfrog, Westwood, all got the ax when they produced games that were markedly different from the games they produced pre-EA.



I would not be surprised if EA pushed this out the door early.

#3
daemon1129

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I don't think it was pushed out, I just think the new direction Bioware is taking is pissing some long time fan off. But the more you play ME2, the more you realize this game has a lot of design flaws, despite getting great reviews and all. Its still a great game, but that doesn't mean its perfect.

#4
Plasma Prestige

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This game is definitely not rushed, and I don't see how you could draw that conclusion. The only way you could make such a poor assumption is if you base this completely off what you think is bad, rather than what is actually bad. Such an enormous game with virtually no screen-tearing, pop-in, or framerate issues is NOT rushed. That would take months of technical editing. Mass Effect 2 is a phenomenal game, and although it may not be as hefty in some RPG aspects as the first, it is better than the first in almost every way.

#5
Yvese89

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KalReegar wrote...

EA has a habit of ruining good franchises. Mercenaries, Command and Conquer, to name a few.

And if the studio they assimilated fails, they get the ax. Pandemic, Bullfrog, Westwood, all got the ax when they produced games that were markedly different from the games they produced pre-EA.

I would not be surprised if EA pushed this out the door early.

Agreed. EA claims they've changed but I don't see it. BFBC2 for the PC for example. That game is not close to releasing on the PC, yet here we are one month before release in a BETA.

I thought EA let BioWare do whatever they want? Apparently not..

Plasma Prestige wrote...

This game is definitely not
rushed, and I don't see how you could draw that conclusion. The only
way you could make such a poor assumption is if you base this
completely off what you think is bad, rather than what is actually bad.
Such an enormous game with virtually no screen-tearing, pop-in, or
framerate issues is NOT rushed. That would take months of technical
editing. Mass Effect 2 is a phenomenal game, and although it may not be
as hefty in some RPG aspects as the first, it is better than the first
in almost every way.

It fails in the character customization aspect. It's literally a direct copy paste from the first game. There are also A LOT less varities of armors/weapons.

Modifié par Yvese89, 02 février 2010 - 03:04 .


#6
ccw8787

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Its a good game but BioWare was better without EA, EA is more about churning games out fast with a good plot and average actual gameplay while BioWare takes its time and had great gamepley and terrific plot. Now ME2 has an average plot (given the ending) and average gameplay (TOO MANY MINI-GAMES!!!!)

#7
kiyyto

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KalReegar wrote...

EA has a habit of ruining good franchises. Mercenaries, Command and Conquer, to name a few.

And if the studio they assimilated fails, they get the ax. Pandemic, Bullfrog, Westwood, all got the ax when they produced games that were markedly different from the games they produced pre-EA.

I would not be surprised if EA pushed this out the door early.


Exactly.
How to define what EA does is tricky, but they are the vampires of the video game industry. It feels like everything they produce could just have easily been the next Simpsons game. (look at the game mechanics, not the dialogue or story)

What happened to C&C?
I really liked that game when it was Westwood and they released Red Alert.
How does EA so uniformly take a good product, a successful formula, and distill it until it is no more fun than skip jacks.

Well, hopefully the real guys at BioWare can get out of EA and start another company, do good work again. Mass Effect 2 was a must buy for me, based on ME.

ME3 is a rental based on ME2.

Modifié par kiyyto, 02 février 2010 - 03:03 .


#8
Trogloditius

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Last quarter earnings perhaps?



But talking of the merger, I am curious as to how many of the original team remained on the game. Can't find a credits list for ME2 though.

#9
Kileyan

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kiyyto wrote...

I see the complaints on this board and I agree with many of them, even though I find ME2 reasonably enjoyable it is so much less than I expected given the first game.

The thing that strikes me is that many of the reasons for complaint appear to be the result of a game that was pushed out the door, before it was done.

I think we all agree that BioWare has made great games and we all agree that ME2 has some great aspects to it, most notably the story, but isn’t it obvious that the cause of the problems here is a game that has simply been forced to market before it was done?

Before it was done to BioWare’s previous level of standard and design?

Does this reflect poorly on the EA BioWare merger, from the gamers point of view?
:unsure:



It would help if you detailed all the major flaws and game breaking bugs that hint at the game being rushed?

Is the game perfect.....nope.

But those imperfections seem to be purposefull game design choices, not a rushed game.

#10
Endurance_117

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ME2 >>>>>>>>>>>>>>>>>>>>>>>>>>> ME1 shut the **** up already

#11
Illogical343

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So the sequel that was very polished is a rush job and its buggy (Albeit very enjoyable) predecessor isn't?

#12
Yvese89

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Endurance_117 wrote...

ME2 >>>>>>>>>>>>>>>>>>>>>>>>>>> ME1 shut the **** up already

No one is saying it isn't. Why don't you get out of this forum? Clearly you're so blinded that you fail to see the flaws of the game. The game is great, yes, but after you beat the game you can sit back and think about the flaws. When you think about it you realize the many issues.

#13
Azoreo

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Yeah, this thread doesn't make sense. ME1 is way buggy, and pretty much just a bad game minus the story. Combat was horrific. ME2 is a BLAST, done well. It has some bugs, but they're not omni-present, and they're easily avoided.

#14
ccw8787

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i like the new classes though

#15
daemon1129

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Endurance_117 wrote...

ME2 >>>>>>>>>>>>>>>>>>>>>>>>>>> ME1 shut the **** up already


That doesn't mean ME2 is not being pushed out or flawless.  ME1 got loads of problems, all ME2 has to do is to fix a few of that problem, and it would have been instantly a better game. 

#16
DoctorPringles

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I believe this way they gain more followers. Modern gamers are desiring faster-paced games, with easier game handling. EA and Bioware merely assimilated their game to the new consumer base. I still greatly enjoyed the game, and it was well worth the money I paid for it.



Sure, fans of Bioware's older games may be angry, but EA's huge sales of this game simply proves they did right.

#17
kiyyto

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Plasma Prestige wrote...

This game is definitely not rushed, and I don't see how you could draw that conclusion. The only way you could make such a poor assumption is if you base this completely off what you think is bad, rather than what is actually bad. Such an enormous game with virtually no screen-tearing, pop-in, or framerate issues is NOT rushed. That would take months of technical editing. Mass Effect 2 is a phenomenal game, and although it may not be as hefty in some RPG aspects as the first, it is better than the first in almost every way.


You are blind.
Just because a game has no visible bugs doesn’t mean it wasn’t rushed. It means that it was bug tested.
Have you noticed how level design was minimized, to such a degree that exploration is completely dead?
These planets feel like levels, not planets.

The mini quests are a joke. They feel like 1 year ago EA said to BioWare - “We need this game out in 2010. No exceptions.”

Instead of making the Mako better and improving the side quests so the relate to the story, they threw something entirely irrelevant together, boring even, and pasted it into the holes in the story board where more development time was needed.

NPC quests are ridiculous. You actually only walk across the other side of a room to finish the quest!

The inventory system was murdered and we have a very simple system pasted in its place. This didn’t happen because it is better for the player.

Look at all the things that people complain about and you’ll see, if you’re a gamer, that you’d also like them if they were improved, not removed. Mass Effect had problems but it was cohesive. This game is not cohesive.

Finally, level complete screens?
Are you kidding me?
This game was pushed out the door.

#18
submarinex1

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why do you always get some one making this game is rushed followed by some idiot complaining about ea. i know its public forum so it allows any idiot on it,but why show everyone how little you know by coming out with such sad remarks. mass effect2 was not rushed and it does not matter who publishes it.

if you dont like it fair enough and your free to explain why but save the pointless posts about being rushed etc.

noobs who say games are to short are normaly the ones who follow some guide and only do the story missions ive seen it on every other game. im pretty sure if i was to check dragons age some idiot would be saying game was to short after only doing least they could.

Modifié par submarinex1, 02 février 2010 - 03:12 .


#19
Endurance_117

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In ME1 the combat was a disgrace, inventory sucked, and the Mako was horrid



ME2 - Improved Combat, only bad thing is Scanning Planets

#20
Console Cowboy

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kiyyto wrote...

Plasma Prestige wrote...

This game is definitely not rushed, and I don't see how you could draw that conclusion. The only way you could make such a poor assumption is if you base this completely off what you think is bad, rather than what is actually bad. Such an enormous game with virtually no screen-tearing, pop-in, or framerate issues is NOT rushed. That would take months of technical editing. Mass Effect 2 is a phenomenal game, and although it may not be as hefty in some RPG aspects as the first, it is better than the first in almost every way.


You are blind.
Just because a game has no visible bugs doesn’t mean it wasn’t rushed. It means that it was bug tested.
Have you noticed how level design was minimized, to such a degree that exploration is completely dead?
These planets feel like levels, not planets.

The mini quests are a joke. They feel like 1 year ago EA said to BioWare - “We need this game out in 2010. No exceptions.”

Instead of making the Mako better and improving the side quests so the relate to the story, they threw something entirely irrelevant together, boring even, and pasted it into the holes in the story board where more development time was needed.

NPC quests are ridiculous. You actually only walk across the other side of a room to finish the quest!

The inventory system was murdered and we have a very simple system pasted in its place. This didn’t happen because it is better for the player.

Look at all the things that people complain about and you’ll see, if you’re a gamer, that you’d also like them if they were improved, not removed. Mass Effect had problems but it was cohesive. This game is not cohesive.

Finally, level complete screens?
Are you kidding me?
This game was pushed out the door.


just because you don't like how they did it doesn't mean they rushed it.

#21
Frotality

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glad to see little 'EA sux' or 'EA can do no wrong anymore' talk here.

A repentant convict doesnt mean he wont kill again. that means that EA as a publisher, though not as terrible as before, hasnt turned into saintly submissive 'let bioware handle everything and we just give them money' company. its would very very very hard to believe EA didnt have something to do with the development of the game or its marketing. given all the hype for the game, they probably piggybacked on that to get the game out asap. not "game comes out in a week. finish it or we drop" early, but you can tell the game needed some cinematic polish later on. (first cutscene epic, suicide mission kinda emotionally dead.)

#22
submarinex1

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i think so far it does seem better, but i do miss the mako. walking for no reason sometimes gets boring even if the surronds look nice. I had about 20 sets of armour i never had use for as well as countless guns never used. its always nice to have varriations of a gun etc but you dont need 200 types of same thing just to make it intresting. i finished dragons age and i think i brought one sword the whole game.

Modifié par submarinex1, 02 février 2010 - 03:15 .


#23
kiyyto

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DoctorPringles wrote...

I believe this way they gain more followers. Modern gamers are desiring faster-paced games, with easier game handling. EA and Bioware merely assimilated their game to the new consumer base. I still greatly enjoyed the game, and it was well worth the money I paid for it.

Sure, fans of Bioware's older games may be angry, but EA's huge sales of this game simply proves they did right.


You sound like an EA representative. No kidding, you really do.
Making money doesn’t mean you did right. It means you made money.
A previous poster commented on other hit games and their respective studios that were revered in their time before EA. Look at it.

ME2 sales are more complex than simply - “EA did right. Look at the sales. Everyone is happy.”
This games sales are riding on the previous games reputation, as well as it being an Xbox exclusive (no ps3 game competition), and they released the game in a quiet corner of January, nothing else is happening in video games at the moment.

It looks quite calculated, that they knew that they could get away with pushing it out at this time, given its following.

#24
Murmillos

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Then why wasn't this game released before christmas? If EA was wanting to milk this game before being ready, this game would have been on the shelfs early december all those who didnt get it for preorder, would have gotten it for christmas.

#25
Drakron

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KalReegar wrote...

EA has a habit of ruining good franchises. Mercenaries ...


I am sorry but I cannot blame EA for Mercenaries 2 as Pandemic was trying to sell it for a long time and nobody was picking it up like it was tainted.

That was a grave they thensleves dug up.