How can you not believe that Mass Effect was rushed out to the stores? All the evidence is right in front of you.
-Pop-ups at the end of Tali’s loyalty quest that stay on the screen telling you to “Press B to end mission”. You have dialog options that can and should be resolved but yet it seems you are practically forced out of this by the constant reminder to end the mission. Having this pop-up over your dialog choices is unforgivable.
-Pop-ups whenever you scan a planet that tells you to “Press RT (right trigger) to launch a probe.” when that information is already on the screen.
-Pop-ups when you invite your love interest to the captains quarters “press B to continue”. Don’t we get it yet that pressing “B” will end practically every event/mission yet? Also, to continue what? Nothing is continued in any context, its ended first so you can continue the game.
-Having to feed fish but not your pet rodent?
-Odd Plot Holes. An example from the first mission where you meet Jacob and Miranda. The Cerberus symbol plastered about on everything and why Shepard doesn’t recognize it but yet later Jack spots it and knows immediately who the symbol stands for. Even though we didn’t see the symbol in the first game Shepard should have recognized it considering their history from the mission in the first game. The dialog from Miranda about how this is the last shuttle when you can plainly see three other shuttles in that room. Even how Shepard suddenly starts the game wearing armor and if as a female Shepard, with any makeup on as well seems odd at least to me.
-A severe shortage of side quests. So many planets with so little to do.
ME1 had 20 citadel, 38 UNC, 3 squad mate and 9 main quest planet (not adding in different ones for paragon/renegade and background exclusives) -70 in total.
ME2 had 3 Normandy, 25 main planet (some only available from a imported game) and 13 N7 quests -41 in total.
-Loyalty and recruiting quests conveniently bundled at the same planets.
On Omega- recruit Zaeed, Mordin, Archangel and later if chosen Morinth also Samara’s loyalty mission.
On Illium you recruit Samara and Thane and have Miranda’s loyalty mission here.
On Tuchanka you have both Grunt’s and Mordin’s loyalty missions.
On the Citadel you have both Archangel’s and Thane‘s loyalty mission.
-Talking to EDI on deck 4 about “what this area of the ship?” it replies with “…rearm and repair Normandy’s embarked ground vehicle and shuttle.” Clearly the developers already had the Hammerhead already well into development.
-The sealed rooms reserved for Zaeed and Kasumi.
-Zaeed not even having a recruitment quest. He’s just standing right there before you even get a real chance to play the game.
-All the Cerberus Network downloads for Zaeed, Cerberus armor with the shotgun and the Normandy crash site either available at launch day or shortly after. With Kasumi and the Hammerhead coming soon.
*** Edit add on
- Unless I’m the only one who noticed it, my game manual is also botched as well. All the pages are in it and in order, yet when it comes to the deck descriptions it the info suddenly goes missing after you get the one line about deck 3 (page 18) and there is no mention at all about deck 4.
But I guess I’m just nitpicking when I notice things that obvious.
Downloads should not be used to finish the game by adding stuff in it that should have been in it to begin with. EA’s Madden Football is a perfect example with you having to pay to get to have an online franchise. Downloads are used to give players a reason to replay a game or enhance what’s already there with new levels, quests and equipment and so on. -Yes the Cerberus armor and shotgun are in this category of things but they feel like after thoughts since they were released so soon after the game came out.
Modifié par Darth Drago, 22 février 2010 - 09:04 .