I'll periodically update it, if I'm missing stuff let me know, I'll try to get round to adding everything.
Game bugs
Squadmate loyalty skills locked after completing loyalty mission
This is known to occur with several squadmates and seems to have various possible causes. It is confirmed for example, that several users lose Grunt's loyalty skill (But not his loyalty) if they carry out the Pyjak killing mission.
Status: FIXED BY MAY 17 PATCH
Miranda/Jack showdown impossible to resolve, charm/intimidate greyed out or choosing charm/intimidate fails to retain both loyalties
This seems to be a bug caused by the order in which the loyalty missions for both characters were performed. testing has repeatedly shown that if Miranda's mission was done first it is impossible to retain the loyalty of one of the two.
Status: Glitched. Fixable by doing Jack's loyalty mission FIRST. Possibly related to the Morinth charm/intimidate bug. (Note - dev claims this is intentional for people who have made many paragon/renegade choices without focusing on a specific morality)
Events/cutscenes not triggering duing missions
Sometimes players have reported particular events or cutscenes not triggering, leaving missions unable to progress. This can include such things as Garrus remaining on the floor after the gunship is shot down.
Status: Glitched, fixable by reloading.
Javelin missile N7 mission
When choosing which missile to destroy, the game chooses based on the button pressed, NOT on the option highlighted. This can be misleading and has led several players to get the opposite result to that which they intended. Also, WHICHEVER choice is selected, the Journal reports the opposite as having taken place.
Status: Glitched. The journal will always display the opposite of the choice made. Word from Bioware would be good on this matter, as it may affect ME3.
Conrad seems to have a bad memory
Whichever choice was made in Mass Effect 1, he is always convinced Shepard pulled a gun on him.
Status: Glitched. Has anyone managed to get him to talk as if the paragon dialogue was used in the first game? Feedback would be appreciated.
Off-hand ammo pack not working
This seems to be caused by picking up a weapon or accessing a locker during a mission. If this is done likely a variable is reset which results in the increased ammo capacity no longer applying.
Status: Glitched. Avoidable by retaining your originally selected weapons.
Sound cutting out/distorted/etc
Several players have sound cut out, sometimes during specific missions other times at random. Some players report dialogue being distorted to an unintelligible degree, while others have noted bugs such as a male Shepard speaking with the female voice. Sound cutting out seems particularly prevalent during Samara's loyalty mission.
Status: Glitched. No fixes or cause identified.
Camera angles in cutscenes
Often during cutscenes the camera will get lost in a wall, or inside a character's head. Sometimes a paragon/renegade interrupt will come up but the player will have no cue as to what it is suggesting because all they can see is a shoe, or a piece of blank wall. Also characters can randomly teleport around during these scenes.
Status: Glitched, reloading often fixes specific incidents of this.
(As a sidenote, does anyone remember the hilarity in Final Fantasy VII if you took Yuffie and Vincent with you when Aeris died? The way Vincent's animation would glitch and he'd start goose-stepping sround the room?)
Controller disconnecting at certain times
Certain players have reported a glitch (specifically in Jack's loyalty mission) where the controller will disconnect for no apparent reason while still fully powered.
Status: Glitched. A fix seems to be to disable controller vibration.
Shepard locking facing in a single direction
Often during fights, Shepard will become stuck facing in a certain direction, away from the direction the camera is facing. Moving the right stick will rotate the camera, moving the left stick forwards will have Shepard run backwards or sideays. Firing a gun will always fire in the direction the character is jammed facing in. Using storm will make Shepard run in the direction being faced in rather than the direction the camera is pointing.
Status: Glitched, leaving an area containing enemies then firing your gun while none are nearby often locks Shepard's facing back to the camera control.
Mass Effect 2 unable to locate Mass Effect 1 completed game saves
Many players find Mass Effect 2 unable to locate their Mass Effect 1 saves.
Status: Possibly glitched. Sometimes a result of changing gamertag. If this is the case, move your saves, using your new gamertag, to a memory unit, and they should be reassigned to your current gamertag. This may also be due to game updates, with saves pre-patch being undetectable. Some players are investigating this.
Tali's Trial scene not occuring
If you talk to Shala'rann before getting close enough to activate the trial, the game treats it as if the trial has already taken place (Shepard getting angry over things said in the trial, etc). After this point you will be sent to the ship without knowing what should have occured during the trial.
Status: Glitched. Fixable by reloading.
Ish mission in journal not resolving
If the paragon choice is made to end this mission, after the credits and experience are awarded, the mission remains open in the journal.
Status: Glitched, only way to end the mission and have it resolve in the journal seems to be by giving the data to Aria's Batarian.
Inability to save
This seems to occur for some players after completing the introduction and setting their appearance.
Status: Glitched, cause unknown. Advice is to attempt to save the moment you complete this part of the game. If it does not allow you to, restart.
Disc read errors
Sometimes a 360 is simply unable to read a clean, new disc.
Status: Cause currently unknown, no common factors yet determined. May be connected to game freezing bugs some players with the game installed to their HD are experiencing.
Minor dialogue glitches
Legion mentions events on Virmire as having occured on Ilos, some of Thane's dialogue is subtitled as being spoken by Joker.
Status: Glitched, but not game breaking.
Miscellaneous clipping bugs
Several areas of the game have clipping issues where enemies can fall into geometry, or the player can get stuck (Outside the Normandy, for example)
Status: Glitched, fixable by reloading.
Flying squadmembers
This glitch can result in team members becoming trapped in geometry. Apparently also sometimes occurs to Shepard. Sometimes reproducable by sprinting into a squadmate.
Status: Glitched, possibly a collision issue.
Controller sensiivity too high
Some players are experiencing poblems with the controller sensitivity and drift.
Status: Requesting input from Bioware. Apparently fixable by using wired controllers according to some players.
Tali mission - PRESS B TO END MISSION plastered over dialogue
In
the post-mission sequence where you get a lot of important dialogue,
the "Press B to end mission" notice obscures the dialogue selections.
Status: Design oversight.
Samara Loyalty Mission - dialogue not unlocking
Many players with 100% Paragon/Renegade either experience greyed out charm/intimidate options, or NO charm/intimidate option when in Morinth's apartment.
Status: Glitched.
Squad ammo powers overwriting selected one
Squadmate ammo powers constantly override the power selected by the player and will be repeatedly used by the squadmate.
Status: FIXED BY MAY 17 PATCH
DLC bugs
DLC locked because of Live/EA/Bioware accounts not being properly linked
EA are aware of this issue and are fixing it.
To check and see if your xbl gamertag is linked to your EA account:
1. Go to support.ea.com
2. Login into your EA account (the one you used to register the codes)
3. Click on "My Account"
4. Scroll towards the bottom of the page that opens and look for a section called "Select a Default Persona"
5. If your gamertag is linked to that account, it will show up there.
6. If it's not, you can CHOOSE to link it by clicking on the button: "Add Persona"
7. Then follow the instructions
- or -
You can use their live chat or call their number directly to get them to do it
LIve Chat link: http://support.ea.com/chat
Phone number (US): 650-628-1001
DLC not working offline/Game signing out of gamertag when Live connection is lost/etc
It's not certain right now how this is intended to work. Several players report different experiences. some can load their game offline with all DLC enabled, some require constantly being logged in to Cerberus, others can play with DLC if they were logged in to Cerberus when they loaded the save, and continue playing if their connection goes down.
It is possible those who need to constantly be logged in have an issue with the DLC being recognised as registered to their console.
Status: Awaiting a response from Bioware/EA on how this is intended to work.
Content restricted due to age - on an adult XBox Live account
This bug appears to possibly be related to former child accounts which have been upgraded once the individual reached the legal age in their country. sometimes the network does not seem to recognise that the gamertag should now be able to download mature content. Seems to be isolated specifically to Mass Effect 2 DLC.
Status: Possibly a cerberus glitch.
Shadow Broker Bugstravaganza!!!
DLC not loading at all
Several players never receive the message relating to data on the Shadow Broker after installing the DLC. This occurs even if Ilum is unlocked. No message appears at their terminal and no new conversation options arise with Liara
Status: Glitched, no explanation/solution yet
Game locking up during first conversation in Liara's apartment
For some players, the conversation in Liara's apartment crashes the game, this problem appears to be unavoidable for those with the bug, and deleting and redownloading has mixed results. This problem occurs on 360 AND PC
Status: Glitched, no explanation/solution yet
No sound/Broken sound on car chase
The audio often cuts out or is not present at all during the car chase.
Status: Glitched, no explanation/solution yet. Possibly linked to faulty audio channels relating to the car's thrusters.
"The Hard Way" achievement impossible to get
When beginning new sections of the DLC, the game randomly toggles the difficulty to Casual, with no notification. The only workaround is to restart the DLC from the beginning, but this is not guaranteed to work as the bug will likely occur again.
Status: Glitched, some players report that manually setting difficulty to insanity at the beginning of each section fixes the bug.
Miscellaneous complaints
Text size
Many users of SD televisions, and also some HDTV users report that the text fonr used and/or the lack of contrast, means that they are unable to properly read text. A bolder font or text shadowing may help with this issue.
English dub for German players
Many German players bought the game having been assured of zero-day voice pack DLC to replace the dialogue with that of the original English version. This has not been forthcoming.
Curiosity about a possible bug: Consort news and Siirta news
Some players are wondering if there was supposed to be dialogue referring to the consort NOT leaving the citadel due to rumours of information leaks, if the player stopped rumours from being spread in ME1. Perhaps PC owners could look into this by checking the audio files for the news announcements.
Likewise it menions another mission in ME1, one which ITSELF had a glitch which may cause this result, and which DIRECTLY relates to Journal bugs such as the Javelin one. Specifically, no matter what ending the player got to the Siirta biotic attack mission in the first game, the first game's news reports always referred to it as a massacre. Likewise ME2 has news reports which always treat this as having occured regardless of what actions the player took. This implies that any similar bugs which result in the game recording the wrong outcome in ME2 will carry over to ME3....
Modificata da Sunyavadin, 08 settembre 2010 - 09:53 .





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