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Mass Effect 2, obviously pushed out the door early


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#51
Brayton

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Oh sweet jesus....Really? We're back to infamous, "EA destroys developers"....tell me when Valve falls apart and I'll start worrying...I'll be enjoying this game that was obvious done very well, not rushed and kicks every game in the groin that I've played....except the Half Life games and Fallout 3

#52
kiyyto

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RogueAI wrote...

Yeah, the game was rushed. Only good thing that came out of it was the glitch where you randomly float in the air. I call it the "invisible ladder" glitch.

Well we can expect to be rippped off by overpriced DLC now. Yeaahh!!... no.....

I wish EA as a company would fail, and all these developers would be single entities.


I do too.

#53
Twitchmonkey

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kiyyto wrote...

You haven’t said anything yet, but if you do I’ll be here.
I really wanted to say something about your mom, but it was too easy.


How do you refute nothing? You are the one trying to make a point, make a point relevant to your position and we can debate it. A system that you don't like that is fully-developed and balanced for the game is not an issue of putting a game out too early, it's a concious choice that you don't agree with. The scope of the areas was likely decided early on, but I can't recall any plot points that were poorly-developed or were abruptly dropped, which would suggest an excessively early release, as we saw in KotOR II.

#54
kiyyto

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RockingKraut wrote...

Oh sweet jesus....Really? We're back to infamous, "EA destroys developers"....tell me when Valve falls apart and I'll start worrying...I'll be enjoying this game that was obvious done very well, not rushed and kicks every game in the groin that I've played....except the Half Life games and Fallout 3


See, you are an interesting person, if that is what you are.
You profess love for half life and fallout 3, of which I completely understand and agree.

Are you saying that ME2 is ranked third below Half Life and Fallout 3?
It makes no sense why you wouldn’t want to see elements from your other two favorite games in ME2, because to a certain extent, they were in ME.

#55
Brayton

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*face palms*
Ya'll need to take a second look at the companies....
I feel sorry for EA, they learn from their mistakes but every choice made by the developers under them suddenly becomes their fault.

And yes...Half Life clicked with me in a way that now I'm writing a book and I loved the Dark humor in Fallout 3....but Mass Effect had some of the best character development I have seen from any developer. I don't rank them, they all influence me in different ways. I want to be a game designer so there is no 1, 2 and 3...there is just favorites...

Modifié par RockingKraut, 02 février 2010 - 03:57 .


#56
kiyyto

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Twitchmonkey wrote...

kiyyto wrote...

You haven’t said anything yet, but if you do I’ll be here.
I really wanted to say something about your mom, but it was too easy.


How do you refute nothing? You are the one trying to make a point, make a point relevant to your position and we can debate it. A system that you don't like that is fully-developed and balanced for the game is not an issue of putting a game out too early, it's a concious choice that you don't agree with. The scope of the areas was likely decided early on, but I can't recall any plot points that were poorly-developed or were abruptly dropped, which would suggest an excessively early release, as we saw in KotOR II.


Look, I want to help you, really.
I asked questions and this is a forum. I’m not making a point. I’m exploring other people’s opinions.

Now, you are kind of rambling on and seem a bit like the biotic volus I sent to die against the Asari merc.
So... if you don’t mind.
:mellow:

#57
kiyyto

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RockingKraut wrote...

*face palms*
Ya'll need to take a second look at the companies....
I feel sorry for EA, they learn from their mistakes but every choice made by the developers under them suddenly becomes their fault.

And yes...Half Life clicked with me in a way that now I'm writing a book and I loved the Dark humor in Fallout 3....but Mass Effect had some of the best character development I have seen from any developer. I don't rank them, they all influence me in different ways. I want to be a game designer so there is no 1, 2 and 3...there is just favorites...


OK. Please let me know when your book is published. I’d love to see it.
I agree, Mass Effect had terrific character development.

#58
Twitchmonkey

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kiyyto wrote...
Look, I want to help you, really.
I asked questions and this is a forum. I’m not making a point. I’m exploring other people’s opinions.

Now, you are kind of rambling on and seem a bit like the biotic volus I sent to die against the Asari merc.
So... if you don’t mind.
:mellow:


You questioned whether it was obvious that Bioware rushed the game to market while making no attempts to justify that point with any evidence. Do you simply not know and want people to tell you? Surely you've played the game and have an opinion for yourself? However, judging from the content of your posts you really don't have anything relevant to add to the conversation that you started. You seem to be a very confused person, luckily when dealing in forums you don't have to have all of your thoughts collected at once, but you could at least make an attempt at forming some sort of opinion along the way.

Edit: You know what, don't worry about it. I've checked out some of your other posts and you either seem to be trolling or not particularly fluent in the english language. Which is fine, I'm sure you'd make plenty of sense in your native language.

Modifié par Twitchmonkey, 02 février 2010 - 04:03 .


#59
daemon1129

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I only thing I hate about EA is their sports games, taking over the market with their crap games is bad. Buying the all the licenses so other game that have a chance to compete is a dick move. But back on topic, I still think Bioware had more than enough time to make a decent enough sequel don't involve removing boring and bad parts and put place holders in it and call it done. Assassin's Creed was horrible in some parts because of its repetitiveness and boring combat. AC2 came out a while before ME2, and it not only fix the problem, they added more, and much more content into the game. They add many new mechanics that should have been in AC1, and now AC2 is officially a great game. ME1 came out around the same time as AC1, and ME2 a bit later than AC2. ME2 fix its problem by removing it, not adding something new. Then they put simple placeholder like ideas into it. ME2 is still a great game, but it could have been so much more, Ubisoft and Bioware got almost the same time to making the game, and its obvious AC2 is the better sequel than ME2.

#60
kiyyto

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Twitchmonkey wrote...

kiyyto wrote...
Look, I want to help you, really.
I asked questions and this is a forum. I’m not making a point. I’m exploring other people’s opinions.

Now, you are kind of rambling on and seem a bit like the biotic volus I sent to die against the Asari merc.
So... if you don’t mind.
:mellow:


You questioned whether it was obvious that Bioware rushed the game to market while making no attempts to justify that point with any evidence. Do you simply not know and want people to tell you? Surely you've played the game and have an opinion for yourself? However, judging from the content of your posts you really don't have anything relevant to add to the conversation that you started. You seem to be a very confused person, luckily when dealing in forums you don't have to have all of your thoughts collected at once, but you could at least make an attempt at forming some sort of opinion along the way.


Buddy, it is a question.
I’m really laughing right now.

You don’t have to make any claims to anything when you are asking a question.
Hence, it is a question and not a statement.

Let me show you,
“Where is this kid’s brain?”

You see?
With a question, you don’t have to assert anything beyond the question in order to make sense.

Again, if you come up with something relevant to say I’m here.
Actually, if you come up with anything to say, I’m here.
I’m amused.

Modifié par kiyyto, 02 février 2010 - 04:04 .


#61
Brayton

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God I feel like a fish outta water!

#62
Selvec_Darkon

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Watching the galactic new feed's failing to play, the NPC's that appear through walls, the Psionic abilities that don't fire off, and the complete BS that is character customization, I have to agree. I hate EA, with an unholy vengance. I would personally take a gun to every member of EA's buisness direction department, every manager, every board member, every one of them, if I thought I could get back the great developers EA destroyed.

Bioware if there is even one person who's love of RPG gaming hasn't been torn out and tossed in the corner with the rest of EA's soul trophies, please look at what you have done to ME2, and bring back the game we loved. This isn't Army of Two 40th day, this isn't gears of war. This is MASS EFFECT, an RPG/Shooter, so far the RPG part of this genre hyrbid seems to be missing.

Modifié par Selvec_Darkon, 02 février 2010 - 04:10 .


#63
Twitchmonkey

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Selvec_Darkon wrote...

Watching the galactic new feed's failing to play, the NPC's that appear through walls, the Psionic abilities that don't fire off, and the complete BS that is character customization, I have to agree. I hate EA, with an unholy vengance. I would personally take a gun to every member of EA's buisness direction department, every manage, every board member, every one of the, if I thought I could get back the great developers EA destroyed.

Bioware if there is even one person who's love of RPG gaming hasn't been torn out and tossed in the corner with the rest of EA's soul trophies, please look at what you have done to ME2, and bring back the game we loved. This isn't Army of Two 40th day, this isn't gears of war. This is MASS EFFECT, an RPG/Shooter, so far the RPG part of this genre hyrbid seems to be missing.


Wow, that's actual evidence that ME2 was rushed. I haven't had much in the way of these issues (actually, you know, I have had times where my biotics didn't fire) but I just appreciate that you are able to form a logical argument, though the last paragraph doesn't really speak to the same issue.

#64
Guest_Shavon_*

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So, is EA responsible for the dumbing down of character spec-ing and overguided hints, and making it more shooter-esque? The story would probably have been similar, either way, but if this is true, that makes me mad. EA dsupposedly dropped the ball with the Rto Dragon Age dlc and it ****ed up my xbox.

#65
Brayton

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Can we just for one second leave EA out of this....now would you still criticize?

#66
kiyyto

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daemon1129 wrote...

I only thing I hate about EA is their sports games, taking over the market with their crap games is bad. Buying the all the licenses so other game that have a chance to compete is a dick move. But back on topic, I still think Bioware had more than enough time to make a decent enough sequel don't involve removing boring and bad parts and put place holders in it and call it done. Assassin's Creed was horrible in some parts because of its repetitiveness and boring combat. AC2 came out a while before ME2, and it not only fix the problem, they added more, and much more content into the game. They add many new mechanics that should have been in AC1, and now AC2 is officially a great game. ME1 came out around the same time as AC1, and ME2 a bit later than AC2. ME2 fix its problem by removing it, not adding something new. Then they put simple placeholder like ideas into it. ME2 is still a great game, but it could have been so much more, Ubisoft and Bioware got almost the same time to making the game, and its obvious AC2 is the better sequel than ME2.


And both Ubisoft and Bioware have made great games.
Does anyone own Ubisoft?
Are they EA too, or no?

#67
Selvec_Darkon

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Twitchmonkey wrote...

Selvec_Darkon wrote...

Watching the galactic new feed's failing to play, the NPC's that appear through walls, the Psionic abilities that don't fire off, and the complete BS that is character customization, I have to agree. I hate EA, with an unholy vengance. I would personally take a gun to every member of EA's buisness direction department, every manage, every board member, every one of the, if I thought I could get back the great developers EA destroyed.

Bioware if there is even one person who's love of RPG gaming hasn't been torn out and tossed in the corner with the rest of EA's soul trophies, please look at what you have done to ME2, and bring back the game we loved. This isn't Army of Two 40th day, this isn't gears of war. This is MASS EFFECT, an RPG/Shooter, so far the RPG part of this genre hyrbid seems to be missing.


Wow, that's actual evidence that ME2 was rushed. I haven't had much in the way of these issues (actually, you know, I have had times where my biotics didn't fire) but I just appreciate that you are able to form a logical argument, though the last paragraph doesn't really speak to the same issue.


Worse still, events don't play properly. For example, during Tali's quest an event fired off before another event, causing me to skip and entire part of her story. When the convo finished, I walked around, and found the markers for talking to people on thin air, and all the NPC's stacked in a corner straight as statues. Something hadn't fired off properly. Reloading solved the bug, but issues like that, which are quite common might I had, are proof that Bioware's been infected by the EA rush. These issues showed up in KOTOR to, when Bioware was tormented by Lucasarts to release a game they weren't convinced was ready for release. Luckily KOTOR's awesome story and content completely overshadowed some seriously game breaking bugs.

#68
kiyyto

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RockingKraut wrote...

Can we just for one second leave EA out of this....now would you still criticize?


It is hard to leave EA out because they are the only variable.
BioWare makes great games.
BioWare made a great ME.
EA has shown a pattern of releasing diluted versions of what were good games.

There isn’t much else to go on because we don’t have any other information. It doesn’t have to be EA, but it seems likely.

#69
kiyyto

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Selvec_Darkon wrote...

Twitchmonkey wrote...

Selvec_Darkon wrote...

Watching the galactic new feed's failing to play, the NPC's that appear through walls, the Psionic abilities that don't fire off, and the complete BS that is character customization, I have to agree. I hate EA, with an unholy vengance. I would personally take a gun to every member of EA's buisness direction department, every manage, every board member, every one of the, if I thought I could get back the great developers EA destroyed.

Bioware if there is even one person who's love of RPG gaming hasn't been torn out and tossed in the corner with the rest of EA's soul trophies, please look at what you have done to ME2, and bring back the game we loved. This isn't Army of Two 40th day, this isn't gears of war. This is MASS EFFECT, an RPG/Shooter, so far the RPG part of this genre hyrbid seems to be missing.


Wow, that's actual evidence that ME2 was rushed. I haven't had much in the way of these issues (actually, you know, I have had times where my biotics didn't fire) but I just appreciate that you are able to form a logical argument, though the last paragraph doesn't really speak to the same issue.


Worse still, events don't play properly. For example, during Tali's quest an event fired off before another event, causing me to skip and entire part of her story. When the convo finished, I walked around, and found the markers for talking to people on thin air, and all the NPC's stacked in a corner straight as statues. Something hadn't fired off properly. Reloading solved the bug, but issues like that, which are quite common might I had, are proof that Bioware's been infected by the EA rush. These issues showed up in KOTOR to, when Bioware was tormented by Lucasarts to release a game they weren't convinced was ready for release. Luckily KOTOR's awesome story and content completely overshadowed some seriously game breaking bugs.


Those things do sound like bugs, but can definitely fall into the category of rushed out the door.

#70
Twitchmonkey

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Selvec_Darkon wrote...
Worse still, events don't play properly. For example, during Tali's quest an event fired off before another event, causing me to skip and entire part of her story. When the convo finished, I walked around, and found the markers for talking to people on thin air, and all the NPC's stacked in a corner straight as statues. Something hadn't fired off properly. Reloading solved the bug, but issues like that, which are quite common might I had, are proof that Bioware's been infected by the EA rush. These issues showed up in KOTOR to, when Bioware was tormented by Lucasarts to release a game they weren't convinced was ready for release. Luckily KOTOR's awesome story and content completely overshadowed some seriously game breaking bugs.


That does certainly sound problematic. Are you playing on the PC pr the 360? I'm playing on the 360 and have literally 0 quest-related bugs. The only problems of note I have had is I will occasionally get stuck in the geometry, but I had those sometimes in ME1 as well.

#71
kiyyto

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Selvec_Darkon wrote...

Watching the galactic new feed's failing to play, the NPC's that appear through walls, the Psionic abilities that don't fire off, and the complete BS that is character customization, I have to agree. I hate EA, with an unholy vengance. I would personally take a gun to every member of EA's buisness direction department, every manager, every board member, every one of them, if I thought I could get back the great developers EA destroyed.

Bioware if there is even one person who's love of RPG gaming hasn't been torn out and tossed in the corner with the rest of EA's soul trophies, please look at what you have done to ME2, and bring back the game we loved. This isn't Army of Two 40th day, this isn't gears of war. This is MASS EFFECT, an RPG/Shooter, so far the RPG part of this genre hyrbid seems to be missing.


Right on, minus the killing of EA people.
Let’s just see them fired, burning in hell is also fine.

Army of Two - what a suck fest.

Modifié par kiyyto, 02 février 2010 - 04:19 .


#72
Brayton

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No no....If we left EA out, since Bioware is part of their Partner program like Valve, then would you STILL critize....
And the reasons for being diluted to you, make the game more enjoyable to me.........I hated the all the different powers...I didn't use most of the powers as an engineer and the only reason I used decryption was to...decrpyt hidden items.

There were too many guns, armor and I would rather have the upgrade system like now but throw in the bullet effect modifier system from Mass Effect...giving bullets different pluses and minuses.

Modifié par RockingKraut, 02 février 2010 - 04:20 .


#73
kiyyto

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RockingKraut wrote...

No no....If we left EA out, since Bioware is part of their Partner program like Valve, then would you STILL critize....


I’m not following you.
Are you comparing Valve to BioWare, or EA
Or saying that Valve is in someway purchased by EA like BioWare?

#74
Veex

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Selvec_Darkon wrote...


Worse still, events don't play properly. For example, during Tali's quest an event fired off before another event, causing me to skip and entire part of her story. When the convo finished, I walked around, and found the markers for talking to people on thin air, and all the NPC's stacked in a corner straight as statues. Something hadn't fired off properly. Reloading solved the bug, but issues like that, which are quite common might I had, are proof that Bioware's been infected by the EA rush. These issues showed up in KOTOR to, when Bioware was tormented by Lucasarts to release a game they weren't convinced was ready for release. Luckily KOTOR's awesome story and content completely overshadowed some seriously game breaking bugs.


What platform are you playing on?

#75
Curry Noodles

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I think people are having a lot of trouble telling the difference between rushed and a design choice.