Aller au contenu

Photo

No experience, No loot for killing enemies...Seriously?


  • Ce sujet est fermé Ce sujet est fermé
126 réponses à ce sujet

#26
Admoniter

Admoniter
  • Members
  • 493 messages

willm453 wrote...
And to respond to Admoniter. You said the old exp system rewarded people who killed everything...isn't that is how it is supposed to work? If you kill things you get more exp, I dont see any broken mechanic in that.


I'm not saying it's broken, I just prefer it this way. It makes more sense to me to be rewarded based on completing quests tham to be reqarded for just going around gunning down everyone. To me it promotes using presuade if you are so inclined instead of going around slinging lead like some cowboy.

#27
Massadonious1

Massadonious1
  • Members
  • 2 792 messages
RPG =/= Stats

#28
willm453

willm453
  • Members
  • 24 messages

Felix Golden wrote...

The vocal minority complain the loudest, all the people who enjoy the game are busy playing it :P


I havnt stopped playing it since I got it on release day. Im only not playing it now cause my CPU overheated and I have it minimized to cool it down...lol. I need to get a desktop...this laptop isnt cutting it anymore.

#29
Zigaroma

Zigaroma
  • Members
  • 70 messages

willm453 wrote...

Massadonious1 wrote...

willm453 wrote...
And I know that RPG elements will be far more prevalent in ME3, I can assure you of that. 


How so?

Oh, I get it. You think that they will lose the RPG purists who are stuck in a proverbial box with the 20 sided dice and magic missle wielding friends.

And I fail to see how someone suggesting you go play DA is a bad thing. Not every BioWare game has to be a micromanaging stat fest.


By suggesting I go play DA or someone does, they basically saying give up on this game having RPG elements...and I wont do that. And I know they will have more RPG elements in ME3 because a good portion of complaints against ME2 are about how the got rid of the RPG part of an ACTION RPG game...as it is labeled by bioware...

Also I love me2 and havnt stopped playing it since i got it. Its minimized right now so I can cool my CPU down...running it on laptop. I LOVE THIS GAME. 

In ME 2 you PLAY THE ROLE of shep, you PICK DIALOGUE, and make CHOICE THAT AFFECT ME 2 and beyond.

^Role Playing.

#30
RyuKazuha

RyuKazuha
  • Members
  • 402 messages

rabidhanar wrote...

Welcome to the death of the RPG, have a nice dayImage IPB

Yes I hate this new system too. The worst part is the fact that you only need 1000 experience to ever level up. Their is no progressively larger xp bar. No idfference between level 1 - 2 and level 29 - 30. You are guarenteed to level up every time you finish a main mission in this game.


The Experience per Kill system wasn't introduced until the first hack'n'slay-rpgs, guess what some of the people stated back then...
Neither Experience per Kill  nor endless piles of loot where ever a immanent part of the original roleplaying experience.

Sure, some more weapons to choose from would be nice, but the only choice that made a difference in ME1 (lower damage for higher capacity or higher damage but lower capacity) is still there in ME2, represented by 2 Choices for each slot.

#31
Felix Golden

Felix Golden
  • Members
  • 294 messages

willm453 wrote...

Felix Golden wrote...

The vocal minority complain the loudest, all the people who enjoy the game are busy playing it :P


I havnt stopped playing it since I got it on release day. Im only not playing it now cause my CPU overheated and I have it minimized to cool it down...lol. I need to get a desktop...this laptop isnt cutting it anymore.


Lol ya i am on my second play through, i beat it with my ME1 character now im trying to be the ultimate hero like it recomends in the tips section in a loading screen :P

#32
Felix Golden

Felix Golden
  • Members
  • 294 messages

Massadonious1 wrote...

RPG =/= Stats


This

also

#33
rabidhanar

rabidhanar
  • Members
  • 1 357 messages

Zigaroma wrote...

In ME 2 you PLAY THE ROLE of shep, you PICK DIALOGUE, and make CHOICE THAT AFFECT ME 2 and beyond.

^Role Playing.


And most RPG purists (not me) would now argue that your view on an RPG can describe almost all games on the market.

I am just annoyed at the new mechanic of leveling up. It seems cheap, the fact that someone can run through a level (have actually done this b4) and still obtain the same xp is shocking. I worked to play it well, (headshots as often as possible,strategic positioning, military maneuvers), and want my character's level to reflect this. With the new leveling mechanic, this is not possible.

#34
willm453

willm453
  • Members
  • 24 messages
Ok while i concede that RPG does not equal loot and exp per kill, ME1 did equal that and so do all of biowares other games. Why they chose to remove it from this game is beyond me. And as i look through other peoples ME3 wish list topics and me2 complaint topics I see many people with similar views as mine. So therefor I predict bioware will again listen to reason and put more modern RPG elements back into ME3

#35
Massadonious1

Massadonious1
  • Members
  • 2 792 messages
The benefit of headshots is things dying quicker. I don't think you should be rewared more XP for such things.

#36
willm453

willm453
  • Members
  • 24 messages

Massadonious1 wrote...

The benefit of headshots is things dying quicker. I don't think you should be rewared more XP for such things.


I do, and beyond a shiny badge that says you did it 30 times...that is weak also.

#37
rabidhanar

rabidhanar
  • Members
  • 1 357 messages
I understand the other view in this arguement, it doesn't affect you negatively, but to me I take pride in skillful gaming. I have a life and all that crap, yet enjoy gaming. You are all happy with the new system, but what was wrong with the old system based on xp off of enemies and hacking?

#38
Zigaroma

Zigaroma
  • Members
  • 70 messages

rabidhanar wrote...

Zigaroma wrote...

In ME 2 you PLAY THE ROLE of shep, you PICK DIALOGUE, and make CHOICE THAT AFFECT ME 2 and beyond.

^Role Playing.


And most RPG purists (not me) would now argue that your view on an RPG can describe almost all games on the market.

I am just annoyed at the new mechanic of leveling up. It seems cheap, the fact that someone can run through a level (have actually done this b4) and still obtain the same xp is shocking. I worked to play it well, (headshots as often as possible,strategic positioning, military maneuvers), and want my character's level to reflect this. With the new leveling mechanic, this is not possible.


Lets look at some top titles and see.
Uncharted? Nope can't do that stuff
Gears of war? Nope can't do that stuff
GTA? While sandbox you can't pick dialogue and are given very little room for deviation from the story
Borderlands? Again no
Ratchet and Clank? Still No
COD? Nope

That's just a few but yeah lets see how many none RPGs fall in line with what I said before. (not trying to argue against you that was addressed at the "purists")

But yes like I said before your lvling concern is (one fo the few) valid ones I have seen on the forums....imo anyway.

#39
Felix Golden

Felix Golden
  • Members
  • 294 messages

rabidhanar wrote...

Zigaroma wrote...

In ME 2 you PLAY THE ROLE of shep, you PICK DIALOGUE, and make CHOICE THAT AFFECT ME 2 and beyond.

^Role Playing.


And most RPG purists (not me) would now argue that your view on an RPG can describe almost all games on the market.


/me shakes his halo box then his dark void box, and his Crysis box because they dont give him dialogue options

Damn these broken things! :P j/k

#40
Zigaroma

Zigaroma
  • Members
  • 70 messages

willm453 wrote...

Ok while i concede that RPG does not equal loot and exp per kill, ME1 did equal that and so do all of biowares other games. Why they chose to remove it from this game is beyond me. And as i look through other peoples ME3 wish list topics and me2 complaint topics I see many people with similar views as mine. So therefor I predict bioware will again listen to reason and put more modern RPG elements back into ME3


Progress, evolution, not doign the same **** over and over. Need I name more reasons?

They are making ME! It's not KOTOR, DA, JE, BG or anything else they have made.

ME is it's own series and it's evolving something that games should do, stagnation is how series fail. You can't go on by getting only a select few groups of people, they need Mass Appeal....hehe get it?

#41
Veex

Veex
  • Members
  • 1 007 messages

rabidhanar wrote...

 You are all happy with the new system, but what was wrong with the old system based on xp off of enemies and hacking?


Renegades level faster as a result. Using charm or other tactics to avoid combat doesn't equal a lack of skill. It is simply a different set of skills. I'd be fine with hacking and decryption rewarding experience.

#42
willm453

willm453
  • Members
  • 24 messages

Zigaroma wrote...

rabidhanar wrote...

Zigaroma wrote...

In ME 2 you PLAY THE ROLE of shep, you PICK DIALOGUE, and make CHOICE THAT AFFECT ME 2 and beyond.

^Role Playing.


And most RPG purists (not me) would now argue that your view on an RPG can describe almost all games on the market.

I am just annoyed at the new mechanic of leveling up. It seems cheap, the fact that someone can run through a level (have actually done this b4) and still obtain the same xp is shocking. I worked to play it well, (headshots as often as possible,strategic positioning, military maneuvers), and want my character's level to reflect this. With the new leveling mechanic, this is not possible.


Lets look at some top titles and see.
Uncharted? Nope can't do that stuff
Gears of war? Nope can't do that stuff
GTA? While sandbox you can't pick dialogue and are given very little room for deviation from the story
Borderlands? Again no
Ratchet and Clank? Still No
COD? Nope

That's just a few but yeah lets see how many none RPGs fall in line with what I said before. (not trying to argue against you that was addressed at the "purists")

But yes like I said before your lvling concern is (one fo the few) valid ones I have seen on the forums....imo anyway.



But those arent rpgs? I dont follow your logic. No one here is saying you need those elements to make a good game. We are saying that you need those elements to make a good action RPG, which is what ME 2 is...

#43
aross001

aross001
  • Members
  • 2 messages
the game got so boring for me I stopped playing. For a while, the story kept me going. For a day. Then I realized the main storyline was almost done after what seemed like very little content. I'm pretty dissapointed, there is nothing left to keep me playing. It's a bummer, ME1 had a nice amount of RPG elements and plenty of side quests but ME2 is lacking. Oh well, was fun for a day or two.

#44
Felix Golden

Felix Golden
  • Members
  • 294 messages

willm453 wrote...

Zigaroma wrote...

rabidhanar wrote...

Zigaroma wrote...

In ME 2 you PLAY THE ROLE of shep, you PICK DIALOGUE, and make CHOICE THAT AFFECT ME 2 and beyond.

^Role Playing.


And most RPG purists (not me) would now argue that your view on an RPG can describe almost all games on the market.

I am just annoyed at the new mechanic of leveling up. It seems cheap, the fact that someone can run through a level (have actually done this b4) and still obtain the same xp is shocking. I worked to play it well, (headshots as often as possible,strategic positioning, military maneuvers), and want my character's level to reflect this. With the new leveling mechanic, this is not possible.


Lets look at some top titles and see.
Uncharted? Nope can't do that stuff
Gears of war? Nope can't do that stuff
GTA? While sandbox you can't pick dialogue and are given very little room for deviation from the story
Borderlands? Again no
Ratchet and Clank? Still No
COD? Nope

That's just a few but yeah lets see how many none RPGs fall in line with what I said before. (not trying to argue against you that was addressed at the "purists")

But yes like I said before your lvling concern is (one fo the few) valid ones I have seen on the forums....imo anyway.



But those arent rpgs? I dont follow your logic. No one here is saying you need those elements to make a good game. We are saying that you need those elements to make a good action RPG, which is what ME 2 is...


It was a recponce to the rabid hanars statement that RPG purists would describe every game on the market an RPG by the standards layed out, it was to prove otherwise

#45
rabidhanar

rabidhanar
  • Members
  • 1 357 messages
Sorry actually didn't read your piost completedly Zigaroma, saw the first part and had a red glare on the rest. The role part most people agree with that view. The choice options are also, while somewhat limited, are still yours. Not diologue choices of course but gameplay choices, you have choice. You wouldn't want to take a sniper rifle into a tightly packed and crowded alley would you? But you can if you want to it is your choice.



But I digress, if we even obtained a little xp for a headshot kill, 25 xp or so, I would probably be very happy.

#46
willm453

willm453
  • Members
  • 24 messages
Oh, my mistake I must have misunderstood. It is 5am here and am very tired.

#47
rabidhanar

rabidhanar
  • Members
  • 1 357 messages
Same here, 5:10 here im tired.

#48
Felix Golden

Felix Golden
  • Members
  • 294 messages
psht i win 2:10 AM here, west coast! :P

#49
Zigaroma

Zigaroma
  • Members
  • 70 messages

rabidhanar wrote...

Sorry actually didn't read your piost completedly Zigaroma, saw the first part and had a red glare on the rest. The role part most people agree with that view. The choice options are also, while somewhat limited, are still yours. Not diologue choices of course but gameplay choices, you have choice. You wouldn't want to take a sniper rifle into a tightly packed and crowded alley would you? But you can if you want to it is your choice.

But I digress, if we even obtained a little xp for a headshot kill, 25 xp or so, I would probably be very happy.

I fail to see how me being a soldier in COD and picking to snipe over using my side arm is role playing, it's a tactical choice. No thought of who my char is would go into the choice, if it did then that would infact be Role Playing.

#50
jkstexas2001

jkstexas2001
  • Members
  • 131 messages

rabidhanar wrote...

Welcome to the death of the RPG, have a nice dayImage IPB

Yes I hate this new system too. The worst part is the fact that you only need 1000 experience to ever level up. Their is no progressively larger xp bar. No idfference between level 1 - 2 and level 29 - 30. You are guarenteed to level up every time you finish a main mission in this game.


You know the "If it ain't broke don't fix it" principle?  It ain't made its way north of the border yet.