ZennExile wrote...
Unfortunately in the real world ME1 had a much larger fan base than ME2 has and it accomplished this with far less marketing. Bioware would have made more money had they created a true sequel that addressed the minor conserns with the original with innovation. They would have appealed to a much larger audience.
Here's how addition and subtraction work:
Original Fanbase = Millions
Old Mecahnics fixed = Original fanbase+ New Fanbase
New game = New Fanbase
New Fanbase = Millions
New Mechanics = New Fanbase...
Get this idea? If they would have made ME2 a true seqel to ME1 and simply "improved" the weak mechanics in the game rather than "amputate" them, they would have had more customers and made more money by actually appealing to more people. The approach they took resulted in New Customers at the cost of old customers instead of adding to the total? You get it?
Original + New > New
X + Y > X
Math?
So your supposition is that a lot of ME1 fans outright refused to buy ME2 because they THOUGHT they were going to be disappointed in the sequel? And that there were enough of them, to overcome those that Bioware enticed through the stronger advertising campaign, AND that this installment was released after the christmas holiday, as opposed to the run-up to it is not a factor?
Interesting theory on sales figures, there, but I wouldn't recommend getting a job in the marketing industry.
Modifié par Bibdy, 17 février 2010 - 05:13 .





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