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Mass Effect 2, obviously pushed out the door early


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#201
NewYears1978

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Malidinus wrote...

RogueAI wrote...

Yeah, the game was rushed. Only good thing that came out of it was the glitch where you randomly float in the air. I call it the "invisible ladder" glitch.


After my first encounter with that bug I started saving like every 10 seconds. Up, up, up you go but it's a one way ticket. You can't prevent it from happening nor can you come down by any means. But this one was hardly the only bug, just the most devastating.


This is one of the bugs I got  *******SPOILER?******* while on a crashed ship (can't remember name" mission that I found scanning.

However it only happened once...in 20 hours of play..not that big of a deal..

#202
Crackseed

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I sometimes wonder if I'm playing the same game as some of the posters here :\\ I've seen precious little bugs [the sound cuts out here and there, I've had the slightly odd "in the air" glitch that fixed itself] and the polish/FPS rate of the game is damned slick. It also boggles me that people would claim the "loss of inventory" is because they rushed it out. Oi -_-

Modifié par crackseed, 05 février 2010 - 12:22 .


#203
Coughee Brotha

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So the game changed pace and doesnt fit your playstyle so now its bad game? How old are some of these people on this board. A lot of people are acting like their shoe sizes and not their age. I'm not a huge fan of racing games but in no way am can I say that they suck. I like the control design in Fight Night 3 better than Fight Night 4 but Im not going to say Fight Night 4 is a bad game. So because you dont like the new game design, you are really going to insult the integrity and skill of the developers ESPECIALLY when they listened to our complaints about the first game and made changes to the majority of our gripes. They even managed to fit NG+ in after we moaned about not having it. Come on people. Show some type of appreciation

#204
MassEffect762

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They could have done ALOT more with armor variety for shepard and his/her crew and I wouldn't be "whining" about it now.



For example...



Shepard could find/scan/buy the following



Colossus, Predator H/M/L X



Garrus could find/scan/buy the following



Phantom, Thermal, etc.



Samara could find/scan/buy the following



Commando Armor, Orsa, etc



Real simple stuff that could be implemented into the "scan system" to give it that RPG flavor ME2 lacks.

#205
LOST SPARTANJLC

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Overall are their bugs yes , does it make me say screw this game.Not even close , I'd rather them do better bug tests next time then pull them away from working Mass Effect 3 just to fix small problems on two.The credit I'll give them is the auto save feature.



I got stuck on a pole going around a corner , re-loaded the auto save and made sure I didn't even touch the pole.Smooth sailing

#206
kiyyto

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Coughee Brotha wrote...

So the game changed pace and doesnt fit your playstyle so now its bad game? How old are some of these people on this board. A lot of people are acting like their shoe sizes and not their age. I'm not a huge fan of racing games but in no way am can I say that they suck. I like the control design in Fight Night 3 better than Fight Night 4 but Im not going to say Fight Night 4 is a bad game. So because you dont like the new game design, you are really going to insult the integrity and skill of the developers ESPECIALLY when they listened to our complaints about the first game and made changes to the majority of our gripes. They even managed to fit NG+ in after we moaned about not having it. Come on people. Show some type of appreciation


A change of pace, you mean a total loss of some of the integral elements of the first game?
You are glossing over the serious dampening of the depth from ME to ME2.
I don't know what you mean by control design, but whatever it is that you are talking about is not relevant to my thread - because changing the control design is the least of my problems with Mass Effect 2.

The developers did not listen to my complaints about the first game because I didn't make any. It shows your character that you are one of the people who complained about Mass Effect and are no trying to stifle the complaints of other. You are a hypocrite.

#207
kiyyto

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MassEffect762 wrote...

They could have done ALOT more with armor variety for shepard and his/her crew and I wouldn't be "whining" about it now.

For example...

Shepard could find/scan/buy the following

Colossus, Predator H/M/L X

Garrus could find/scan/buy the following

Phantom, Thermal, etc.

Samara could find/scan/buy the following

Commando Armor, Orsa, etc

Real simple stuff that could be implemented into the "scan system" to give it that RPG flavor ME2 lacks.


Agreed. It seems as though the developers have chosen to take Mass Effect in a direction that I am not pleased with. If the developers had any inclination to include rpg elements they could have done so with little time, but instead they cut them all out. ME2 has no more rpg elements than MW2, possibly less since there are far fewer weapons.

I don't know anyone who would associate rpg elements with MW2. Now, I believe MW2 was a KICK ASS game, but that is because I was expecting a sequel to MW. The problem with ME2 is that it is not a good sequel, regardless of however you view the game, its not a good sequel.

#208
kiyyto

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crackseed wrote...

I sometimes wonder if I'm playing the same game as some of the posters here :\\\\ I've seen precious little bugs [the sound cuts out here and there, I've had the slightly odd "in the air" glitch that fixed itself] and the polish/FPS rate of the game is damned slick. It also boggles me that people would claim the "loss of inventory" is because they rushed it out. Oi -_-


I haven't seen many bugs either, a few here and there which cause my game to crash, nothing to complain about though.

I'm not sure why you are puzzled?
Are you unfamiliar with the concept of deleting portions of a game in order to bring it to market sooner?

Every game on the shelf has been trimmed of some of its initial design because of time restraints and or changes in design decision. In the case of Mass Effect 2 it is hard to understand the developers motivation to cut so much of the original games greatness. Understand that ME2 is using the same engine and there is far less coverable area in ME2 than in ME. I'm just giving you one example.

Why has the citidel been reduced to an elevator (without loading screens) and various small floors. In many of the scenes you can see the entire citidel but 90% of the walkable space has been reduced.

This is just one example.

It is clear that nearly all of the sidequests have been minimized to such an extent as to make them largely worthless. When your quest begins and ends in the same room it can hardly be called anything but a nuisance. Mass Effect 2 is about combat, and only about combat.

Unfortunately, the combat in Mass Effect 2 (and Mass Effect) is not a strong point. It is decent by third person shooter standards, but that isn't saying much.

I would never buy a pure third person shooter, a la lost planet, which is what Mass Effect 2 primarily is. Much of the outcry here on the forums is from people who enjoyed Mass Effect, and were completely underwhelmed by Mass Effect 2, precisely because of how little it offers in comparison to the original.

I hope you understand.

#209
kiyyto

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Matrices1 wrote...

This is a childish thesis. "I don't like the game design choices, therefore, it was rushed and an EA conspiracy ruined my life." No, you don't like the game design choices, therefore, tough **** for you.


How easy it is to see your idiocy.
First you cut my thread with an insult by calling my, quite valid, observations childish and then you support your argument with profanity.

Yes, we must take you seriously.

Thank you so much for contributing so much. I hope to see more posts from you as they are pleasantly revealing.

#210
kiyyto

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theBigDizzle wrote...

Another annoying post. This is what they WANTED. It has nothing to do with being rushed. I could go on and on, but nothing will change your mind. You really do not know what you're talking about.



You've said nothing.
I'll check back to see if you are able to connect your proverbial tongue to your brain.

#211
kiyyto

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Zoe Dedweth wrote...

It may not be the best game ever (cause that would make all after it pointless and I still want ME3 and a plethora of other games), but it doesn't change the fact the game was not infact rushed.



Well, well... we ought to believe you because clearly you have so much to back up your simple statement.
Let me summarize your argument,

"Mass Effect was 2 was not rushed!"

Uh... OK.
Thanks.

#212
kiyyto

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mortimoo wrote...

i have yet to come across any bugs at all in this game (360) and i cant see how people think this game was rushed, i feel quite the opposite when i look at the scenery and character design i get a sense that this game has been a labour of love and had some real effort put into it.


Fair enough.
If your primary concern is the graphical atmosphere then I agree that the game has a much better graphical atmosphere than the first, in that, it doesn't have "cookie cutter" graphics. The BCG is another story as it remains repetitive.

Graphics are not my primary concern, however, as the first Mass Effect had repetitive scenery the second has repetitive everything but.

#213
kiyyto

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bobthomson wrote...

yeah rushed i thought , lol they forgot the gear system and just threw one together in a day that i can believe,

good game and all, i still like ME1 better even with the not so good combat system, there were other things that made up for it, why cant we have better combat system along with the cool RPG elements of ME1 (such as...i don't know an inventory!)

also the story was good but the game was shorter by a wide margin

i also found the pistol never held enough ammo, nor was the shotgun any use to me at any time in the game, which makes me think they had someone test it as a soldier, and nothing else then let it go out!

also the ammo system -  we get unlimited ammo in ME1, but have to wait for weapons to cool down, good system, without the cooldown it would have been bad, but the cooldown gave you the experence of pausing to reaload/watch your heat, without taking you out of the action to worry about ammo, this also worked well with the non soldier type classes who cant just switch to a different wep every time they run out , also where did all the unlimited ammo guns go? thats like the army today switching back to muskets and destroying all their automatic weapons lol, where did they all go? did the alliance destroy every one in the universe? c'mon really?

and they diddent really add much, just seems like they forgot stuff or left it out, it is kinda a strange idea to have a a sequel to anything (game or any poroduct really) to have less of everything, less is not always more, sometimes it is less, for example its like a salesman saying " new improved ********, now with less customization, less gear, less features and same great price!

i am hoping for ME3 to be better , i think that even with the improvements that were made, i still have to think that if ME1 was  10/10   ME2   is only a 7 or 8/10 in comparason , PLZ dont rush ME3 ! i can wait for a better game


I think we are on the same page.

#214
kiyyto

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Colinissile wrote...

This is a funny topic... of course it wasn't.

Look at the damn critic reviews/non-fanboy reviews, and hopefully this madness that this game is of low quality will end.


Ha, ha... seriously?

"Of course it wasn't" isn't a response, dear boy.
Neither is, "Look at the reviews"

If I were to base my opinion of everything solely on reviews then I'd be a dolt. I'm afraid that is the only argument that you've presented to counter the idea that Mass Effect 2 was rushed, to look at the reviews.

I assume that you are a dolt.
Now, do what you're told and enjoy that boring game!

#215
kiyyto

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Free Gobbie wrote...

kiyyto wrote...

I see the complaints on this board and I agree with many of them, even though I find ME2 reasonably enjoyable it is so much less than I expected given the first game.

The thing that strikes me is that many of the reasons for complaint appear to be the result of a game that was pushed out the door, before it was done.

I think we all agree that BioWare has made great games and we all agree that ME2 has some great aspects to it, most notably the story, but isn’t it obvious that the cause of the problems here is a game that has simply been forced to market before it was done?

Before it was done to BioWare’s previous level of standard and design?

Does this reflect poorly on the EA BioWare merger, from the gamers point of view?
:unsure:


If this game was rushed, I blame Microsoft. Even though I don't have any irrefutable evidence, I had a vision. The Prothean beacon showed it to me before it broke into a million pieces.


Maybe. I heard an interesting idea that the game was rushed out in order to get three ME games onto the xbox360 before it is retired. It is as plausible an idea as any as to why the game was pushed out early.

We cannot know why it was rushed, but we shouldn't have much trouble ascertaining whether or not it was if we examine the two games together.

#216
kiyyto

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spernus wrote...

Kalfear wrote...

Actually it hasnt sold rediculous copies as you suggest. Sales been good but not earth shattering.

Reveiws before game released were good, those afterwards, not so much
But as usual, you and yours ignore whats right in front of you as you proclaim it "best game ever" when it simply is not.


Uncharted 2 didn't sell all that well either and it won a lot of game of the year award.Does it really matter how much copies of a game is sold?  It's irrelevant,unless that is what the developer expected anyway ( such as Modern warfare 2 or Halo who must be selling behemoth).

I don't think the amount of copies sold will affect ME 3 in any shape or form.I'm sure Bioware understand that they won't ever sell 10 million copies of their game,no matter the critical reception or how good it is.There's too much dialogue for a lot of gamer out there who simply want to play the game,not watch cutscene or dialogue based gameplay.


Interesting point. By your viewpoint then BioWare simply made the game they wanted to make, no more and no less. I hope that is not so as I'd prefer to think of the developers as being forced to release the game rather than willingly offering ME2 as a sequel to ME.

Also, you might be right about the numbers. Perhaps the amount of material cut from ME2 is an offering to those people who only want to shoot things. Obviously the dialogue is more important than the RPG elements and all the rest, and outside of the shooting that is all that is left of ME in ME2.

#217
kiyyto

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deku2106 wrote...

Bioware have always had buggy games, so I'm not sure why that would suddenly become a problem with this specific game. Not that I think it's great and shouldn't have a point made of it, but y'know. It's not a new thing.

Besides that, I think the rushed comments are coming from the feeling that the game is lacking in certain content rather than the game being buggy.


Yes.

#218
kiyyto

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TommyServo wrote...

Good lord, I was tired of kiyyto by the end of page two, so I skipped ahead to page six and she was still going. We're on page eight now. Is she gone?


Well, since it is her thread she is probably still here.

#219
hex23

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Kalfear wrote...

Actually it hasnt sold rediculous copies as you suggest. Sales been good but not earth shattering.

Reveiws before game released were good, those afterwards, not so much
But as usual, you and yours ignore whats right in front of you as you proclaim it "best game ever" when it simply is not.


Wrong on both counts.

It sold close to a million copies in a week. Most games don't sell anywhere near that. "Good" would be around 400k or so. It had that many pre-sales before the game even came out.

As far as reviews, it's maintained 95% on Metacritics and Gamerankings.com. This is before, during, and after the release of the game. It's 95% as I type this.

Feel free to dislike the game but don't make stuff up.

#220
kiyyto

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Justin2k wrote...

daemon1129 wrote...

I don't think it was pushed out, I just think the new direction Bioware is taking is pissing some long time fan off. .


This.

I believe ME2 is what bioware originally had in mind for Mass Effect where as ME1 was more like an unofficial kotor.

ME2 isn't really an RPG as most people know them.  Its an action/shooter with RPG elements.  A lot of people do not like that, that doesn't mean it was shipped early.  If it was shipped early it would be full of bugs yet its suprisingly good for a bioware game on that front.


Full of bugs is not the only way a game gets rushed. It can also be rushed by simply cutting out any ideas, architecture, deisgn, etc that are unfinished at the desired ship date.

Comparing ME to ME2 it appears the game was rushed.
You think that ME2 is the real ME, point noted.

#221
kiyyto

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WarlockSoL wrote...

TommyServo wrote...

Good lord, I was tired of kiyyto by the end of page two, so I skipped ahead to page six and she was still going. We're on page eight now. Is she gone?


Haha I didn't make it to page 2.  Every single intellegent response was met with "you're an idiot, I'm right"


I told a poster who called someone an idiot that he was a dumb person.
I told a poster who told me that he couldn't see that he was blind.
I told a poster who called me dumb that he was dumb.
I told a poster who told me that everything in Mass Effect 2 was finished, polished, and explored to its logical end that he was a retard, for obvious reasons.

I only shot an insulting remark over the bow of someone who used one first. In the case of the latter poster his post was insulting.

You don't appear to have anything to say, but your motivation is obvious, to discredit my arguments and/or the legitimate concerns raised in the thread. In this respect you are like many others and for that I only have one comment.

Ha, ha, here we have a douchebag.

Modifié par kiyyto, 08 février 2010 - 04:06 .


#222
hex23

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kiyyto wrote...

Full of bugs is not the only way a game gets rushed. It can also be rushed by simply cutting out any ideas, architecture, deisgn, etc that are unfinished at the desired ship date.

Comparing ME to ME2 it appears the game was rushed.
You think that ME2 is the real ME, point noted.


Let's be real. You have no idea if Bioware cut anything out of this game to "meet a deadline".  You feel the game was rushed so you're applying whatever definition suits your purposes.

I ran into far more bugs in "ME1" than I did in "ME2".

Was "ME1" rushed out the door too? No, because you prefer it. Let's be honest here.

#223
kiyyto

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hex23 wrote...

Kalfear wrote...

Actually it hasnt sold rediculous copies as you suggest. Sales been good but not earth shattering.

Reveiws before game released were good, those afterwards, not so much
But as usual, you and yours ignore whats right in front of you as you proclaim it "best game ever" when it simply is not.


Wrong on both counts.

It sold close to a million copies in a week. Most games don't sell anywhere near that. "Good" would be around 400k or so. It had that many pre-sales before the game even came out.

As far as reviews, it's maintained 95% on Metacritics and Gamerankings.com. This is before, during, and after the release of the game. It's 95% as I type this.

Feel free to dislike the game but don't make stuff up.


Yes, please do not make stuff up.
I do wonder how many prelease games sold were to people who enjoyed ME and were expecting more of that though.

#224
Grilled Trout

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Kiyyto, you are the only one in this thread who started insulting other players who didn't agree with you. I am actually very surprised that you didn't get a warning or a ban. Maybe nobody has reported your postings in this thread. I will gladly report them to the mods, for the sake of more friendly and mature discussion.



Okay, so you think the game is rushed. Fine, the game is rushed then. Happy? What do you want now? A refund? Obviously that isn't gonna happen. If you hate this game so much, why are you posting every 2-3 minutes replying to every single post, putting so much time and effort into a game that you apparently hate so much?



I miss a lot of things that were taken out, like the inventory management and planetary exploration. But I can clearly see that such things were taken out and the changes were made because the developers chose to do so. Now I may agree or disagree with the changes, as everyone else is entitled to, but I cannot agree with all this EA conspiracy theory or game being rushed out the door. If anything, this game seems a lot more polished than the first game.

#225
kiyyto

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hex23 wrote...

kiyyto wrote...

Full of bugs is not the only way a game gets rushed. It can also be rushed by simply cutting out any ideas, architecture, deisgn, etc that are unfinished at the desired ship date.

Comparing ME to ME2 it appears the game was rushed.
You think that ME2 is the real ME, point noted.


Let's be real. You have no idea if Bioware cut anything out of this game to "meet a deadline".  You feel the game was rushed so you're applying whatever definition suits your purposes.

I ran into far more bugs in "ME1" than I did in "ME2".

Was "ME1" rushed out the door too? No, because you prefer it. Let's be honest here.


You don't have any right to assault my integrity.
I am being honest in every post and reply. If I change my mind then I've honestly changed my mind.
I am comparing ME to ME2 and in that light this game, honestly, feels rushed.

I've already stated in an earlier reply that we cannot know the developers intention with this game unless they tell us, but to question my integrity is another matter altogether.

Modifié par kiyyto, 08 février 2010 - 04:03 .