Revik wrote...
Theres a few details most people are forgetting from the first game.
Reapers NEED to take the Citadel. This is done for 3 reasons. Firstly all the governmental powers are seated there which would cause all races to go into disarray from confusion, all information on all sentient life would be stored at the Citadel, AND the mass relay network would be deactivated.
This is the reason why taking the Citadel is so vital and any strategy by the Reapers even now would have to start with taking the Citadel before any culling could take place.
Because most of the element of surprise has been eliminated due to Sovereign's botched attempt at taking the Citadel this complicates matters for the Reapers immensely. While the Reaper fleet is vast it is very easy for a handful of sentient life forms to evade detection for many thousands of years or evade detection entirely like the protheans did on Ilos. This is why breaking the Mass Relays is absolutely essential to success because sentient life could planet hop and the Reapers would never be able to catch up.
At this point the humans or more specifically Cerberus knows too much and could probably avoid total annihilation even if the Reaper fleets did come and wipe out most of humanity.
It is unknown if the Reapers are already making their approach to our Galaxy or not. As someone mentioned it is doubtful they are heading to our galaxy at any kind of "conventional" FTL speed. This is of course assuming that the Reapers exist somewhere outside our galaxy and not some other plane of existence. I mean who is the say that the Citadel doesn't open a gate to some "other" place than our own?
You're trying to be a bit too clever. It's clearly explained why there are Reapers hiding out within our own Galaxy. They're watching and listening. They don't need to access the Citadel for information that they've already been obtaining in secret. Likely BY a direct link TO the Citadel anyway. You know the Quantum Entanglement device EDI and TIM have set up? Who's to say the Citadel doesn't have something similar, but far more advanced?
Cutting off the head of a opposing force is an excellent idea for someone who's evenly matched, or way out of their league. In the case of the Reapers, it's irrelevant. They really have no need to do so given that the galaxy couldn't really harm them anyway. You're looking at bees vs tanks. No contest. Sovereing basically states as much too, quite contemptously I might add. The galaxy are gnats to the Reapers and they make that blatantly clear.
They aren't really worried about anyone trying to flee or hide either. They're quite thorough in their mop up (mostly) so it simply comes down to some other method. The virus introduced in ME2 is a good example. It explains why the Protheans were the only ones left to deal with the Reapers and why they were caught completely off guard. If the galaxy is dying to a plague on a massive scale and your attention is focused solely on that, then the Reapers show up via the Citadel and start shutting down the mass relays... well you get the idea.
It's hinted at in ME1 that the Citadel's function is the control device FOR the mass relays. If the Reapers want the Citadel, it's for that reason and that reason alone. To close off and isolate areas at their whim. The other function was to wake the hybernating Reapers. Whether they are awake yet or not is unknown.
Anyway in both games as you explore you'll run across situations on the planets you scan where there were obviously fights vs Reapers. None of these seem to be Protheans vs the Reapers. Rather it happened in the very distant past meaning that their invasion technique with the Citadel has beeen thwarted in the past. The Citadel is a tool, but obviously one they can live without.
You're dealing with omnipotent entities. By trying to make them more basic, you really lose the insidiousness and hopelessness of the whole ME storyline. The Reapers are so numerous, and so omnipotent, that standard warfare doctrines simply do not apply to them.
That said, I'm not arguing with you that the Citadel isn't important to them. Rather, you're assuming it's important for a reason that for the Reapers is completely irrelevant. The Reapers are sneaky for a reason yet to be revealed.