vhatever wrote...
Most classes should take the first pistol over the carnifex hand cannon.
Why?
vhatever wrote...
Most classes should take the first pistol over the carnifex hand cannon.
WillieStyle wrote...
vhatever wrote...
Most classes should take the first pistol over the carnifex hand cannon.
Why?
I agree. I would love to use that gun and it's super effective armor penetration, but I just need as much ammo as possible. I usually end up taking the one before it just so I can have ammo. This is as an Adept.Starbiter wrote...
WillieStyle wrote...
vhatever wrote...
Most classes should take the first pistol over the carnifex hand cannon.
Why?
ammo is the main reason. The hand cannon has very little ammo, but when your a soldier and you have an assault rifle to switch to ammo isnt a huge issue so the hand cannon can be used as a precision weapon instead of a main weapon.
other classes will sometimes find themselves using the pistol as a primary weapon and if you run out of ammo your screwed. The increase in ammo outweighs the increase in damage.
noru18 wrote...
Rebelance:
Infiltrator: There should be some enemies that can see through your invisibility.
Modifié par Blue_dodo, 02 février 2010 - 07:47 .
Modifié par Dannok1234, 02 février 2010 - 07:59 .
Jackal904 wrote...
I'm sick of people ranking classes like you absolutely have to play the best class with the best combination.
Modifié par Allen63, 02 février 2010 - 08:13 .
Starbiter wrote...
WillieStyle wrote...
vhatever wrote...
Most classes should take the first pistol over the carnifex hand cannon.
Why?
ammo is the main reason. The hand cannon has very little ammo, but when your a soldier and you have an assault rifle to switch to ammo isnt a huge issue so the hand cannon can be used as a precision weapon instead of a main weapon.
other classes will sometimes find themselves using the pistol as a primary weapon and if you run out of ammo your screwed. The increase in ammo outweighs the increase in damage.
Allen63 wrote...
Kudos to the original poster for the thorough analysis. I saved the first page of the thread for future reference.
I'm no expert. I'm playing Vanguard on Normal. But, should I try to test myself at higher settings, this thread (including the responses) will be invaluable to me -- save me a lot of wasted time and grief.
Xivai wrote...
The first SMG is just terrible. Sure it's enough to get the job done, but it's ****** poor at it's job really. The second one while much better still isn't something truly reliable.beermilk wrote...
Xivai wrote...
You mean the dinky pistol? The one that requires half a clip of ammo expenditure to take down shields? Yeaa... no.
I hope you mean the smg. Only an ME1 adept that has no clue would use the pistol versus shields.
Then the dinky heavy pistols which are almost exclusively good on armor. What the hell is the point of those when you just warp spam? Lol.
TheTWF wrote...
I refuse to believe you played though the game six times on Insanity since release or even leak.
Modifié par rumination888, 02 février 2010 - 09:03 .
Twitchmonkey wrote...
I found the combination of singularity with warp made shields and armor not too tough to get through on the adept
Havokk7 wrote...
Actually... that seems to be the message of this thread: hybrid classes are better and/or more fun that pure classes.
B
ammo is the main reason. The hand cannon has very little ammo, but when your a soldier and you have an assault rifle to switch to ammo isnt a huge issue so the hand cannon can be used as a precision weapon instead of a main weapon.
Are you sure? I thought the power was not usable because I couldn't click on the button to select it. Now I'm not sure so I'm going to have to try it tonight.tetracycloide wrote...
Warp works on everything even if it's marked as orange with the red 'target has blah blah' message. It does damage to shields the damage is just reduced.
Agreed. It is very useful in all sorts of situations. It can be used as a trap in choke points. It pulls foes from behind cover. It lasts a long time. It collects multiple foes (even after the original target is dead).tetracycloide wrote...
Singularity is not useless. It does stun and DoT things with protection, even if orange, but it only detonates if protection is down.