For my Femshep, I used what I call the 6th iris color, though ME 2 calls it the 7th. Regardless, it is "7" in the big string of numbers ME 2 will give you, and 6 "taps" from the far left.
Now, if you use these settings to make a face in ME 2, you get very light blue eyes, blue-grey in some lighting. This does NOT match the imported eyes---the import eyes are much more blue, almost blue-violet.
And most importantly--THE IMPORTED EYE COLOR IS NOT AVAILABLE ANY OTHER WAY. I cycled back and forth a zillion times, and saw the color change. And took pics. My imported ME 1 Shep, has an eye color you cannot get in ME 2 from the character creation screen. The settings used to make them originally are the same, but somehow an ME 1 import has much "bluer" eyes.
Code:
753.9HQ.B1I.M7Q.DQJ.97G.19H.151.F5C.7M3.4G3.555 (though only the iris color matters really)

Imported face on top, ME 2 character creator on bottom. These should be the exact same color--but they're not. And the upper eye color cannot be acquired by making a character from scratch. Glitch, intentional, etc?
PS-----interestingly, the code it gives me for my imported character, doesn't match at all. You'll get a very different-looking person if you input those numbers. Based on how ME 1 PC worked, I suspect they're actually the numbers for default Shep, they're just "overridden" in the game.
Modifié par David Hingtgen, 02 février 2010 - 06:29 .





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