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Weapons Guide: with Actual Stats [Repost]


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#26
Olon97

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From another thread:

 Rifles and LMG's
Lancer
Vindicator:
You get it from Garrus's mission.
Geth Pulse Rifle: Recruit Tali
mission on insanity. You can switch the difficulty up to insanity right
before you go there and it'll still appear if you want to cheat the
system.
Revenant Light Machine Gun: If your a soldier you'll find it
on the Collector ship.

Pistols
Predator
Carnifex:
Mordin gives you it after you recruit him.

Shotguns
Katana
Scimitar: Found
during Samara's Recruitment mission
Claymore: Grunts Krogan Shotgun.
Only usable by Shepard if Soldier or Vanguard when you get advanced
weapon trainer on Collectors ship.

Snipers
Mantis
Viper: Found during Thane's
recruitment mission.
Widow: Only usable by Soldier or Infiltrator.
Found on Collectors ship. Also can research one for Legion.

Heavy Weapons
Grenade Launcher
Missile
Launcher
Black Storm: Pre-order bonus from Gamestop.
M920 Cain:
Nuke launcher!
Collector Particle Beam: Found on Horizon.
Avalanche:
freeze gun.
Firestorm: Flamethrower. Found in Zaeed's loyalty
mission.

Original post

Modifié par Olon97, 03 février 2010 - 12:45 .


#27
Axx Bytehoven

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Despite the so-so specs on the Collector AR, it seems to do very well in battle.



Maybe because it get's past shields.

#28
MojojojoeJDH

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WillieStyle wrote...


Submachine Guns:
M-4 Shuriken Machine Pistol
damage 20.5
penetration very light
rate of fire 700/min
burst rounds 3
burst refire time 0.25
clip size 24
spare ammo 240

M-9 Tempest
damage 14.0
penetration very light
rate of fire 925/min
burst rounds 5
burst refire time 0
clip size 50
spare ammo 450



I thought the Shuriken did more damage, looks like I was right. I've been going with a simple rule of thumb when it comes to weapon damage.

Lower Fire Rate = More Damage per Round
High Fire Rate = Less Damage per Round
Lower Clip Size/Ammo Pool = Mess Damage per Round
Higher Clip Size/Ammo Pool = Less Damage per Round

Only weapons that seem to go against this are the 3 powerhouse weapons.

Now all we need is a guide stating where you buy/find upgrades for every weapon and tech damage and biotic damage and damage protection, etc.

Modifié par MojojojoeJDH, 03 février 2010 - 01:16 .


#29
Colebloodedkill

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what is the Battle Rifle's stats? is there anything better?


#30
MojojojoeJDH

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Colebloodedkill wrote...

what is the Battle Rifle's stats? is there anything better?


The Battle Rifle as you call it is the Vindicator Rifle, And yes, the Revenant, though less accurate, has the highest damage. It is the second fastest non heavy weapon for taking down the large mechs. Only thing faster is Infiltrator using a Widow Anti-Material Rifle, once you take it's shields out with an SMG, Cloak, Headshot, then another Headsot and its dead.

#31
Bano1245

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So were do you find the geth pulse rifle,like its location dureing hardcore/insanity on talis recruitment?

#32
WillieStyle

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Yes, you get it on Tali's recruitment quest if you start the quest on Hardcore or Insanity.

#33
SirValeq

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How effective are these different firearms in the hands of your companions? Are there any preferable choices? (considering things like, from what I've heard, the fact that companions don't really do headshots)

#34
boardnfool86

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what about the flame thrower?

#35
Crackseed

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Geth AR's stats seem off - I find it as effective as the Collector AR and incredibly accurate. It's my 2nd AR of choice next to the Revenant. Ahh well :) My guess is that even though they don't get "name changes" the Collector/Geth ARs do benefit from all AR upgrades, hence why people seem to be having different experiences with them.

#36
cruc1al

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Using the data in the original post by WillieStyle, I did some additional calculations to find out the Damage per second of each assault rifle.

Avenger

Rounds/clip:     40
Rounds/60s:    850
Seconds/clip:    2.82
   
Damage/round:    10.8
Damage/clip:    432.0

Damage per second (DPS) = (damage/clip)/(seconds/clip)
(I know you could just do damage/round and seconds/round, but I wanted to find out the per clip values)

DPS:        153

Vindicator

Rounds/clip:     24
Rounds/60s:    900
Burst pause:    0.625
Seconds/clip:    1.60 (manual tapping, estimated to be same as full auto)
        4.38 with burst fire (24 rounds hold 8 bursts and 7 pauses; a 3 round burst takes 0.2s, so (8*0.2)+(7*0.625))

Damage/round:    36.8
Damage/clip:    883.2

DPS:        552 (full auto)
        201 (burst fire)
       
Revenant

Rounds/clip:    80
Rounds/60s:    700
Seconds/clip:    6.86

Damage/round:    21.3
Damage/clip:    1704

DPS:        248

Geth Pulse Rifle:

Rounds/clip:    40
Rounds/60s:    1000
Seconds/clip:    2.40

Damage/round:    3.7
Damage/clip:    148.0

DPS:        61.7

Collector Rifle:

Rounds/clip:    28
Rounds/60s:    500
Seconds/clip:    3.36

Damage/round:    17.4
Damage/clip:    487.2

DPS:        145


To finish, I'd say Revenant is the winner with Vindicator as a close second. Even though Vindicator deals more damage per second if you manually tap fire it, you'll run auto of ammo very quickly. The Revenant on the other hand can keep firing for longer and has more spare ammo, with a damage higher than that of burst-fire Vindicator or any of the other assault rifles. Interestingly, the Collector rifle appears to be less effective than the default Avenger rifle. Of course, in reality the actual damage dealt is also dependent on the accuracy of the weapon, and effectiveness against shields, barriers and armor.

Modifié par cruc1al, 03 février 2010 - 06:33 .


#37
Warden4423

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Interesting info. Shame only a few guns have 3 options.

#38
coinop25

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Thanks for the info.



Is there ever any reason to use a weapon that seems to have lower DPS in this game? Specifically, I'm wondering about the Predator pistol. Is it only good if you're loading it with Cryo Ammo, for instance, working under the assumption that it will get off more shots and each shot has an equal chance to freeze? (Not sure if this is actually how the freezing effect works...)

#39
thisisme8

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Should be noted that the Geth Pulse Rifle does extra damage vs. Shields and Barriers. Has it's use, but the Revenant beats it with versatility of damage. Battle Rifle for non-soldiers. I found that equipping the Geth Pulse Rifle on Zaeed with Maxed Disruptor Ammo works exceptionally well vs. Geth/Shielded enemies.

#40
thisisme8

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coinop25 wrote...

Thanks for the info.

Is there ever any reason to use a weapon that seems to have lower DPS in this game? Specifically, I'm wondering about the Predator pistol. Is it only good if you're loading it with Cryo Ammo, for instance, working under the assumption that it will get off more shots and each shot has an equal chance to freeze? (Not sure if this is actually how the freezing effect works...)


I tend to go with Higher rate of fire and maxed Squad Cryo for my Vanguard.  Enemies freeze all over the place and Charge/Shockwave finishes them off nicely.

#41
kennyme2

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Anyone know how much damage Blackstorm does? It may be difficult to figure out, you got the suck in damage, then explosion damage.

#42
Homebound

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According to this, the Vindicator is BETTER than the Revenant machine gun! And the Carnifex Pistol is the BEST weapon in the game save for the sniper rifles.



This makes me want to ask...Should I get the Revenant Machine gun? Or the Widow Sniper Rifle?

#43
Homebound

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bumpdibump

#44
Homebound

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Anybody got something?

#45
ReplicantZero

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Really useful thread - should be stickied.

One thing I like about the ME2 weapons is that they all seem to advantages and disadvantages over alternatives of the same type (applies less to the Collector ship specials ofc, but even these have some downsides eg accuracy on the Revenant, ammo on the Widowmaker). Contrasts with ME1 where it seemed that once you get 'teh best' weapon of its type (usually Spectre iirc), you never even consider using anything else again.

Modifié par ReplicantZero, 05 février 2010 - 11:24 .


#46
Ulicus

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Don't the older weapons get upgraded when you pick up newer ones? When I get the Vindicator, it says that it "upgrades the Avenger". Or is the game just lying to me?

#47
ReplicantZero

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Ulicus wrote...

Don't the older weapons get upgraded when you pick up newer ones? When I get the Vindicator, it says that it "upgrades the Avenger". Or is the game just lying to me?


The use of the word 'upgrade' in relation to different weapons of the same type is misleading imo. The real upgrades you actually research for weapons only improve weapons, without any downside. Using a newer type of weapon does not work like this.

Take Heavy Pistols as an example. The Carnifex HP is described as the 'upgrade'  for the Predator HP. It does significantly more damage, but also carries much less ammunition and has a lower fire rate - so it is better in one way but worse in another. I actually switched back to the Predator to use as a backup because of its higher ammo cap, until I unlocked the smg and ammo upgrade which gave me enough ammo to no longer need to use HPs as a backup.

The Viper sniper rifle is described as an 'upgrade' to the original Mantis sniper rifle - it carries much more ammo and benefits from semi-auto fire, however it also does much less damage per shot - this leaves a reason why some might still prefer to use the Mantis sniper rifle. (The Widow from the collector ship is a 'unique' weapon, so it is better than the Mantis in every way, but some still might prefer the higher ammo cap of the Viper and choose a different Collector benefit).

Modifié par ReplicantZero, 05 février 2010 - 04:50 .


#48
Ulicus

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ReplicantZero wrote...

The use of the word 'upgrade' in relation to different weapons of the same type is misleading imo. The real upgrades you actually research for weapons only improve weapons, without any downside. Using a newer type of weapon does not work like this.

Take Heavy Pistols as an example. The Carnifex HP is described as the 'upgrade'  for the Predator HP. It does significantly more damage, but also carries much less ammunition and has a lower fire rate - so it is better in one way but worse in another. I actually switched back to the Predator to use as a backup because of its higher ammo cap, until I unlocked the smg and ammo upgrade which gave me enough ammo to no longer need to use HPs as a backup.

The Viper sniper rifle is described as an 'upgrade' to the original Mantis sniper rifle - it carries much more ammo and benefits from semi-auto fire, however it also does much less damage per shot - this leaves a reason why some might still prefer to use the Mantis sniper rifle. (The Widow from the collector ship is a 'unique' weapon, so it is better than the Mantis in every way, but some still might prefer the higher ammo cap of the Viper and choose a different Collector benefit).

But that's my question.

The description doesn't say "The Carnifex HP is the upgrade of the Predator HP", or "The Carnifex HP is better than the Predator HP",  it says that the Carnifex HP "upgrades the Predator HP". The phrasing implies that when you acquire certain new weapons, the older ones actually get better as well. Which would obviously have an impact on any number crunching.

Of course, it might just mean what you said and be really, really bad phrasing if what they meant was: "this is an improvement over the previous weapon".

#49
Bartlebyfinch

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Just_mike wrote...

According to this, the Vindicator is BETTER than the Revenant machine gun! And the Carnifex Pistol is the BEST weapon in the game save for the sniper rifles.

This makes me want to ask...Should I get the Revenant Machine gun? Or the Widow Sniper Rifle?



There is no universal right answer to this question.  The "correct" answer depends on the player.  Are you a sniper or a sprayer?  Do you go for long range precise shots (headshots whenever possible) and keep moving backwards to keep distance from enemies, or do you tend to just run in and blow s#*t up? 

I always go for accuracy and conservation of ammo.  With adrenaline rush, I can lay down two very accurate 3 - round bursts (both headshots) before things speed back up.  This is my standard M.O.  Fight from cover with AR & headshots.  If the enemy starts closing, I run backwards like crazy with storm and give myself another long killing field.  I've played with both the Vindicator and the Revenant, and, for my playstyle I much prefer the Vindicator (even though I never use it for anything but 3 -round bursts).  To me, the accuracy and efficiency is much more important than the raw DPS.  As you might guess, I also use sniper rifles a LOT, so getting the Widowmaker is a nice side effect here (I DO think it's the "best" sniper rifle), but the truth of the matter is that I would almost never use the Revenant over the Vindi even if I could have both of them for free. 

Many of my friends hate the way I play (they've told me that it gives them headaches).  That's okay though.  I am similarly dismayed by their "run straight at the enemy and spray bullets until everything is dead" style of play.  I'm not saying they're wrong - what they're doing works for them, and Lord knows they clear levels much faster than I do, but it just isn't for me.  If this is what you like, however, the Revenant is a MUCH better choice than the Vindicator.  If you try to full-auto the VIndi, you will constantly be out of ammo.  I would also be at fault if I failed to mention that the Revenant is an absolute wet dream for people who always use Cryo Ammo.  I've seen my friends do some terrible things with squad cryo ammo and the Revenant.  

To address one other thing that you mentioned (first actually), the Carnifax Hand Canon is only the "best" weapon in the game if you completely ignore everything but DPS.  Sure, only the sniper rifles beat it in per-shot damage, but it has a slow rate of fire, a low magazine capacity, and it isn't nearly as effective at longer ranges as a rifle.  While it IS better at long ranges than shotguns, it lacks their ease of aiming in close-range situations.  So, again, "best" or "worst" is determined by what you want a weapon to do for you rather than its raw DPS.

Before closing, I will mention one other thing though.  It's the closest thing I've seen to a genuine problem with ME2's weapons system.  From what I've seen so far, I am VERY underwhelmed by shotguns.  It seems to me that they are trying to overcompensate for how unbalanced they were in the first ME.  They fixed the range issue that shotguns had in the last game (BIG TIME... they are almost useless farther away than 10 feet), but they reduced their damage as well.  So, as near as I can tell, shotguns are slow-firing, short-range, weapons with poor armor penetration that are totally outclassed by almost every other weapon in the game.  They aren't even that great at Husk-killing (a role they formerly excelled at).

Modifié par Bartlebyfinch, 05 février 2010 - 08:56 .


#50
-Frog-

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Bartlebyfinch wrote...

Just_mike wrote...

According to this, the Vindicator is BETTER than the Revenant machine gun! And the Carnifex Pistol is the BEST weapon in the game save for the sniper rifles.

This makes me want to ask...Should I get the Revenant Machine gun? Or the Widow Sniper Rifle?


There is no universal right answer to this question.  The "correct" answer depends on the player.  Are you a sniper or a sprayer?  Do you go for long range precise shots (headshots whenever possible) and keep moving backwards to keep distance from enemies, or do you tend to just run in and blow s#*t up? 

...


Well I'm leaning towards the widow maker despite being a soldier - just on the basis that you only get to pick once - and I get some benefit as a soldier - and if I replay as an infiltrator I'll get the benefit there again, but I'll be SOL then if I pick the Revenant.

Then again maybe I should try the 1-shot sniper rifle I've got first because I've been sticking with the incisor up to now.

Modifié par -Frog-, 05 février 2010 - 09:53 .