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How do i beat the master in the TOWER OF ISHAL


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#26
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Ginnerben wrote...

Rayne Myria Solo wrote...

*sighs* forget it. Exploiting the AI is not the same as "using the rest of the tools you're given" running around in circles to keep the guy busy is just cheap. *shrugs* whatever. There's nothing wrong with using ranged weapons if that's what the character does as a specialty (one of the guards you're given does this). As could your main, but switching alistair makes no sense, unless you actually intend him to do bow work on the side. Mages, I could sort of understand using ranged weapons, they're very squishy. The fight's not so hard you have to resort to AI cheapness to win, just play on Easy if that's the case.

Legolas in LotR?  Totally exploiting.  Frodo, running away from the troll?  Hax.  


They should have brought a prot warrior to do some tank and spank, mirite?

Modifié par Crawling_Chaos, 21 novembre 2009 - 06:50 .


#27
Elanareon

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AgenTBC wrote...

Its actually rather easy since it is one guy. How to kill the ogre in 4 easy steps.

1) Switch all your guys to ranged weapons.
2) Spread them out across the area.
3) Everyone shoot the Ogre.
4) Whoever the Ogre starts attacking runs around in circles. When the ogre switches targets, run the new guy around.

That's it. I'm thinking people who find this game too hard on normal mostly just run at stuff and bash it until either it or they fall down.


Yikes what a boring way to end the fight :( You won't see the epic finishing move!!! Well if that's your drift heeh... I just like my finishing moves :D

#28
AgenTBC

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No, I see the finishing moves because I don't actually do it that way for much of the fight. But it's the simplest way to do it so I thought I'd keep it easy.

#29
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Elanareon wrote...

AgenTBC wrote...

Its actually rather easy since it is one guy. How to kill the ogre in 4 easy steps.

1) Switch all your guys to ranged weapons.
2) Spread them out across the area.
3) Everyone shoot the Ogre.
4) Whoever the Ogre starts attacking runs around in circles. When the ogre switches targets, run the new guy around.

That's it. I'm thinking people who find this game too hard on normal mostly just run at stuff and bash it until either it or they fall down.


Yikes what a boring way to end the fight :( You won't see the epic finishing move!!! Well if that's your drift heeh... I just like my finishing moves :D


Didn't say you couldn't switch back to melee once the ogre got down to 10% health.

#30
Rayne Myria Solo

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I didn't "tank and spank" and I resent the use of the WoW term. I took as much damage as Alistair ever did, and I tried to stay behind the ogre for backstabs the entire time, had the mage I was given using paralyze and weakness, I only had 3 party members for my fight, though I'm told most people get 4). Like Elanareon said, I consider running around in circles using ranged weapons cheap and boring. If you have SOME ranged users, SOME tanks, and some damage dealers and mages, it's a lot more fun, for me at least. But I think some people's version of fun is "win the fight in the cheapest way possible without ever taking a hit." So..obviously that's what most will do.

#31
vekkth

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running from a mob is one thing, exploiting AI is another. you can say that taunt+force sphere is a "valid tactic", but in fact its a blatant exploit that simply trivialize every possible combat in game.

i beat the game on hard with full melee group and Wynne only healing (got bored and skilled crushing prison at lvl 19 or so, just to see how it works. no aoe, no cone of cold). i killed dragon at peak and general before prison with full melee group, with a lot of strategy and tactics but without any exploitation (i did split pull on general tho but its simply impossible to beat her pre prison without either this or 3 mages group). every dragon fight can be absolutely trivialized with ranged tanking strat.

so please - just try to separate "strategy and tactics" and "game mechanics exploitation that makes game trivial on any possible hard settings", like split pulls, taunt+sphere, AI script abuse (putting bosses into state they dont attack you at all for 4-6 seconds because AI cant decide you are ranged or melee). seriously, i'd rather play a proper hack/slash on easy then systematically do a blatant game mechanics abuse to beat it on nightmare - i dont understand what glory is to "beat a game" like that.

so answering OP questions - put Allister with shield tanking, eat pots every time you go below 60-50 percent, and nuke. thats basically all. the fight is a bit random but you shoudnt have that much problems with it.

ps playing on nightmare with my mage now, a bit easier then warrior on hard.

Modifié par vekkth, 21 novembre 2009 - 07:04 .


#32
Ginnerben

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Elanareon wrote...

AgenTBC wrote...

Its actually rather easy since it is one guy. How to kill the ogre in 4 easy steps.

1) Switch all your guys to ranged weapons.
2) Spread them out across the area.
3) Everyone shoot the Ogre.
4) Whoever the Ogre starts attacking runs around in circles. When the ogre switches targets, run the new guy around.

That's it. I'm thinking people who find this game too hard on normal mostly just run at stuff and bash it until either it or they fall down.


Yikes what a boring way to end the fight :( You won't see the epic finishing move!!! Well if that's your drift heeh... I just like my finishing moves :D

The life of a mage :( 

First time through Alistair got picked up and pounded.  Left me lightning-ing the damn thing to death.  No finisher for me. 

#33
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Rayne Myria Solo wrote...

I didn't "tank and spank" and I resent the use of the WoW term. I took as much damage as Alistair ever did, and I tried to stay behind the ogre for backstabs the entire time, had the mage I was given using paralyze and weakness, I only had 3 party members for my fight, though I'm told most people get 4). Like Elanareon said, I consider running around in circles using ranged weapons cheap and boring. If you have SOME ranged users, SOME tanks, and some damage dealers and mages, it's a lot more fun, for me at least. But I think some people's version of fun is "win the fight in the cheapest way possible without ever taking a hit." So..obviously that's what most will do.


I guess you just spammed pots.

How fun

Maybe you should play on Nightmare to see how futile trying to tank'n'spank (which is what you did for your fight, no matter how much you resent the term) the Ogre with Allister is.

Modifié par Crawling_Chaos, 21 novembre 2009 - 07:11 .


#34
Sloth Of Doom

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Let me just say this. Play that fight on nightmare and try to run up and melee it to death because range is 'cheap' Once it headbutts your rogue to death and one hit and it has grabbed and killed Alistair because on that level your puny shield bash has practically no chance of breaking it's grip you are going to be crying for an archer to be standing in the corner plinking away at it.

#35
Lurid Jester

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No finishing move on my first play through.... everyone died except the dog. :D I thought it was a complete wipe until I realized that the dog was winning.



And quite well.



Still kinda wondering why he wasn't fighting that well when everyone else was alive.

#36
Rayne Myria Solo

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nope..I didn't, didn't take that much damage actually..I think alistair used..maybe 2? I didn't need any because even at low levels my defense was nasty...some fights I've had to use some...others none at all, just like any other game, potions are there to be used, that's not the same as exploiting the game to make an easy win, I was simply separating "strategy and tactics" from "cheap ass wins", they are not the same thing, as Vekkth says.

#37
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Rayne Myria Solo wrote...

nope..I didn't, didn't take that much damage actually..I think alistair used..maybe 2? I didn't need any because even at low levels my defense was nasty...some fights I've had to use some...others none at all, just like any other game, potions are there to be used, that's not the same as exploiting the game to make an easy win, I was simply separating "strategy and tactics" from "cheap ass wins", they are not the same thing, as Vekkth says.


You must be playing on Normal.

Maybe you should play on a difficulty that doesn't trivialize the entire game.

Oh, and using potions (which is an available method) trivializes the game, and therefore makes it a "cheap ass win."  Much like using shield on your tank, and using ranged weapons instead of head-on brawling.
 

Modifié par Crawling_Chaos, 21 novembre 2009 - 07:14 .


#38
Rayne Myria Solo

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I suspect I'll never play the game on nightmare, that's for those who need to feel extremly good about themselves. However, I have nearly finished Mass Effect on Insanity, but it wasn't nearly as hard as this game can be. If I was going to play on Nightmare, I probably would resort to cheap tactics, as the entire point of a mode called that is supposed to be rediculously hard. I would assume however, that most people and the OP were running on normal, as that's what I did, as far as I know, Nightmare never entered into this discussion, were I to use Nightmare, I'd either find tactics that worked, not play on it, or if I got sick enough resort to cheapness, because it's a mode called "Nightmare".

#39
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Rayne Myria Solo wrote...

I suspect I'll never play the game on nightmare, that's for those who need to feel extremly good about themselves. However, I have nearly finished Mass Effect on Insanity, but it wasn't nearly as hard as this game can be. If I was going to play on Nightmare, I probably would resort to cheap tactics, as the entire point of a mode called that is supposed to be rediculously hard. I would assume however, that most people and the OP were running on normal, as that's what I did, as far as I know, Nightmare never entered into this discussion, were I to use Nightmare, I'd either find tactics that worked, not play on it, or if I got sick enough resort to cheapness, because it's a mode called "Nightmare".


We are done here.

#40
Rayne Myria Solo

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I do play on Normal..and I don't consider it easy..easy is easy, and normal is normal, but I have no preconceptions or need to increase the size of my e-peen by playing on Hard or Nightmare, but maybe that comes from not having one in the first place..not sure *shrugs* anyway..the thread has officially degenerated into near-uselessness from it's original topic, which was helping the OP with strategy..most of the valid ones have been covered, so I think I'm done here.

#41
Gen-An

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Spuzum brought back from the graveyard this old thread.

#42
Lurid Jester

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I'm torn on this whole discussion about what constitutes a cheap-ass win and what is a viable strategy and tactic.



After all, a very large part of strategy and tactics is to identify the weaknesses and limitations of your opponent and use them to your fullest advantage. I don't particularly care if the weakness is an intended design (ogres are big and dumb and don't know how to handle situation x), or merely a limitation of our current AI programming capability... it is a weakness.



Now this specific case doesn't really apply to me because I've got about two types of play styles. One is the tank n' spanker warrior type (the term was around well before wow) or the dagger in the dark rogue type. Never really was interested in ranged combat, or kiting, etc. Just wasn't fun for me. I do however have everyone in my party equiped with a back up bow or xbow just for those situations when ranged damage is the best option.



So please, everyone... take a moment to realize you all sound like little kids shouting, "The way you play and have fun to entertain yourself is stupid and wrong because you're not doing it like I do it!"

#43
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Rayne Myria Solo wrote...

I do play on Normal..and I don't consider it easy..easy is easy, and normal is normal, but I have no preconceptions or need to increase the size of my e-peen by playing on Hard or Nightmare, but maybe that comes from not having one in the first place..not sure *shrugs* anyway..the thread has officially degenerated into near-uselessness from it's original topic, which was helping the OP with strategy..most of the valid ones have been covered, so I think I'm done here.


I'll try to end on a positive note.

The point of the game is to entertain oneself and most of all, to have fun.  I am not going to hold it against you that you play on Normal, because that's the difficulty you find the most fun.

However, tactics required on Nightmare are vastly different from tactics required when you play on Normal (as I have played a section of my game on easy, and normal, albeit small).

I play on Nightmare because I find it the most fun.  I like to use tactics that are unorthodox, I like having all of my "Tactics" disabled, and I like pausing every half-second to micro my party's every move.

Sorry if I came off as hostile or e-peen filled or what have you, as it's 2:30 am and I'm pretty tired.

#44
XxDrunkSniperxX

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poke it with your sword..

#45
Drag0n-RD

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If you're on the PC do the following:

You should have found some fire arrows / bolts. Equip these with the town guard as he can use bows / xbows. Pause the game right away and scroll out to tactical view.  Send your melee into the ogre and keep the town guard & mage back. Micro the melee so they don't get hurt and keep the ogre busy. 

~ Crunch and he dies!

However if you're on the console I'm really not sure. I guess it should work the same just that micro may be out of the question.

#46
Never

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ByblosHex wrote...

You have to bring it's health down to 0. Half way isn't enough.


I couldn't stop laughing Image IPB

#47
james bong 0010

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killed him using the dog as tank..

#48
Zaquul

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It was an easy fight on Hard difficulty without a healer and without kiting him. My party was rogue (PC), Alistair, mage guard and crossbow warrior guard. Alistair tanked him (sword/shield) and the other 3 shot from range (I spread them out and used hold position). I gave fire arrows to my rogue and fire bolts to the crossbow warrior, I used Weakness and Shattering Shot early on and just kept pelting him with spells/arrows. Paralysis also worked against him. Alistair only had to use one health potion.

#49
Vaeo

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Rayne Myria Solo wrote...

I didn't "tank and spank" and I resent the use of the WoW term. I took as much damage as Alistair ever did, and I tried to stay behind the ogre for backstabs the entire time, had the mage I was given using paralyze and weakness, I only had 3 party members for my fight, though I'm told most people get 4). Like Elanareon said, I consider running around in circles using ranged weapons cheap and boring. If you have SOME ranged users, SOME tanks, and some damage dealers and mages, it's a lot more fun, for me at least. But I think some people's version of fun is "win the fight in the cheapest way possible without ever taking a hit." So..obviously that's what most will do.


It's called a distraction. You generally have one when fighting a large, powerful, slow witted enemy who can pop you like a zit. 

"Hey man, keep it busy, and don't let it catch you! Meanwhile, we'll pepper it with arrows at a safe distance." 

'Can't I just hang back here with you guys?" 

"Nope, then we'd all be at risk of getting squashed like an over ripe tomato." 

"Oh. . . Umm, so do I fight it?" 

"Do you have a death wish? If it gets ahold of you, you die. It's only several hundred times bigger, stronger, and hungrier than you."

"Good point. . . I'll try hellah hard not to let it nab me."

"****ing cheaters. . ." says the ogre to itself. "How dare they exploit my dull mind just because I have a godly amount of strength and can crush their bones into dust with a mere flex of my fingers!"

By the way guys, the dragon said the same thing about me. Not just the ogre! XD  

Modifié par Vaeo, 21 novembre 2009 - 09:37 .


#50
Kwonne

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Cone of Cold is a great spell!



Vulnerability Hex + Any Crowd control spell should work as well! :)