Pathogen69 wrote...
The_KFD_Case wrote...
Yeah, I've come across such horror stories as well. While the pay may not be bad for many of them, I doubt all but a few make out like bandits. I'm not convinced I would enjoy that type of work environment. I've had high stress jobs and can cope with it but it does affect my spirit. Work hard for a fair wage and remember to take time to kick back and relax with the things and people you care about. Emergency work sessions on occasion are okay but it shouldn't become a consistent practice, IMO. It strains the work force too much, too quickly possibly hurting productivity further down the line.
ya, my sister works for Blizzard Entertainment (just throwing that in there) and some of the things she tells me that happen at work, i dont think i could work in the gaming industry. well, i probably could, but not as a programmer or sometihng like that. but, its not always bad. she says that atm they have "no vacation" policy going on right now, and they have "mandatory overtime" quite a bit. but, she says its not all bad, which im inclined to agree with. every job has its highs and lows. just how it goes. as for me, dealing with clutch situations and working under pressure, for whatever reason, are nothing new to me. on a personal note, im a communications technician by trade. namely military communications. i was in the middle east for 3 years, and if i didnt do my job, soldiers died. plain and simple. there have been times when ive been on the phone with soldiers that are underfire trying to get their communications systems back online. wanna talk about high pressure situation? short of being under fire yourself, thats pretty damn close. but again, it wasnt all bad. i enjoyed my job immensely and found it very rewarding in the long run.
anyways, enough about me (sorry for getting sidetracked), back to tali.
now, while the game has only been out for no more than 2 weeks here in the states, and less for those in europe, the most we can do is assume and guess what will happen with some of the characters. but, going off of what bioware is saying (which isnt much at this point, but, there are some subtle hints and clues that you can pick up if you pay attention) and everything thats happened in game up to this point, most of us can say that we have SOME idea of which toons will make a return. in which capacity, be they as an npc, or a squadmember, we cannot say at this point in time. i dont really think that they will take much time to add too many new squadmembers (if any at all). i think that the final installment of the game will be more based around the characters that survived the suicide mission, and those that survived all your dealings in the first game.
if a character died, they MIGHT potentially add in a replacement (eg, if tali died, put kal'reegar in her place, or something to that effect). by my count, and please correct me if im wrong, assuming everyone survived in the first game, with the obvious either ash or alenko, and with tali and garrus returning in the second game, i count total 13 playable squadmembers. thats MORE than enough. the game doesnt need anymore. im sure bioware could plug some in if someone died (but itd just be either the originals, or their replacements. either or, but not both) just so you dont get cornholed into playing the third game with only 3 squadmembers to choose from. but, thats just my feeling on it.
again, as i have said numerous times in the past in this thread (and others for that matter) i have faith that bioware will not disappoint with the third installment of the trilogy. me3 is going to truly be a game of epic proportions, the likes of which we have not seen yet.
Interesting background info. Thanks for sharing.
Back on topic: Agreed. Judging by ME1 and ME2 the ME trilogy appears to be heading for a somewhat legendary status once completed. It seems set to pull off a comprehensive action-and-reaction game play on a level I've never seen or even heard of before for any game, especially games the size of this.
What I'm about to list will be heavily influenced by the decisions made through both ME1 and ME2, so results may vary from person to person. Given the hints and at times outright confirmations in ME2 of what we can expect in ME3 (depending on our personal Shepard), the following appear likely to play a pivotal role in ME3:
1) The Rachni - The Asari messenger for the Rachni queen flat out states that the Rachni queen looks forward to fighting the "Dark Ones" (aka. Reapers) side by side with Shepard. Apparently the Rachni Wars were a result of the corrupting influence of Reapers (see: Cerberus IFF science team) which drove them insane and prompted them to attack Council space. The Rachni will only be present in ME2 if you let the queen live in ME1 - she is the last queen of the Rachni species at present time.
2) The Geth - Presuming that Legion has been truthful it appears the Geth may be fairly peaceful as long as they are not attacked first (they will act in self-defence) and are far more concerned with determing their own insular future. If you opted to destroy the virus with the Heretics and not destroy the space station, it remains uncertain what sort of shock effect the previously virus infected Geth (then known as Heretics) will have on the larger Geth entity as all memories and experiences are shared and stored. It could lead to pivotal clues and insight about Reaper tactics and weaknesses which could be exploited.
3) The Quarians - The quarians lot is tied to the Geth. Legion states that the Geth do not think poorly of the quarians for hating them since it is part of their organic make-up. The Geth do not live on the quarian homeworld but instead reside in space stations mining asteroids and cleaning up/care taking for the quarian homeworld and other former colonies damaged during the Geth uprising (which seems to have been started by the quarians resulting in the Geth enter self-defence mode) in the "Dawn War". The Geth are opposed to the Reapers because they want to create their own future without assistance from outside; the Geth that did not follow this approach became the Heretics which have now either been cured (hopefully) or destroyed (if you blew up the space station). Legion mentions that the Geth can not bring about peace with the quarians on their own, that the quarians have to be willing to sue for peace as well. This seems to strongly hint at the possibility of establishing a peace agreement between the two factions which might result in the vast quarian fleet (not state of the art mind you, and not all military grade vessels) being put to use against the Reapers. It might also provide a means by which the quarians could finally reclaim their homeworld peacefully without resorting to war as was discussed during Tali's loyalty quest. Whether Tali will be invited to take her father's seat at the admirality remains unknown. It seems likely Tali and Legion will serve as liasons for each of their factions in some capacity (if either or both of them died in ME2 that changes the dynamics significantly).
4) Krogans - Mordin's soul searching at Shepard's prompting may lead to Mordin eventually finishing the work on a cure for the genophage that his former assistant began (Moridin helped engineer some of the latest genophage alterations and thus has first hand knowledge of it's structure). This will also depend upon whether or not you opt to destroy the lab work amassed by Mordin's former assistant. Should the burden of the genophage be lifted from the Krogans it is not unthinkable that it would set in to motion a reinvigorated spitire amongst the Krogans not seen in centuries and perhaps cause them to band together under Wrex (if you didn't kill him in ME1) who might then be persuaded to assist Shepard with the Krogan's martial prowess.
5) Cerberus - In one of the N7 missions (if I recall correctly) Shepard is asked to retrieve sensitive data about Cerberus which you can then return to Cerberus, the Alliance or keep for yourself and haev EDI analyse (the AI informs you that it will take her the better part of a year to fully analyse but apperas to contain revelations about illicit covert Cerberus programs that would weaken Cerberus' standing). Whether such knowledge could be used to coerce the Illusive Man and Cerberus in to accepting Shepard's plans over their own against the Reapers (whom Cerberus already oppose), or be used to outright undermine and possibly destroy Cerberus is unknown. Cerberus does have extensive resources and connections which could make for a vital strategic resource against the Reapers.
6) The aging sun phenomon near Haelstrom - This may be a Heretic experiment, now become Geth, which may help shine some light on it since Shepard has contact with Legion. What it's purpose is remains unknown but it could be an energy source, a weapon or perhaps some means of transportation to another dimension or even place in time dealing with the Reapers past (perhaps a mission back in time when the Reapers were first created? This would echo the Neanderthal flashback Shepard has in ME1 after receiving the Consort's gift and visiting a certain planetary ruin).
Any additions, alterations, other?
Modifié par The_KFD_Case, 06 février 2010 - 02:48 .