Behindyounow wrote...
"You have reached the 150 item limit. Please convert some items to omni-gel."
You miss that? Really?!
Easily solved. Add a rubbish bin like ultility to the captains cabin with features such as "delete all rank 3 items" etc etc.
Behindyounow wrote...
"You have reached the 150 item limit. Please convert some items to omni-gel."
You miss that? Really?!
Wygrath wrote...
God, I hope no one takes your whiny feedback into consideration while they are developing Mass Effect 3.
I hope they consider some of it (like adding armor for squad mates), but I hope they don't consider most of itWygrath wrote...
God, I hope no one takes your whiny feedback into consideration while they are developing Mass Effect 3.
Killian Kalthorne wrote...
Wygrath wrote...
God, I hope no one takes your whiny feedback into consideration while they are developing Mass Effect 3.
They took all the whiny jackholes about the inventory system to heart. If we scream loud enough like they did we may actual have a decent system out of it. I will not use Garrus because he runs around i9n only damaged armor. I will not use Jack because she is always half naked. I want the ability to give armor and proper protection to my party as I see fit and not just my character.
Death of the RPG? Dragon Age is one of the best RPG games ever made. So you are saying that because ME2 does not fall in line with traditional RPG's its not one? That does not make any sense. ME2 is an RPG in every way. I would agree its not a traditional RPG, but personally ME2 is refreshing for not binding itself to what players would call a traditional RPG.rabidhanar wrote...
Welcome to the death of the RPG, have a nice day
Yes I hate this new system too. The worst part is the fact that you only need 1000 experience to ever level up. Their is no progressively larger xp bar. No idfference between level 1 - 2 and level 29 - 30. You are guarenteed to level up every time you finish a main mission in this game.
Jorlen wrote...
Wygrath, you just have to realize not everyone feels the same as you about this game. I realize most people enjoy ME2 and I don't, but it doesn't make me treat them like idiots. I've never seen such a defensive crowd.
rabidhanar wrote...
Welcome to the death of the RPG, have a nice day
Yes I hate this new system too. The worst part is the fact that you only need 1000 experience to ever level up. Their is no progressively larger xp bar. No idfference between level 1 - 2 and level 29 - 30. You are guarenteed to level up every time you finish a main mission in this game.
Wygrath wrote...
At it's core every good RPG should be about an engrossing and engaging story. When story takes a back seat to micromanaging its a horrible thing.
The things that some of you are crying about are crusty old crutches that too many games have leaned on. It's not immersive, it's not fun, it doesn't add to the story or characters in any shape form or fashion, and it is definitely not conducive to fueling a role playing experience. In fact, it's counter-productive towards that end.
Modifié par Jorlen, 02 février 2010 - 03:40 .
Spitz6860 wrote...
before i was obsessed with maximizing my exp gain, now i can just focus the mission objective, regardless of methods. there is no more decisions like should i kill this guy just for some exp for me to make, so i welcome the change.
Modifié par FFLB, 02 février 2010 - 03:42 .
Mass Effect 1's inventory system was flawed, nobody argues that; that doesn't mean you throw the baby out with the bath water.Behindyounow wrote...
"You have reached the 150 item limit. Please convert some items to omni-gel."
You miss that? Really?!
willm453 wrote...
I dont miss the 150 item limit message omni gel thing but the inventory and EXP system in ME2 is not fun. Seriously I believe one should be rewarded for killing a boss or miniboss. And while there maybe guns or armor to find before or after a major boss fight, there is nothing to reward you for killing say a Blood Pack Commander.
And to respond to Admoniter. You said the old exp system rewarded people who killed everything...isn't that is how it is supposed to work? If you kill things you get more exp, I dont see any broken mechanic in that.
DeriusE wrote...
Mass Effect 1's inventory system was flawed, nobody argues that; that doesn't mean you throw the baby out with the bath water.Behindyounow wrote...
"You have reached the 150 item limit. Please convert some items to omni-gel."
You miss that? Really?!
Modifié par freedman007, 02 février 2010 - 11:02 .
Felix Golden wrote...
The vocal minority complain the loudest, all the people who enjoy the game are busy playing it
willm453 wrote...
Zigaroma wrote...
rabidhanar wrote...
Welcome to the death of the RPG, have a nice day
Yes I hate this new system too. The worst part is the fact that you only need 1000 experience to ever level up. Their is no progressively larger xp bar. No idfference between level 1 - 2 and level 29 - 30. You are guarenteed to level up every time you finish a main mission in this game.
Oh boy guess the game ain't hardcore enough eh? No need to reward to player for finishing a main mission with a little lvl up, right?
Go play DA.
Wow people need to stop mentioning other games. My comparison is being made to ME1. And while it certainly wasn't perfect, they took a huge step backward. And while it was clear they were responding to community outcry, they just over did it. And I know that RPG elements will be far more prevalent in ME3, I can assure you of that (Due to vast majority of players being pissed off about scaling down of RPG elements) . And if you go to any gaming site and look up what kind of game ME and ME2 are they will say action rpg. So it blows my mind why people attack others who want more RPG in the game.
Wygrath wrote...
The Mass Effect series is more of an RPG experience than anything other game to date. I played table top Dungeons & Dragons back in the day when it was only 1000 exp to level up every level. You know, back when D&D was actually fun.
Grinding sucks. Stat mongering and min/maxing sucks. Inventory management sucks. None of these things are fun and are only around because JRPGs, WRPGs that mimicked JRPGs, and MMORPGs have perpetuated these horriblely stale concepts.
None of the games you tools want the Mass Effect series to be like have anything even remotely close to the RPG experience that Mass Effect offers.
ME1 was a good game, but ME2 is a great game.
And don't fool your selves into thinking that there are tons of you unhappy neophobes that don't like the game. I'm constantly forum hoping on multiple sites during the day when I get bored and Mass Effect 2 has a pretty big fan base.
I would even venture to say that it has all ready sold more copies than Dragon Age, and if it hasn't, it will.
Vena_86 wrote...
It boils down to you feeling restriced and playing a very linear game. ME2 is not your experience, everyone shares roughly the same.
Everyone ends the game on level 30, with the same equipment. That was not even remotely the case with ME1, making each play through feel more unique.
Modifié par yoomazir, 22 février 2010 - 06:35 .