Mass Effect 2, obviously pushed out the door early
#176
Posté 04 février 2010 - 08:15
It's really that simple.
This game is tremendously polished. They jettisoned a bunch of useless crap that only basement nerds could possibly care about. "Yay, I acquired the Banana X to replace the Striker VIII!" Who gives a damn? 99% of that was a waste of space. Running back to the Normandy every time you needed to do things on the Citadel was retarded. I have a life, don't make me sit at my computer just to make a guy on my computer screen walk around for five minutes on the way to doing something, thanks.
Bioware even made fun of RPG "purists" by putting some truly funny words into the mouth of the faux-Gamestop employee on the Citadel...
This game has won rave reviews from critics everywhere and sold a ridiculous number of copies. By any metric, you're just in the small, bitter, overly loud minority that's being left behind.
#177
Posté 04 février 2010 - 08:26
#178
Posté 04 février 2010 - 08:27
Matrices1 wrote...
This is a childish thesis. "I don't like the game design choices, therefore, it was rushed and an EA conspiracy ruined my life." No, you don't like the game design choices, therefore, tough **** for you.
It's really that simple.
This game is tremendously polished. They jettisoned a bunch of useless crap that only basement nerds could possibly care about. "Yay, I acquired the Banana X to replace the Striker VIII!" Who gives a damn? 99% of that was a waste of space. Running back to the Normandy every time you needed to do things on the Citadel was retarded. I have a life, don't make me sit at my computer just to make a guy on my computer screen walk around for five minutes on the way to doing something, thanks.
Bioware even made fun of RPG "purists" by putting some truly funny words into the mouth of the faux-Gamestop employee on the Citadel...
This game has won rave reviews from critics everywhere and sold a ridiculous number of copies. By any metric, you're just in the small, bitter, overly loud minority that's being left behind.
Actually it hasnt sold rediculous copies as you suggest. Sales been good but not earth shattering.
Reveiws before game released were good, those afterwards, not so much
But as usual, you and yours ignore whats right in front of you as you proclaim it "best game ever" when it simply is not.
#179
Posté 04 février 2010 - 08:32
Modifié par Zoe Dedweth, 04 février 2010 - 08:32 .
#180
Posté 04 février 2010 - 08:34
Modifié par Merchant12, 04 février 2010 - 08:37 .
#181
Posté 04 février 2010 - 08:38
#182
Posté 04 février 2010 - 08:39
Kalfear wrote...
Actually it hasnt sold rediculous copies as you suggest. Sales been good but not earth shattering.
Reveiws before game released were good, those afterwards, not so much
But as usual, you and yours ignore whats right in front of you as you proclaim it "best game ever" when it simply is not.
Uncharted 2 didn't sell all that well either and it won a lot of game of the year award.Does it really matter how much copies of a game is sold? It's irrelevant,unless that is what the developer expected anyway ( such as Modern warfare 2 or Halo who must be selling behemoth).
I don't think the amount of copies sold will affect ME 3 in any shape or form.I'm sure Bioware understand that they won't ever sell 10 million copies of their game,no matter the critical reception or how good it is.There's too much dialogue for a lot of gamer out there who simply want to play the game,not watch cutscene or dialogue based gameplay.
#183
Posté 04 février 2010 - 08:40
Are there aspects I miss from ME1, to be honest yes there are. I feel some of the things we miss from ME1 were removed/replaced due to players ****ing and whining about them. Ok they weren't changed to the ideal solution....but to be honest even if they had someone would complain.
I also love these "best game ever" and in reply "best game ever when it simply is not" comments. Its personal taste/opinion, it maybe the best game ever for one player but not another. Get used to the idea that opinions may run contrary to your own.
#184
Posté 04 février 2010 - 08:53
good game and all, i still like ME1 better even with the not so good combat system, there were other things that made up for it, why cant we have better combat system along with the cool RPG elements of ME1 (such as...i don't know an inventory!)
also the story was good but the game was shorter by a wide margin
i also found the pistol never held enough ammo, nor was the shotgun any use to me at any time in the game, which makes me think they had someone test it as a soldier, and nothing else then let it go out!
also the ammo system - we get unlimited ammo in ME1, but have to wait for weapons to cool down, good system, without the cooldown it would have been bad, but the cooldown gave you the experence of pausing to reaload/watch your heat, without taking you out of the action to worry about ammo, this also worked well with the non soldier type classes who cant just switch to a different wep every time they run out , also where did all the unlimited ammo guns go? thats like the army today switching back to muskets and destroying all their automatic weapons lol, where did they all go? did the alliance destroy every one in the universe? c'mon really?
and they diddent really add much, just seems like they forgot stuff or left it out, it is kinda a strange idea to have a a sequel to anything (game or any poroduct really) to have less of everything, less is not always more, sometimes it is less, for example its like a salesman saying " new improved ********, now with less customization, less gear, less features and same great price!
i am hoping for ME3 to be better , i think that even with the improvements that were made, i still have to think that if ME1 was 10/10 ME2 is only a 7 or 8/10 in comparason , PLZ dont rush ME3 ! i can wait for a better game
Modifié par bobthomson, 04 février 2010 - 09:03 .
#185
Posté 04 février 2010 - 08:54
Look at the damn critic reviews/non-fanboy reviews, and hopefully this madness that this game is of low quality will end.
#186
Posté 04 février 2010 - 09:01
If a majority of people buy cars , does that mean cars are better than trunks.
#187
Guest_Free Gobbie_*
Posté 04 février 2010 - 09:08
Guest_Free Gobbie_*
kiyyto wrote...
I see the complaints on this board and I agree with many of them, even though I find ME2 reasonably enjoyable it is so much less than I expected given the first game.
The thing that strikes me is that many of the reasons for complaint appear to be the result of a game that was pushed out the door, before it was done.
I think we all agree that BioWare has made great games and we all agree that ME2 has some great aspects to it, most notably the story, but isn’t it obvious that the cause of the problems here is a game that has simply been forced to market before it was done?
Before it was done to BioWare’s previous level of standard and design?
Does this reflect poorly on the EA BioWare merger, from the gamers point of view?
If this game was rushed, I blame Microsoft. Even though I don't have any irrefutable evidence, I had a vision. The Prothean beacon showed it to me before it broke into a million pieces.
#188
Posté 04 février 2010 - 09:09
this is a buggy PIECE OF CHIT...........
cant esc out of scanning planets..
NPC'S just floating off..
drag and drop to hot keys crashes the fuvken game.
this is a fuvken unfinished pile of chit
#189
Posté 04 février 2010 - 09:16
And Kal pretty much said it all C&C was great up until they decided they would make another Red Alert.
Modifié par Sych0n0ught, 04 février 2010 - 09:16 .
#190
Posté 04 février 2010 - 09:21
Sych0n0ught wrote...
EA is like a cancer. It destroys it's franchises. It is more worried about sales than anything else. If I was one of the guys at BioWare I would be thinking do I really need the extra money.
And Kal pretty much said it all C&C was great up until they decided they would make another Red Alert.
this is no chit. everything EA touches is junk. Need for speed shift for example what a joke
if i was BioWare i would be a little more picky who i hung out with
#191
Guest_deku2106_*
Posté 04 février 2010 - 09:32
Guest_deku2106_*
Besides that, I think the rushed comments are coming from the feeling that the game is lacking in certain content rather than the game being buggy.
#192
Posté 04 février 2010 - 09:40
#193
Posté 04 février 2010 - 10:09
RogueAI wrote...
Yeah, the game was rushed. Only good thing that came out of it was the glitch where you randomly float in the air. I call it the "invisible ladder" glitch.
After my first encounter with that bug I started saving like every 10 seconds. Up, up, up you go but it's a one way ticket. You can't prevent it from happening nor can you come down by any means. But this one was hardly the only bug, just the most devastating.
#194
Posté 04 février 2010 - 10:13
I didn't bother buying a new copy though since I was a bit disgruntled about some things from Dragon Age..
Quite enjoying ME2 though..have 20 hours or so and have barely even scratched the surface... (as far as I can tell )...
Tonight Im even going to buy Cerberus Network (yeah yeah shoulda just bought new copy of game) and get all the DLC..
So far I think it is a big improvement even though it's a little less RPG-ish...as some people say (though realistically speaking I think it is MORE RPG-ish..more like playing a role)
#195
Posté 04 février 2010 - 10:21
#196
Posté 04 février 2010 - 10:26
daemon1129 wrote...
I don't think it was pushed out, I just think the new direction Bioware is taking is pissing some long time fan off. .
This.
I believe ME2 is what bioware originally had in mind for Mass Effect where as ME1 was more like an unofficial kotor.
ME2 isn't really an RPG as most people know them. Its an action/shooter with RPG elements. A lot of people do not like that, that doesn't mean it was shipped early. If it was shipped early it would be full of bugs yet its suprisingly good for a bioware game on that front.
#197
Posté 04 février 2010 - 10:27
TommyServo wrote...
Good lord, I was tired of kiyyto by the end of page two, so I skipped ahead to page six and she was still going. We're on page eight now. Is she gone?
Haha I didn't make it to page 2. Every single intellegent response was met with "you're an idiot, I'm right"
#198
Posté 04 février 2010 - 10:37
#199
Posté 04 février 2010 - 11:05
Happykola wrote...
jesus christ, the fact that they decided to put actually different weapons in the game rather than having a million different assault rifles that are all carbon copies of each other aside from stats doesn't mean they rushed the game. What takes more time coming up with 4 unique rifles or coming up with 2 models for one identical rifle and pasting over9000 different colours onto them?
Who cares about the graphics anyway? Lose the graphs I say and bring in more content. Maybe use some old MUD engine to run a singleplayer game. Top notch graphs without content is like fish on dry land. I seriously don't care how the weapons look. When it comes to weapons only 2 things matter. The stats of the weapon (even if hidden) and to a lesser extent the sound it makes. An assault rifle that doesn't sound like it has some kick just completely destroys the immersion. It can freely squirt out toothpaste and look like a basket for all I care as long as the weapon does the job and the sounds do their job.
#200
Posté 04 février 2010 - 11:17




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