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All the hate towards Mass effect 2


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#76
LoweGear

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Phaize30 wrote...

Again i think you are missing the point it is NOT so much the redesigned inventory/research system but the LACK OF THINGS TO RESEARCH...


Mass Effect 1 didn't even have a Research System... so how is Mass Effect 2 "lacking" in a system that the first game didn't have in the first place?

#77
Phaize30

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LoweGear wrote...

Phaize30 wrote...

Again i think you are missing the point it is NOT so much the redesigned inventory/research system but the LACK OF THINGS TO RESEARCH...


Mass Effect 1 didn't even have a Research System... so how is Mass Effect 2 "lacking" in a system that the first game didn't have in the first place?



are you serious??...  the first game had LOOT TO PICK UP LOTS OF IT... i'm saying the new system is FINE we just want MORE stuff to research(loot)..

#78
Akimb0

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Rendar666 wrote...

Listen, if you are doubting your own purchase because of what someone else says, then return your game and simply return anything other people say aren't "good". And no, it's not disappointing. The game is amazing! The story telling is A-grade, top-notch! People are angry because there isn't a stupid inventory and so they are taking this and turning it into a reason to hate the game. Sure, I missed the inventory even though it sucked hardcore nuts. I got over it once I played the game for a few hours. Sure, I still miss the gradual skill development and not getting xp for kills. Look at it like this though= if you get xp for kills you want to KILL EVERYTHING. The fact that you get xp for quests is innovative though slightly badly implemented. Still get xp for kills and for using negotiation. I dunno.

Just don't listen to people's thoughts. Hear your own.....


You can't return PC games.

ME2 isn't bad, but it's certainly not amazing.

The story telling is contrived, rigid and pretty boring.

People are less angry about the lack of inventory and more angry about the total lack of ANYTHING to make up for it. I could deal with no inventory, if all the weapons I picked (assuming they;d left in things for ME2, you know, like CHOICE and VARIETY.) up were auto-moved to my weapon loadout locker and duplicates automatically sold and credits given for them. However that would have been a good idea, so I can see why it's not in the game.

As for not listening to peoples thoughts, that's a great idea. After all Bioware listened to peoples thoughts about ME1, acted on them and we ended up with a totally dumbed down, stale feeling ME2.

#79
Akimb0

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Double posted again!? sigh forums...

Modifié par Akimb0, 02 février 2010 - 04:15 .


#80
Sainthood82

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One thing I didnt like about the equipment menu in ME1 was this.

I never really bothered with buying/selling since I just use what I get in quests, as I do in all RPG games I play.  Im the frugal adventurer.

So when I hit max item limit I got to spend forever converting all those items into Omni-Gel that I wasnt real hurting for in the first place.

I also like that in ME2 I can customize the armor color/pattern.  Personal Preference ftw.

#81
Akimb0

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Sainthood82 wrote...

One thing I didnt like about the equipment menu in ME1 was this.

I never really bothered with buying/selling since I just use what I get in quests, as I do in all RPG games I play.  Im the frugal adventurer.

So when I hit max item limit I got to spend forever converting all those items into Omni-Gel that I wasnt real hurting for in the first place.

I also like that in ME2 I can customize the armor color/pattern.  Personal Preference ftw.


The thing is, instead of improving the inventory system, they just removed it entirely. Which is just stupid.

I also liked in ME2 how I could change the colour on my armour, but it will forever remain the same crappy armour it always was. Pointless visual effects over variety and choice ftw? Why couldn't they have kept all sorts of different types of armour, but just added the option to change the colours? Oh, because it would mean people had to use their brain and actually think about what armour to wear? Silly me.

#82
Darth Obvious

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stofsk wrote...

I love how people keep going 'you can't change your equipment, you can't loot from the dead, it's not an RPG!' If I can't change equipment, then what the hell am I doing before every goddamn mission I go on?


Yeah, seriously. I'm changing my equipment before each mission, customizing my armor, etc., but I can't speak for anybody else.

And looting the dead makes a game an RPG? What the christ.


No, but people who have never played a real pen-and-paper RPG think that. Believe me, if I put my pnp players through the INVENTORY TETRIS of a game like DA:O then they would murder me in my sleep. ME2 is so much smarter than that.

A real RPG has nothing to do with tediously looting every body and gathering unrealistic amounts of stuff (which you could never carry) only to sell it at a vendor. That style of play is so old-fashioned that it is ridiculous.

#83
Makoto SFG

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stofsk wrote...

I love how people keep going 'you can't change your equipment, you can't loot from the dead, it's not an RPG!' If I can't change equipment, then what the hell am I doing before every goddamn mission I go on? And looting the dead makes a game an RPG? What the christ. People have an idealised picture of how the first game was like. Having played it in the month leading up to ME2's release, I still think it was fantastic but there were things in ME1 that were simply put absurd - the biggest one being the inventory system.

People harp on about 'immersion' as though it's this big thing. Tell me, how exactly can your character and the two team mates who accompany you, find the space to carry 150 ITEMS on their person, at all times? What, do they have bags of holding? Are they carrying a pocket universe in their hardsuits? Forget about the inventory system being downright annoying to sift through, I want a reasonable explanation from an IMMERSION, ROLE PLAYING GAME perspective, how my Shepard can carry that much crap around him at all times?

Don't even try saying "Oh it's all in the Mako". Don't even try. Because I don't have to be in the Mako in order to go through my inventory list and sift through the garbage. Everytime I hit a base or take out a geth ambush or whatever, I pick up a dozen items. Where the hell does it all go?

Frankly, I'm sick of people saying ME2 has 'lost' its RPG elements. As far as I'm concerned, it's gained RPG elements by making equipment selection more realistic. You only have the weapons you take with you, and nothing more. That's how it should be. As someone who actually plays tabletop RPGs, I find this 'criticism' against ME2 to be incredibly asinine.


I second this.

My only gripe would be the fact that I had to replay ME1 in order to offer up different results for a Newgame Shepard in ME2.  The first playthrough was a blast with my level 60 Paragon Shep, but some of the selections I made with my Renegade Shep were the same as my Paragon,  so I replayed the whole damn game (killing Wrex and Kaiden and burning the council in the process).  It would have been so much more enjoyable that weekend if I could have played my brand new game instead of the one I've owned for 3 years and have played many times over.

Also... seriously, once you hit a high level, even Insane was pathetically easy in ME1.  I was a god with my renegade adept Shepard through my last playthrough.  The changes they have made accrue to an excellent and demanding challenge while not sacrificing the potential for Shepard's power.  And Shepard's power is LEADERSHIP.  TACTICS people.  TACTICS!!!  :alien:

#84
tony071984

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[quote]Link9us wrote...

I have to say im really enjoying Mass effect the original game. I am actially probably one of the few that is still currently playing that game. I am trying to get as much enjoyment out of it as i can before moving onto to mass effect 2. I am a huge rpg fan, more so then FPS fan. My main reason for playing bioware's games is because they have rpg elements incorporated into them. Other wise i wouldn't be playing them.

I hear alot of hate towards mass effect 2, something bout downgrading all the rpg elements, no exp for kills and limited inventory, those sort of things. I am sort of ashamed cause i bought the game at full price and now all im hearing is negative comments from people. In fact on this forum there is more neagative comments then there is possitive comments. Is mass effect 2 really that bad? :( I was so hyped up for this game also and now im having second thoughts of even playing it. Though i probably will anyways just for the story.
[/quote/]


Its true that you caint gain exp after everykill, but the story,gameplay, wepon upgrades, armor upgrades,more planets to visit,and all the side quest are incorperated together with the game. Mass effect 2 BLOWS MASS EFFECT 1 OUT OF THE WATER. Like i said this is my OPINION...:D Dont worrie about  what everyone else thinks, just enjoy a great bioware game.

Modifié par tony071984, 02 février 2010 - 04:34 .


#85
MisterMonkeyBanana

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I'm glad they removed inventory from Mass Effect 2, it was itself really poorly done and also didn't fit the setting or character at all - who gives their special forces unit the bottom of the market weapons and expects them to scavenge additional stuff off the floor?

#86
hildandurd

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It is a good game and it is interesting to go through the game once.  My problem with this one is that I did not feel that shepard made any decisions that had a lasting effect.  With Mass Effect one it was full of decisions that seemed like it would matter I just do not get that in this game, except for one important one.  On the most part it appears that the paragon or renegade choices you make in this game has little difference on whole.  I want to play through each of my chars I beat mass effect one which but I am having trouble myself trying to get through the game again.   It is a decent game I just dont think it is no where near as good as DAO or KOTOR. 

#87
Endurance_117

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DAO's gameplay sucked

#88
LoweGear

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Phaize30 wrote...

are you serious??...  the first game had LOOT TO PICK UP LOTS OF IT... i'm saying the new system is FINE we just want MORE stuff to research(loot)..


Since when was "Research" similar in definition to "Loot"?

Loot: (v) To take as spoils; steal.

Research: (v) To study (something) thoroughly so as to present in a detailed, accurate manner

Even if we take the gaming terms in mind, "Research" in ME2 involves spending money to acquire new upgrades, whereas "Loot" involves picking up items from dead bodies, crates etc. There's a bit of an overlap in certain aspects maybe, like how you can buy or pick up upgrades from shops, however semantically speaking "Research" and "Loot" are completely different.

Hence, Mass Effect 1 never even had a "Research" system, whereas ME2 does.

#89
Zoe Dedweth

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I can't hear the hate over the sound of how AWESOME Mass Effect 2's story is.

#90
Skemte

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Coldcall01 wrote...


I'm very critical of a few aspects of ME2 but its not a "bad" game.

However it fails the usual Bioware standard in my opinion.

DAO is a way more complex and intelligent game.


Are you serious Image IPB though I find Dragon Age Origins a amazing game.. Its character development system is more or less the same thing as ME2 the vast majority of the time.. If your a warrior for instance your gonna max out all 3 branches of the weapon tree you chose..   I think its a exgerration to suggest that its way more..

#91
Skemte

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Phaize30 wrote...

LoweGear wrote...

Phaize30 wrote...

Again i think you are missing the point it is NOT so much the redesigned inventory/research system but the LACK OF THINGS TO RESEARCH...


Mass Effect 1 didn't even have a Research System... so how is Mass Effect 2 "lacking" in a system that the first game didn't have in the first place?



are you serious??...  the first game had LOOT TO PICK UP LOTS OF IT... i'm saying the new system is FINE we just want MORE stuff to research(loot)..


..   Though ME2 system lacked variety (which can be easilly fixed just by adding more stuff)..  I fail to see how ME1 was better when it suffered huge problems as well..   All the items were generic, they had nothing special about them.. There were only 3 stats for each weapon, and you usually never had to decide on which to use because there were clearly better ones..   Maybe if the game had unique items and such I would agree, but it didn't not even the Spectre weapons were at all unique.. They were the same old generic weapons with the best accuracy, fire power, and the like outside of that they didn't look any different.. Nor did they do anything different.

#92
Jackal904

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ME2 is better than ME1 in every way. The rpg elements are simpler and more enjoyable. You don't have to waste 20 minutes in menues to get your character the way you want them.

#93
Zipeh

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IMHO ME2, although not exactly like ME1, it is very similar.  The comments about it being very different are niggling on small details (mostly involving toying with EQ and yes i would agree a very simplified approach to leveling up.). After playing games for 25 years i think i can offer up an opinion of the game which is to say that it is probably one of the best RPG i have played - and i think the best storyline, dialogue choices of any game i have played including DA:0 (which i also loved).  If you are concerned about ME2, dont be. The differences are not that great and easily absorbed.  If you are one of the people who "hate" the changes / omissions then you really, again imho, need to chill out a little, because if those changes are the sort of thing to set you off then there are soooo many things in the real world that will make you go postal, and im honestly a little scarred.  

#94
Atilius the Hun

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ME2 isn't perfect, but it has a great storyline, very deeply developed NPC characters, beautiful graphics that are like pieces of art, good action, greatly improved side quests, and unique world elements that are based on your choices in ME1. You may not be able to customize your character as much as you did in ME1, but the world/universe in ME2 has been customized by your ME1 choices. To me, that's better than traditional character customization.



Most of the flamers/critics here are in the minority. They're just loud about their opinions though. :) Aside from the (deservedly) high Metacritic compilation score, you should also pay attention to the number of games that were shipped out in week 1 (2 mil). That's an indication of how confident Bioware is in the success of this game. All I'm trying to say is that this is a great game to own and you'll be doing a disservice to yourself if you don't play it after beating ME1.

#95
HAGA NAGA

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Atilius the Hun wrote...

ME2 isn't perfect, but it has a great storyline, very deeply developed NPC characters, beautiful graphics that are like pieces of art, good action, greatly improved side quests, and unique world elements that are based on your choices in ME1. You may not be able to customize your character as much as you did in ME1, but the world/universe in ME2 has been customized by your ME1 choices. To me, that's better than traditional character customization.

Most of the flamers/critics here are in the minority. They're just loud about their opinions though. :) Aside from the (deservedly) high Metacritic compilation score, you should also pay attention to the number of games that were shipped out in week 1 (2 mil). That's an indication of how confident Bioware is in the success of this game. All I'm trying to say is that this is a great game to own and you'll be doing a disservice to yourself if you don't play it after beating ME1.


Greatly improved side quests? seriously? How does replacing engaging characters (ME1) with written word (ME2) "greatly" improve side quests? It was a total step down. I've played ME2 thru once and am working on a 2nd now, i like it, but it has a lot of problems too.  Are you gonna remember the ME2 side quests like you remembered those in ME1? not me, they're no where near as interesting.

You seem like you're interested in the success of Bioware.  I've got news for you. Bioware gets a lot more out of forum members that criticize poor aspects of their games than people who simply lick their boots over and over.

#96
sjeremy7777

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I am on my second play through and I am a little over half way through.  This time I have not awarded a single sqaud point nor have i done a single upgrade.  I can not tell the difference in difficulty between my second play through and my first play through.  None of the RPG elements in ME2 matter, at all.

However, ME2 in my opinion is one of the greatest FPS games ever made.

#97
NoBrandOnMe

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I am soo glad I'm not the only one that thought ME2 had lost that ME feel to it. They changed a lot of little things that eventually grew to a big disappointment.

#98
exboomer

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Link9us wrote...

I have to say im really enjoying Mass effect the original game. I am actially probably one of the few that is still currently playing that game. I am trying to get as much enjoyment out of it as i can before moving onto to mass effect 2. I am a huge rpg fan, more so then FPS fan. My main reason for playing bioware's games is because they have rpg elements incorporated into them. Other wise i wouldn't be playing them.

I hear alot of hate towards mass effect 2, something bout downgrading all the rpg elements, no exp for kills and limited inventory, those sort of things. I am sort of ashamed cause i bought the game at full price and now all im hearing is negative comments from people. In fact on this forum there is more neagative comments then there is possitive comments. Is mass effect 2 really that bad? :( I was so hyped up for this game also and now im having second thoughts of even playing it. Though i probably will anyways just for the story.

If you love the way things are in ME then prepare to be incredibily disappointed with ME2. They dumbed down the RPG elements in favor of the FPS elements and so drastically changed the game.  It still is a fun game to play but it is no where as immersive or well balanced as ME is.

#99
Solid N7

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the thing is it doesn´t matter if the freakys of old school rpg fanboys don´t like mass effect 2 for x and y reasons the commercial success of mass effect 2 says otherwise, bioware made mass effect 2 to atracct a wider audience, like the people that fps and tps and they success, now this audience is bigger than the of freaky old school rpgs fanboys so it doesn´t matter if these fanboys don´t like the game, they can play dragon age or any hack and slash rpg out there.

#100
exboomer

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Jackal904 wrote...

ME2 is better than ME1 in every way. The rpg elements are simpler and more enjoyable. You don't have to waste 20 minutes in menues to get your character the way you want them.

uhh..hate to burst your bubble but that's part of what makes RPGs fun to play.  It's to bad you don't have the patience to create a truely unique character and are happy to settle for a generic one.